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<h1>HOperatorSet (Class)</h1>
<h2>名称</h2>
<p><code>HOperatorSet</code> — Class grouping all HALCON operators.</p>
      <h2>Methods</h2>
<table>
        <tr>
<td><code><a href="abs_diff_image.html">AbsDiffImage</a></code></td>
<td>  </td>
<td>计算两幅图像的绝对差异。</td>
</tr>
        <tr>
<td><code><a href="abs_funct_1d.html">AbsFunct1d</a></code></td>
<td>  </td>
<td>Y值的绝对值。</td>
</tr>
        <tr>
<td><code><a href="abs_image.html">AbsImage</a></code></td>
<td>  </td>
<td>计算图像的绝对值(模数)。</td>
</tr>
        <tr>
<td><code><a href="abs_matrix.html">AbsMatrix</a></code></td>
<td>  </td>
<td>计算矩阵元素的绝对值。</td>
</tr>
        <tr>
<td><code><a href="abs_matrix_mod.html">AbsMatrixMod</a></code></td>
<td>  </td>
<td>计算矩阵元素的绝对值。</td>
</tr>
        <tr>
<td><code><a href="access_channel.html">AccessChannel</a></code></td>
<td>  </td>
<td>访问多通道图像的一个通道。</td>
</tr>
        <tr>
<td><code><a href="acos_image.html">AcosImage</a></code></td>
<td>  </td>
<td>计算图像的反余弦。</td>
</tr>
        <tr>
<td><code><a href="activate_compute_device.html">ActivateComputeDevice</a></code></td>
<td>  </td>
<td>激活一个计算设备。</td>
</tr>
        <tr>
<td><code><a href="adapt_shape_model_high_noise.html">AdaptShapeModelHighNoise</a></code></td>
<td>  </td>
<td>为高噪声图像调整形状模型的参数。</td>
</tr>
        <tr>
<td><code><a href="adapt_template.html">AdaptTemplate</a></code></td>
<td>  </td>
<td>使模板适应图像的大小。</td>
</tr>
        <tr>
<td><code><a href="add_channels.html">AddChannels</a></code></td>
<td>  </td>
<td>给区域添加灰度值。</td>
</tr>
        <tr>
<td><code><a href="add_class_train_data_gmm.html">AddClassTrainDataGmm</a></code></td>
<td>  </td>
<td>将训练数据添加到高斯混合模型(GMM)。</td>
</tr>
        <tr>
<td><code><a href="add_class_train_data_knn.html">AddClassTrainDataKnn</a></code></td>
<td>  </td>
<td>将训练数据添加到k-最近邻(k-NN)分类器。</td>
</tr>
        <tr>
<td><code><a href="add_class_train_data_mlp.html">AddClassTrainDataMlp</a></code></td>
<td>  </td>
<td>将训练数据添加到多层感知器(MLP)。</td>
</tr>
        <tr>
<td><code><a href="add_class_train_data_svm.html">AddClassTrainDataSvm</a></code></td>
<td>  </td>
<td>将训练数据添加到支持向量机(SVM)。</td>
</tr>
        <tr>
<td><code><a href="add_deformable_surface_model_reference_point.html">AddDeformableSurfaceModelReferencePoint</a></code></td>
<td>  </td>
<td>向可变形表面模型添加参考点。</td>
</tr>
        <tr>
<td><code><a href="add_deformable_surface_model_sample.html">AddDeformableSurfaceModelSample</a></code></td>
<td>  </td>
<td>将样本变形添加到可变形曲面模型</td>
</tr>
        <tr>
<td><code><a href="add_dl_pruning_batch.html">AddDlPruningBatch</a></code></td>
<td>  </td>
<td>计算分数来修剪深度学习模型。</td>
</tr>
        <tr>
<td><code><a href="add_image.html">AddImage</a></code></td>
<td>  </td>
<td>两幅图像相加。</td>
</tr>
        <tr>
<td><code><a href="add_image_border.html">AddImageBorder</a></code></td>
<td>  </td>
<td>给图像添加边框。</td>
</tr>
        <tr>
<td><code><a href="add_matrix.html">AddMatrix</a></code></td>
<td>  </td>
<td>两个矩阵相加。</td>
</tr>
        <tr>
<td><code><a href="add_matrix_mod.html">AddMatrixMod</a></code></td>
<td>  </td>
<td>两个矩阵相加。</td>
</tr>
        <tr>
<td><code><a href="add_metrology_object_circle_measure.html">AddMetrologyObjectCircleMeasure</a></code></td>
<td>  </td>
<td>添加圆或圆弧到度量模型。</td>
</tr>
        <tr>
<td><code><a href="add_metrology_object_ellipse_measure.html">AddMetrologyObjectEllipseMeasure</a></code></td>
<td>  </td>
<td>添加椭圆或椭圆弧到度量模型。</td>
</tr>
        <tr>
<td><code><a href="add_metrology_object_generic.html">AddMetrologyObjectGeneric</a></code></td>
<td>  </td>
<td>添加度量对象到度量模型。</td>
</tr>
        <tr>
<td><code><a href="add_metrology_object_line_measure.html">AddMetrologyObjectLineMeasure</a></code></td>
<td>  </td>
<td>添加一根线到度量模型。</td>
</tr>
        <tr>
<td><code><a href="add_metrology_object_rectangle2_measure.html">AddMetrologyObjectRectangle2Measure</a></code></td>
<td>  </td>
<td>添加一个矩形到度量模型。</td>
</tr>
        <tr>
<td><code><a href="add_noise_distribution.html">AddNoiseDistribution</a></code></td>
<td>  </td>
<td>添加噪声到图像。</td>
</tr>
        <tr>
<td><code><a href="add_noise_white.html">AddNoiseWhite</a></code></td>
<td>  </td>
<td>添加噪声到图像。</td>
</tr>
        <tr>
<td><code><a href="add_noise_white_contour_xld.html">AddNoiseWhiteContourXld</a></code></td>
<td>  </td>
<td>添加噪声到XLD轮廓。</td>
</tr>
        <tr>
<td><code><a href="add_sample_class_gmm.html">AddSampleClassGmm</a></code></td>
<td>  </td>
<td>Add a training sample to the training data of a Gaussian Mixture
Model.</td>
</tr>
        <tr>
<td><code><a href="add_sample_class_knn.html">AddSampleClassKnn</a></code></td>
<td>  </td>
<td>Add a sample to a  K-最近邻 (k-NN) classifier.</td>
</tr>
        <tr>
<td><code><a href="add_sample_class_mlp.html">AddSampleClassMlp</a></code></td>
<td>  </td>
<td>Add a training sample to the training data of a multilayer
perceptron.</td>
</tr>
        <tr>
<td><code><a href="add_sample_class_svm.html">AddSampleClassSvm</a></code></td>
<td>  </td>
<td>Add a training sample to the training data of a support vector
machine.</td>
</tr>
        <tr>
<td><code><a href="add_sample_class_train_data.html">AddSampleClassTrainData</a></code></td>
<td>  </td>
<td>Add a training sample to training data.</td>
</tr>
        <tr>
<td><code><a href="add_sample_identifier_preparation_data.html">AddSampleIdentifierPreparationData</a></code></td>
<td>  </td>
<td>Add preparation data to an existing sample identifier.
</td>
</tr>
        <tr>
<td><code><a href="add_sample_identifier_training_data.html">AddSampleIdentifierTrainingData</a></code></td>
<td>  </td>
<td>Add training data to an existing sample identifier.
</td>
</tr>
        <tr>
<td><code><a href="add_samples_image_class_gmm.html">AddSamplesImageClassGmm</a></code></td>
<td>  </td>
<td>Add training samples from an image to the training data of a
Gaussian Mixture Model.</td>
</tr>
        <tr>
<td><code><a href="add_samples_image_class_knn.html">AddSamplesImageClassKnn</a></code></td>
<td>  </td>
<td>Add training samples from an image to the training data of a
k-Nearest-Neighbor classifier.</td>
</tr>
        <tr>
<td><code><a href="add_samples_image_class_mlp.html">AddSamplesImageClassMlp</a></code></td>
<td>  </td>
<td>Add training samples from an image to the training data of a
multilayer perceptron.</td>
</tr>
        <tr>
<td><code><a href="add_samples_image_class_svm.html">AddSamplesImageClassSvm</a></code></td>
<td>  </td>
<td>Add training samples from an image to the training data of a support
vector machine.</td>
</tr>
        <tr>
<td><code><a href="add_scene_3d_camera.html">AddScene3dCamera</a></code></td>
<td>  </td>
<td>Add a camera to a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="add_scene_3d_instance.html">AddScene3dInstance</a></code></td>
<td>  </td>
<td>Add an instance of a 3D object model to a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="add_scene_3d_label.html">AddScene3dLabel</a></code></td>
<td>  </td>
<td>Add a text label to a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="add_scene_3d_light.html">AddScene3dLight</a></code></td>
<td>  </td>
<td>Add a light source to a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="add_texture_inspection_model_image.html">AddTextureInspectionModelImage</a></code></td>
<td>  </td>
<td>Add training images to the texture inspection model.</td>
</tr>
        <tr>
<td><code><a href="adjust_mosaic_images.html">AdjustMosaicImages</a></code></td>
<td>  </td>
<td>Apply an automatic color correction to panorama images.</td>
</tr>
        <tr>
<td><code><a href="affine_trans_contour_xld.html">AffineTransContourXld</a></code></td>
<td>  </td>
<td>Apply an arbitrary affine 2D transformation to XLD contours.</td>
</tr>
        <tr>
<td><code><a href="affine_trans_image.html">AffineTransImage</a></code></td>
<td>  </td>
<td>Apply an arbitrary affine 2D transformation to images.</td>
</tr>
        <tr>
<td><code><a href="affine_trans_image_size.html">AffineTransImageSize</a></code></td>
<td>  </td>
<td>Apply an arbitrary affine 2D transformation to an image and specify
the output image size.</td>
</tr>
        <tr>
<td><code><a href="affine_trans_object_model_3d.html">AffineTransObjectModel3d</a></code></td>
<td>  </td>
<td>Apply an arbitrary affine 3D transformation to 3D object models.</td>
</tr>
        <tr>
<td><code><a href="affine_trans_pixel.html">AffineTransPixel</a></code></td>
<td>  </td>
<td>Apply an arbitrary affine 2D transformation to pixel coordinates.</td>
</tr>
        <tr>
<td><code><a href="affine_trans_point_2d.html">AffineTransPoint2d</a></code></td>
<td>  </td>
<td>Apply an arbitrary affine 2D transformation to points.</td>
</tr>
        <tr>
<td><code><a href="affine_trans_point_3d.html">AffineTransPoint3d</a></code></td>
<td>  </td>
<td>Apply an arbitrary affine 3D transformation to points.</td>
</tr>
        <tr>
<td><code><a href="affine_trans_polygon_xld.html">AffineTransPolygonXld</a></code></td>
<td>  </td>
<td>Apply an arbitrary affine transformation to XLD polygons.</td>
</tr>
        <tr>
<td><code><a href="affine_trans_region.html">AffineTransRegion</a></code></td>
<td>  </td>
<td>Apply an arbitrary affine 2D transformation to regions.</td>
</tr>
        <tr>
<td><code><a href="align_metrology_model.html">AlignMetrologyModel</a></code></td>
<td>  </td>
<td>Alignment of a metrology model.</td>
</tr>
        <tr>
<td><code><a href="angle_ll.html">AngleLl</a></code></td>
<td>  </td>
<td>Calculate the angle between two lines.</td>
</tr>
        <tr>
<td><code><a href="angle_lx.html">AngleLx</a></code></td>
<td>  </td>
<td>Calculate the angle between one line and the horizontal axis.</td>
</tr>
        <tr>
<td><code><a href="anisotropic_diffusion.html">AnisotropicDiffusion</a></code></td>
<td>  </td>
<td>Perform an anisotropic diffusion of an image.</td>
</tr>
        <tr>
<td><code><a href="append_channel.html">AppendChannel</a></code></td>
<td>  </td>
<td>Append additional matrices (channels) to the image.</td>
</tr>
        <tr>
<td><code><a href="append_ocr_trainf.html">AppendOcrTrainf</a></code></td>
<td>  </td>
<td>Add characters to a training file.</td>
</tr>
        <tr>
<td><code><a href="apply_bead_inspection_model.html">ApplyBeadInspectionModel</a></code></td>
<td>  </td>
<td>Inspect beads in an image, as defined by the bead inspection
model.</td>
</tr>
        <tr>
<td><code><a href="apply_color_trans_lut.html">ApplyColorTransLut</a></code></td>
<td>  </td>
<td>Color space transformation using pre-generated look-up-table.</td>
</tr>
        <tr>
<td><code><a href="apply_deep_counting_model.html">ApplyDeepCountingModel</a></code></td>
<td>  </td>
<td>Apply a Deep Counting model on a set of images for inference.
</td>
</tr>
        <tr>
<td><code><a href="apply_deep_ocr.html">ApplyDeepOcr</a></code></td>
<td>  </td>
<td>Apply a Deep OCR model on a set of images for inference.</td>
</tr>
        <tr>
<td><code><a href="apply_distance_transform_xld.html">ApplyDistanceTransformXld</a></code></td>
<td>  </td>
<td>Determine the pointwise distance of two contours using an XLD distance
transform.</td>
</tr>
        <tr>
<td><code><a href="apply_dl_classifier.html">ApplyDlClassifier</a></code></td>
<td>  </td>
<td>Infer the class affiliations for a set of images using a
deep-learning-based classifier.</td>
</tr>
        <tr>
<td><code><a href="apply_dl_model.html">ApplyDlModel</a></code></td>
<td>  </td>
<td>Apply a deep-learning-based network on a set of images for inference.</td>
</tr>
        <tr>
<td><code><a href="apply_metrology_model.html">ApplyMetrologyModel</a></code></td>
<td>  </td>
<td>Measure and fit the geometric shapes of all metrology objects of
a metrology model.</td>
</tr>
        <tr>
<td><code><a href="apply_sample_identifier.html">ApplySampleIdentifier</a></code></td>
<td>  </td>
<td>Identify objects with a sample identifier.
</td>
</tr>
        <tr>
<td><code><a href="apply_sheet_of_light_calibration.html">ApplySheetOfLightCalibration</a></code></td>
<td>  </td>
<td>Apply the calibration transformations to the input disparity image.</td>
</tr>
        <tr>
<td><code><a href="apply_texture_inspection_model.html">ApplyTextureInspectionModel</a></code></td>
<td>  </td>
<td>Inspection of the texture within an image.</td>
</tr>
        <tr>
<td><code><a href="approx_chain.html">ApproxChain</a></code></td>
<td>  </td>
<td>Approximate a contour by arcs and lines.</td>
</tr>
        <tr>
<td><code><a href="approx_chain_simple.html">ApproxChainSimple</a></code></td>
<td>  </td>
<td>Approximate a contour by arcs and lines.</td>
</tr>
        <tr>
<td><code><a href="area_center.html">AreaCenter</a></code></td>
<td>  </td>
<td>Area and center of regions.</td>
</tr>
        <tr>
<td><code><a href="area_center_gray.html">AreaCenterGray</a></code></td>
<td>  </td>
<td>Compute the area and center of gravity of a region in a gray value
image.</td>
</tr>
        <tr>
<td><code><a href="area_center_points_xld.html">AreaCenterPointsXld</a></code></td>
<td>  </td>
<td>Area and center of gravity (centroid) of contours and polygons
treated as point clouds.</td>
</tr>
        <tr>
<td><code><a href="area_center_xld.html">AreaCenterXld</a></code></td>
<td>  </td>
<td>Area and center of gravity (centroid) of contours and polygons.</td>
</tr>
        <tr>
<td><code><a href="area_holes.html">AreaHoles</a></code></td>
<td>  </td>
<td>Compute the area of holes of regions.</td>
</tr>
        <tr>
<td><code><a href="area_intersection_rectangle2.html">AreaIntersectionRectangle2</a></code></td>
<td>  </td>
<td>Calculate the intersection area of oriented rectangles.</td>
</tr>
        <tr>
<td><code><a href="area_object_model_3d.html">AreaObjectModel3d</a></code></td>
<td>  </td>
<td>Calculate the area of all faces of a 3D object model.</td>
</tr>
        <tr>
<td><code><a href="asin_image.html">AsinImage</a></code></td>
<td>  </td>
<td>Calculate the arcsine of an image.</td>
</tr>
        <tr>
<td><code><a href="assign.html">Assign</a></code></td>
<td>  </td>
<td>Assign a new value to a variable.</td>
</tr>
        <tr>
<td><code><a href="assign_at.html">AssignAt</a></code></td>
<td>  </td>
<td>Assignment of one or several values to one or several tuple elements.</td>
</tr>
        <tr>
<td><code><a href="atan2_image.html">Atan2Image</a></code></td>
<td>  </td>
<td>Calculate the arctangent of two images.</td>
</tr>
        <tr>
<td><code><a href="atan_image.html">AtanImage</a></code></td>
<td>  </td>
<td>Calculate the arctangent of an image.</td>
</tr>
        <tr>
<td><code><a href="attach_background_to_window.html">AttachBackgroundToWindow</a></code></td>
<td>  </td>
<td>Attach a background image to a  window.</td>
</tr>
        <tr>
<td><code><a href="attach_drawing_object_to_window.html">AttachDrawingObjectToWindow</a></code></td>
<td>  </td>
<td>Attach an existing drawing object to a  window.</td>
</tr>
        <tr>
<td><code><a href="auto_threshold.html">AutoThreshold</a></code></td>
<td>  </td>
<td>Segment an image using thresholds determined from its histogram.</td>
</tr>
        <tr>
<td><code><a href="axis_angle_to_quat.html">AxisAngleToQuat</a></code></td>
<td>  </td>
<td>创建旋转四元数。</td>
</tr>
        <tr>
<td><code><a href="background_seg.html">BackgroundSeg</a></code></td>
<td>  </td>
<td>确定给定区域的背景的连通分量。</td>
</tr>
        <tr>
<td><code><a href="bandpass_image.html">BandpassImage</a></code></td>
<td>  </td>
<td>使用带通滤波器的边缘提取。</td>
</tr>
        <tr>
<td><code><a href="best_match.html">BestMatch</a></code></td>
<td>  </td>
<td>搜索模板和图像的最佳匹配。</td>
</tr>
        <tr>
<td><code><a href="best_match_mg.html">BestMatchMg</a></code></td>
<td>  </td>
<td>在金字塔中搜索最佳灰度值匹配。</td>
</tr>
        <tr>
<td><code><a href="best_match_pre_mg.html">BestMatchPreMg</a></code></td>
<td>  </td>
<td>在预先生成的金字塔中搜索最佳灰度值匹配。</td>
</tr>
        <tr>
<td><code><a href="best_match_rot.html">BestMatchRot</a></code></td>
<td>  </td>
<td>Searching the best matching of a template and an image with rotation.</td>
</tr>
        <tr>
<td><code><a href="best_match_rot_mg.html">BestMatchRotMg</a></code></td>
<td>  </td>
<td>Searching the best matching of a template and a pyramid with rotation.</td>
</tr>
        <tr>
<td><code><a href="bilateral_filter.html">BilateralFilter</a></code></td>
<td>  </td>
<td>bilateral filtering of an image.</td>
</tr>
        <tr>
<td><code><a href="bin_threshold.html">BinThreshold</a></code></td>
<td>  </td>
<td>Segment an image using an automatically determined
threshold.</td>
</tr>
        <tr>
<td><code><a href="binary_threshold.html">BinaryThreshold</a></code></td>
<td>  </td>
<td>Segment an image using binary thresholding.</td>
</tr>
        <tr>
<td><code><a href="binocular_calibration.html">BinocularCalibration</a></code></td>
<td>  </td>
<td>Determine all camera parameters of a binocular stereo system.</td>
</tr>
        <tr>
<td><code><a href="binocular_disparity.html">BinocularDisparity</a></code></td>
<td>  </td>
<td>Compute the disparities of a rectified image pair using correlation
techniques.</td>
</tr>
        <tr>
<td><code><a href="binocular_disparity_mg.html">BinocularDisparityMg</a></code></td>
<td>  </td>
<td>Compute the disparities of a rectified stereo image pair using multigrid
methods.</td>
</tr>
        <tr>
<td><code><a href="binocular_disparity_ms.html">BinocularDisparityMs</a></code></td>
<td>  </td>
<td>Compute the disparities of a rectified stereo image pair using
multi-scanline optimization.</td>
</tr>
        <tr>
<td><code><a href="binocular_distance.html">BinocularDistance</a></code></td>
<td>  </td>
<td>Compute the distance values for a rectified stereo image pair using
correlation techniques.</td>
</tr>
        <tr>
<td><code><a href="binocular_distance_mg.html">BinocularDistanceMg</a></code></td>
<td>  </td>
<td>Compute the distance values for a rectified stereo image pair using
multigrid methods.</td>
</tr>
        <tr>
<td><code><a href="binocular_distance_ms.html">BinocularDistanceMs</a></code></td>
<td>  </td>
<td>Compute the distance values for a rectified stereo image pair using
multi-scanline optimization.</td>
</tr>
        <tr>
<td><code><a href="binomial_filter.html">BinomialFilter</a></code></td>
<td>  </td>
<td>Smooth an image using the binomial filter.</td>
</tr>
        <tr>
<td><code><a href="bit_and.html">BitAnd</a></code></td>
<td>  </td>
<td>Bit-by-bit AND of all pixels of the input images.</td>
</tr>
        <tr>
<td><code><a href="bit_lshift.html">BitLshift</a></code></td>
<td>  </td>
<td>Left shift of all pixels of the image.</td>
</tr>
        <tr>
<td><code><a href="bit_mask.html">BitMask</a></code></td>
<td>  </td>
<td>Logical “AND” of each pixel using a bit mask.</td>
</tr>
        <tr>
<td><code><a href="bit_not.html">BitNot</a></code></td>
<td>  </td>
<td>Complement all bits of the pixels.</td>
</tr>
        <tr>
<td><code><a href="bit_or.html">BitOr</a></code></td>
<td>  </td>
<td>Bit-by-bit OR of all pixels of the input images.</td>
</tr>
        <tr>
<td><code><a href="bit_rshift.html">BitRshift</a></code></td>
<td>  </td>
<td>Right shift of all pixels of the image.</td>
</tr>
        <tr>
<td><code><a href="bit_slice.html">BitSlice</a></code></td>
<td>  </td>
<td>Extract a bit from the pixels.</td>
</tr>
        <tr>
<td><code><a href="bit_xor.html">BitXor</a></code></td>
<td>  </td>
<td>Bit-by-bit XOR of all pixels of the input images.</td>
</tr>
        <tr>
<td><code><a href="bottom_hat.html">BottomHat</a></code></td>
<td>  </td>
<td>Compute the bottom hat of regions.</td>
</tr>
        <tr>
<td><code><a href="boundary.html">Boundary</a></code></td>
<td>  </td>
<td>Reduce a region to its boundary.</td>
</tr>
        <tr>
<td><code><a href="break.html">Break</a></code></td>
<td>  </td>
<td>Terminate loop execution or leave a switchswitchSwitchSwitchSwitchswitch block.</td>
</tr>
        <tr>
<td><code><a href="broadcast_condition.html">BroadcastCondition</a></code></td>
<td>  </td>
<td>Signal a condition synchronization object.</td>
</tr>
        <tr>
<td><code><a href="bundle_adjust_mosaic.html">BundleAdjustMosaic</a></code></td>
<td>  </td>
<td>Perform a bundle adjustment of an image mosaic.</td>
</tr>
        <tr>
<td><code><a href="calibrate_cameras.html">CalibrateCameras</a></code></td>
<td>  </td>
<td>Determine all camera parameters by a simultaneous minimization
process.</td>
</tr>
        <tr>
<td><code><a href="calibrate_hand_eye.html">CalibrateHandEye</a></code></td>
<td>  </td>
<td>Perform a hand-eye calibration.</td>
</tr>
        <tr>
<td><code><a href="calibrate_sheet_of_light.html">CalibrateSheetOfLight</a></code></td>
<td>  </td>
<td>Calibrate a sheet-of-light setup with a 3D calibration object.</td>
</tr>
        <tr>
<td><code><a href="caltab_points.html">CaltabPoints</a></code></td>
<td>  </td>
<td>Read the mark center points from the calibration plate description file.</td>
</tr>
        <tr>
<td><code><a href="cam_mat_to_cam_par.html">CamMatToCamPar</a></code></td>
<td>  </td>
<td>Compute the internal camera parameters from a camera matrix.</td>
</tr>
        <tr>
<td><code><a href="cam_par_pose_to_hom_mat3d.html">CamParPoseToHomMat3d</a></code></td>
<td>  </td>
<td>Convert internal camera parameters and a 3D pose into a 3×4
projection matrix.</td>
</tr>
        <tr>
<td><code><a href="cam_par_to_cam_mat.html">CamParToCamMat</a></code></td>
<td>  </td>
<td>Compute a camera matrix from internal camera parameters.</td>
</tr>
        <tr>
<td><code><a href="camera_calibration.html">CameraCalibration</a></code></td>
<td>  </td>
<td>Determine all camera parameters by a simultaneous minimization
process.</td>
</tr>
        <tr>
<td><code><a href="case.html">Case</a></code></td>
<td>  </td>
<td>Jump label that starts a branch within a switchswitchSwitchSwitchSwitchswitch block.</td>
</tr>
        <tr>
<td><code><a href="catch.html">Catch</a></code></td>
<td>  </td>
<td>Catches exceptions that were thrown in the preceding trytryTryTryTrytry block.</td>
</tr>
        <tr>
<td><code><a href="cfa_to_rgb.html">CfaToRgb</a></code></td>
<td>  </td>
<td>Convert a single-channel color filter array image into an RGB image.</td>
</tr>
        <tr>
<td><code><a href="change_domain.html">ChangeDomain</a></code></td>
<td>  </td>
<td>Change definition domain of an image.</td>
</tr>
        <tr>
<td><code><a href="change_format.html">ChangeFormat</a></code></td>
<td>  </td>
<td>Change image size.</td>
</tr>
        <tr>
<td><code><a href="change_radial_distortion_cam_par.html">ChangeRadialDistortionCamPar</a></code></td>
<td>  </td>
<td>Determine new camera parameters in accordance to the specified
radial distortion.</td>
</tr>
        <tr>
<td><code><a href="change_radial_distortion_contours_xld.html">ChangeRadialDistortionContoursXld</a></code></td>
<td>  </td>
<td>Change the radial distortion of contours.</td>
</tr>
        <tr>
<td><code><a href="change_radial_distortion_image.html">ChangeRadialDistortionImage</a></code></td>
<td>  </td>
<td>Change the radial distortion of an image.</td>
</tr>
        <tr>
<td><code><a href="change_radial_distortion_points.html">ChangeRadialDistortionPoints</a></code></td>
<td>  </td>
<td>Change the radial distortion of pixel coordinates.</td>
</tr>
        <tr>
<td><code><a href="channels_to_image.html">ChannelsToImage</a></code></td>
<td>  </td>
<td>Convert one-channel images into a multi-channel image</td>
</tr>
        <tr>
<td><code><a href="char_threshold.html">CharThreshold</a></code></td>
<td>  </td>
<td>Perform a threshold segmentation for extracting characters.</td>
</tr>
        <tr>
<td><code><a href="check_difference.html">CheckDifference</a></code></td>
<td>  </td>
<td>Compare two images pixel by pixel.</td>
</tr>
        <tr>
<td><code><a href="circularity.html">Circularity</a></code></td>
<td>  </td>
<td>Shape factor for the circularity (similarity to a circle) of a region.</td>
</tr>
        <tr>
<td><code><a href="circularity_xld.html">CircularityXld</a></code></td>
<td>  </td>
<td>Shape factor for the circularity (similarity to a circle) of contours or
polygons.</td>
</tr>
        <tr>
<td><code><a href="class_2dim_sup.html">Class2dimSup</a></code></td>
<td>  </td>
<td>Segment an image using two-dimensional pixel classification.</td>
</tr>
        <tr>
<td><code><a href="class_2dim_unsup.html">Class2dimUnsup</a></code></td>
<td>  </td>
<td>Segment two images by clustering.</td>
</tr>
        <tr>
<td><code><a href="class_ndim_box.html">ClassNdimBox</a></code></td>
<td>  </td>
<td>Classify pixels using hyper-cuboids.</td>
</tr>
        <tr>
<td><code><a href="class_ndim_norm.html">ClassNdimNorm</a></code></td>
<td>  </td>
<td>Classify pixels using hyper-spheres or hyper-cubes.</td>
</tr>
        <tr>
<td><code><a href="classify_class_gmm.html">ClassifyClassGmm</a></code></td>
<td>  </td>
<td>Calculate the class of a feature vector by a Gaussian Mixture
Model.</td>
</tr>
        <tr>
<td><code><a href="classify_class_knn.html">ClassifyClassKnn</a></code></td>
<td>  </td>
<td>搜索给定特征向量的下一个邻居。</td>
</tr>
        <tr>
<td><code><a href="classify_class_mlp.html">ClassifyClassMlp</a></code></td>
<td>  </td>
<td>Calculate the class of a feature vector by a multilayer perceptron.</td>
</tr>
        <tr>
<td><code><a href="classify_class_svm.html">ClassifyClassSvm</a></code></td>
<td>  </td>
<td>Classify a feature vector by a support vector machine.</td>
</tr>
        <tr>
<td><code><a href="classify_image_class_gmm.html">ClassifyImageClassGmm</a></code></td>
<td>  </td>
<td>Classify an image with a Gaussian Mixture Model.</td>
</tr>
        <tr>
<td><code><a href="classify_image_class_knn.html">ClassifyImageClassKnn</a></code></td>
<td>  </td>
<td>Classify an image with a k-Nearest-Neighbor classifier.</td>
</tr>
        <tr>
<td><code><a href="classify_image_class_lut.html">ClassifyImageClassLut</a></code></td>
<td>  </td>
<td>Classify a byte image using a look-up table.</td>
</tr>
        <tr>
<td><code><a href="classify_image_class_mlp.html">ClassifyImageClassMlp</a></code></td>
<td>  </td>
<td>Classify an image with a multilayer perceptron.</td>
</tr>
        <tr>
<td><code><a href="classify_image_class_svm.html">ClassifyImageClassSvm</a></code></td>
<td>  </td>
<td>Classify an image with a support vector machine.</td>
</tr>
        <tr>
<td><code><a href="clear_all_bar_code_models.html">ClearAllBarCodeModels</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Delete all bar code models and free the allocated memory</td>
</tr>
        <tr>
<td><code><a href="clear_all_barriers.html">ClearAllBarriers</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Destroy all barrier synchronization objects.</td>
</tr>
        <tr>
<td><code><a href="clear_all_calib_data.html">ClearAllCalibData</a></code></td>
<td>  </td>
<td>Free the memory of all calibration data models.</td>
</tr>
        <tr>
<td><code><a href="clear_all_camera_setup_models.html">ClearAllCameraSetupModels</a></code></td>
<td>  </td>
<td>Free the memory of all camera setup models.</td>
</tr>
        <tr>
<td><code><a href="clear_all_class_gmm.html">ClearAllClassGmm</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Clear all Gaussian Mixture Models.</td>
</tr>
        <tr>
<td><code><a href="clear_all_class_knn.html">ClearAllClassKnn</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Clear all k-NN classifiers.</td>
</tr>
        <tr>
<td><code><a href="clear_all_class_lut.html">ClearAllClassLut</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Clear all look-up table classifiers.</td>
</tr>
        <tr>
<td><code><a href="clear_all_class_mlp.html">ClearAllClassMlp</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Clear all multilayer perceptrons.</td>
</tr>
        <tr>
<td><code><a href="clear_all_class_svm.html">ClearAllClassSvm</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Clear all support vector machines.</td>
</tr>
        <tr>
<td><code><a href="clear_all_class_train_data.html">ClearAllClassTrainData</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Clear all training data for classifiers.</td>
</tr>
        <tr>
<td><code><a href="clear_all_color_trans_luts.html">ClearAllColorTransLuts</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Delete all look-up-tables of the color space transformation.</td>
</tr>
        <tr>
<td><code><a href="clear_all_component_models.html">ClearAllComponentModels</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Free the memory of all component models.</td>
</tr>
        <tr>
<td><code><a href="clear_all_conditions.html">ClearAllConditions</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Destroy all condition synchronization objects.</td>
</tr>
        <tr>
<td><code><a href="clear_all_data_code_2d_models.html">ClearAllDataCode2dModels</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Delete all 2D data code models and free the allocated memory.</td>
</tr>
        <tr>
<td><code><a href="clear_all_deformable_models.html">ClearAllDeformableModels</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Free the memory of all deformable models.</td>
</tr>
        <tr>
<td><code><a href="clear_all_descriptor_models.html">ClearAllDescriptorModels</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Free the memory of all descriptor models in RAM.</td>
</tr>
        <tr>
<td><code><a href="clear_all_events.html">ClearAllEvents</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Clear all event synchronization objects.</td>
</tr>
        <tr>
<td><code><a href="clear_all_lexica.html">ClearAllLexica</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Clear all lexica.</td>
</tr>
        <tr>
<td><code><a href="clear_all_matrices.html">ClearAllMatrices</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Clear all matrices from memory.</td>
</tr>
        <tr>
<td><code><a href="clear_all_metrology_models.html">ClearAllMetrologyModels</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Delete all metrology models and free the allocated memory.</td>
</tr>
        <tr>
<td><code><a href="clear_all_mutexes.html">ClearAllMutexes</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Clear all mutex synchronization objects.</td>
</tr>
        <tr>
<td><code><a href="clear_all_ncc_models.html">ClearAllNccModels</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Free the memory of all NCC models.</td>
</tr>
        <tr>
<td><code><a href="clear_all_object_model_3d.html">ClearAllObjectModel3d</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Free the memory of all 3D object models.</td>
</tr>
        <tr>
<td><code><a href="clear_all_ocr_class_knn.html">ClearAllOcrClassKnn</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Clear all OCR classifiers.</td>
</tr>
        <tr>
<td><code><a href="clear_all_ocr_class_mlp.html">ClearAllOcrClassMlp</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Clear all OCR classifiers.</td>
</tr>
        <tr>
<td><code><a href="clear_all_ocr_class_svm.html">ClearAllOcrClassSvm</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Clear all SVM based OCR classifiers.</td>
</tr>
        <tr>
<td><code><a href="clear_all_sample_identifiers.html">ClearAllSampleIdentifiers</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Free the memory of all sample identifiers.</td>
</tr>
        <tr>
<td><code><a href="clear_all_scattered_data_interpolators.html">ClearAllScatteredDataInterpolators</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Clear all scattered data interpolators.</td>
</tr>
        <tr>
<td><code><a href="clear_all_serialized_items.html">ClearAllSerializedItems</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Delete all current existing serialized items.</td>
</tr>
        <tr>
<td><code><a href="clear_all_shape_model_3d.html">ClearAllShapeModel3d</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Free the memory of all 3D shape models.</td>
</tr>
        <tr>
<td><code><a href="clear_all_shape_models.html">ClearAllShapeModels</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Free the memory of all shape models.</td>
</tr>
        <tr>
<td><code><a href="clear_all_sheet_of_light_models.html">ClearAllSheetOfLightModels</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Delete all sheet-of-light models and free the allocated memory.</td>
</tr>
        <tr>
<td><code><a href="clear_all_stereo_models.html">ClearAllStereoModels</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Free the memory of all stereo models.</td>
</tr>
        <tr>
<td><code><a href="clear_all_surface_matching_results.html">ClearAllSurfaceMatchingResults</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Free the memory of all surface matching results.</td>
</tr>
        <tr>
<td><code><a href="clear_all_surface_models.html">ClearAllSurfaceModels</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Free the memory of all surface models.</td>
</tr>
        <tr>
<td><code><a href="clear_all_templates.html">ClearAllTemplates</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Deallocation of the memory of all templates.</td>
</tr>
        <tr>
<td><code><a href="clear_all_text_models.html">ClearAllTextModels</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Clear all text models.</td>
</tr>
        <tr>
<td><code><a href="clear_all_text_results.html">ClearAllTextResults</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Clear all text results.</td>
</tr>
        <tr>
<td><code><a href="clear_all_training_components.html">ClearAllTrainingComponents</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Free the memory of all component training results.</td>
</tr>
        <tr>
<td><code><a href="clear_all_variation_models.html">ClearAllVariationModels</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Free the memory of all variation models.</td>
</tr>
        <tr>
<td><code><a href="clear_bar_code_model.html">ClearBarCodeModel</a></code></td>
<td>  </td>
<td>Delete a bar code model and free the allocated memory</td>
</tr>
        <tr>
<td><code><a href="clear_barrier.html">ClearBarrier</a></code></td>
<td>  </td>
<td>Destroy a barrier synchronization object.</td>
</tr>
        <tr>
<td><code><a href="clear_bead_inspection_model.html">ClearBeadInspectionModel</a></code></td>
<td>  </td>
<td>Delete the bead inspection model and free the allocated memory.</td>
</tr>
        <tr>
<td><code><a href="clear_calib_data.html">ClearCalibData</a></code></td>
<td>  </td>
<td>Free the memory of a calibration data model.</td>
</tr>
        <tr>
<td><code><a href="clear_camera_setup_model.html">ClearCameraSetupModel</a></code></td>
<td>  </td>
<td>Free the memory of a calibration setup model.</td>
</tr>
        <tr>
<td><code><a href="clear_class_gmm.html">ClearClassGmm</a></code></td>
<td>  </td>
<td>Clear a Gaussian Mixture Model.</td>
</tr>
        <tr>
<td><code><a href="clear_class_knn.html">ClearClassKnn</a></code></td>
<td>  </td>
<td>清除一个k-NN分类器。</td>
</tr>
        <tr>
<td><code><a href="clear_class_lut.html">ClearClassLut</a></code></td>
<td>  </td>
<td>Clear a look-up table classifier.</td>
</tr>
        <tr>
<td><code><a href="clear_class_mlp.html">ClearClassMlp</a></code></td>
<td>  </td>
<td>Clear a multilayer perceptron.</td>
</tr>
        <tr>
<td><code><a href="clear_class_svm.html">ClearClassSvm</a></code></td>
<td>  </td>
<td>Clear a support vector machine.</td>
</tr>
        <tr>
<td><code><a href="clear_class_train_data.html">ClearClassTrainData</a></code></td>
<td>  </td>
<td>Clears training data for classifiers.</td>
</tr>
        <tr>
<td><code><a href="clear_color_trans_lut.html">ClearColorTransLut</a></code></td>
<td>  </td>
<td>Release the look-up-table needed for color space transformation.</td>
</tr>
        <tr>
<td><code><a href="clear_component_model.html">ClearComponentModel</a></code></td>
<td>  </td>
<td>Free the memory of a component model.</td>
</tr>
        <tr>
<td><code><a href="clear_condition.html">ClearCondition</a></code></td>
<td>  </td>
<td>Destroy a condition synchronization object.</td>
</tr>
        <tr>
<td><code><a href="clear_data_code_2d_model.html">ClearDataCode2dModel</a></code></td>
<td>  </td>
<td>Delete a 2D data code model and free the allocated memory.</td>
</tr>
        <tr>
<td><code><a href="clear_deformable_model.html">ClearDeformableModel</a></code></td>
<td>  </td>
<td>Free the memory of a deformable model.</td>
</tr>
        <tr>
<td><code><a href="clear_deformable_surface_matching_result.html">ClearDeformableSurfaceMatchingResult</a></code></td>
<td>  </td>
<td>Free the memory of a deformable surface matching result.</td>
</tr>
        <tr>
<td><code><a href="clear_deformable_surface_model.html">ClearDeformableSurfaceModel</a></code></td>
<td>  </td>
<td>Free the memory of a deformable surface model.</td>
</tr>
        <tr>
<td><code><a href="clear_descriptor_model.html">ClearDescriptorModel</a></code></td>
<td>  </td>
<td>Free the memory of a descriptor model.</td>
</tr>
        <tr>
<td><code><a href="clear_distance_transform_xld.html">ClearDistanceTransformXld</a></code></td>
<td>  </td>
<td>Clear a XLD distance transform.</td>
</tr>
        <tr>
<td><code><a href="clear_dl_classifier.html">ClearDlClassifier</a></code></td>
<td>  </td>
<td>Clear a deep-learning-based classifier.</td>
</tr>
        <tr>
<td><code><a href="clear_dl_classifier_result.html">ClearDlClassifierResult</a></code></td>
<td>  </td>
<td>Clear a handle containing the results of the deep-learning-based
classification.</td>
</tr>
        <tr>
<td><code><a href="clear_dl_classifier_train_result.html">ClearDlClassifierTrainResult</a></code></td>
<td>  </td>
<td>Clear the handle of a deep-learning-based classifier training result.</td>
</tr>
        <tr>
<td><code><a href="clear_dl_model.html">ClearDlModel</a></code></td>
<td>  </td>
<td>Clear a deep learning model.</td>
</tr>
        <tr>
<td><code><a href="clear_drawing_object.html">ClearDrawingObject</a></code></td>
<td>  </td>
<td>Delete drawing object.</td>
</tr>
        <tr>
<td><code><a href="clear_event.html">ClearEvent</a></code></td>
<td>  </td>
<td>Clear the event synchronization object.</td>
</tr>
        <tr>
<td><code><a href="clear_handle.html">ClearHandle</a></code></td>
<td>  </td>
<td>Clear the content of a handle.
</td>
</tr>
        <tr>
<td><code><a href="clear_lexicon.html">ClearLexicon</a></code></td>
<td>  </td>
<td>Clear a lexicon.</td>
</tr>
        <tr>
<td><code><a href="clear_matrix.html">ClearMatrix</a></code></td>
<td>  </td>
<td>Free the memory of a matrix.</td>
</tr>
        <tr>
<td><code><a href="clear_message.html">ClearMessage</a></code></td>
<td>  </td>
<td>Close a message handle and release all associated resources.</td>
</tr>
        <tr>
<td><code><a href="clear_message_queue.html">ClearMessageQueue</a></code></td>
<td>  </td>
<td>Close a message queue handle and release all associated resources.</td>
</tr>
        <tr>
<td><code><a href="clear_metrology_model.html">ClearMetrologyModel</a></code></td>
<td>  </td>
<td>Delete a metrology model and free the allocated memory.</td>
</tr>
        <tr>
<td><code><a href="clear_metrology_object.html">ClearMetrologyObject</a></code></td>
<td>  </td>
<td>Delete metrology objects and free the allocated memory.</td>
</tr>
        <tr>
<td><code><a href="clear_mutex.html">ClearMutex</a></code></td>
<td>  </td>
<td>Clear the mutex synchronization object.</td>
</tr>
        <tr>
<td><code><a href="clear_ncc_model.html">ClearNccModel</a></code></td>
<td>  </td>
<td>Free the memory of an NCC model.</td>
</tr>
        <tr>
<td><code><a href="clear_obj.html">ClearObj</a></code></td>
<td>  </td>
<td>Delete an iconic object from the  database.</td>
</tr>
        <tr>
<td><code><a href="clear_object_model_3d.html">ClearObjectModel3d</a></code></td>
<td>  </td>
<td>Free the memory of a 3D object model.</td>
</tr>
        <tr>
<td><code><a href="clear_ocr_class_cnn.html">ClearOcrClassCnn</a></code></td>
<td>  </td>
<td>Clear an CNN-based OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="clear_ocr_class_knn.html">ClearOcrClassKnn</a></code></td>
<td>  </td>
<td>Clear an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="clear_ocr_class_mlp.html">ClearOcrClassMlp</a></code></td>
<td>  </td>
<td>Clear an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="clear_ocr_class_svm.html">ClearOcrClassSvm</a></code></td>
<td>  </td>
<td>Clear an SVM-based OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="clear_rectangle.html">ClearRectangle</a></code></td>
<td>  </td>
<td>Delete a rectangle on the output window.</td>
</tr>
        <tr>
<td><code><a href="clear_sample_identifier.html">ClearSampleIdentifier</a></code></td>
<td>  </td>
<td>Free the memory of a sample identifier.</td>
</tr>
        <tr>
<td><code><a href="clear_samples_class_gmm.html">ClearSamplesClassGmm</a></code></td>
<td>  </td>
<td>Clear the training data of a Gaussian Mixture Model.</td>
</tr>
        <tr>
<td><code><a href="clear_samples_class_mlp.html">ClearSamplesClassMlp</a></code></td>
<td>  </td>
<td>Clear the training data of a multilayer perceptron.</td>
</tr>
        <tr>
<td><code><a href="clear_samples_class_svm.html">ClearSamplesClassSvm</a></code></td>
<td>  </td>
<td>Clear the training data of a support vector machine.</td>
</tr>
        <tr>
<td><code><a href="clear_sampset.html">ClearSampset</a></code></td>
<td>  </td>
<td>Free memory of a data set.</td>
</tr>
        <tr>
<td><code><a href="clear_scattered_data_interpolator.html">ClearScatteredDataInterpolator</a></code></td>
<td>  </td>
<td>Clear a scattered data interpolator.</td>
</tr>
        <tr>
<td><code><a href="clear_scene_3d.html">ClearScene3d</a></code></td>
<td>  </td>
<td>Delete a 3D scene and free all allocated memory.</td>
</tr>
        <tr>
<td><code><a href="clear_serial.html">ClearSerial</a></code></td>
<td>  </td>
<td>Clear the buffer of a serial connection.</td>
</tr>
        <tr>
<td><code><a href="clear_serialized_item.html">ClearSerializedItem</a></code></td>
<td>  </td>
<td>Delete a serialized item.</td>
</tr>
        <tr>
<td><code><a href="clear_shape_model.html">ClearShapeModel</a></code></td>
<td>  </td>
<td>Free the memory of a shape model.</td>
</tr>
        <tr>
<td><code><a href="clear_shape_model_3d.html">ClearShapeModel3d</a></code></td>
<td>  </td>
<td>Free the memory of a 3D shape model.</td>
</tr>
        <tr>
<td><code><a href="clear_sheet_of_light_model.html">ClearSheetOfLightModel</a></code></td>
<td>  </td>
<td>Delete a sheet-of-light model and free the allocated memory.</td>
</tr>
        <tr>
<td><code><a href="clear_stereo_model.html">ClearStereoModel</a></code></td>
<td>  </td>
<td>Free the memory of a stereo model.</td>
</tr>
        <tr>
<td><code><a href="clear_structured_light_model.html">ClearStructuredLightModel</a></code></td>
<td>  </td>
<td>Clear a structured light model and free the allocated memory.</td>
</tr>
        <tr>
<td><code><a href="clear_surface_matching_result.html">ClearSurfaceMatchingResult</a></code></td>
<td>  </td>
<td>Free the memory of a surface matching result.</td>
</tr>
        <tr>
<td><code><a href="clear_surface_model.html">ClearSurfaceModel</a></code></td>
<td>  </td>
<td>Free the memory of a surface model.</td>
</tr>
        <tr>
<td><code><a href="clear_template.html">ClearTemplate</a></code></td>
<td>  </td>
<td>Deallocation of the memory of a template.</td>
</tr>
        <tr>
<td><code><a href="clear_text_model.html">ClearTextModel</a></code></td>
<td>  </td>
<td>Clear a text model.</td>
</tr>
        <tr>
<td><code><a href="clear_text_result.html">ClearTextResult</a></code></td>
<td>  </td>
<td>Clear a text result.</td>
</tr>
        <tr>
<td><code><a href="clear_texture_inspection_model.html">ClearTextureInspectionModel</a></code></td>
<td>  </td>
<td>Clear a texture inspection model and free the allocated memory.</td>
</tr>
        <tr>
<td><code><a href="clear_texture_inspection_result.html">ClearTextureInspectionResult</a></code></td>
<td>  </td>
<td>Clear a texture inspection result handle and free the allocated memory.
</td>
</tr>
        <tr>
<td><code><a href="clear_train_data_variation_model.html">ClearTrainDataVariationModel</a></code></td>
<td>  </td>
<td>Free the memory of the training data of a variation model.</td>
</tr>
        <tr>
<td><code><a href="clear_training_components.html">ClearTrainingComponents</a></code></td>
<td>  </td>
<td>Free the memory of a component training result.</td>
</tr>
        <tr>
<td><code><a href="clear_variation_model.html">ClearVariationModel</a></code></td>
<td>  </td>
<td>Free the memory of a variation model.</td>
</tr>
        <tr>
<td><code><a href="clear_window.html">ClearWindow</a></code></td>
<td>  </td>
<td>Delete the contents of an output window.</td>
</tr>
        <tr>
<td><code><a href="clip_contours_xld.html">ClipContoursXld</a></code></td>
<td>  </td>
<td>Clip an XLD contour.</td>
</tr>
        <tr>
<td><code><a href="clip_end_points_contours_xld.html">ClipEndPointsContoursXld</a></code></td>
<td>  </td>
<td>Clip the end points of an XLD contour.</td>
</tr>
        <tr>
<td><code><a href="clip_region.html">ClipRegion</a></code></td>
<td>  </td>
<td>Clip a region to a rectangle.</td>
</tr>
        <tr>
<td><code><a href="clip_region_rel.html">ClipRegionRel</a></code></td>
<td>  </td>
<td>Clip a region relative to its smallest surrounding rectangle.</td>
</tr>
        <tr>
<td><code><a href="close_all_bg_esti.html">CloseAllBgEsti</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Delete all background estimation data sets.</td>
</tr>
        <tr>
<td><code><a href="close_all_class_box.html">CloseAllClassBox</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Destroy all classifiers.</td>
</tr>
        <tr>
<td><code><a href="close_all_files.html">CloseAllFiles</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Close all open files.</td>
</tr>
        <tr>
<td><code><a href="close_all_framegrabbers.html">CloseAllFramegrabbers</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Close all image acquisition devices.</td>
</tr>
        <tr>
<td><code><a href="close_all_measures.html">CloseAllMeasures</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Delete all measure objects.</td>
</tr>
        <tr>
<td><code><a href="close_all_ocrs.html">CloseAllOcrs</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Destroy all OCR classifiers.</td>
</tr>
        <tr>
<td><code><a href="close_all_ocvs.html">CloseAllOcvs</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Clear all OCV tools.</td>
</tr>
        <tr>
<td><code><a href="close_all_serials.html">CloseAllSerials</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Close all serial devices.</td>
</tr>
        <tr>
<td><code><a href="close_all_sockets.html">CloseAllSockets</a></code></td>
<td>  </td>
<td>This operator is inoperable. It had the following function:
Close all opened sockets.</td>
</tr>
        <tr>
<td><code><a href="close_bg_esti.html">CloseBgEsti</a></code></td>
<td>  </td>
<td>Delete the background estimation data set.</td>
</tr>
        <tr>
<td><code><a href="close_class_box.html">CloseClassBox</a></code></td>
<td>  </td>
<td>Destroy the classifier.</td>
</tr>
        <tr>
<td><code><a href="close_contours_xld.html">CloseContoursXld</a></code></td>
<td>  </td>
<td>Close an XLD contour.</td>
</tr>
        <tr>
<td><code><a href="close_edges.html">CloseEdges</a></code></td>
<td>  </td>
<td>Close edge gaps using the edge amplitude image.</td>
</tr>
        <tr>
<td><code><a href="close_edges_length.html">CloseEdgesLength</a></code></td>
<td>  </td>
<td>Close edge gaps using the edge amplitude image.</td>
</tr>
        <tr>
<td><code><a href="close_file.html">CloseFile</a></code></td>
<td>  </td>
<td>Closing a text file.</td>
</tr>
        <tr>
<td><code><a href="close_framegrabber.html">CloseFramegrabber</a></code></td>
<td>  </td>
<td>Close specified image acquisition device.</td>
</tr>
        <tr>
<td><code><a href="close_io_channel.html">CloseIoChannel</a></code></td>
<td>  </td>
<td>Close I/O channels.</td>
</tr>
        <tr>
<td><code><a href="close_io_device.html">CloseIoDevice</a></code></td>
<td>  </td>
<td>Close the specified I/O device.
</td>
</tr>
        <tr>
<td><code><a href="close_measure.html">CloseMeasure</a></code></td>
<td>  </td>
<td>Delete a measure object.</td>
</tr>
        <tr>
<td><code><a href="close_ocr.html">CloseOcr</a></code></td>
<td>  </td>
<td>Deallocation of the memory of an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="close_ocv.html">CloseOcv</a></code></td>
<td>  </td>
<td>Clear an OCV tool.</td>
</tr>
        <tr>
<td><code><a href="close_serial.html">CloseSerial</a></code></td>
<td>  </td>
<td>Close a serial device.</td>
</tr>
        <tr>
<td><code><a href="close_socket.html">CloseSocket</a></code></td>
<td>  </td>
<td>关闭一个套接字。</td>
</tr>
        <tr>
<td><code><a href="close_window.html">CloseWindow</a></code></td>
<td>  </td>
<td>Close an output window.</td>
</tr>
        <tr>
<td><code><a href="closest_point_transform.html">ClosestPointTransform</a></code></td>
<td>  </td>
<td>Compute the closest-point transformation of a region.</td>
</tr>
        <tr>
<td><code><a href="closing.html">Closing</a></code></td>
<td>  </td>
<td>Close a region.</td>
</tr>
        <tr>
<td><code><a href="closing_circle.html">ClosingCircle</a></code></td>
<td>  </td>
<td>Close a region with a circular structuring element.</td>
</tr>
        <tr>
<td><code><a href="closing_golay.html">ClosingGolay</a></code></td>
<td>  </td>
<td>Close a region with an element from the Golay alphabet.</td>
</tr>
        <tr>
<td><code><a href="closing_rectangle1.html">ClosingRectangle1</a></code></td>
<td>  </td>
<td>Close a region with a rectangular structuring element.</td>
</tr>
        <tr>
<td><code><a href="cluster_model_components.html">ClusterModelComponents</a></code></td>
<td>  </td>
<td>Adopt new parameters that are used to create the model components into the
training result.</td>
</tr>
        <tr>
<td><code><a href="coherence_enhancing_diff.html">CoherenceEnhancingDiff</a></code></td>
<td>  </td>
<td>Perform a coherence enhancing diffusion of an image.</td>
</tr>
        <tr>
<td><code><a href="combine_roads_xld.html">CombineRoadsXld</a></code></td>
<td>  </td>
<td>Combine road hypotheses from two resolution levels.</td>
</tr>
        <tr>
<td><code><a href="comment.html">Comment</a></code></td>
<td>  </td>
<td>Add a comment of one line to the program.
</td>
</tr>
        <tr>
<td><code><a href="compactness.html">Compactness</a></code></td>
<td>  </td>
<td>Shape factor for the compactness of a region.</td>
</tr>
        <tr>
<td><code><a href="compactness_xld.html">CompactnessXld</a></code></td>
<td>  </td>
<td>Shape factor for the compactness of contours or polygons.</td>
</tr>
        <tr>
<td><code><a href="compare_ext_variation_model.html">CompareExtVariationModel</a></code></td>
<td>  </td>
<td>Compare an image to a variation model.</td>
</tr>
        <tr>
<td><code><a href="compare_memory_block.html">CompareMemoryBlock</a></code></td>
<td>  </td>
<td>Compare contents of memory blocks regarding equality.</td>
</tr>
        <tr>
<td><code><a href="compare_obj.html">CompareObj</a></code></td>
<td>  </td>
<td>Compare iconic objects regarding equality.</td>
</tr>
        <tr>
<td><code><a href="compare_variation_model.html">CompareVariationModel</a></code></td>
<td>  </td>
<td>Compare an image to a variation model.</td>
</tr>
        <tr>
<td><code><a href="complement.html">Complement</a></code></td>
<td>  </td>
<td>Return the complement of a region.</td>
</tr>
        <tr>
<td><code><a href="complex_to_real.html">ComplexToReal</a></code></td>
<td>  </td>
<td>Convert a complex image into two real images.</td>
</tr>
        <tr>
<td><code><a href="compose2.html">Compose2</a></code></td>
<td>  </td>
<td>Convert two images into a two-channel image.</td>
</tr>
        <tr>
<td><code><a href="compose3.html">Compose3</a></code></td>
<td>  </td>
<td>Convert 3 images into a three-channel image.</td>
</tr>
        <tr>
<td><code><a href="compose4.html">Compose4</a></code></td>
<td>  </td>
<td>Convert 4 images into a four-channel image.</td>
</tr>
        <tr>
<td><code><a href="compose5.html">Compose5</a></code></td>
<td>  </td>
<td>Convert 5 images into a five-channel image.</td>
</tr>
        <tr>
<td><code><a href="compose6.html">Compose6</a></code></td>
<td>  </td>
<td>Convert 6 images into a six-channel image.</td>
</tr>
        <tr>
<td><code><a href="compose7.html">Compose7</a></code></td>
<td>  </td>
<td>Convert 7 images into a seven-channel image.</td>
</tr>
        <tr>
<td><code><a href="compose_funct_1d.html">ComposeFunct1d</a></code></td>
<td>  </td>
<td>Compose two functions.</td>
</tr>
        <tr>
<td><code><a href="concat_obj.html">ConcatObj</a></code></td>
<td>  </td>
<td>Concatenate two iconic object tuples.</td>
</tr>
        <tr>
<td><code><a href="concat_ocr_trainf.html">ConcatOcrTrainf</a></code></td>
<td>  </td>
<td>Concat training files.</td>
</tr>
        <tr>
<td><code><a href="connect_and_holes.html">ConnectAndHoles</a></code></td>
<td>  </td>
<td>Number of connection components and holes</td>
</tr>
        <tr>
<td><code><a href="connect_grid_points.html">ConnectGridPoints</a></code></td>
<td>  </td>
<td>Establish connections between the grid points of the rectification grid.</td>
</tr>
        <tr>
<td><code><a href="connection.html">Connection</a></code></td>
<td>  </td>
<td>Compute connected components of a region.</td>
</tr>
        <tr>
<td><code><a href="connection_object_model_3d.html">ConnectionObjectModel3d</a></code></td>
<td>  </td>
<td>Determine the connected components of the
3D object model.</td>
</tr>
        <tr>
<td><code><a href="continue.html">Continue</a></code></td>
<td>  </td>
<td>Skip the current loop execution.</td>
</tr>
        <tr>
<td><code><a href="contlength.html">Contlength</a></code></td>
<td>  </td>
<td>Contour length of a region.</td>
</tr>
        <tr>
<td><code><a href="contour_point_num_xld.html">ContourPointNumXld</a></code></td>
<td>  </td>
<td>Return the number of points in an XLD contour.</td>
</tr>
        <tr>
<td><code><a href="contour_to_world_plane_xld.html">ContourToWorldPlaneXld</a></code></td>
<td>  </td>
<td>Transform an XLD contour into the plane z=0 of a world coordinate system.</td>
</tr>
        <tr>
<td><code><a href="control_io_channel.html">ControlIoChannel</a></code></td>
<td>  </td>
<td>Perform an action on I/O channels.</td>
</tr>
        <tr>
<td><code><a href="control_io_device.html">ControlIoDevice</a></code></td>
<td>  </td>
<td>Perform an action on the I/O device.</td>
</tr>
        <tr>
<td><code><a href="control_io_interface.html">ControlIoInterface</a></code></td>
<td>  </td>
<td>Perform an action on the I/O interface.</td>
</tr>
        <tr>
<td><code><a href="convert_coordinates_image_to_window.html">ConvertCoordinatesImageToWindow</a></code></td>
<td>  </td>
<td>Convert image coordinates to window coordinates</td>
</tr>
        <tr>
<td><code><a href="convert_coordinates_window_to_image.html">ConvertCoordinatesWindowToImage</a></code></td>
<td>  </td>
<td>Convert window coordinates to image coordinates</td>
</tr>
        <tr>
<td><code><a href="convert_image_type.html">ConvertImageType</a></code></td>
<td>  </td>
<td>Convert the type of an image.</td>
</tr>
        <tr>
<td><code><a href="convert_map_type.html">ConvertMapType</a></code></td>
<td>  </td>
<td>Convert image maps into other map types.</td>
</tr>
        <tr>
<td><code><a href="convert_point_3d_cart_to_spher.html">ConvertPoint3dCartToSpher</a></code></td>
<td>  </td>
<td>Convert Cartesian coordinates of a 3D point to spherical
coordinates.</td>
</tr>
        <tr>
<td><code><a href="convert_point_3d_spher_to_cart.html">ConvertPoint3dSpherToCart</a></code></td>
<td>  </td>
<td>Convert spherical coordinates of a 3D point to Cartesian
coordinates.</td>
</tr>
        <tr>
<td><code><a href="convert_pose_type.html">ConvertPoseType</a></code></td>
<td>  </td>
<td>Change the representation type of a 3D pose.</td>
</tr>
        <tr>
<td><code><a href="convert_tuple_to_vector_1d.html">ConvertTupleToVector1d</a></code></td>
<td>  </td>
<td>Distribute the elements of a tuple to a vector.</td>
</tr>
        <tr>
<td><code><a href="convert_vector_to_tuple.html">ConvertVectorToTuple</a></code></td>
<td>  </td>
<td>Concatenate the elements of a vector to a single tuple.</td>
</tr>
        <tr>
<td><code><a href="convex_hull_object_model_3d.html">ConvexHullObjectModel3d</a></code></td>
<td>  </td>
<td>Calculate the convex hull of a 3D object model. </td>
</tr>
        <tr>
<td><code><a href="convexity.html">Convexity</a></code></td>
<td>  </td>
<td>Shape factor for the convexity of a region.</td>
</tr>
        <tr>
<td><code><a href="convexity_xld.html">ConvexityXld</a></code></td>
<td>  </td>
<td>Shape factor for the convexity of contours or polygons.</td>
</tr>
        <tr>
<td><code><a href="convol_fft.html">ConvolFft</a></code></td>
<td>  </td>
<td>Multiply an image with a filter image in the frequency domain.</td>
</tr>
        <tr>
<td><code><a href="convol_gabor.html">ConvolGabor</a></code></td>
<td>  </td>
<td>Convolve an image with a Gabor filter in the frequency domain.</td>
</tr>
        <tr>
<td><code><a href="convol_image.html">ConvolImage</a></code></td>
<td>  </td>
<td>Calculate the correlation between an image and an arbitrary filter mask</td>
</tr>
        <tr>
<td><code><a href="cooc_feature_image.html">CoocFeatureImage</a></code></td>
<td>  </td>
<td>Calculate a co-occurrence matrix and derive gray value features thereof.</td>
</tr>
        <tr>
<td><code><a href="cooc_feature_matrix.html">CoocFeatureMatrix</a></code></td>
<td>  </td>
<td>Calculate gray value features from a co-occurrence matrix.</td>
</tr>
        <tr>
<td><code><a href="copy_dict.html">CopyDict</a></code></td>
<td>  </td>
<td>Copy a dictionary.</td>
</tr>
        <tr>
<td><code><a href="copy_file.html">CopyFile</a></code></td>
<td>  </td>
<td>Copy a file to a new location.</td>
</tr>
        <tr>
<td><code><a href="copy_image.html">CopyImage</a></code></td>
<td>  </td>
<td>Copy an image and allocate new memory for it.</td>
</tr>
        <tr>
<td><code><a href="copy_matrix.html">CopyMatrix</a></code></td>
<td>  </td>
<td>Copy a matrix.</td>
</tr>
        <tr>
<td><code><a href="copy_metrology_model.html">CopyMetrologyModel</a></code></td>
<td>  </td>
<td>Copy a metrology model.</td>
</tr>
        <tr>
<td><code><a href="copy_metrology_object.html">CopyMetrologyObject</a></code></td>
<td>  </td>
<td>Copy metrology metrology objects of a metrology model.</td>
</tr>
        <tr>
<td><code><a href="copy_obj.html">CopyObj</a></code></td>
<td>  </td>
<td>Copy an iconic object in the  database.</td>
</tr>
        <tr>
<td><code><a href="copy_object_model_3d.html">CopyObjectModel3d</a></code></td>
<td>  </td>
<td>Copy a 3D object model.</td>
</tr>
        <tr>
<td><code><a href="copy_rectangle.html">CopyRectangle</a></code></td>
<td>  </td>
<td>Copy all pixels within rectangles between output windows.</td>
</tr>
        <tr>
<td><code><a href="corner_response.html">CornerResponse</a></code></td>
<td>  </td>
<td>Searching corners in images.</td>
</tr>
        <tr>
<td><code><a href="correlation_fft.html">CorrelationFft</a></code></td>
<td>  </td>
<td>Multiply one image with the complex conjugate of another image in the
frequency domain.</td>
</tr>
        <tr>
<td><code><a href="cos_image.html">CosImage</a></code></td>
<td>  </td>
<td>Calculate the cosine of an image.</td>
</tr>
        <tr>
<td><code><a href="count_channels.html">CountChannels</a></code></td>
<td>  </td>
<td>Count channels of image.</td>
</tr>
        <tr>
<td><code><a href="count_obj.html">CountObj</a></code></td>
<td>  </td>
<td>Number of objects in a tuple.</td>
</tr>
        <tr>
<td><code><a href="count_relation.html">CountRelation</a></code></td>
<td>  </td>
<td>Number of entries in the  database.</td>
</tr>
        <tr>
<td><code><a href="count_seconds.html">CountSeconds</a></code></td>
<td>  </td>
<td>Passed Time.</td>
</tr>
        <tr>
<td><code><a href="create_aniso_shape_model.html">CreateAnisoShapeModel</a></code></td>
<td>  </td>
<td>Prepare an anisotropically scaled shape model for matching.</td>
</tr>
        <tr>
<td><code><a href="create_aniso_shape_model_xld.html">CreateAnisoShapeModelXld</a></code></td>
<td>  </td>
<td>Prepare an anisotropically scaled shape model for matching
from XLD contours.</td>
</tr>
        <tr>
<td><code><a href="create_bar_code_model.html">CreateBarCodeModel</a></code></td>
<td>  </td>
<td>Create a model of a bar code reader.</td>
</tr>
        <tr>
<td><code><a href="create_barrier.html">CreateBarrier</a></code></td>
<td>  </td>
<td>Create a barrier synchronization object.</td>
</tr>
        <tr>
<td><code><a href="create_bead_inspection_model.html">CreateBeadInspectionModel</a></code></td>
<td>  </td>
<td>Create a model to inspect beads or adhesive in images.</td>
</tr>
        <tr>
<td><code><a href="create_bg_esti.html">CreateBgEsti</a></code></td>
<td>  </td>
<td>Generate and initialize a data set for the background estimation.</td>
</tr>
        <tr>
<td><code><a href="create_calib_data.html">CreateCalibData</a></code></td>
<td>  </td>
<td>Create a  calibration data model.</td>
</tr>
        <tr>
<td><code><a href="create_calib_descriptor_model.html">CreateCalibDescriptorModel</a></code></td>
<td>  </td>
<td>Create a descriptor model for calibrated perspective matching.</td>
</tr>
        <tr>
<td><code><a href="create_caltab.html">CreateCaltab</a></code></td>
<td>  </td>
<td>Generate a calibration plate description file and a corresponding
PostScript file for a calibration plate with hexagonally arranged marks.</td>
</tr>
        <tr>
<td><code><a href="create_cam_pose_look_at_point.html">CreateCamPoseLookAtPoint</a></code></td>
<td>  </td>
<td>Create a 3D camera pose from camera center and viewing direction.</td>
</tr>
        <tr>
<td><code><a href="create_camera_setup_model.html">CreateCameraSetupModel</a></code></td>
<td>  </td>
<td>Create a model for a setup of calibrated cameras.</td>
</tr>
        <tr>
<td><code><a href="create_class_box.html">CreateClassBox</a></code></td>
<td>  </td>
<td>Create a new classifier.</td>
</tr>
        <tr>
<td><code><a href="create_class_gmm.html">CreateClassGmm</a></code></td>
<td>  </td>
<td>Create a Gaussian Mixture Model for classification</td>
</tr>
        <tr>
<td><code><a href="create_class_knn.html">CreateClassKnn</a></code></td>
<td>  </td>
<td>Create a K-最近邻 (k-NN) classifier.</td>
</tr>
        <tr>
<td><code><a href="create_class_lut_gmm.html">CreateClassLutGmm</a></code></td>
<td>  </td>
<td>Create a look-up table using a gaussian mixture model to classify byte
images.</td>
</tr>
        <tr>
<td><code><a href="create_class_lut_knn.html">CreateClassLutKnn</a></code></td>
<td>  </td>
<td>Create a look-up table using a K-最近邻
classifier (k-NN) to classify byte
images.</td>
</tr>
        <tr>
<td><code><a href="create_class_lut_mlp.html">CreateClassLutMlp</a></code></td>
<td>  </td>
<td>Create a look-up table using a multi-layer perceptron to classify byte
images.</td>
</tr>
        <tr>
<td><code><a href="create_class_lut_svm.html">CreateClassLutSvm</a></code></td>
<td>  </td>
<td>Create a look-up table using a Support-Vector-Machine to classify byte
images.</td>
</tr>
        <tr>
<td><code><a href="create_class_mlp.html">CreateClassMlp</a></code></td>
<td>  </td>
<td>Create a multilayer perceptron for classification or regression.</td>
</tr>
        <tr>
<td><code><a href="create_class_svm.html">CreateClassSvm</a></code></td>
<td>  </td>
<td>Create a support vector machine for pattern classification.</td>
</tr>
        <tr>
<td><code><a href="create_class_train_data.html">CreateClassTrainData</a></code></td>
<td>  </td>
<td>Create a handle for training data for classifiers.</td>
</tr>
        <tr>
<td><code><a href="create_color_trans_lut.html">CreateColorTransLut</a></code></td>
<td>  </td>
<td>Creates the look-up-table for transformation of an image from the
RGB color space to an arbitrary color space.</td>
</tr>
        <tr>
<td><code><a href="create_component_model.html">CreateComponentModel</a></code></td>
<td>  </td>
<td>Prepare a component model for matching based on explicitly specified
components and relations.</td>
</tr>
        <tr>
<td><code><a href="create_condition.html">CreateCondition</a></code></td>
<td>  </td>
<td>Create a condition variable synchronization object.</td>
</tr>
        <tr>
<td><code><a href="create_data_code_2d_model.html">CreateDataCode2dModel</a></code></td>
<td>  </td>
<td>Create a model of a 2D data code class.</td>
</tr>
        <tr>
<td><code><a href="create_deep_counting_model.html">CreateDeepCountingModel</a></code></td>
<td>  </td>
<td>Create a Deep Counting model for counting objects.</td>
</tr>
        <tr>
<td><code><a href="create_deep_ocr.html">CreateDeepOcr</a></code></td>
<td>  </td>
<td>Create a Deep OCR model.</td>
</tr>
        <tr>
<td><code><a href="create_deformable_surface_model.html">CreateDeformableSurfaceModel</a></code></td>
<td>  </td>
<td>Create the data structure needed to perform deformable
surface-based matching.</td>
</tr>
        <tr>
<td><code><a href="create_dict.html">CreateDict</a></code></td>
<td>  </td>
<td>Create a new empty dictionary.</td>
</tr>
        <tr>
<td><code><a href="create_distance_transform_xld.html">CreateDistanceTransformXld</a></code></td>
<td>  </td>
<td>Create the XLD distance transform.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_activation.html">CreateDlLayerActivation</a></code></td>
<td>  </td>
<td>Create an activation layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_batch_normalization.html">CreateDlLayerBatchNormalization</a></code></td>
<td>  </td>
<td>Create a batch normalization layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_class_id_conversion.html">CreateDlLayerClassIdConversion</a></code></td>
<td>  </td>
<td>Create a class ID conversion layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_concat.html">CreateDlLayerConcat</a></code></td>
<td>  </td>
<td>Create a concatenation layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_convolution.html">CreateDlLayerConvolution</a></code></td>
<td>  </td>
<td>Create a convolutional layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_dense.html">CreateDlLayerDense</a></code></td>
<td>  </td>
<td>Create a dense layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_depth_max.html">CreateDlLayerDepthMax</a></code></td>
<td>  </td>
<td>Create a depth max layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_depth_to_space.html">CreateDlLayerDepthToSpace</a></code></td>
<td>  </td>
<td>Create a depth to space layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_dropout.html">CreateDlLayerDropout</a></code></td>
<td>  </td>
<td>Create a DropOut layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_elementwise.html">CreateDlLayerElementwise</a></code></td>
<td>  </td>
<td>Create an elementwise layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_identity.html">CreateDlLayerIdentity</a></code></td>
<td>  </td>
<td>Create an identity layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_input.html">CreateDlLayerInput</a></code></td>
<td>  </td>
<td>Create an input layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_loss_cross_entropy.html">CreateDlLayerLossCrossEntropy</a></code></td>
<td>  </td>
<td>Create a cross entropy loss layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_loss_ctc.html">CreateDlLayerLossCtc</a></code></td>
<td>  </td>
<td>Create a CTC loss layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_loss_distance.html">CreateDlLayerLossDistance</a></code></td>
<td>  </td>
<td>Create a distance loss layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_loss_focal.html">CreateDlLayerLossFocal</a></code></td>
<td>  </td>
<td>Create a focal loss layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_loss_huber.html">CreateDlLayerLossHuber</a></code></td>
<td>  </td>
<td>Create a Huber loss layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_lrn.html">CreateDlLayerLrn</a></code></td>
<td>  </td>
<td>Create a LRN layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_permutation.html">CreateDlLayerPermutation</a></code></td>
<td>  </td>
<td>Create a permutation layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_pooling.html">CreateDlLayerPooling</a></code></td>
<td>  </td>
<td>Create a pooling layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_reshape.html">CreateDlLayerReshape</a></code></td>
<td>  </td>
<td>Create a reshape layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_softmax.html">CreateDlLayerSoftmax</a></code></td>
<td>  </td>
<td>Create a softmax layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_transposed_convolution.html">CreateDlLayerTransposedConvolution</a></code></td>
<td>  </td>
<td>Create a transposed convolution layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_zoom_factor.html">CreateDlLayerZoomFactor</a></code></td>
<td>  </td>
<td>Create a zoom layer using size factors.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_zoom_size.html">CreateDlLayerZoomSize</a></code></td>
<td>  </td>
<td>Create a zoom layer using an absolute output size.</td>
</tr>
        <tr>
<td><code><a href="create_dl_layer_zoom_to_layer_size.html">CreateDlLayerZoomToLayerSize</a></code></td>
<td>  </td>
<td>Create a zoom layer using the output size of a reference layer.</td>
</tr>
        <tr>
<td><code><a href="create_dl_model.html">CreateDlModel</a></code></td>
<td>  </td>
<td>Create a deep learning model.</td>
</tr>
        <tr>
<td><code><a href="create_dl_model_detection.html">CreateDlModelDetection</a></code></td>
<td>  </td>
<td>Create a deep learning network for object detection or instance segmentation.</td>
</tr>
        <tr>
<td><code><a href="create_dl_pruning.html">CreateDlPruning</a></code></td>
<td>  </td>
<td>Create a pruning data handle.</td>
</tr>
        <tr>
<td><code><a href="create_drawing_object_circle.html">CreateDrawingObjectCircle</a></code></td>
<td>  </td>
<td>Create a circle which can be modified interactively.</td>
</tr>
        <tr>
<td><code><a href="create_drawing_object_circle_sector.html">CreateDrawingObjectCircleSector</a></code></td>
<td>  </td>
<td>Create a circle sector which can be modified interactively.</td>
</tr>
        <tr>
<td><code><a href="create_drawing_object_ellipse.html">CreateDrawingObjectEllipse</a></code></td>
<td>  </td>
<td>Create an ellipse which can be modified interactively.</td>
</tr>
        <tr>
<td><code><a href="create_drawing_object_ellipse_sector.html">CreateDrawingObjectEllipseSector</a></code></td>
<td>  </td>
<td>Create an elliptic sector which can be modified interactively.</td>
</tr>
        <tr>
<td><code><a href="create_drawing_object_line.html">CreateDrawingObjectLine</a></code></td>
<td>  </td>
<td>Create a line which can be modified interactively.</td>
</tr>
        <tr>
<td><code><a href="create_drawing_object_rectangle1.html">CreateDrawingObjectRectangle1</a></code></td>
<td>  </td>
<td>Create a rectangle parallel to the coordinate axis which can be
modified interactively.</td>
</tr>
        <tr>
<td><code><a href="create_drawing_object_rectangle2.html">CreateDrawingObjectRectangle2</a></code></td>
<td>  </td>
<td>Create a rectangle of any orientation which can be modified interactively.</td>
</tr>
        <tr>
<td><code><a href="create_drawing_object_text.html">CreateDrawingObjectText</a></code></td>
<td>  </td>
<td>Create a text object which can be moved interactively.</td>
</tr>
        <tr>
<td><code><a href="create_drawing_object_xld.html">CreateDrawingObjectXld</a></code></td>
<td>  </td>
<td>Create a XLD contour which can be modified interactively.</td>
</tr>
        <tr>
<td><code><a href="create_event.html">CreateEvent</a></code></td>
<td>  </td>
<td>Create an event synchronization object.</td>
</tr>
        <tr>
<td><code><a href="create_funct_1d_array.html">CreateFunct1dArray</a></code></td>
<td>  </td>
<td>Create a function from a sequence of y values.</td>
</tr>
        <tr>
<td><code><a href="create_funct_1d_pairs.html">CreateFunct1dPairs</a></code></td>
<td>  </td>
<td>Create a function from a set of (x,y) pairs.</td>
</tr>
        <tr>
<td><code><a href="create_generic_shape_model.html">CreateGenericShapeModel</a></code></td>
<td>  </td>
<td>Create a shape model.</td>
</tr>
        <tr>
<td><code><a href="create_lexicon.html">CreateLexicon</a></code></td>
<td>  </td>
<td>Create a lexicon from a tuple of words.</td>
</tr>
        <tr>
<td><code><a href="create_local_deformable_model.html">CreateLocalDeformableModel</a></code></td>
<td>  </td>
<td>Creates a deformable model for local, deformable matching.</td>
</tr>
        <tr>
<td><code><a href="create_local_deformable_model_xld.html">CreateLocalDeformableModelXld</a></code></td>
<td>  </td>
<td>Prepare a deformable model for local deformable matching from XLD contours.</td>
</tr>
        <tr>
<td><code><a href="create_matrix.html">CreateMatrix</a></code></td>
<td>  </td>
<td>Create a matrix.</td>
</tr>
        <tr>
<td><code><a href="create_memory_block_extern.html">CreateMemoryBlockExtern</a></code></td>
<td>  </td>
<td>Create a memory block from an external pointer.</td>
</tr>
        <tr>
<td><code><a href="create_memory_block_extern_copy.html">CreateMemoryBlockExternCopy</a></code></td>
<td>  </td>
<td>Create a memory block from an external pointer by copying.</td>
</tr>
        <tr>
<td><code><a href="create_message.html">CreateMessage</a></code></td>
<td>  </td>
<td>Create a new empty message.</td>
</tr>
        <tr>
<td><code><a href="create_message_queue.html">CreateMessageQueue</a></code></td>
<td>  </td>
<td>Create a new empty message queue.</td>
</tr>
        <tr>
<td><code><a href="create_metrology_model.html">CreateMetrologyModel</a></code></td>
<td>  </td>
<td>Create the data structure that is needed to measure geometric shapes.</td>
</tr>
        <tr>
<td><code><a href="create_mutex.html">CreateMutex</a></code></td>
<td>  </td>
<td>Create a mutual exclusion synchronization object.</td>
</tr>
        <tr>
<td><code><a href="create_ncc_model.html">CreateNccModel</a></code></td>
<td>  </td>
<td>Prepare an NCC model for matching.</td>
</tr>
        <tr>
<td><code><a href="create_ocr_class_box.html">CreateOcrClassBox</a></code></td>
<td>  </td>
<td>Create a new OCR-classifier.</td>
</tr>
        <tr>
<td><code><a href="create_ocr_class_knn.html">CreateOcrClassKnn</a></code></td>
<td>  </td>
<td>Create an OCR classifier using a k-Nearest Neighbor (k-NN) classifier.</td>
</tr>
        <tr>
<td><code><a href="create_ocr_class_mlp.html">CreateOcrClassMlp</a></code></td>
<td>  </td>
<td>Create an OCR classifier using a multilayer perceptron.</td>
</tr>
        <tr>
<td><code><a href="create_ocr_class_svm.html">CreateOcrClassSvm</a></code></td>
<td>  </td>
<td>Create an OCR classifier using a support vector machine.</td>
</tr>
        <tr>
<td><code><a href="create_ocv_proj.html">CreateOcvProj</a></code></td>
<td>  </td>
<td>Create a new OCV tool based on gray value projections.</td>
</tr>
        <tr>
<td><code><a href="create_planar_calib_deformable_model.html">CreatePlanarCalibDeformableModel</a></code></td>
<td>  </td>
<td>Create a deformable model for calibrated perspective matching.</td>
</tr>
        <tr>
<td><code><a href="create_planar_calib_deformable_model_xld.html">CreatePlanarCalibDeformableModelXld</a></code></td>
<td>  </td>
<td>Prepare a deformable model for planar calibrated matching from XLD contours.</td>
</tr>
        <tr>
<td><code><a href="create_planar_uncalib_deformable_model.html">CreatePlanarUncalibDeformableModel</a></code></td>
<td>  </td>
<td>Creates a deformable model for uncalibrated, perspective matching.</td>
</tr>
        <tr>
<td><code><a href="create_planar_uncalib_deformable_model_xld.html">CreatePlanarUncalibDeformableModelXld</a></code></td>
<td>  </td>
<td>Prepare a deformable model for planar uncalibrated matching
from XLD contours.</td>
</tr>
        <tr>
<td><code><a href="create_pose.html">CreatePose</a></code></td>
<td>  </td>
<td>Create a 3D pose.</td>
</tr>
        <tr>
<td><code><a href="create_rectification_grid.html">CreateRectificationGrid</a></code></td>
<td>  </td>
<td>Generate a PostScript file, which describes the rectification grid.</td>
</tr>
        <tr>
<td><code><a href="create_sample_identifier.html">CreateSampleIdentifier</a></code></td>
<td>  </td>
<td>Create a new sample identifier.</td>
</tr>
        <tr>
<td><code><a href="create_scaled_shape_model.html">CreateScaledShapeModel</a></code></td>
<td>  </td>
<td>Prepare an isotropically scaled shape model for matching.</td>
</tr>
        <tr>
<td><code><a href="create_scaled_shape_model_xld.html">CreateScaledShapeModelXld</a></code></td>
<td>  </td>
<td>Prepare an isotropically scaled shape model for matching from XLD contours.</td>
</tr>
        <tr>
<td><code><a href="create_scattered_data_interpolator.html">CreateScatteredDataInterpolator</a></code></td>
<td>  </td>
<td>Creates an interpolator for the interpolation of scattered data.</td>
</tr>
        <tr>
<td><code><a href="create_scene_3d.html">CreateScene3d</a></code></td>
<td>  </td>
<td>Create the data structure that is needed to visualize collections of
3D objects.</td>
</tr>
        <tr>
<td><code><a href="create_serialized_item_ptr.html">CreateSerializedItemPtr</a></code></td>
<td>  </td>
<td>Create a serialized item.</td>
</tr>
        <tr>
<td><code><a href="create_shape_model.html">CreateShapeModel</a></code></td>
<td>  </td>
<td>Prepare a shape model for matching.</td>
</tr>
        <tr>
<td><code><a href="create_shape_model_3d.html">CreateShapeModel3d</a></code></td>
<td>  </td>
<td>Prepare a 3D object model for matching.</td>
</tr>
        <tr>
<td><code><a href="create_shape_model_xld.html">CreateShapeModelXld</a></code></td>
<td>  </td>
<td>Prepare a shape model for matching from XLD contours.</td>
</tr>
        <tr>
<td><code><a href="create_sheet_of_light_calib_object.html">CreateSheetOfLightCalibObject</a></code></td>
<td>  </td>
<td>Create a calibration object for sheet-of-light calibration.</td>
</tr>
        <tr>
<td><code><a href="create_sheet_of_light_model.html">CreateSheetOfLightModel</a></code></td>
<td>  </td>
<td>Create a model to perform 3D-measurements using the sheet-of-light
technique.</td>
</tr>
        <tr>
<td><code><a href="create_stereo_model.html">CreateStereoModel</a></code></td>
<td>  </td>
<td>Create a  stereo model.</td>
</tr>
        <tr>
<td><code><a href="create_structured_light_model.html">CreateStructuredLightModel</a></code></td>
<td>  </td>
<td>Create a structured light model.</td>
</tr>
        <tr>
<td><code><a href="create_surface_model.html">CreateSurfaceModel</a></code></td>
<td>  </td>
<td>Create the data structure needed to perform surface-based matching.</td>
</tr>
        <tr>
<td><code><a href="create_template.html">CreateTemplate</a></code></td>
<td>  </td>
<td>Preparing a pattern for template matching.</td>
</tr>
        <tr>
<td><code><a href="create_template_rot.html">CreateTemplateRot</a></code></td>
<td>  </td>
<td>Preparing a pattern for template matching with rotation.</td>
</tr>
        <tr>
<td><code><a href="create_text_model.html">CreateTextModel</a></code></td>
<td>  </td>
<td>Create a text model.</td>
</tr>
        <tr>
<td><code><a href="create_text_model_reader.html">CreateTextModelReader</a></code></td>
<td>  </td>
<td>Create a text model.</td>
</tr>
        <tr>
<td><code><a href="create_texture_inspection_model.html">CreateTextureInspectionModel</a></code></td>
<td>  </td>
<td>Create a texture inspection model.</td>
</tr>
        <tr>
<td><code><a href="create_trained_component_model.html">CreateTrainedComponentModel</a></code></td>
<td>  </td>
<td>Prepare a component model for matching based on trained components.</td>
</tr>
        <tr>
<td><code><a href="create_uncalib_descriptor_model.html">CreateUncalibDescriptorModel</a></code></td>
<td>  </td>
<td>Prepare a descriptor model for interest point matching.</td>
</tr>
        <tr>
<td><code><a href="create_variation_model.html">CreateVariationModel</a></code></td>
<td>  </td>
<td>Create a variation model for image comparison.</td>
</tr>
        <tr>
<td><code><a href="critical_points_sub_pix.html">CriticalPointsSubPix</a></code></td>
<td>  </td>
<td>Subpixel precise detection of critical points in an image.</td>
</tr>
        <tr>
<td><code><a href="crop_contours_xld.html">CropContoursXld</a></code></td>
<td>  </td>
<td>Crop an XLD contour.</td>
</tr>
        <tr>
<td><code><a href="crop_domain.html">CropDomain</a></code></td>
<td>  </td>
<td>Cut out of defined gray values.</td>
</tr>
        <tr>
<td><code><a href="crop_domain_rel.html">CropDomainRel</a></code></td>
<td>  </td>
<td>Cut out an image area relative to the domain.</td>
</tr>
        <tr>
<td><code><a href="crop_part.html">CropPart</a></code></td>
<td>  </td>
<td>Cut out one or more rectangular image areas.</td>
</tr>
        <tr>
<td><code><a href="crop_rectangle1.html">CropRectangle1</a></code></td>
<td>  </td>
<td>Cut out one or more rectangular image areas.</td>
</tr>
        <tr>
<td><code><a href="crop_rectangle2.html">CropRectangle2</a></code></td>
<td>  </td>
<td>Cut out one or more arbitrarily oriented rectangular image areas.</td>
</tr>
        <tr>
<td><code><a href="deactivate_all_compute_devices.html">DeactivateAllComputeDevices</a></code></td>
<td>  </td>
<td>Deactivate all compute devices.</td>
</tr>
        <tr>
<td><code><a href="deactivate_compute_device.html">DeactivateComputeDevice</a></code></td>
<td>  </td>
<td>De激活一个计算设备。</td>
</tr>
        <tr>
<td><code><a href="decode_bar_code_rectangle2.html">DecodeBarCodeRectangle2</a></code></td>
<td>  </td>
<td>Decode bar code symbols within a rectangle.</td>
</tr>
        <tr>
<td><code><a href="decode_structured_light_pattern.html">DecodeStructuredLightPattern</a></code></td>
<td>  </td>
<td>Decode the camera images acquired with a structured light setup.</td>
</tr>
        <tr>
<td><code><a href="decompose2.html">Decompose2</a></code></td>
<td>  </td>
<td>Convert a two-channel image into two images.</td>
</tr>
        <tr>
<td><code><a href="decompose3.html">Decompose3</a></code></td>
<td>  </td>
<td>Convert a three-channel image into three images.</td>
</tr>
        <tr>
<td><code><a href="decompose4.html">Decompose4</a></code></td>
<td>  </td>
<td>Convert a four-channel image into four images.</td>
</tr>
        <tr>
<td><code><a href="decompose5.html">Decompose5</a></code></td>
<td>  </td>
<td>Convert a five-channel image into five images.</td>
</tr>
        <tr>
<td><code><a href="decompose6.html">Decompose6</a></code></td>
<td>  </td>
<td>Convert a six-channel image into six images.</td>
</tr>
        <tr>
<td><code><a href="decompose7.html">Decompose7</a></code></td>
<td>  </td>
<td>Convert a seven-channel image into seven images.</td>
</tr>
        <tr>
<td><code><a href="decompose_matrix.html">DecomposeMatrix</a></code></td>
<td>  </td>
<td>Decompose a matrix.</td>
</tr>
        <tr>
<td><code><a href="decrypt_serialized_item.html">DecryptSerializedItem</a></code></td>
<td>  </td>
<td>Decrypt an encrypted item.</td>
</tr>
        <tr>
<td><code><a href="default.html">Default</a></code></td>
<td>  </td>
<td>Alternative branch in a switchswitchSwitchSwitchSwitchswitch block.</td>
</tr>
        <tr>
<td><code><a href="delete_file.html">DeleteFile</a></code></td>
<td>  </td>
<td>Delete a file.</td>
</tr>
        <tr>
<td><code><a href="depth_from_focus.html">DepthFromFocus</a></code></td>
<td>  </td>
<td>Extract depth using multiple focus levels.</td>
</tr>
        <tr>
<td><code><a href="dequeue_message.html">DequeueMessage</a></code></td>
<td>  </td>
<td>Receive one or more messages from the message queue.</td>
</tr>
        <tr>
<td><code><a href="derivate_funct_1d.html">DerivateFunct1d</a></code></td>
<td>  </td>
<td>Calculate the derivatives of a function.</td>
</tr>
        <tr>
<td><code><a href="derivate_gauss.html">DerivateGauss</a></code></td>
<td>  </td>
<td>Convolve an image with derivatives of the Gaussian.</td>
</tr>
        <tr>
<td><code><a href="derivate_vector_field.html">DerivateVectorField</a></code></td>
<td>  </td>
<td>Convolve a vector field with derivatives of the Gaussian.</td>
</tr>
        <tr>
<td><code><a href="descript_class_box.html">DescriptClassBox</a></code></td>
<td>  </td>
<td>Describe the classes of a box classifier.</td>
</tr>
        <tr>
<td><code><a href="deserialize_bar_code_model.html">DeserializeBarCodeModel</a></code></td>
<td>  </td>
<td>Deserialize a bar code model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_calib_data.html">DeserializeCalibData</a></code></td>
<td>  </td>
<td>Deserialize a serialized calibration data model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_cam_par.html">DeserializeCamPar</a></code></td>
<td>  </td>
<td>  Deserialize the serialized internal camera parameters.</td>
</tr>
        <tr>
<td><code><a href="deserialize_camera_setup_model.html">DeserializeCameraSetupModel</a></code></td>
<td>  </td>
<td>Deserialize a serialized camera setup model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_class_box.html">DeserializeClassBox</a></code></td>
<td>  </td>
<td>Deserialize a serialized classifier.</td>
</tr>
        <tr>
<td><code><a href="deserialize_class_gmm.html">DeserializeClassGmm</a></code></td>
<td>  </td>
<td>Deserialize a serialized Gaussian Mixture Model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_class_knn.html">DeserializeClassKnn</a></code></td>
<td>  </td>
<td>Deserialize a serialized k-NN classifier.</td>
</tr>
        <tr>
<td><code><a href="deserialize_class_mlp.html">DeserializeClassMlp</a></code></td>
<td>  </td>
<td>Deserialize a serialized multilayer perceptron.</td>
</tr>
        <tr>
<td><code><a href="deserialize_class_svm.html">DeserializeClassSvm</a></code></td>
<td>  </td>
<td>Deserialize a serialized support vector machine (SVM).</td>
</tr>
        <tr>
<td><code><a href="deserialize_class_train_data.html">DeserializeClassTrainData</a></code></td>
<td>  </td>
<td>Deserialize serialized training data for classifiers.</td>
</tr>
        <tr>
<td><code><a href="deserialize_component_model.html">DeserializeComponentModel</a></code></td>
<td>  </td>
<td>Deserialize a serialized component model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_data_code_2d_model.html">DeserializeDataCode2dModel</a></code></td>
<td>  </td>
<td>Deserialize a serialized 2D data code model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_deformable_model.html">DeserializeDeformableModel</a></code></td>
<td>  </td>
<td>Deserialize a deformable model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_deformable_surface_model.html">DeserializeDeformableSurfaceModel</a></code></td>
<td>  </td>
<td>Deserialize a deformable surface model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_descriptor_model.html">DeserializeDescriptorModel</a></code></td>
<td>  </td>
<td>Deserialize a descriptor model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_distance_transform_xld.html">DeserializeDistanceTransformXld</a></code></td>
<td>  </td>
<td>Deserialize an XLD distance transform.</td>
</tr>
        <tr>
<td><code><a href="deserialize_dl_classifier.html">DeserializeDlClassifier</a></code></td>
<td>  </td>
<td>Deserialize a deep-learning-based classifier.</td>
</tr>
        <tr>
<td><code><a href="deserialize_dl_model.html">DeserializeDlModel</a></code></td>
<td>  </td>
<td>Deserialize a deep learning model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_dual_quat.html">DeserializeDualQuat</a></code></td>
<td>  </td>
<td>Deserialize a serialized dual quaternion.</td>
</tr>
        <tr>
<td><code><a href="deserialize_fft_optimization_data.html">DeserializeFftOptimizationData</a></code></td>
<td>  </td>
<td>Deserialize FFT speed optimization data.</td>
</tr>
        <tr>
<td><code><a href="deserialize_handle.html">DeserializeHandle</a></code></td>
<td>  </td>
<td>Deserialize a serialized item.
</td>
</tr>
        <tr>
<td><code><a href="deserialize_hom_mat2d.html">DeserializeHomMat2d</a></code></td>
<td>  </td>
<td>Deserialize a serialized homogeneous 2D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="deserialize_hom_mat3d.html">DeserializeHomMat3d</a></code></td>
<td>  </td>
<td>Deserialize a serialized homogeneous 3D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="deserialize_image.html">DeserializeImage</a></code></td>
<td>  </td>
<td>Deserialize a serialized image object.</td>
</tr>
        <tr>
<td><code><a href="deserialize_matrix.html">DeserializeMatrix</a></code></td>
<td>  </td>
<td>  Deserialize a serialized matrix.</td>
</tr>
        <tr>
<td><code><a href="deserialize_measure.html">DeserializeMeasure</a></code></td>
<td>  </td>
<td>Deserialize a serialized measure object.</td>
</tr>
        <tr>
<td><code><a href="deserialize_metrology_model.html">DeserializeMetrologyModel</a></code></td>
<td>  </td>
<td>Deserialize a serialized metrology model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_ncc_model.html">DeserializeNccModel</a></code></td>
<td>  </td>
<td>Deserialize an NCC model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_object.html">DeserializeObject</a></code></td>
<td>  </td>
<td>Deserialize a serialized iconic object.</td>
</tr>
        <tr>
<td><code><a href="deserialize_object_model_3d.html">DeserializeObjectModel3d</a></code></td>
<td>  </td>
<td>Deserialize a serialized 3D object model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_ocr.html">DeserializeOcr</a></code></td>
<td>  </td>
<td>Deserialize a serialized OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="deserialize_ocr_class_cnn.html">DeserializeOcrClassCnn</a></code></td>
<td>  </td>
<td>Deserialize a serialized CNN-based OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="deserialize_ocr_class_knn.html">DeserializeOcrClassKnn</a></code></td>
<td>  </td>
<td>Deserialize a serialized k-NN-based OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="deserialize_ocr_class_mlp.html">DeserializeOcrClassMlp</a></code></td>
<td>  </td>
<td>Deserialize a serialized MLP-based OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="deserialize_ocr_class_svm.html">DeserializeOcrClassSvm</a></code></td>
<td>  </td>
<td>Deserialize a serialized SVM-based OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="deserialize_ocv.html">DeserializeOcv</a></code></td>
<td>  </td>
<td>Deserialize a serialized OCV tool.</td>
</tr>
        <tr>
<td><code><a href="deserialize_pose.html">DeserializePose</a></code></td>
<td>  </td>
<td>  Deserialize a serialized pose.</td>
</tr>
        <tr>
<td><code><a href="deserialize_quat.html">DeserializeQuat</a></code></td>
<td>  </td>
<td>反序列化一个序列化的四元数。</td>
</tr>
        <tr>
<td><code><a href="deserialize_region.html">DeserializeRegion</a></code></td>
<td>  </td>
<td>Deserialize a serialized region.</td>
</tr>
        <tr>
<td><code><a href="deserialize_sample_identifier.html">DeserializeSampleIdentifier</a></code></td>
<td>  </td>
<td>Deserialize a serialized sample identifier.</td>
</tr>
        <tr>
<td><code><a href="deserialize_shape_model.html">DeserializeShapeModel</a></code></td>
<td>  </td>
<td>Deserialize a serialized shape model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_shape_model_3d.html">DeserializeShapeModel3d</a></code></td>
<td>  </td>
<td>Deserialize a serialized 3D shape model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_sheet_of_light_model.html">DeserializeSheetOfLightModel</a></code></td>
<td>  </td>
<td>Deserialize a sheet-of-light model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_structured_light_model.html">DeserializeStructuredLightModel</a></code></td>
<td>  </td>
<td>Deserialize a structured light model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_surface_model.html">DeserializeSurfaceModel</a></code></td>
<td>  </td>
<td>Deserialize a surface model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_template.html">DeserializeTemplate</a></code></td>
<td>  </td>
<td>Deserialize a serialized template.</td>
</tr>
        <tr>
<td><code><a href="deserialize_texture_inspection_model.html">DeserializeTextureInspectionModel</a></code></td>
<td>  </td>
<td>Deserialize a serialized texture inspection model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_training_components.html">DeserializeTrainingComponents</a></code></td>
<td>  </td>
<td>Deserialize a component training result.</td>
</tr>
        <tr>
<td><code><a href="deserialize_tuple.html">DeserializeTuple</a></code></td>
<td>  </td>
<td>  Deserialize a serialized tuple.</td>
</tr>
        <tr>
<td><code><a href="deserialize_variation_model.html">DeserializeVariationModel</a></code></td>
<td>  </td>
<td>Deserialize a variation model.</td>
</tr>
        <tr>
<td><code><a href="deserialize_xld.html">DeserializeXld</a></code></td>
<td>  </td>
<td>Deserialize a serialized XLD object.</td>
</tr>
        <tr>
<td><code><a href="detach_background_from_window.html">DetachBackgroundFromWindow</a></code></td>
<td>  </td>
<td>Detach the background image from a  window.</td>
</tr>
        <tr>
<td><code><a href="detach_drawing_object_from_window.html">DetachDrawingObjectFromWindow</a></code></td>
<td>  </td>
<td>Detach an existing drawing object from a  window.</td>
</tr>
        <tr>
<td><code><a href="detect_edge_segments.html">DetectEdgeSegments</a></code></td>
<td>  </td>
<td>Detect straight edge segments.</td>
</tr>
        <tr>
<td><code><a href="determinant_matrix.html">DeterminantMatrix</a></code></td>
<td>  </td>
<td>Compute the determinant of a matrix.</td>
</tr>
        <tr>
<td><code><a href="determine_deformable_model_params.html">DetermineDeformableModelParams</a></code></td>
<td>  </td>
<td>Determine the parameters of a deformable model.</td>
</tr>
        <tr>
<td><code><a href="determine_ncc_model_params.html">DetermineNccModelParams</a></code></td>
<td>  </td>
<td>Determine the parameters of an NCC model.</td>
</tr>
        <tr>
<td><code><a href="determine_shape_model_params.html">DetermineShapeModelParams</a></code></td>
<td>  </td>
<td>Determine the parameters of a shape model.</td>
</tr>
        <tr>
<td><code><a href="dev_clear_obj.html">DevClearObj</a></code></td>
<td>  </td>
<td>Delete an iconic object from the  database.</td>
</tr>
        <tr>
<td><code><a href="dev_clear_window.html">DevClearWindow</a></code></td>
<td>  </td>
<td>Clear the contents of the active graphics window.</td>
</tr>
        <tr>
<td><code><a href="dev_close_inspect_ctrl.html">DevCloseInspectCtrl</a></code></td>
<td>  </td>
<td>Close inspect window(s) of one or more control variables.</td>
</tr>
        <tr>
<td><code><a href="dev_close_tool.html">DevCloseTool</a></code></td>
<td>  </td>
<td>Close the specified floating tool window. </td>
</tr>
        <tr>
<td><code><a href="dev_close_window.html">DevCloseWindow</a></code></td>
<td>  </td>
<td>Close the active floating graphics window.</td>
</tr>
        <tr>
<td><code><a href="dev_disp_text.html">DevDispText</a></code></td>
<td>  </td>
<td>Display text in the current graphics window.</td>
</tr>
        <tr>
<td><code><a href="dev_display.html">DevDisplay</a></code></td>
<td>  </td>
<td>Displays image objects in the current graphics window.</td>
</tr>
        <tr>
<td><code><a href="dev_error_var.html">DevErrorVar</a></code></td>
<td>  </td>
<td>Define or undefine an error variable.
</td>
</tr>
        <tr>
<td><code><a href="dev_get_exception_data.html">DevGetExceptionData</a></code></td>
<td>  </td>
<td>Access the elements of an exception tuple.</td>
</tr>
        <tr>
<td><code><a href="dev_get_preferences.html">DevGetPreferences</a></code></td>
<td>  </td>
<td>Query HDevelop preferences within a program.</td>
</tr>
        <tr>
<td><code><a href="dev_get_system.html">DevGetSystem</a></code></td>
<td>  </td>
<td>Query the HDevelop system within a program.</td>
</tr>
        <tr>
<td><code><a href="dev_get_window.html">DevGetWindow</a></code></td>
<td>  </td>
<td>Return the handle of the active graphics window.</td>
</tr>
        <tr>
<td><code><a href="dev_inspect_ctrl.html">DevInspectCtrl</a></code></td>
<td>  </td>
<td>Open a window to inspect one or more control variables.</td>
</tr>
        <tr>
<td><code><a href="dev_map_par.html">DevMapPar</a></code></td>
<td>  </td>
<td>Open the dialog to specify the visualization parameters.</td>
</tr>
        <tr>
<td><code><a href="dev_map_prog.html">DevMapProg</a></code></td>
<td>  </td>
<td>Make the main window of HDevelop visible.</td>
</tr>
        <tr>
<td><code><a href="dev_map_var.html">DevMapVar</a></code></td>
<td>  </td>
<td>Open the variable window of HDevelop.</td>
</tr>
        <tr>
<td><code><a href="dev_open_dialog.html">DevOpenDialog</a></code></td>
<td>  </td>
<td>Open a modal HDevelop dialog.</td>
</tr>
        <tr>
<td><code><a href="dev_open_file_dialog.html">DevOpenFileDialog</a></code></td>
<td>  </td>
<td>Opens a file selection dialog.</td>
</tr>
        <tr>
<td><code><a href="dev_open_tool.html">DevOpenTool</a></code></td>
<td>  </td>
<td>Open a HDevelop tool, a non-modal dialog, or assistant.</td>
</tr>
        <tr>
<td><code><a href="dev_open_window.html">DevOpenWindow</a></code></td>
<td>  </td>
<td>Open a new graphics window.</td>
</tr>
        <tr>
<td><code><a href="dev_set_check.html">DevSetCheck</a></code></td>
<td>  </td>
<td>Specify the error handling in HDevelop.</td>
</tr>
        <tr>
<td><code><a href="dev_set_color.html">DevSetColor</a></code></td>
<td>  </td>
<td>Set one or more output colors.</td>
</tr>
        <tr>
<td><code><a href="dev_set_colored.html">DevSetColored</a></code></td>
<td>  </td>
<td>Set multiple output colors.</td>
</tr>
        <tr>
<td><code><a href="dev_set_contour_style.html">DevSetContourStyle</a></code></td>
<td>  </td>
<td>Define the contour display fill style.</td>
</tr>
        <tr>
<td><code><a href="dev_set_draw.html">DevSetDraw</a></code></td>
<td>  </td>
<td>Define the region fill mode.</td>
</tr>
        <tr>
<td><code><a href="dev_set_line_width.html">DevSetLineWidth</a></code></td>
<td>  </td>
<td>Define the line width for region contour output.</td>
</tr>
        <tr>
<td><code><a href="dev_set_lut.html">DevSetLut</a></code></td>
<td>  </td>
<td>Set “look-up-table” (lut).</td>
</tr>
        <tr>
<td><code><a href="dev_set_paint.html">DevSetPaint</a></code></td>
<td>  </td>
<td>Define the gray value output mode.</td>
</tr>
        <tr>
<td><code><a href="dev_set_part.html">DevSetPart</a></code></td>
<td>  </td>
<td>Modify the displayed image part.</td>
</tr>
        <tr>
<td><code><a href="dev_set_preferences.html">DevSetPreferences</a></code></td>
<td>  </td>
<td>Set HDevelop preferences within a program.</td>
</tr>
        <tr>
<td><code><a href="dev_set_shape.html">DevSetShape</a></code></td>
<td>  </td>
<td>Define the region output shape.</td>
</tr>
        <tr>
<td><code><a href="dev_set_system.html">DevSetSystem</a></code></td>
<td>  </td>
<td>Change HDevelop system parameter within a program.</td>
</tr>
        <tr>
<td><code><a href="dev_set_tool_geometry.html">DevSetToolGeometry</a></code></td>
<td>  </td>
<td>Sets the position and size of the specified tool.
</td>
</tr>
        <tr>
<td><code><a href="dev_set_window.html">DevSetWindow</a></code></td>
<td>  </td>
<td>Activate a graphics window.</td>
</tr>
        <tr>
<td><code><a href="dev_set_window_extents.html">DevSetWindowExtents</a></code></td>
<td>  </td>
<td>Change position and size of the active floating graphics window.</td>
</tr>
        <tr>
<td><code><a href="dev_show_tool.html">DevShowTool</a></code></td>
<td>  </td>
<td>Shows the specified tool.
</td>
</tr>
        <tr>
<td><code><a href="dev_unmap_par.html">DevUnmapPar</a></code></td>
<td>  </td>
<td>Closes the dialog to specify the visualization parameters.</td>
</tr>
        <tr>
<td><code><a href="dev_unmap_prog.html">DevUnmapProg</a></code></td>
<td>  </td>
<td>Hide the main window.</td>
</tr>
        <tr>
<td><code><a href="dev_unmap_var.html">DevUnmapVar</a></code></td>
<td>  </td>
<td>Hides the variable window.</td>
</tr>
        <tr>
<td><code><a href="dev_update_pc.html">DevUpdatePc</a></code></td>
<td>  </td>
<td>Switches the update of the PC during program execution on or off.</td>
</tr>
        <tr>
<td><code><a href="dev_update_time.html">DevUpdateTime</a></code></td>
<td>  </td>
<td>Switch time measurement for operators on or off.</td>
</tr>
        <tr>
<td><code><a href="dev_update_var.html">DevUpdateVar</a></code></td>
<td>  </td>
<td>Switches the update of the variable window during program execution on or off.</td>
</tr>
        <tr>
<td><code><a href="dev_update_window.html">DevUpdateWindow</a></code></td>
<td>  </td>
<td>Switches the automatic output of iconic output objects into the graphics
window during program execution on or off.</td>
</tr>
        <tr>
<td><code><a href="deviation_image.html">DeviationImage</a></code></td>
<td>  </td>
<td>Calculate the standard deviation of gray values within rectangular windows.</td>
</tr>
        <tr>
<td><code><a href="deviation_n.html">DeviationN</a></code></td>
<td>  </td>
<td>Calculate standard deviation over several channels.</td>
</tr>
        <tr>
<td><code><a href="diameter_region.html">DiameterRegion</a></code></td>
<td>  </td>
<td>Maximal distance between two boundary points of a region.</td>
</tr>
        <tr>
<td><code><a href="diameter_xld.html">DiameterXld</a></code></td>
<td>  </td>
<td>Maximum distance between two contour or polygon points.</td>
</tr>
        <tr>
<td><code><a href="dict_to_json.html">DictToJson</a></code></td>
<td>  </td>
<td>Transform a dictionary into a JSON string.</td>
</tr>
        <tr>
<td><code><a href="diff_of_gauss.html">DiffOfGauss</a></code></td>
<td>  </td>
<td>Approximate the LoG operator (Laplace of Gaussian).</td>
</tr>
        <tr>
<td><code><a href="difference.html">Difference</a></code></td>
<td>  </td>
<td>Calculate the difference of two regions.</td>
</tr>
        <tr>
<td><code><a href="difference_closed_contours_xld.html">DifferenceClosedContoursXld</a></code></td>
<td>  </td>
<td>Compute the difference of closed contours.</td>
</tr>
        <tr>
<td><code><a href="difference_closed_polygons_xld.html">DifferenceClosedPolygonsXld</a></code></td>
<td>  </td>
<td>Compute the difference of closed polygons.</td>
</tr>
        <tr>
<td><code><a href="dilation1.html">Dilation1</a></code></td>
<td>  </td>
<td>Dilate a region.</td>
</tr>
        <tr>
<td><code><a href="dilation2.html">Dilation2</a></code></td>
<td>  </td>
<td>Dilate a region (using a reference point).</td>
</tr>
        <tr>
<td><code><a href="dilation_circle.html">DilationCircle</a></code></td>
<td>  </td>
<td>Dilate a region with a circular structuring element.</td>
</tr>
        <tr>
<td><code><a href="dilation_golay.html">DilationGolay</a></code></td>
<td>  </td>
<td>Dilate a region with an element from the Golay alphabet.</td>
</tr>
        <tr>
<td><code><a href="dilation_rectangle1.html">DilationRectangle1</a></code></td>
<td>  </td>
<td>Dilate a region with a rectangular structuring element.</td>
</tr>
        <tr>
<td><code><a href="dilation_seq.html">DilationSeq</a></code></td>
<td>  </td>
<td>Dilate a region sequentially.</td>
</tr>
        <tr>
<td><code><a href="disp_arc.html">DispArc</a></code></td>
<td>  </td>
<td>Displays circular arcs in a window.</td>
</tr>
        <tr>
<td><code><a href="disp_arrow.html">DispArrow</a></code></td>
<td>  </td>
<td>Displays arrows in a window.</td>
</tr>
        <tr>
<td><code><a href="disp_caltab.html">DispCaltab</a></code></td>
<td>  </td>
<td>Project and visualize the 3D model of the calibration plate in the image.</td>
</tr>
        <tr>
<td><code><a href="disp_channel.html">DispChannel</a></code></td>
<td>  </td>
<td>Displays images with several channels.</td>
</tr>
        <tr>
<td><code><a href="disp_circle.html">DispCircle</a></code></td>
<td>  </td>
<td>Displays circles in a window.</td>
</tr>
        <tr>
<td><code><a href="disp_color.html">DispColor</a></code></td>
<td>  </td>
<td>Displays a color (RGB) image</td>
</tr>
        <tr>
<td><code><a href="disp_cross.html">DispCross</a></code></td>
<td>  </td>
<td>Displays crosses in a window.</td>
</tr>
        <tr>
<td><code><a href="disp_distribution.html">DispDistribution</a></code></td>
<td>  </td>
<td>Displays a noise distribution.</td>
</tr>
        <tr>
<td><code><a href="disp_ellipse.html">DispEllipse</a></code></td>
<td>  </td>
<td>Displays ellipses.</td>
</tr>
        <tr>
<td><code><a href="disp_image.html">DispImage</a></code></td>
<td>  </td>
<td>Displays gray value images.</td>
</tr>
        <tr>
<td><code><a href="disp_line.html">DispLine</a></code></td>
<td>  </td>
<td>Draws lines in a window.</td>
</tr>
        <tr>
<td><code><a href="disp_lut.html">DispLut</a></code></td>
<td>  </td>
<td>Graphical view of the look-up-table (lut).</td>
</tr>
        <tr>
<td><code><a href="disp_obj.html">DispObj</a></code></td>
<td>  </td>
<td>Displays image objects (image, region, XLD).</td>
</tr>
        <tr>
<td><code><a href="disp_object_model_3d.html">DispObjectModel3d</a></code></td>
<td>  </td>
<td>Display 3D object models.</td>
</tr>
        <tr>
<td><code><a href="disp_polygon.html">DispPolygon</a></code></td>
<td>  </td>
<td>Displays a polyline.</td>
</tr>
        <tr>
<td><code><a href="disp_rectangle1.html">DispRectangle1</a></code></td>
<td>  </td>
<td>Display of rectangles aligned to the coordinate axes.</td>
</tr>
        <tr>
<td><code><a href="disp_rectangle2.html">DispRectangle2</a></code></td>
<td>  </td>
<td>Displays arbitrarily oriented rectangles.</td>
</tr>
        <tr>
<td><code><a href="disp_region.html">DispRegion</a></code></td>
<td>  </td>
<td>Displays regions in a window.</td>
</tr>
        <tr>
<td><code><a href="disp_text.html">DispText</a></code></td>
<td>  </td>
<td>Display text in a window.</td>
</tr>
        <tr>
<td><code><a href="disp_xld.html">DispXld</a></code></td>
<td>  </td>
<td>Display an XLD object.</td>
</tr>
        <tr>
<td><code><a href="disparity_image_to_xyz.html">DisparityImageToXyz</a></code></td>
<td>  </td>
<td>Transform a disparity image into 3D points in a rectified stereo
system.</td>
</tr>
        <tr>
<td><code><a href="disparity_to_distance.html">DisparityToDistance</a></code></td>
<td>  </td>
<td>Transform a disparity value into a distance value in a rectified
binocular stereo system.</td>
</tr>
        <tr>
<td><code><a href="disparity_to_point_3d.html">DisparityToPoint3d</a></code></td>
<td>  </td>
<td>Transform an image point and its disparity into a 3D point in a
rectified stereo system.</td>
</tr>
        <tr>
<td><code><a href="display_scene_3d.html">DisplayScene3d</a></code></td>
<td>  </td>
<td>Display a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="dist_ellipse_contour_points_xld.html">DistEllipseContourPointsXld</a></code></td>
<td>  </td>
<td>Compute the distances of all contour points to an ellipse.</td>
</tr>
        <tr>
<td><code><a href="dist_ellipse_contour_xld.html">DistEllipseContourXld</a></code></td>
<td>  </td>
<td>Compute the distance of contours to an ellipse.</td>
</tr>
        <tr>
<td><code><a href="dist_rectangle2_contour_points_xld.html">DistRectangle2ContourPointsXld</a></code></td>
<td>  </td>
<td>Compute the distances of all contour points to a rectangle.</td>
</tr>
        <tr>
<td><code><a href="distance_cc.html">DistanceCc</a></code></td>
<td>  </td>
<td>Calculate the distance between two contours.</td>
</tr>
        <tr>
<td><code><a href="distance_cc_min.html">DistanceCcMin</a></code></td>
<td>  </td>
<td>Calculate the minimum distance between two contours.</td>
</tr>
        <tr>
<td><code><a href="distance_cc_min_points.html">DistanceCcMinPoints</a></code></td>
<td>  </td>
<td>Calculate the minimum distance between two contours and the points used for
the calculation.</td>
</tr>
        <tr>
<td><code><a href="distance_contours_xld.html">DistanceContoursXld</a></code></td>
<td>  </td>
<td>Calculate the pointwise distance from one contour to another.</td>
</tr>
        <tr>
<td><code><a href="distance_funct_1d.html">DistanceFunct1d</a></code></td>
<td>  </td>
<td>Compute the distance of two functions.</td>
</tr>
        <tr>
<td><code><a href="distance_lc.html">DistanceLc</a></code></td>
<td>  </td>
<td>Calculate the distance between a line and one contour.</td>
</tr>
        <tr>
<td><code><a href="distance_lr.html">DistanceLr</a></code></td>
<td>  </td>
<td>Calculate the distance between a line and a region.</td>
</tr>
        <tr>
<td><code><a href="distance_object_model_3d.html">DistanceObjectModel3d</a></code></td>
<td>  </td>
<td>Compute the distances of the points of one 3D object model to another
3D object model.</td>
</tr>
        <tr>
<td><code><a href="distance_pc.html">DistancePc</a></code></td>
<td>  </td>
<td>Calculate the distance between a point and one contour.</td>
</tr>
        <tr>
<td><code><a href="distance_pl.html">DistancePl</a></code></td>
<td>  </td>
<td>Calculate the distance between one point and one line.</td>
</tr>
        <tr>
<td><code><a href="distance_point_line.html">DistancePointLine</a></code></td>
<td>  </td>
<td>Calculate the distance between a 3D point and a 3D line given by two
points on the line.</td>
</tr>
        <tr>
<td><code><a href="distance_point_pluecker_line.html">DistancePointPlueckerLine</a></code></td>
<td>  </td>
<td>Calculate the distance between a 3D point and a 3D line given by
Plücker coordinates.</td>
</tr>
        <tr>
<td><code><a href="distance_pp.html">DistancePp</a></code></td>
<td>  </td>
<td>Calculate the distance between two points.</td>
</tr>
        <tr>
<td><code><a href="distance_pr.html">DistancePr</a></code></td>
<td>  </td>
<td>Calculate the distance between a point and a region.</td>
</tr>
        <tr>
<td><code><a href="distance_ps.html">DistancePs</a></code></td>
<td>  </td>
<td>Calculate the distances between a point and a line segment.</td>
</tr>
        <tr>
<td><code><a href="distance_rr_min.html">DistanceRrMin</a></code></td>
<td>  </td>
<td>Minimum distance between the contour pixels of two regions each.</td>
</tr>
        <tr>
<td><code><a href="distance_rr_min_dil.html">DistanceRrMinDil</a></code></td>
<td>  </td>
<td>Minimum distance between two regions with the help of dilation.</td>
</tr>
        <tr>
<td><code><a href="distance_sc.html">DistanceSc</a></code></td>
<td>  </td>
<td>Calculate the distance between a line segment and one contour.</td>
</tr>
        <tr>
<td><code><a href="distance_sl.html">DistanceSl</a></code></td>
<td>  </td>
<td>Calculate the distances between a line segment and a line.</td>
</tr>
        <tr>
<td><code><a href="distance_sr.html">DistanceSr</a></code></td>
<td>  </td>
<td>Calculate the distance between a line segment and one region.</td>
</tr>
        <tr>
<td><code><a href="distance_ss.html">DistanceSs</a></code></td>
<td>  </td>
<td>Calculate the distances between two line segments.</td>
</tr>
        <tr>
<td><code><a href="distance_to_disparity.html">DistanceToDisparity</a></code></td>
<td>  </td>
<td>Transform a distance value into a disparity in a rectified stereo
system.</td>
</tr>
        <tr>
<td><code><a href="distance_transform.html">DistanceTransform</a></code></td>
<td>  </td>
<td>Compute the distance transformation of a region.</td>
</tr>
        <tr>
<td><code><a href="div_element_matrix.html">DivElementMatrix</a></code></td>
<td>  </td>
<td>Divide matrices element-by-element.</td>
</tr>
        <tr>
<td><code><a href="div_element_matrix_mod.html">DivElementMatrixMod</a></code></td>
<td>  </td>
<td>Divide matrices element-by-element.</td>
</tr>
        <tr>
<td><code><a href="div_image.html">DivImage</a></code></td>
<td>  </td>
<td>Divide two images.</td>
</tr>
        <tr>
<td><code><a href="do_ocr_multi.html">DoOcrMulti</a></code></td>
<td>  </td>
<td>Classify characters.</td>
</tr>
        <tr>
<td><code><a href="do_ocr_multi_class_cnn.html">DoOcrMultiClassCnn</a></code></td>
<td>  </td>
<td>Classify multiple characters with an CNN-based OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="do_ocr_multi_class_knn.html">DoOcrMultiClassKnn</a></code></td>
<td>  </td>
<td>Classify multiple characters with an k-NN classifier.</td>
</tr>
        <tr>
<td><code><a href="do_ocr_multi_class_mlp.html">DoOcrMultiClassMlp</a></code></td>
<td>  </td>
<td>Classify multiple characters with an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="do_ocr_multi_class_svm.html">DoOcrMultiClassSvm</a></code></td>
<td>  </td>
<td>Classify multiple characters with an SVM-based OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="do_ocr_single.html">DoOcrSingle</a></code></td>
<td>  </td>
<td>Classify one character.</td>
</tr>
        <tr>
<td><code><a href="do_ocr_single_class_cnn.html">DoOcrSingleClassCnn</a></code></td>
<td>  </td>
<td>Classify a single character with an CNN-based OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="do_ocr_single_class_knn.html">DoOcrSingleClassKnn</a></code></td>
<td>  </td>
<td>Classify a single character with an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="do_ocr_single_class_mlp.html">DoOcrSingleClassMlp</a></code></td>
<td>  </td>
<td>Classify a single character with an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="do_ocr_single_class_svm.html">DoOcrSingleClassSvm</a></code></td>
<td>  </td>
<td>Classify a single character with an SVM-based OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="do_ocr_word_cnn.html">DoOcrWordCnn</a></code></td>
<td>  </td>
<td>Classify a related group of characters with an CNN-based OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="do_ocr_word_knn.html">DoOcrWordKnn</a></code></td>
<td>  </td>
<td>Classify a related group of characters with an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="do_ocr_word_mlp.html">DoOcrWordMlp</a></code></td>
<td>  </td>
<td>Classify a related group of characters with an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="do_ocr_word_svm.html">DoOcrWordSvm</a></code></td>
<td>  </td>
<td>Classify a related group of characters with an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="do_ocv_simple.html">DoOcvSimple</a></code></td>
<td>  </td>
<td>Verification of a pattern using an OCV tool.</td>
</tr>
        <tr>
<td><code><a href="dots_image.html">DotsImage</a></code></td>
<td>  </td>
<td>Enhance circular dots in an image.</td>
</tr>
        <tr>
<td><code><a href="drag_region1.html">DragRegion1</a></code></td>
<td>  </td>
<td>Interactive moving of a region.</td>
</tr>
        <tr>
<td><code><a href="drag_region2.html">DragRegion2</a></code></td>
<td>  </td>
<td>Interactive movement of a region with fixpoint specification.</td>
</tr>
        <tr>
<td><code><a href="drag_region3.html">DragRegion3</a></code></td>
<td>  </td>
<td>Interactive movement of a region with restriction of positions.</td>
</tr>
        <tr>
<td><code><a href="draw_circle.html">DrawCircle</a></code></td>
<td>  </td>
<td>Interactive drawing of a circle.</td>
</tr>
        <tr>
<td><code><a href="draw_circle_mod.html">DrawCircleMod</a></code></td>
<td>  </td>
<td>Interactive drawing of a circle.</td>
</tr>
        <tr>
<td><code><a href="draw_ellipse.html">DrawEllipse</a></code></td>
<td>  </td>
<td>Interactive drawing of an ellipse.</td>
</tr>
        <tr>
<td><code><a href="draw_ellipse_mod.html">DrawEllipseMod</a></code></td>
<td>  </td>
<td>Interactive drawing of an ellipse.</td>
</tr>
        <tr>
<td><code><a href="draw_line.html">DrawLine</a></code></td>
<td>  </td>
<td>Draw a line.</td>
</tr>
        <tr>
<td><code><a href="draw_line_mod.html">DrawLineMod</a></code></td>
<td>  </td>
<td>Draw a line.</td>
</tr>
        <tr>
<td><code><a href="draw_nurbs.html">DrawNurbs</a></code></td>
<td>  </td>
<td>Interactive drawing of a NURBS curve.</td>
</tr>
        <tr>
<td><code><a href="draw_nurbs_interp.html">DrawNurbsInterp</a></code></td>
<td>  </td>
<td>Interactive drawing of a NURBS curve using interpolation.</td>
</tr>
        <tr>
<td><code><a href="draw_nurbs_interp_mod.html">DrawNurbsInterpMod</a></code></td>
<td>  </td>
<td>Interactive modification of a NURBS curve using interpolation.</td>
</tr>
        <tr>
<td><code><a href="draw_nurbs_mod.html">DrawNurbsMod</a></code></td>
<td>  </td>
<td>Interactive modification of a NURBS curve.</td>
</tr>
        <tr>
<td><code><a href="draw_point.html">DrawPoint</a></code></td>
<td>  </td>
<td>Draw a point.</td>
</tr>
        <tr>
<td><code><a href="draw_point_mod.html">DrawPointMod</a></code></td>
<td>  </td>
<td>Draw a point.</td>
</tr>
        <tr>
<td><code><a href="draw_polygon.html">DrawPolygon</a></code></td>
<td>  </td>
<td>Interactive drawing of a polygon row.</td>
</tr>
        <tr>
<td><code><a href="draw_rectangle1.html">DrawRectangle1</a></code></td>
<td>  </td>
<td>Draw a rectangle parallel to the coordinate axis.</td>
</tr>
        <tr>
<td><code><a href="draw_rectangle1_mod.html">DrawRectangle1Mod</a></code></td>
<td>  </td>
<td>Draw a rectangle parallel to the coordinate axis.</td>
</tr>
        <tr>
<td><code><a href="draw_rectangle2.html">DrawRectangle2</a></code></td>
<td>  </td>
<td>Interactive drawing of any orientated rectangle.</td>
</tr>
        <tr>
<td><code><a href="draw_rectangle2_mod.html">DrawRectangle2Mod</a></code></td>
<td>  </td>
<td>Interactive drawing of any orientated rectangle.</td>
</tr>
        <tr>
<td><code><a href="draw_region.html">DrawRegion</a></code></td>
<td>  </td>
<td>Interactive drawing of a closed region.</td>
</tr>
        <tr>
<td><code><a href="draw_xld.html">DrawXld</a></code></td>
<td>  </td>
<td>Interactive drawing of a contour.</td>
</tr>
        <tr>
<td><code><a href="draw_xld_mod.html">DrawXldMod</a></code></td>
<td>  </td>
<td>Interactive modification of a contour.</td>
</tr>
        <tr>
<td><code><a href="dual_quat_compose.html">DualQuatCompose</a></code></td>
<td>  </td>
<td>Multiply two dual quaternions.</td>
</tr>
        <tr>
<td><code><a href="dual_quat_conjugate.html">DualQuatConjugate</a></code></td>
<td>  </td>
<td>Conjugate a dual quaternion.</td>
</tr>
        <tr>
<td><code><a href="dual_quat_interpolate.html">DualQuatInterpolate</a></code></td>
<td>  </td>
<td>Interpolate two dual quaternions.</td>
</tr>
        <tr>
<td><code><a href="dual_quat_normalize.html">DualQuatNormalize</a></code></td>
<td>  </td>
<td>Normalize a dual quaternion.</td>
</tr>
        <tr>
<td><code><a href="dual_quat_to_hom_mat3d.html">DualQuatToHomMat3d</a></code></td>
<td>  </td>
<td>Convert a unit dual quaternion into a homogeneous transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="dual_quat_to_pose.html">DualQuatToPose</a></code></td>
<td>  </td>
<td>Convert a dual quaternion to a 3D pose.</td>
</tr>
        <tr>
<td><code><a href="dual_quat_to_screw.html">DualQuatToScrew</a></code></td>
<td>  </td>
<td>Convert a unit dual quaternion into a screw.</td>
</tr>
        <tr>
<td><code><a href="dual_quat_trans_line_3d.html">DualQuatTransLine3d</a></code></td>
<td>  </td>
<td>Transform a 3D line with a unit dual quaternion.</td>
</tr>
        <tr>
<td><code><a href="dual_quat_trans_point_3d.html">DualQuatTransPoint3d</a></code></td>
<td>  </td>
<td>Transform a 3D point with a unit dual quaternion.</td>
</tr>
        <tr>
<td><code><a href="dual_rank.html">DualRank</a></code></td>
<td>  </td>
<td>Opening, Median and Closing with circle or rectangle mask.</td>
</tr>
        <tr>
<td><code><a href="dual_threshold.html">DualThreshold</a></code></td>
<td>  </td>
<td>Threshold operator for signed images.</td>
</tr>
        <tr>
<td><code><a href="dump_window.html">DumpWindow</a></code></td>
<td>  </td>
<td>Write the window content to a file.</td>
</tr>
        <tr>
<td><code><a href="dump_window_image.html">DumpWindowImage</a></code></td>
<td>  </td>
<td>Write the window content in an image object.</td>
</tr>
        <tr>
<td><code><a href="dyn_threshold.html">DynThreshold</a></code></td>
<td>  </td>
<td>Segment an image using a local threshold.</td>
</tr>
        <tr>
<td><code><a href="eccentricity.html">Eccentricity</a></code></td>
<td>  </td>
<td>Shape features derived from the ellipse parameters.</td>
</tr>
        <tr>
<td><code><a href="eccentricity_points_xld.html">EccentricityPointsXld</a></code></td>
<td>  </td>
<td>Anisometry of contours or polygons treated as point clouds.</td>
</tr>
        <tr>
<td><code><a href="eccentricity_xld.html">EccentricityXld</a></code></td>
<td>  </td>
<td>Shape features derived from the ellipse parameters of contours or polygons.</td>
</tr>
        <tr>
<td><code><a href="edges_color.html">EdgesColor</a></code></td>
<td>  </td>
<td>Extract color edges using Canny, Deriche, or Shen filters.</td>
</tr>
        <tr>
<td><code><a href="edges_color_sub_pix.html">EdgesColorSubPix</a></code></td>
<td>  </td>
<td>Extract subpixel precise color edges using Deriche, Shen, or Canny filters.</td>
</tr>
        <tr>
<td><code><a href="edges_image.html">EdgesImage</a></code></td>
<td>  </td>
<td>Extract edges using Deriche, Lanser, Shen, or Canny filters.</td>
</tr>
        <tr>
<td><code><a href="edges_object_model_3d.html">EdgesObjectModel3d</a></code></td>
<td>  </td>
<td>Find edges in a 3D object model.</td>
</tr>
        <tr>
<td><code><a href="edges_sub_pix.html">EdgesSubPix</a></code></td>
<td>  </td>
<td>Extract sub-pixel precise edges using Deriche, Lanser, Shen, or Canny
filters.</td>
</tr>
        <tr>
<td><code><a href="eigenvalues_general_matrix.html">EigenvaluesGeneralMatrix</a></code></td>
<td>  </td>
<td>Compute the eigenvalues and optionally the eigenvectors of a general
matrix.</td>
</tr>
        <tr>
<td><code><a href="eigenvalues_symmetric_matrix.html">EigenvaluesSymmetricMatrix</a></code></td>
<td>  </td>
<td>Compute the eigenvalues and optionally eigenvectors of a symmetric
matrix.</td>
</tr>
        <tr>
<td><code><a href="eliminate_min_max.html">EliminateMinMax</a></code></td>
<td>  </td>
<td>Smooth an image in the spatial domain to suppress noise.</td>
</tr>
        <tr>
<td><code><a href="eliminate_runs.html">EliminateRuns</a></code></td>
<td>  </td>
<td>Eliminate runs of a given length.</td>
</tr>
        <tr>
<td><code><a href="eliminate_sp.html">EliminateSp</a></code></td>
<td>  </td>
<td>Replace values outside of thresholds with average value.</td>
</tr>
        <tr>
<td><code><a href="elliptic_axis.html">EllipticAxis</a></code></td>
<td>  </td>
<td>Calculate the parameters of the equivalent ellipse.</td>
</tr>
        <tr>
<td><code><a href="elliptic_axis_gray.html">EllipticAxisGray</a></code></td>
<td>  </td>
<td>Compute the orientation and major axes of a region in a gray value
image.</td>
</tr>
        <tr>
<td><code><a href="elliptic_axis_points_xld.html">EllipticAxisPointsXld</a></code></td>
<td>  </td>
<td>Parameters of the equivalent ellipse of contours or polygons treated as
point clouds.</td>
</tr>
        <tr>
<td><code><a href="elliptic_axis_xld.html">EllipticAxisXld</a></code></td>
<td>  </td>
<td>Parameters of the equivalent ellipse of contours or polygons.</td>
</tr>
        <tr>
<td><code><a href="else.html">Else</a></code></td>
<td>  </td>
<td>Alternative of conditional statement.</td>
</tr>
        <tr>
<td><code><a href="elseif.html">Elseif</a></code></td>
<td>  </td>
<td>Conditional statement with alternative.</td>
</tr>
        <tr>
<td><code><a href="emphasize.html">Emphasize</a></code></td>
<td>  </td>
<td>Enhance contrast of the image.</td>
</tr>
        <tr>
<td><code><a href="encrypt_serialized_item.html">EncryptSerializedItem</a></code></td>
<td>  </td>
<td>Encrypt a serialized item.</td>
</tr>
        <tr>
<td><code><a href="endfor.html">Endfor</a></code></td>
<td>  </td>
<td>End statement of a for loop.</td>
</tr>
        <tr>
<td><code><a href="endif.html">Endif</a></code></td>
<td>  </td>
<td>End of if command.</td>
</tr>
        <tr>
<td><code><a href="endswitch.html">Endswitch</a></code></td>
<td>  </td>
<td>Ends a multiway branch block.</td>
</tr>
        <tr>
<td><code><a href="endtry.html">Endtry</a></code></td>
<td>  </td>
<td>Ends a block where exceptions are handled.</td>
</tr>
        <tr>
<td><code><a href="endwhile.html">Endwhile</a></code></td>
<td>  </td>
<td>End statement of a while loop.</td>
</tr>
        <tr>
<td><code><a href="energy_gabor.html">EnergyGabor</a></code></td>
<td>  </td>
<td>Calculate the energy of a two-channel image.</td>
</tr>
        <tr>
<td><code><a href="enqueue_message.html">EnqueueMessage</a></code></td>
<td>  </td>
<td>Enqueue one or more messages to the message queue.</td>
</tr>
        <tr>
<td><code><a href="enquire_class_box.html">EnquireClassBox</a></code></td>
<td>  </td>
<td>Classify a tuple of attributes.</td>
</tr>
        <tr>
<td><code><a href="enquire_reject_class_box.html">EnquireRejectClassBox</a></code></td>
<td>  </td>
<td>Classify a tuple of attributes with rejection class.</td>
</tr>
        <tr>
<td><code><a href="entropy_gray.html">EntropyGray</a></code></td>
<td>  </td>
<td>Determine the entropy and anisotropy of images.</td>
</tr>
        <tr>
<td><code><a href="entropy_image.html">EntropyImage</a></code></td>
<td>  </td>
<td>Calculate the entropy of gray values within a rectangular window.</td>
</tr>
        <tr>
<td><code><a href="equ_histo_image.html">EquHistoImage</a></code></td>
<td>  </td>
<td>Histogram linearization of images</td>
</tr>
        <tr>
<td><code><a href="equ_histo_image_rect.html">EquHistoImageRect</a></code></td>
<td>  </td>
<td>Histogram linearization within a rectangluar mask.</td>
</tr>
        <tr>
<td><code><a href="erosion1.html">Erosion1</a></code></td>
<td>  </td>
<td>Erode a region.</td>
</tr>
        <tr>
<td><code><a href="erosion2.html">Erosion2</a></code></td>
<td>  </td>
<td>Erode a region (using a reference point).</td>
</tr>
        <tr>
<td><code><a href="erosion_circle.html">ErosionCircle</a></code></td>
<td>  </td>
<td>Erode a region with a circular structuring element.</td>
</tr>
        <tr>
<td><code><a href="erosion_golay.html">ErosionGolay</a></code></td>
<td>  </td>
<td>Erode a region with an element from the Golay alphabet.</td>
</tr>
        <tr>
<td><code><a href="erosion_rectangle1.html">ErosionRectangle1</a></code></td>
<td>  </td>
<td>Erode a region with a rectangular structuring element.</td>
</tr>
        <tr>
<td><code><a href="erosion_seq.html">ErosionSeq</a></code></td>
<td>  </td>
<td>Erode a region sequentially.</td>
</tr>
        <tr>
<td><code><a href="essential_to_fundamental_matrix.html">EssentialToFundamentalMatrix</a></code></td>
<td>  </td>
<td>Compute the fundamental matrix from an essential matrix.</td>
</tr>
        <tr>
<td><code><a href="estimate_al_am.html">EstimateAlAm</a></code></td>
<td>  </td>
<td>Estimate the albedo of a surface and the amount of ambient light.</td>
</tr>
        <tr>
<td><code><a href="estimate_noise.html">EstimateNoise</a></code></td>
<td>  </td>
<td>Estimate the image noise from a single image.</td>
</tr>
        <tr>
<td><code><a href="estimate_sl_al_lr.html">EstimateSlAlLr</a></code></td>
<td>  </td>
<td>Estimate the slant of a light source and the albedo of a surface.</td>
</tr>
        <tr>
<td><code><a href="estimate_sl_al_zc.html">EstimateSlAlZc</a></code></td>
<td>  </td>
<td>Estimate the slant of a light source and the albedo of a surface.</td>
</tr>
        <tr>
<td><code><a href="estimate_tilt_lr.html">EstimateTiltLr</a></code></td>
<td>  </td>
<td>Estimate the tilt of a light source.</td>
</tr>
        <tr>
<td><code><a href="estimate_tilt_zc.html">EstimateTiltZc</a></code></td>
<td>  </td>
<td>Estimate the tilt of a light source.</td>
</tr>
        <tr>
<td><code><a href="euler_number.html">EulerNumber</a></code></td>
<td>  </td>
<td>Calculate the Euler number.</td>
</tr>
        <tr>
<td><code><a href="evaluate_class_gmm.html">EvaluateClassGmm</a></code></td>
<td>  </td>
<td>Evaluate a feature vector by a Gaussian Mixture Model.</td>
</tr>
        <tr>
<td><code><a href="evaluate_class_mlp.html">EvaluateClassMlp</a></code></td>
<td>  </td>
<td>Calculate the evaluation of a feature vector by a multilayer
perceptron.</td>
</tr>
        <tr>
<td><code><a href="evaluate_class_svm.html">EvaluateClassSvm</a></code></td>
<td>  </td>
<td>Evaluate a feature vector by a support vector machine.</td>
</tr>
        <tr>
<td><code><a href="executable_expression.html">ExecutableExpression</a></code></td>
<td>  </td>
<td>Execute a stand-alone operation.</td>
</tr>
        <tr>
<td><code><a href="exhaustive_match.html">ExhaustiveMatch</a></code></td>
<td>  </td>
<td>Matching of a template and an image.</td>
</tr>
        <tr>
<td><code><a href="exhaustive_match_mg.html">ExhaustiveMatchMg</a></code></td>
<td>  </td>
<td>Matching a template and an image in a resolution pyramid.</td>
</tr>
        <tr>
<td><code><a href="exit.html">Exit</a></code></td>
<td>  </td>
<td>Terminate HDevelop.</td>
</tr>
        <tr>
<td><code><a href="exp_image.html">ExpImage</a></code></td>
<td>  </td>
<td>Calculate the exponentiation of an image.</td>
</tr>
        <tr>
<td><code><a href="expand_domain_gray.html">ExpandDomainGray</a></code></td>
<td>  </td>
<td>Expand the domain of an image and set the gray values in the
expanded domain.</td>
</tr>
        <tr>
<td><code><a href="expand_gray.html">ExpandGray</a></code></td>
<td>  </td>
<td>Fill gaps between regions (depending on gray value or color) or split
overlapping regions.</td>
</tr>
        <tr>
<td><code><a href="expand_gray_ref.html">ExpandGrayRef</a></code></td>
<td>  </td>
<td>Fill gaps between regions (depending on gray value or color) or split
overlapping regions.</td>
</tr>
        <tr>
<td><code><a href="expand_line.html">ExpandLine</a></code></td>
<td>  </td>
<td>Expand a region starting at a given line.</td>
</tr>
        <tr>
<td><code><a href="expand_region.html">ExpandRegion</a></code></td>
<td>  </td>
<td>Fill gaps between regions or split overlapping regions.</td>
</tr>
        <tr>
<td><code><a href="export_def.html">ExportDef</a></code></td>
<td>  </td>
<td>Insert arbitrary text into the export code of a procedure.</td>
</tr>
        <tr>
<td><code><a href="fast_match.html">FastMatch</a></code></td>
<td>  </td>
<td>Searching all good matches of a template and an image.</td>
</tr>
        <tr>
<td><code><a href="fast_match_mg.html">FastMatchMg</a></code></td>
<td>  </td>
<td>Searching all good gray value matches in a pyramid.</td>
</tr>
        <tr>
<td><code><a href="fast_threshold.html">FastThreshold</a></code></td>
<td>  </td>
<td>Fast thresholding of images using global thresholds.</td>
</tr>
        <tr>
<td><code><a href="fft_generic.html">FftGeneric</a></code></td>
<td>  </td>
<td>Compute the fast Fourier transform of an image.</td>
</tr>
        <tr>
<td><code><a href="fft_image.html">FftImage</a></code></td>
<td>  </td>
<td>Compute the fast Fourier transform of an image.</td>
</tr>
        <tr>
<td><code><a href="fft_image_inv.html">FftImageInv</a></code></td>
<td>  </td>
<td>Compute the inverse fast Fourier transform of an image.</td>
</tr>
        <tr>
<td><code><a href="file_exists.html">FileExists</a></code></td>
<td>  </td>
<td>Check whether file exists.</td>
</tr>
        <tr>
<td><code><a href="fill_interlace.html">FillInterlace</a></code></td>
<td>  </td>
<td>Interpolate 2 video half images.</td>
</tr>
        <tr>
<td><code><a href="fill_up.html">FillUp</a></code></td>
<td>  </td>
<td>Fill up holes in regions.</td>
</tr>
        <tr>
<td><code><a href="fill_up_shape.html">FillUpShape</a></code></td>
<td>  </td>
<td>Fill up holes in regions having given shape features.</td>
</tr>
        <tr>
<td><code><a href="filter_kalman.html">FilterKalman</a></code></td>
<td>  </td>
<td>Estimate the current state of a system with the help of the
Kalman filtering.</td>
</tr>
        <tr>
<td><code><a href="find_aniso_shape_model.html">FindAnisoShapeModel</a></code></td>
<td>  </td>
<td>Find the best matches of an anisotropically scaled shape model
in an image.</td>
</tr>
        <tr>
<td><code><a href="find_aniso_shape_models.html">FindAnisoShapeModels</a></code></td>
<td>  </td>
<td>Find the best matches of multiple anisotropically scaled shape
models.</td>
</tr>
        <tr>
<td><code><a href="find_bar_code.html">FindBarCode</a></code></td>
<td>  </td>
<td>Detect and read bar code symbols in an image.</td>
</tr>
        <tr>
<td><code><a href="find_box_3d.html">FindBox3d</a></code></td>
<td>  </td>
<td>Find boxes in 3D data.</td>
</tr>
        <tr>
<td><code><a href="find_calib_descriptor_model.html">FindCalibDescriptorModel</a></code></td>
<td>  </td>
<td>Find the best matches of a calibrated descriptor model in an image and
return their 3D pose.</td>
</tr>
        <tr>
<td><code><a href="find_calib_object.html">FindCalibObject</a></code></td>
<td>  </td>
<td>Find the  calibration plate and set the extracted points and
contours in a calibration data model.</td>
</tr>
        <tr>
<td><code><a href="find_caltab.html">FindCaltab</a></code></td>
<td>  </td>
<td>Segment the region of a standard calibration plate with rectangularly
arranged marks in the image.</td>
</tr>
        <tr>
<td><code><a href="find_component_model.html">FindComponentModel</a></code></td>
<td>  </td>
<td>Find the best matches of a component model in an image.</td>
</tr>
        <tr>
<td><code><a href="find_data_code_2d.html">FindDataCode2d</a></code></td>
<td>  </td>
<td>Detect and read 2D data code symbols in an image or
train the 2D data code model.</td>
</tr>
        <tr>
<td><code><a href="find_deformable_surface_model.html">FindDeformableSurfaceModel</a></code></td>
<td>  </td>
<td>Find the best match of a deformable surface model in a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="find_generic_shape_model.html">FindGenericShapeModel</a></code></td>
<td>  </td>
<td>Find the best matches of one or multiple shape models in an image.</td>
</tr>
        <tr>
<td><code><a href="find_local_deformable_model.html">FindLocalDeformableModel</a></code></td>
<td>  </td>
<td>Find the best matches of a local deformable model in an image.</td>
</tr>
        <tr>
<td><code><a href="find_marks_and_pose.html">FindMarksAndPose</a></code></td>
<td>  </td>
<td>Extract rectangularly arranged 2D calibration marks from the image and
calculate initial values for the external camera parameters.</td>
</tr>
        <tr>
<td><code><a href="find_ncc_model.html">FindNccModel</a></code></td>
<td>  </td>
<td>Find the best matches of an NCC model in an image.</td>
</tr>
        <tr>
<td><code><a href="find_ncc_models.html">FindNccModels</a></code></td>
<td>  </td>
<td>Find the best matches of multiple NCC models.</td>
</tr>
        <tr>
<td><code><a href="find_neighbors.html">FindNeighbors</a></code></td>
<td>  </td>
<td>Search direct neighbors.</td>
</tr>
        <tr>
<td><code><a href="find_planar_calib_deformable_model.html">FindPlanarCalibDeformableModel</a></code></td>
<td>  </td>
<td>Find the best matches of a calibrated deformable model in an image and return
their 3D pose.</td>
</tr>
        <tr>
<td><code><a href="find_planar_uncalib_deformable_model.html">FindPlanarUncalibDeformableModel</a></code></td>
<td>  </td>
<td>Find the best matches of a planar projective invariant deformable model
in an image.</td>
</tr>
        <tr>
<td><code><a href="find_rectification_grid.html">FindRectificationGrid</a></code></td>
<td>  </td>
<td>Segment the rectification grid region in the image.</td>
</tr>
        <tr>
<td><code><a href="find_scaled_shape_model.html">FindScaledShapeModel</a></code></td>
<td>  </td>
<td>Find the best matches of an isotropically scaled shape model in an image.</td>
</tr>
        <tr>
<td><code><a href="find_scaled_shape_models.html">FindScaledShapeModels</a></code></td>
<td>  </td>
<td>Find the best matches of multiple isotropically scaled shape models.</td>
</tr>
        <tr>
<td><code><a href="find_shape_model.html">FindShapeModel</a></code></td>
<td>  </td>
<td>Find the best matches of a shape model in an image.</td>
</tr>
        <tr>
<td><code><a href="find_shape_model_3d.html">FindShapeModel3d</a></code></td>
<td>  </td>
<td>Find the best matches of a 3D shape model in an image.</td>
</tr>
        <tr>
<td><code><a href="find_shape_models.html">FindShapeModels</a></code></td>
<td>  </td>
<td>Find the best matches of multiple shape models.</td>
</tr>
        <tr>
<td><code><a href="find_surface_model.html">FindSurfaceModel</a></code></td>
<td>  </td>
<td>Find the best matches of a surface model in a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="find_surface_model_image.html">FindSurfaceModelImage</a></code></td>
<td>  </td>
<td>Find the best matches of a surface model in a 3D scene and images.</td>
</tr>
        <tr>
<td><code><a href="find_text.html">FindText</a></code></td>
<td>  </td>
<td>Find text in an image.</td>
</tr>
        <tr>
<td><code><a href="find_uncalib_descriptor_model.html">FindUncalibDescriptorModel</a></code></td>
<td>  </td>
<td>Find the best matches of a descriptor model in an image.</td>
</tr>
        <tr>
<td><code><a href="fit_circle_contour_xld.html">FitCircleContourXld</a></code></td>
<td>  </td>
<td>Approximate XLD contours by circles.</td>
</tr>
        <tr>
<td><code><a href="fit_ellipse_contour_xld.html">FitEllipseContourXld</a></code></td>
<td>  </td>
<td>Approximate XLD contours by ellipses or elliptic arcs.</td>
</tr>
        <tr>
<td><code><a href="fit_line_contour_xld.html">FitLineContourXld</a></code></td>
<td>  </td>
<td>Approximate XLD contours by line segments.</td>
</tr>
        <tr>
<td><code><a href="fit_primitives_object_model_3d.html">FitPrimitivesObjectModel3d</a></code></td>
<td>  </td>
<td>Fit 3D primitives into a set of 3D points.</td>
</tr>
        <tr>
<td><code><a href="fit_rectangle2_contour_xld.html">FitRectangle2ContourXld</a></code></td>
<td>  </td>
<td>Fit rectangles to XLD contours.</td>
</tr>
        <tr>
<td><code><a href="fit_surface_first_order.html">FitSurfaceFirstOrder</a></code></td>
<td>  </td>
<td>Calculate gray value moments and approximation by a first order surface
(plane).</td>
</tr>
        <tr>
<td><code><a href="fit_surface_second_order.html">FitSurfaceSecondOrder</a></code></td>
<td>  </td>
<td>Calculate gray value moments and approximation by a second order surface.</td>
</tr>
        <tr>
<td><code><a href="fitting.html">Fitting</a></code></td>
<td>  </td>
<td>Perform a closing after an opening with multiple structuring elements.</td>
</tr>
        <tr>
<td><code><a href="flush_buffer.html">FlushBuffer</a></code></td>
<td>  </td>
<td>Flush the contents of a window.</td>
</tr>
        <tr>
<td><code><a href="fnew_line.html">FnewLine</a></code></td>
<td>  </td>
<td>Write a line break and clear the output buffer.</td>
</tr>
        <tr>
<td><code><a href="for.html">For</a></code></td>
<td>  </td>
<td>Starts a loop block that is usually executed for a fixed number of
iterations.</td>
</tr>
        <tr>
<td><code><a href="fread_bytes.html">FreadBytes</a></code></td>
<td>  </td>
<td>Read bytes from a binary file.</td>
</tr>
        <tr>
<td><code><a href="fread_char.html">FreadChar</a></code></td>
<td>  </td>
<td>Read one character from a text file.</td>
</tr>
        <tr>
<td><code><a href="fread_line.html">FreadLine</a></code></td>
<td>  </td>
<td>Read a character line from a text file.</td>
</tr>
        <tr>
<td><code><a href="fread_serialized_item.html">FreadSerializedItem</a></code></td>
<td>  </td>
<td>Read a serialized item from a file.</td>
</tr>
        <tr>
<td><code><a href="fread_string.html">FreadString</a></code></td>
<td>  </td>
<td>Read a string from a text file.</td>
</tr>
        <tr>
<td><code><a href="frei_amp.html">FreiAmp</a></code></td>
<td>  </td>
<td>Detect edges (amplitude) using the Frei-Chen operator.</td>
</tr>
        <tr>
<td><code><a href="frei_dir.html">FreiDir</a></code></td>
<td>  </td>
<td>Detect edges (amplitude and direction) using the Frei-Chen operator.</td>
</tr>
        <tr>
<td><code><a href="full_domain.html">FullDomain</a></code></td>
<td>  </td>
<td>Expand the domain of an image to maximum.</td>
</tr>
        <tr>
<td><code><a href="funct_1d_to_pairs.html">Funct1dToPairs</a></code></td>
<td>  </td>
<td>Access to the x/y values of a function.</td>
</tr>
        <tr>
<td><code><a href="fuse_object_model_3d.html">FuseObjectModel3d</a></code></td>
<td>  </td>
<td>Fuse 3D object models into a surface.</td>
</tr>
        <tr>
<td><code><a href="fuzzy_entropy.html">FuzzyEntropy</a></code></td>
<td>  </td>
<td>Determine the fuzzy entropy of regions.</td>
</tr>
        <tr>
<td><code><a href="fuzzy_measure_pairing.html">FuzzyMeasurePairing</a></code></td>
<td>  </td>
<td>Extract straight edge pairs perpendicular to a rectangle or an
annular arc.</td>
</tr>
        <tr>
<td><code><a href="fuzzy_measure_pairs.html">FuzzyMeasurePairs</a></code></td>
<td>  </td>
<td>Extract straight edge pairs perpendicular to a rectangle or an annular arc.</td>
</tr>
        <tr>
<td><code><a href="fuzzy_measure_pos.html">FuzzyMeasurePos</a></code></td>
<td>  </td>
<td>Extract straight edges perpendicular to a rectangle or an annular arc.</td>
</tr>
        <tr>
<td><code><a href="fuzzy_perimeter.html">FuzzyPerimeter</a></code></td>
<td>  </td>
<td>Calculate the fuzzy perimeter of a region.</td>
</tr>
        <tr>
<td><code><a href="fwrite_bytes.html">FwriteBytes</a></code></td>
<td>  </td>
<td>Write bytes to a binary file.</td>
</tr>
        <tr>
<td><code><a href="fwrite_serialized_item.html">FwriteSerializedItem</a></code></td>
<td>  </td>
<td>写入一个序列化项目到文件。</td>
</tr>
        <tr>
<td><code><a href="fwrite_string.html">FwriteString</a></code></td>
<td>  </td>
<td>Write strings and numbers into a text file.</td>
</tr>
        <tr>
<td><code><a href="gamma_image.html">GammaImage</a></code></td>
<td>  </td>
<td>Perform a gamma encoding or decoding of an image.</td>
</tr>
        <tr>
<td><code><a href="gauss_distribution.html">GaussDistribution</a></code></td>
<td>  </td>
<td>Generate a Gaussian noise distribution.</td>
</tr>
        <tr>
<td><code><a href="gauss_filter.html">GaussFilter</a></code></td>
<td>  </td>
<td>Smooth using discrete Gauss functions.</td>
</tr>
        <tr>
<td><code><a href="gauss_image.html">GaussImage</a></code></td>
<td>  </td>
<td>Smooth an image using discrete Gaussian functions.</td>
</tr>
        <tr>
<td><code><a href="gen_arbitrary_distortion_map.html">GenArbitraryDistortionMap</a></code></td>
<td>  </td>
<td>Generate a projection map that describes the mapping between an arbitrarily
distorted image and the rectified image.</td>
</tr>
        <tr>
<td><code><a href="gen_bandfilter.html">GenBandfilter</a></code></td>
<td>  </td>
<td>Generate an ideal band filter.</td>
</tr>
        <tr>
<td><code><a href="gen_bandpass.html">GenBandpass</a></code></td>
<td>  </td>
<td>Generate an ideal bandpass filter.</td>
</tr>
        <tr>
<td><code><a href="gen_binocular_proj_rectification.html">GenBinocularProjRectification</a></code></td>
<td>  </td>
<td>Compute the projective rectification of weakly calibrated binocular
stereo images.</td>
</tr>
        <tr>
<td><code><a href="gen_binocular_rectification_map.html">GenBinocularRectificationMap</a></code></td>
<td>  </td>
<td>Generate transformation maps that describe the mapping of the images
of a binocular camera pair to a common rectified image plane.</td>
</tr>
        <tr>
<td><code><a href="gen_box_object_model_3d.html">GenBoxObjectModel3d</a></code></td>
<td>  </td>
<td>Create a 3D object model that represents a box.</td>
</tr>
        <tr>
<td><code><a href="gen_bundle_adjusted_mosaic.html">GenBundleAdjustedMosaic</a></code></td>
<td>  </td>
<td>Combine multiple images into a mosaic image.</td>
</tr>
        <tr>
<td><code><a href="gen_caltab.html">GenCaltab</a></code></td>
<td>  </td>
<td>Generate a calibration plate description file and a corresponding
PostScript file for a calibration plate with rectangularly arranged marks.</td>
</tr>
        <tr>
<td><code><a href="gen_checker_region.html">GenCheckerRegion</a></code></td>
<td>  </td>
<td>Create a checkered region.</td>
</tr>
        <tr>
<td><code><a href="gen_circle.html">GenCircle</a></code></td>
<td>  </td>
<td>Create a circle.</td>
</tr>
        <tr>
<td><code><a href="gen_circle_contour_xld.html">GenCircleContourXld</a></code></td>
<td>  </td>
<td>Create XLD contours corresponding to circles or circular arcs.</td>
</tr>
        <tr>
<td><code><a href="gen_circle_sector.html">GenCircleSector</a></code></td>
<td>  </td>
<td>Create a circle sector.</td>
</tr>
        <tr>
<td><code><a href="gen_contour_nurbs_xld.html">GenContourNurbsXld</a></code></td>
<td>  </td>
<td>Transform a NURBS curve into an XLD contour.</td>
</tr>
        <tr>
<td><code><a href="gen_contour_polygon_rounded_xld.html">GenContourPolygonRoundedXld</a></code></td>
<td>  </td>
<td>Generate an XLD contour with rounded corners from a polygon (given
as tuples).</td>
</tr>
        <tr>
<td><code><a href="gen_contour_polygon_xld.html">GenContourPolygonXld</a></code></td>
<td>  </td>
<td>Generate an XLD contour from a polygon (given as tuples).</td>
</tr>
        <tr>
<td><code><a href="gen_contour_region_xld.html">GenContourRegionXld</a></code></td>
<td>  </td>
<td>Generate XLD contours from regions.</td>
</tr>
        <tr>
<td><code><a href="gen_contours_skeleton_xld.html">GenContoursSkeletonXld</a></code></td>
<td>  </td>
<td>Convert a skeleton into XLD contours.</td>
</tr>
        <tr>
<td><code><a href="gen_cooc_matrix.html">GenCoocMatrix</a></code></td>
<td>  </td>
<td>Calculate the co-occurrence matrix of a region in an image.</td>
</tr>
        <tr>
<td><code><a href="gen_cross_contour_xld.html">GenCrossContourXld</a></code></td>
<td>  </td>
<td>Generate one XLD contour in the shape of a cross for each input point.</td>
</tr>
        <tr>
<td><code><a href="gen_cube_map_mosaic.html">GenCubeMapMosaic</a></code></td>
<td>  </td>
<td>Create 6 cube map images of a spherical mosaic.</td>
</tr>
        <tr>
<td><code><a href="gen_cylinder_object_model_3d.html">GenCylinderObjectModel3d</a></code></td>
<td>  </td>
<td>Create a 3D object model that represents a cylinder.</td>
</tr>
        <tr>
<td><code><a href="gen_derivative_filter.html">GenDerivativeFilter</a></code></td>
<td>  </td>
<td>Generate a derivative filter in the frequency domain.</td>
</tr>
        <tr>
<td><code><a href="gen_disc_se.html">GenDiscSe</a></code></td>
<td>  </td>
<td>Generate ellipsoidal structuring elements for gray morphology.</td>
</tr>
        <tr>
<td><code><a href="gen_dl_model_heatmap.html">GenDlModelHeatmap</a></code></td>
<td>  </td>
<td>Infer the sample and generate a heatmap.</td>
</tr>
        <tr>
<td><code><a href="gen_dl_pruned_model.html">GenDlPrunedModel</a></code></td>
<td>  </td>
<td>Prune a deep learning model.</td>
</tr>
        <tr>
<td><code><a href="gen_ellipse.html">GenEllipse</a></code></td>
<td>  </td>
<td>Create an ellipse.</td>
</tr>
        <tr>
<td><code><a href="gen_ellipse_contour_xld.html">GenEllipseContourXld</a></code></td>
<td>  </td>
<td>Create an XLD contour that corresponds to an elliptic arc.</td>
</tr>
        <tr>
<td><code><a href="gen_ellipse_sector.html">GenEllipseSector</a></code></td>
<td>  </td>
<td>Create an ellipse sector.</td>
</tr>
        <tr>
<td><code><a href="gen_empty_obj.html">GenEmptyObj</a></code></td>
<td>  </td>
<td>Create an empty object tuple.</td>
</tr>
        <tr>
<td><code><a href="gen_empty_object_model_3d.html">GenEmptyObjectModel3d</a></code></td>
<td>  </td>
<td>Create an empty 3D object model.</td>
</tr>
        <tr>
<td><code><a href="gen_empty_region.html">GenEmptyRegion</a></code></td>
<td>  </td>
<td>Create an empty region.</td>
</tr>
        <tr>
<td><code><a href="gen_filter_mask.html">GenFilterMask</a></code></td>
<td>  </td>
<td>Store a filter mask in the spatial domain as a real-image.</td>
</tr>
        <tr>
<td><code><a href="gen_gabor.html">GenGabor</a></code></td>
<td>  </td>
<td>Generate a Gabor filter.</td>
</tr>
        <tr>
<td><code><a href="gen_gauss_filter.html">GenGaussFilter</a></code></td>
<td>  </td>
<td>Generate a Gaussian filter in the frequency domain.</td>
</tr>
        <tr>
<td><code><a href="gen_gauss_pyramid.html">GenGaussPyramid</a></code></td>
<td>  </td>
<td>Calculating a Gauss pyramid.</td>
</tr>
        <tr>
<td><code><a href="gen_grid_rectification_map.html">GenGridRectificationMap</a></code></td>
<td>  </td>
<td>Compute the mapping between the distorted image and the rectified image
based upon the points of a regular grid.</td>
</tr>
        <tr>
<td><code><a href="gen_grid_region.html">GenGridRegion</a></code></td>
<td>  </td>
<td>Create a region from lines or pixels.</td>
</tr>
        <tr>
<td><code><a href="gen_highpass.html">GenHighpass</a></code></td>
<td>  </td>
<td>Generate an ideal highpass filter.</td>
</tr>
        <tr>
<td><code><a href="gen_image1.html">GenImage1</a></code></td>
<td>  </td>
<td>Create an image from a pointer to the pixels.</td>
</tr>
        <tr>
<td><code><a href="gen_image1_extern.html">GenImage1Extern</a></code></td>
<td>  </td>
<td>Create an image from a pointer on the pixels with storage management.</td>
</tr>
        <tr>
<td><code><a href="gen_image1_rect.html">GenImage1Rect</a></code></td>
<td>  </td>
<td>Create an image with a rectangular domain from a pointer on the pixels
(with storage management).</td>
</tr>
        <tr>
<td><code><a href="gen_image3.html">GenImage3</a></code></td>
<td>  </td>
<td>Create an image from three pointers to the pixels (red/green/blue).</td>
</tr>
        <tr>
<td><code><a href="gen_image3_extern.html">GenImage3Extern</a></code></td>
<td>  </td>
<td>Create a three-channel image from three pointers on the pixels with storage
management.</td>
</tr>
        <tr>
<td><code><a href="gen_image_const.html">GenImageConst</a></code></td>
<td>  </td>
<td>Create an image with constant gray value.</td>
</tr>
        <tr>
<td><code><a href="gen_image_gray_ramp.html">GenImageGrayRamp</a></code></td>
<td>  </td>
<td>Create a gray value ramp.</td>
</tr>
        <tr>
<td><code><a href="gen_image_interleaved.html">GenImageInterleaved</a></code></td>
<td>  </td>
<td>Create a three-channel image from a pointer to the interleaved pixels.</td>
</tr>
        <tr>
<td><code><a href="gen_image_proto.html">GenImageProto</a></code></td>
<td>  </td>
<td>Create an image with a specified constant gray value.</td>
</tr>
        <tr>
<td><code><a href="gen_image_surface_first_order.html">GenImageSurfaceFirstOrder</a></code></td>
<td>  </td>
<td>Create a tilted gray surface with first order polynomial.</td>
</tr>
        <tr>
<td><code><a href="gen_image_surface_second_order.html">GenImageSurfaceSecondOrder</a></code></td>
<td>  </td>
<td>Create a curved gray surface with second order polynomial.</td>
</tr>
        <tr>
<td><code><a href="gen_image_to_world_plane_map.html">GenImageToWorldPlaneMap</a></code></td>
<td>  </td>
<td>Generate a projection map that describes the mapping between the image
plane and the plane z=0 of a world coordinate system.</td>
</tr>
        <tr>
<td><code><a href="gen_initial_components.html">GenInitialComponents</a></code></td>
<td>  </td>
<td>Extract the initial components of a component model.</td>
</tr>
        <tr>
<td><code><a href="gen_lowpass.html">GenLowpass</a></code></td>
<td>  </td>
<td>Generate an ideal lowpass filter.</td>
</tr>
        <tr>
<td><code><a href="gen_mean_filter.html">GenMeanFilter</a></code></td>
<td>  </td>
<td>Generate a mean filter in the frequency domain.</td>
</tr>
        <tr>
<td><code><a href="gen_measure_arc.html">GenMeasureArc</a></code></td>
<td>  </td>
<td>Prepare the extraction of straight edges perpendicular to an annular arc.</td>
</tr>
        <tr>
<td><code><a href="gen_measure_rectangle2.html">GenMeasureRectangle2</a></code></td>
<td>  </td>
<td>Prepare the extraction of straight edges perpendicular to a rectangle.</td>
</tr>
        <tr>
<td><code><a href="gen_nurbs_interp.html">GenNurbsInterp</a></code></td>
<td>  </td>
<td>Create control data of a NURBS curve that interpolates given points.</td>
</tr>
        <tr>
<td><code><a href="gen_object_model_3d_from_points.html">GenObjectModel3dFromPoints</a></code></td>
<td>  </td>
<td>Create a 3D object model that represents a point cloud from a set of 3D points.</td>
</tr>
        <tr>
<td><code><a href="gen_parallel_contour_xld.html">GenParallelContourXld</a></code></td>
<td>  </td>
<td>Compute the parallel contour of an XLD contour.</td>
</tr>
        <tr>
<td><code><a href="gen_parallels_xld.html">GenParallelsXld</a></code></td>
<td>  </td>
<td>Extract parallel XLD polygons.</td>
</tr>
        <tr>
<td><code><a href="gen_plane_object_model_3d.html">GenPlaneObjectModel3d</a></code></td>
<td>  </td>
<td>Create a 3D object model that represents a plane.</td>
</tr>
        <tr>
<td><code><a href="gen_polygons_xld.html">GenPolygonsXld</a></code></td>
<td>  </td>
<td>Approximate XLD contours by polygons.</td>
</tr>
        <tr>
<td><code><a href="gen_principal_comp_trans.html">GenPrincipalCompTrans</a></code></td>
<td>  </td>
<td>Compute the transformation matrix of the principal component
analysis of multichannel images.</td>
</tr>
        <tr>
<td><code><a href="gen_projective_mosaic.html">GenProjectiveMosaic</a></code></td>
<td>  </td>
<td>Combine multiple images into a mosaic image.</td>
</tr>
        <tr>
<td><code><a href="gen_psf_defocus.html">GenPsfDefocus</a></code></td>
<td>  </td>
<td>Generate an impulse response of an uniform out-of-focus blurring.</td>
</tr>
        <tr>
<td><code><a href="gen_psf_motion.html">GenPsfMotion</a></code></td>
<td>  </td>
<td>Generate an impulse response of a (linearly) motion blurring.</td>
</tr>
        <tr>
<td><code><a href="gen_radial_distortion_map.html">GenRadialDistortionMap</a></code></td>
<td>  </td>
<td>Generate a projection map that describes the mapping of images corresponding
to a changing radial distortion.</td>
</tr>
        <tr>
<td><code><a href="gen_random_region.html">GenRandomRegion</a></code></td>
<td>  </td>
<td>Create a random region.</td>
</tr>
        <tr>
<td><code><a href="gen_random_regions.html">GenRandomRegions</a></code></td>
<td>  </td>
<td>Create random regions like circles, rectangles and ellipses.</td>
</tr>
        <tr>
<td><code><a href="gen_rectangle1.html">GenRectangle1</a></code></td>
<td>  </td>
<td>Create a rectangle parallel to the coordinate axes.</td>
</tr>
        <tr>
<td><code><a href="gen_rectangle2.html">GenRectangle2</a></code></td>
<td>  </td>
<td>Create a rectangle of any orientation.</td>
</tr>
        <tr>
<td><code><a href="gen_rectangle2_contour_xld.html">GenRectangle2ContourXld</a></code></td>
<td>  </td>
<td>Create an XLD contour in the shape of a rectangle.</td>
</tr>
        <tr>
<td><code><a href="gen_region_contour_xld.html">GenRegionContourXld</a></code></td>
<td>  </td>
<td>Create a region from an XLD contour.</td>
</tr>
        <tr>
<td><code><a href="gen_region_histo.html">GenRegionHisto</a></code></td>
<td>  </td>
<td>Convert a histogram into a region.</td>
</tr>
        <tr>
<td><code><a href="gen_region_hline.html">GenRegionHline</a></code></td>
<td>  </td>
<td>Store input lines described in Hesse normal form as regions.</td>
</tr>
        <tr>
<td><code><a href="gen_region_line.html">GenRegionLine</a></code></td>
<td>  </td>
<td>Store input lines as regions.</td>
</tr>
        <tr>
<td><code><a href="gen_region_points.html">GenRegionPoints</a></code></td>
<td>  </td>
<td>Store individual pixels as image region.</td>
</tr>
        <tr>
<td><code><a href="gen_region_polygon.html">GenRegionPolygon</a></code></td>
<td>  </td>
<td>Store a polygon as a region.</td>
</tr>
        <tr>
<td><code><a href="gen_region_polygon_filled.html">GenRegionPolygonFilled</a></code></td>
<td>  </td>
<td>Store a polygon as a “filled” region.</td>
</tr>
        <tr>
<td><code><a href="gen_region_polygon_xld.html">GenRegionPolygonXld</a></code></td>
<td>  </td>
<td>Create a region from an XLD polygon.</td>
</tr>
        <tr>
<td><code><a href="gen_region_runs.html">GenRegionRuns</a></code></td>
<td>  </td>
<td>Create a region from a runlength coding.</td>
</tr>
        <tr>
<td><code><a href="gen_sin_bandpass.html">GenSinBandpass</a></code></td>
<td>  </td>
<td>Generate a bandpass filter with sinusoidal shape.</td>
</tr>
        <tr>
<td><code><a href="gen_sphere_object_model_3d.html">GenSphereObjectModel3d</a></code></td>
<td>  </td>
<td>Create a 3D object model that represents a sphere.</td>
</tr>
        <tr>
<td><code><a href="gen_sphere_object_model_3d_center.html">GenSphereObjectModel3dCenter</a></code></td>
<td>  </td>
<td>Create a 3D object model that represents a sphere from x,y,z coordinates.</td>
</tr>
        <tr>
<td><code><a href="gen_spherical_mosaic.html">GenSphericalMosaic</a></code></td>
<td>  </td>
<td>Create a spherical mosaic image.</td>
</tr>
        <tr>
<td><code><a href="gen_std_bandpass.html">GenStdBandpass</a></code></td>
<td>  </td>
<td>Generate a bandpass filter with Gaussian or sinusoidal shape.</td>
</tr>
        <tr>
<td><code><a href="gen_struct_elements.html">GenStructElements</a></code></td>
<td>  </td>
<td>Generate standard structuring elements.</td>
</tr>
        <tr>
<td><code><a href="gen_structured_light_pattern.html">GenStructuredLightPattern</a></code></td>
<td>  </td>
<td>Generate the pattern images to be displayed in a structured light setup.</td>
</tr>
        <tr>
<td><code><a href="generalized_eigenvalues_general_matrix.html">GeneralizedEigenvaluesGeneralMatrix</a></code></td>
<td>  </td>
<td>Compute the generalized eigenvalues and optionally the generalized
eigenvectors of general matrices.</td>
</tr>
        <tr>
<td><code><a href="generalized_eigenvalues_symmetric_matrix.html">GeneralizedEigenvaluesSymmetricMatrix</a></code></td>
<td>  </td>
<td>Compute the generalized eigenvalues and optionally generalized
eigenvectors of symmetric input matrices.</td>
</tr>
        <tr>
<td><code><a href="get_aop_info.html">GetAopInfo</a></code></td>
<td>  </td>
<td>Return AOP information for operators.
</td>
</tr>
        <tr>
<td><code><a href="get_bar_code_object.html">GetBarCodeObject</a></code></td>
<td>  </td>
<td>Access iconic objects that were created during the search or decoding of
bar code symbols.</td>
</tr>
        <tr>
<td><code><a href="get_bar_code_param.html">GetBarCodeParam</a></code></td>
<td>  </td>
<td>Get one or several parameters that describe the bar code model.</td>
</tr>
        <tr>
<td><code><a href="get_bar_code_param_specific.html">GetBarCodeParamSpecific</a></code></td>
<td>  </td>
<td>Get parameters that are used by the bar code reader when processing a
specific bar code type.
</td>
</tr>
        <tr>
<td><code><a href="get_bar_code_result.html">GetBarCodeResult</a></code></td>
<td>  </td>
<td>Get the alphanumerical results that were accumulated during the
decoding of bar code symbols.</td>
</tr>
        <tr>
<td><code><a href="get_bead_inspection_param.html">GetBeadInspectionParam</a></code></td>
<td>  </td>
<td>Get the value of a parameter in a specific bead inspection model.</td>
</tr>
        <tr>
<td><code><a href="get_bg_esti_params.html">GetBgEstiParams</a></code></td>
<td>  </td>
<td>Return the parameters of the data set.</td>
</tr>
        <tr>
<td><code><a href="get_calib_data.html">GetCalibData</a></code></td>
<td>  </td>
<td>Query data stored or computed in a calibration data model.</td>
</tr>
        <tr>
<td><code><a href="get_calib_data_observ_contours.html">GetCalibDataObservContours</a></code></td>
<td>  </td>
<td>Get contour-based observation data from a calibration data model.</td>
</tr>
        <tr>
<td><code><a href="get_calib_data_observ_points.html">GetCalibDataObservPoints</a></code></td>
<td>  </td>
<td>Get point-based observation data from a calibration data model.</td>
</tr>
        <tr>
<td><code><a href="get_calib_data_observ_pose.html">GetCalibDataObservPose</a></code></td>
<td>  </td>
<td>Get observed calibration object poses from a calibration data model.</td>
</tr>
        <tr>
<td><code><a href="get_camera_setup_param.html">GetCameraSetupParam</a></code></td>
<td>  </td>
<td>Get generic camera setup model parameters.</td>
</tr>
        <tr>
<td><code><a href="get_channel_info.html">GetChannelInfo</a></code></td>
<td>  </td>
<td>Information about the components of an image object.</td>
</tr>
        <tr>
<td><code><a href="get_chapter_info.html">GetChapterInfo</a></code></td>
<td>  </td>
<td>Get information concerning the chapters on operators.</td>
</tr>
        <tr>
<td><code><a href="get_check.html">GetCheck</a></code></td>
<td>  </td>
<td>State of the  control modes.</td>
</tr>
        <tr>
<td><code><a href="get_circle_pose.html">GetCirclePose</a></code></td>
<td>  </td>
<td>Determine the 3D pose of a circle from its perspective 2D projection.
</td>
</tr>
        <tr>
<td><code><a href="get_class_box_param.html">GetClassBoxParam</a></code></td>
<td>  </td>
<td>Get information about the current parameter.</td>
</tr>
        <tr>
<td><code><a href="get_class_train_data_gmm.html">GetClassTrainDataGmm</a></code></td>
<td>  </td>
<td>Get the training data of a Gaussian Mixture Model (GMM).</td>
</tr>
        <tr>
<td><code><a href="get_class_train_data_knn.html">GetClassTrainDataKnn</a></code></td>
<td>  </td>
<td>Get the training data of a K-最近邻 (k-NN) classifier.</td>
</tr>
        <tr>
<td><code><a href="get_class_train_data_mlp.html">GetClassTrainDataMlp</a></code></td>
<td>  </td>
<td>Get the training data of a multilayer perceptron (MLP).</td>
</tr>
        <tr>
<td><code><a href="get_class_train_data_svm.html">GetClassTrainDataSvm</a></code></td>
<td>  </td>
<td>Get the training data of a support vector machine (SVM).</td>
</tr>
        <tr>
<td><code><a href="get_component_model_params.html">GetComponentModelParams</a></code></td>
<td>  </td>
<td>Return the parameters of a component model.</td>
</tr>
        <tr>
<td><code><a href="get_component_model_tree.html">GetComponentModelTree</a></code></td>
<td>  </td>
<td>Return the search tree of a component model.</td>
</tr>
        <tr>
<td><code><a href="get_component_relations.html">GetComponentRelations</a></code></td>
<td>  </td>
<td>Return the relations between the model components that are contained in
a training result.</td>
</tr>
        <tr>
<td><code><a href="get_comprise.html">GetComprise</a></code></td>
<td>  </td>
<td>Get the output treatment of an image matrix.</td>
</tr>
        <tr>
<td><code><a href="get_compute_device_info.html">GetComputeDeviceInfo</a></code></td>
<td>  </td>
<td>Get information on a compute device.</td>
</tr>
        <tr>
<td><code><a href="get_compute_device_param.html">GetComputeDeviceParam</a></code></td>
<td>  </td>
<td>Query compute device parameters.</td>
</tr>
        <tr>
<td><code><a href="get_contour_angle_xld.html">GetContourAngleXld</a></code></td>
<td>  </td>
<td>Calculate the direction of an XLD contour for each contour point.</td>
</tr>
        <tr>
<td><code><a href="get_contour_attrib_xld.html">GetContourAttribXld</a></code></td>
<td>  </td>
<td>Return point attribute values of an XLD contour.</td>
</tr>
        <tr>
<td><code><a href="get_contour_global_attrib_xld.html">GetContourGlobalAttribXld</a></code></td>
<td>  </td>
<td>Return global attributes values of an XLD contour.</td>
</tr>
        <tr>
<td><code><a href="get_contour_style.html">GetContourStyle</a></code></td>
<td>  </td>
<td>Get the current contour display fill style.</td>
</tr>
        <tr>
<td><code><a href="get_contour_xld.html">GetContourXld</a></code></td>
<td>  </td>
<td>Return the coordinates of an XLD contour.</td>
</tr>
        <tr>
<td><code><a href="get_current_dir.html">GetCurrentDir</a></code></td>
<td>  </td>
<td>Get the current working directory.</td>
</tr>
        <tr>
<td><code><a href="get_current_hthread_id.html">GetCurrentHthreadId</a></code></td>
<td>  </td>
<td>Return the  thread ID of the current thread.</td>
</tr>
        <tr>
<td><code><a href="get_data_code_2d_objects.html">GetDataCode2dObjects</a></code></td>
<td>  </td>
<td>Access iconic objects that were created during the search for
2D data code symbols.</td>
</tr>
        <tr>
<td><code><a href="get_data_code_2d_param.html">GetDataCode2dParam</a></code></td>
<td>  </td>
<td>Get one or several parameters that describe the 2D data code model.</td>
</tr>
        <tr>
<td><code><a href="get_data_code_2d_results.html">GetDataCode2dResults</a></code></td>
<td>  </td>
<td>Get the alphanumerical results that were accumulated during the
search for 2D data code symbols.</td>
</tr>
        <tr>
<td><code><a href="get_deep_counting_model_param.html">GetDeepCountingModelParam</a></code></td>
<td>  </td>
<td>Return the parameters of a Deep Counting model.</td>
</tr>
        <tr>
<td><code><a href="get_deep_ocr_param.html">GetDeepOcrParam</a></code></td>
<td>  </td>
<td>Return the parameters of a Deep OCR model.</td>
</tr>
        <tr>
<td><code><a href="get_deformable_model_contours.html">GetDeformableModelContours</a></code></td>
<td>  </td>
<td>Return the contour representation of a deformable model.</td>
</tr>
        <tr>
<td><code><a href="get_deformable_model_origin.html">GetDeformableModelOrigin</a></code></td>
<td>  </td>
<td>Return the origin (reference point) of a deformable model.</td>
</tr>
        <tr>
<td><code><a href="get_deformable_model_params.html">GetDeformableModelParams</a></code></td>
<td>  </td>
<td>Return the parameters of a deformable model.</td>
</tr>
        <tr>
<td><code><a href="get_deformable_surface_matching_result.html">GetDeformableSurfaceMatchingResult</a></code></td>
<td>  </td>
<td>Get details of a result from deformable surface based matching.</td>
</tr>
        <tr>
<td><code><a href="get_deformable_surface_model_param.html">GetDeformableSurfaceModelParam</a></code></td>
<td>  </td>
<td>Return the parameters and properties of a deformable surface model.</td>
</tr>
        <tr>
<td><code><a href="get_descriptor_model_origin.html">GetDescriptorModelOrigin</a></code></td>
<td>  </td>
<td>Return the origin of a descriptor model.</td>
</tr>
        <tr>
<td><code><a href="get_descriptor_model_params.html">GetDescriptorModelParams</a></code></td>
<td>  </td>
<td>Return the parameters of a descriptor model.</td>
</tr>
        <tr>
<td><code><a href="get_descriptor_model_points.html">GetDescriptorModelPoints</a></code></td>
<td>  </td>
<td>Query the interest points of the descriptor model or the last processed
search image.</td>
</tr>
        <tr>
<td><code><a href="get_descriptor_model_results.html">GetDescriptorModelResults</a></code></td>
<td>  </td>
<td>Query alphanumerical results that were accumulated during descriptor-based
matching.</td>
</tr>
        <tr>
<td><code><a href="get_diagonal_matrix.html">GetDiagonalMatrix</a></code></td>
<td>  </td>
<td>Get the diagonal elements of a matrix.</td>
</tr>
        <tr>
<td><code><a href="get_dict_object.html">GetDictObject</a></code></td>
<td>  </td>
<td>Retrieve an object associated with the key from the dictionary.</td>
</tr>
        <tr>
<td><code><a href="get_dict_param.html">GetDictParam</a></code></td>
<td>  </td>
<td>Query dictionary parameters or information about a dictionary.</td>
</tr>
        <tr>
<td><code><a href="get_dict_tuple.html">GetDictTuple</a></code></td>
<td>  </td>
<td>Retrieve a tuple associated with the key from the dictionary.</td>
</tr>
        <tr>
<td><code><a href="get_disp_object_model_3d_info.html">GetDispObjectModel3dInfo</a></code></td>
<td>  </td>
<td>Get the depth or the index of a displayed 3D object model.</td>
</tr>
        <tr>
<td><code><a href="get_display_scene_3d_info.html">GetDisplayScene3dInfo</a></code></td>
<td>  </td>
<td>Get the depth or the index of instances in a displayed 3D scene.</td>
</tr>
        <tr>
<td><code><a href="get_distance_transform_xld_contour.html">GetDistanceTransformXldContour</a></code></td>
<td>  </td>
<td>Get the reference contour used to build the XLD distance transform.</td>
</tr>
        <tr>
<td><code><a href="get_distance_transform_xld_param.html">GetDistanceTransformXldParam</a></code></td>
<td>  </td>
<td>Get the parameters used to build an XLD distance transform.</td>
</tr>
        <tr>
<td><code><a href="get_dl_classifier_param.html">GetDlClassifierParam</a></code></td>
<td>  </td>
<td>Return the parameters of a deep-learning-based classifier.</td>
</tr>
        <tr>
<td><code><a href="get_dl_classifier_result.html">GetDlClassifierResult</a></code></td>
<td>  </td>
<td>Retrieve classification results inferred by a deep-learning-based
classifier.</td>
</tr>
        <tr>
<td><code><a href="get_dl_classifier_train_result.html">GetDlClassifierTrainResult</a></code></td>
<td>  </td>
<td>Return the results for the single training step of a deep-learning-based
classifier.</td>
</tr>
        <tr>
<td><code><a href="get_dl_device_param.html">GetDlDeviceParam</a></code></td>
<td>  </td>
<td>Return the parameters of a deep-learning-capable hardware device.</td>
</tr>
        <tr>
<td><code><a href="get_dl_layer_param.html">GetDlLayerParam</a></code></td>
<td>  </td>
<td>Return the parameters of a deep learning layer.</td>
</tr>
        <tr>
<td><code><a href="get_dl_model_layer.html">GetDlModelLayer</a></code></td>
<td>  </td>
<td>Create a deep copy of the layers and all
of their graph ancestors in a given deep learning model.</td>
</tr>
        <tr>
<td><code><a href="get_dl_model_layer_activations.html">GetDlModelLayerActivations</a></code></td>
<td>  </td>
<td>Get the activations of a Deep Learning model layer.</td>
</tr>
        <tr>
<td><code><a href="get_dl_model_layer_gradients.html">GetDlModelLayerGradients</a></code></td>
<td>  </td>
<td>Get the gradients of a Deep Learning model layer.</td>
</tr>
        <tr>
<td><code><a href="get_dl_model_layer_param.html">GetDlModelLayerParam</a></code></td>
<td>  </td>
<td>Retrieve parameter values for a given layer.</td>
</tr>
        <tr>
<td><code><a href="get_dl_model_layer_weights.html">GetDlModelLayerWeights</a></code></td>
<td>  </td>
<td>Get the weights (or values) of a Deep Learning model layer.</td>
</tr>
        <tr>
<td><code><a href="get_dl_model_param.html">GetDlModelParam</a></code></td>
<td>  </td>
<td>Return the parameters of a deep learning model.</td>
</tr>
        <tr>
<td><code><a href="get_dl_pruning_param.html">GetDlPruningParam</a></code></td>
<td>  </td>
<td>Get information from a pruning data handle.</td>
</tr>
        <tr>
<td><code><a href="get_domain.html">GetDomain</a></code></td>
<td>  </td>
<td>Get the domain of an image.</td>
</tr>
        <tr>
<td><code><a href="get_draw.html">GetDraw</a></code></td>
<td>  </td>
<td>Get the current region fill mode.</td>
</tr>
        <tr>
<td><code><a href="get_drawing_object_iconic.html">GetDrawingObjectIconic</a></code></td>
<td>  </td>
<td>Return the iconic object of a drawing object.</td>
</tr>
        <tr>
<td><code><a href="get_drawing_object_params.html">GetDrawingObjectParams</a></code></td>
<td>  </td>
<td>Get the parameters of a drawing object.</td>
</tr>
        <tr>
<td><code><a href="get_error_text.html">GetErrorText</a></code></td>
<td>  </td>
<td>Inquiry after the error text of a  error number.</td>
</tr>
        <tr>
<td><code><a href="get_extended_error_info.html">GetExtendedErrorInfo</a></code></td>
<td>  </td>
<td>Returns the extended error information for the calling thread's last
 error.</td>
</tr>
        <tr>
<td><code><a href="get_features_ocr_class_knn.html">GetFeaturesOcrClassKnn</a></code></td>
<td>  </td>
<td>Compute the features of a character.</td>
</tr>
        <tr>
<td><code><a href="get_features_ocr_class_mlp.html">GetFeaturesOcrClassMlp</a></code></td>
<td>  </td>
<td>Compute the features of a character.</td>
</tr>
        <tr>
<td><code><a href="get_features_ocr_class_svm.html">GetFeaturesOcrClassSvm</a></code></td>
<td>  </td>
<td>Compute the features of a character.</td>
</tr>
        <tr>
<td><code><a href="get_fix.html">GetFix</a></code></td>
<td>  </td>
<td>Get mode of fixing of current look-up-table (lut).</td>
</tr>
        <tr>
<td><code><a href="get_fixed_lut.html">GetFixedLut</a></code></td>
<td>  </td>
<td>Get fixing of “look-up-table” (lut) for “real color images”</td>
</tr>
        <tr>
<td><code><a href="get_font.html">GetFont</a></code></td>
<td>  </td>
<td>Get the current font.</td>
</tr>
        <tr>
<td><code><a href="get_font_extents.html">GetFontExtents</a></code></td>
<td>  </td>
<td>Get the maximum size of all characters of a font.</td>
</tr>
        <tr>
<td><code><a href="get_found_component_model.html">GetFoundComponentModel</a></code></td>
<td>  </td>
<td>Return the components of a found instance of a component model.</td>
</tr>
        <tr>
<td><code><a href="get_framegrabber_callback.html">GetFramegrabberCallback</a></code></td>
<td>  </td>
<td>Query callback function of an image acquisition device.</td>
</tr>
        <tr>
<td><code><a href="get_framegrabber_lut.html">GetFramegrabberLut</a></code></td>
<td>  </td>
<td>Query look-up table of the image acquisition device.</td>
</tr>
        <tr>
<td><code><a href="get_framegrabber_param.html">GetFramegrabberParam</a></code></td>
<td>  </td>
<td>Query specific parameters of an image acquisition device.</td>
</tr>
        <tr>
<td><code><a href="get_full_matrix.html">GetFullMatrix</a></code></td>
<td>  </td>
<td>Return all values of a matrix.</td>
</tr>
        <tr>
<td><code><a href="get_generic_shape_model_object.html">GetGenericShapeModelObject</a></code></td>
<td>  </td>
<td>Get iconic objects of the shape model.</td>
</tr>
        <tr>
<td><code><a href="get_generic_shape_model_param.html">GetGenericShapeModelParam</a></code></td>
<td>  </td>
<td>Return the parameters of a shape model.</td>
</tr>
        <tr>
<td><code><a href="get_generic_shape_model_result.html">GetGenericShapeModelResult</a></code></td>
<td>  </td>
<td>Get alphanumerical values from a shape matching result.</td>
</tr>
        <tr>
<td><code><a href="get_generic_shape_model_result_object.html">GetGenericShapeModelResultObject</a></code></td>
<td>  </td>
<td>Get objects from a shape matching result.</td>
</tr>
        <tr>
<td><code><a href="get_grayval.html">GetGrayval</a></code></td>
<td>  </td>
<td>Access the gray values of an image object.</td>
</tr>
        <tr>
<td><code><a href="get_grayval_contour_xld.html">GetGrayvalContourXld</a></code></td>
<td>  </td>
<td>Return gray values of an image at the positions of an XLD contour.</td>
</tr>
        <tr>
<td><code><a href="get_grayval_interpolated.html">GetGrayvalInterpolated</a></code></td>
<td>  </td>
<td>Return gray values of an image at the positions given by tuples of
rows and columns.</td>
</tr>
        <tr>
<td><code><a href="get_handle_object.html">GetHandleObject</a></code></td>
<td>  </td>
<td>Retrieve an object associated with a key from a handle.
</td>
</tr>
        <tr>
<td><code><a href="get_handle_param.html">GetHandleParam</a></code></td>
<td>  </td>
<td>Return information about a handle.
</td>
</tr>
        <tr>
<td><code><a href="get_handle_tuple.html">GetHandleTuple</a></code></td>
<td>  </td>
<td>Retrieve a tuple associated with a key from a handle.
</td>
</tr>
        <tr>
<td><code><a href="get_hsi.html">GetHsi</a></code></td>
<td>  </td>
<td>Get the HSI coding of the current color.</td>
</tr>
        <tr>
<td><code><a href="get_icon.html">GetIcon</a></code></td>
<td>  </td>
<td>Query the icon for region output</td>
</tr>
        <tr>
<td><code><a href="get_image_pointer1.html">GetImagePointer1</a></code></td>
<td>  </td>
<td>Access the pointer of a channel.</td>
</tr>
        <tr>
<td><code><a href="get_image_pointer1_rect.html">GetImagePointer1Rect</a></code></td>
<td>  </td>
<td>Access to the image data pointer and the image data inside
the smallest rectangle of the domain of the input image.</td>
</tr>
        <tr>
<td><code><a href="get_image_pointer3.html">GetImagePointer3</a></code></td>
<td>  </td>
<td>Access the pointers of a colored image.</td>
</tr>
        <tr>
<td><code><a href="get_image_size.html">GetImageSize</a></code></td>
<td>  </td>
<td>Return the size of an image.</td>
</tr>
        <tr>
<td><code><a href="get_image_time.html">GetImageTime</a></code></td>
<td>  </td>
<td>Request time at which the image was created.</td>
</tr>
        <tr>
<td><code><a href="get_image_type.html">GetImageType</a></code></td>
<td>  </td>
<td>Return the type of an image.</td>
</tr>
        <tr>
<td><code><a href="get_insert.html">GetInsert</a></code></td>
<td>  </td>
<td>Get the current display mode.</td>
</tr>
        <tr>
<td><code><a href="get_io_channel_param.html">GetIoChannelParam</a></code></td>
<td>  </td>
<td>Query specific parameters of I/O channels.</td>
</tr>
        <tr>
<td><code><a href="get_io_device_param.html">GetIoDeviceParam</a></code></td>
<td>  </td>
<td>Query settings of an I/O device instance.
</td>
</tr>
        <tr>
<td><code><a href="get_keywords.html">GetKeywords</a></code></td>
<td>  </td>
<td>Get keywords which are assigned to operators.</td>
</tr>
        <tr>
<td><code><a href="get_line_approx.html">GetLineApprox</a></code></td>
<td>  </td>
<td>Get the current approximation error for contour display.</td>
</tr>
        <tr>
<td><code><a href="get_line_of_sight.html">GetLineOfSight</a></code></td>
<td>  </td>
<td>Compute the line of sight corresponding to a point in the image.</td>
</tr>
        <tr>
<td><code><a href="get_line_style.html">GetLineStyle</a></code></td>
<td>  </td>
<td>Get the current graphic mode for contours.</td>
</tr>
        <tr>
<td><code><a href="get_line_width.html">GetLineWidth</a></code></td>
<td>  </td>
<td>Get the current line width for contour display.</td>
</tr>
        <tr>
<td><code><a href="get_lines_xld.html">GetLinesXld</a></code></td>
<td>  </td>
<td>Return an XLD polygon's data (as lines).</td>
</tr>
        <tr>
<td><code><a href="get_lut.html">GetLut</a></code></td>
<td>  </td>
<td>Get current look-up-table (lut).</td>
</tr>
        <tr>
<td><code><a href="get_lut_style.html">GetLutStyle</a></code></td>
<td>  </td>
<td>Get modification parameters of look-up-table (lut).</td>
</tr>
        <tr>
<td><code><a href="get_mbutton.html">GetMbutton</a></code></td>
<td>  </td>
<td>Wait until a mouse button is pressed.</td>
</tr>
        <tr>
<td><code><a href="get_mbutton_sub_pix.html">GetMbuttonSubPix</a></code></td>
<td>  </td>
<td>Wait until a mouse button is pressed and get the subpixel mouse position.</td>
</tr>
        <tr>
<td><code><a href="get_measure_param.html">GetMeasureParam</a></code></td>
<td>  </td>
<td>Return the parameters and properties of a measure object.</td>
</tr>
        <tr>
<td><code><a href="get_memory_block_ptr.html">GetMemoryBlockPtr</a></code></td>
<td>  </td>
<td>Return the data pointer and size of a memory block.</td>
</tr>
        <tr>
<td><code><a href="get_message_obj.html">GetMessageObj</a></code></td>
<td>  </td>
<td>Retrieve an object associated with the key from the message.</td>
</tr>
        <tr>
<td><code><a href="get_message_param.html">GetMessageParam</a></code></td>
<td>  </td>
<td>Query message parameters or information about the message.</td>
</tr>
        <tr>
<td><code><a href="get_message_queue_param.html">GetMessageQueueParam</a></code></td>
<td>  </td>
<td>Query message queue parameters or information about the queue.</td>
</tr>
        <tr>
<td><code><a href="get_message_tuple.html">GetMessageTuple</a></code></td>
<td>  </td>
<td>Retrieve a tuple associated with the key from the message.</td>
</tr>
        <tr>
<td><code><a href="get_metrology_model_param.html">GetMetrologyModelParam</a></code></td>
<td>  </td>
<td>Get parameters that are valid for the entire metrology model.</td>
</tr>
        <tr>
<td><code><a href="get_metrology_object_fuzzy_param.html">GetMetrologyObjectFuzzyParam</a></code></td>
<td>  </td>
<td>Get a fuzzy parameter of a metroloy model.</td>
</tr>
        <tr>
<td><code><a href="get_metrology_object_indices.html">GetMetrologyObjectIndices</a></code></td>
<td>  </td>
<td>Get the indices of the metrology objects of a metrology model.</td>
</tr>
        <tr>
<td><code><a href="get_metrology_object_measures.html">GetMetrologyObjectMeasures</a></code></td>
<td>  </td>
<td>Get the measure regions and the results of the edge location for the
metrology objects of a metrology model.</td>
</tr>
        <tr>
<td><code><a href="get_metrology_object_model_contour.html">GetMetrologyObjectModelContour</a></code></td>
<td>  </td>
<td>Query the model contour of a metrology object in image coordinates. </td>
</tr>
        <tr>
<td><code><a href="get_metrology_object_num_instances.html">GetMetrologyObjectNumInstances</a></code></td>
<td>  </td>
<td>Get the number of instances of the metrology objects of a metrology model.</td>
</tr>
        <tr>
<td><code><a href="get_metrology_object_param.html">GetMetrologyObjectParam</a></code></td>
<td>  </td>
<td>Get one or several parameters of a metrology model.</td>
</tr>
        <tr>
<td><code><a href="get_metrology_object_result.html">GetMetrologyObjectResult</a></code></td>
<td>  </td>
<td>Get the results of the measurement of a metrology model.</td>
</tr>
        <tr>
<td><code><a href="get_metrology_object_result_contour.html">GetMetrologyObjectResultContour</a></code></td>
<td>  </td>
<td>Query the result contour of a metrology object. </td>
</tr>
        <tr>
<td><code><a href="get_modules.html">GetModules</a></code></td>
<td>  </td>
<td>查询使用过的模块和模块密钥。</td>
</tr>
        <tr>
<td><code><a href="get_mposition.html">GetMposition</a></code></td>
<td>  </td>
<td>Query the mouse position.</td>
</tr>
        <tr>
<td><code><a href="get_mposition_sub_pix.html">GetMpositionSubPix</a></code></td>
<td>  </td>
<td>Query the subpixel mouse position.</td>
</tr>
        <tr>
<td><code><a href="get_mshape.html">GetMshape</a></code></td>
<td>  </td>
<td>Query the current mouse pointer shape.</td>
</tr>
        <tr>
<td><code><a href="get_ncc_model_origin.html">GetNccModelOrigin</a></code></td>
<td>  </td>
<td>Return the origin (reference point) of an NCC model.</td>
</tr>
        <tr>
<td><code><a href="get_ncc_model_params.html">GetNccModelParams</a></code></td>
<td>  </td>
<td>Return the parameters of an NCC model.</td>
</tr>
        <tr>
<td><code><a href="get_ncc_model_region.html">GetNccModelRegion</a></code></td>
<td>  </td>
<td>Return the region used to create an NCC model.</td>
</tr>
        <tr>
<td><code><a href="get_next_socket_data_type.html">GetNextSocketDataType</a></code></td>
<td>  </td>
<td>Determine the  data type of the next socket data.</td>
</tr>
        <tr>
<td><code><a href="get_obj_class.html">GetObjClass</a></code></td>
<td>  </td>
<td>Name of the class of an image object.</td>
</tr>
        <tr>
<td><code><a href="get_object_model_3d_params.html">GetObjectModel3dParams</a></code></td>
<td>  </td>
<td>Return attributes of 3D object models.</td>
</tr>
        <tr>
<td><code><a href="get_operator_info.html">GetOperatorInfo</a></code></td>
<td>  </td>
<td>Get information concerning a -operator.</td>
</tr>
        <tr>
<td><code><a href="get_operator_name.html">GetOperatorName</a></code></td>
<td>  </td>
<td>Get operators with the given string as a substring of their name.</td>
</tr>
        <tr>
<td><code><a href="get_os_window_handle.html">GetOsWindowHandle</a></code></td>
<td>  </td>
<td>Get the operating system window handle.</td>
</tr>
        <tr>
<td><code><a href="get_paint.html">GetPaint</a></code></td>
<td>  </td>
<td>Get the current display mode for gray values.</td>
</tr>
        <tr>
<td><code><a href="get_pair_funct_1d.html">GetPairFunct1d</a></code></td>
<td>  </td>
<td>Access a function value using the index of the control points.</td>
</tr>
        <tr>
<td><code><a href="get_parallels_xld.html">GetParallelsXld</a></code></td>
<td>  </td>
<td>Return an XLD parallel's data (as lines).</td>
</tr>
        <tr>
<td><code><a href="get_param_info.html">GetParamInfo</a></code></td>
<td>  </td>
<td>Get information concerning 该算子 parameters.</td>
</tr>
        <tr>
<td><code><a href="get_param_names.html">GetParamNames</a></code></td>
<td>  </td>
<td>Get the names of the parameters of a -operator.</td>
</tr>
        <tr>
<td><code><a href="get_param_num.html">GetParamNum</a></code></td>
<td>  </td>
<td>Get number of the different parameter classes of a -operator.</td>
</tr>
        <tr>
<td><code><a href="get_param_types.html">GetParamTypes</a></code></td>
<td>  </td>
<td>Get default data type for the control parameters of a -operator.</td>
</tr>
        <tr>
<td><code><a href="get_params_class_gmm.html">GetParamsClassGmm</a></code></td>
<td>  </td>
<td>Return the parameters of a Gaussian Mixture Model.</td>
</tr>
        <tr>
<td><code><a href="get_params_class_knn.html">GetParamsClassKnn</a></code></td>
<td>  </td>
<td>Get parameters of a k-NN classification.</td>
</tr>
        <tr>
<td><code><a href="get_params_class_mlp.html">GetParamsClassMlp</a></code></td>
<td>  </td>
<td>Return the parameters of a multilayer perceptron.</td>
</tr>
        <tr>
<td><code><a href="get_params_class_svm.html">GetParamsClassSvm</a></code></td>
<td>  </td>
<td>Return the parameters of a support vector machine.</td>
</tr>
        <tr>
<td><code><a href="get_params_ocr_class_cnn.html">GetParamsOcrClassCnn</a></code></td>
<td>  </td>
<td>Return the parameters of a CNN-based OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="get_params_ocr_class_knn.html">GetParamsOcrClassKnn</a></code></td>
<td>  </td>
<td>Return the parameters of an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="get_params_ocr_class_mlp.html">GetParamsOcrClassMlp</a></code></td>
<td>  </td>
<td>Return the parameters of an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="get_params_ocr_class_svm.html">GetParamsOcrClassSvm</a></code></td>
<td>  </td>
<td>Return the parameters of an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="get_part.html">GetPart</a></code></td>
<td>  </td>
<td>Get the image part.</td>
</tr>
        <tr>
<td><code><a href="get_part_style.html">GetPartStyle</a></code></td>
<td>  </td>
<td>Get the current interpolation mode for gray value display.</td>
</tr>
        <tr>
<td><code><a href="get_pixel.html">GetPixel</a></code></td>
<td>  </td>
<td>Get the current color lookup table index.</td>
</tr>
        <tr>
<td><code><a href="get_points_ellipse.html">GetPointsEllipse</a></code></td>
<td>  </td>
<td>Calculate points on the perimeter of an ellipse.</td>
</tr>
        <tr>
<td><code><a href="get_polygon_xld.html">GetPolygonXld</a></code></td>
<td>  </td>
<td>Return an XLD polygon's data.</td>
</tr>
        <tr>
<td><code><a href="get_pose_type.html">GetPoseType</a></code></td>
<td>  </td>
<td>Get the representation type of a 3D pose.</td>
</tr>
        <tr>
<td><code><a href="get_prep_info_class_gmm.html">GetPrepInfoClassGmm</a></code></td>
<td>  </td>
<td>Compute the information content of the preprocessed feature vectors
of a GMM.</td>
</tr>
        <tr>
<td><code><a href="get_prep_info_class_mlp.html">GetPrepInfoClassMlp</a></code></td>
<td>  </td>
<td>Compute the information content of the preprocessed feature vectors
of a multilayer perceptron.</td>
</tr>
        <tr>
<td><code><a href="get_prep_info_class_svm.html">GetPrepInfoClassSvm</a></code></td>
<td>  </td>
<td>Compute the information content of the preprocessed feature vectors
of a support vector machine</td>
</tr>
        <tr>
<td><code><a href="get_prep_info_ocr_class_mlp.html">GetPrepInfoOcrClassMlp</a></code></td>
<td>  </td>
<td>Compute the information content of the preprocessed feature vectors
of an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="get_prep_info_ocr_class_svm.html">GetPrepInfoOcrClassSvm</a></code></td>
<td>  </td>
<td>Compute the information content of the preprocessed feature vectors
of an SVM-based OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="get_rectangle_pose.html">GetRectanglePose</a></code></td>
<td>  </td>
<td>Determine the 3D pose of a rectangle from its perspective 2D
projection</td>
</tr>
        <tr>
<td><code><a href="get_region_chain.html">GetRegionChain</a></code></td>
<td>  </td>
<td>Contour of an object as chain code.</td>
</tr>
        <tr>
<td><code><a href="get_region_contour.html">GetRegionContour</a></code></td>
<td>  </td>
<td>Access the contour of an object.</td>
</tr>
        <tr>
<td><code><a href="get_region_convex.html">GetRegionConvex</a></code></td>
<td>  </td>
<td>Access convex hull as contour.</td>
</tr>
        <tr>
<td><code><a href="get_region_index.html">GetRegionIndex</a></code></td>
<td>  </td>
<td>Index of all regions containing a given pixel.</td>
</tr>
        <tr>
<td><code><a href="get_region_points.html">GetRegionPoints</a></code></td>
<td>  </td>
<td>Access the pixels of a region.</td>
</tr>
        <tr>
<td><code><a href="get_region_polygon.html">GetRegionPolygon</a></code></td>
<td>  </td>
<td>Polygon approximation of a region.</td>
</tr>
        <tr>
<td><code><a href="get_region_runs.html">GetRegionRuns</a></code></td>
<td>  </td>
<td>Access the runlength coding of a region.</td>
</tr>
        <tr>
<td><code><a href="get_region_thickness.html">GetRegionThickness</a></code></td>
<td>  </td>
<td>Access the thickness of a region along the main axis.</td>
</tr>
        <tr>
<td><code><a href="get_regress_params_xld.html">GetRegressParamsXld</a></code></td>
<td>  </td>
<td>Return XLD contour parameters.</td>
</tr>
        <tr>
<td><code><a href="get_regularization_params_class_mlp.html">GetRegularizationParamsClassMlp</a></code></td>
<td>  </td>
<td>Return the regularization parameters of a multilayer perceptron.</td>
</tr>
        <tr>
<td><code><a href="get_regularization_params_ocr_class_mlp.html">GetRegularizationParamsOcrClassMlp</a></code></td>
<td>  </td>
<td>Return the regularization parameters of an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="get_rejection_params_class_mlp.html">GetRejectionParamsClassMlp</a></code></td>
<td>  </td>
<td>Get the parameters of a rejection class.</td>
</tr>
        <tr>
<td><code><a href="get_rejection_params_ocr_class_mlp.html">GetRejectionParamsOcrClassMlp</a></code></td>
<td>  </td>
<td>Return the rejection class parameters of an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="get_rgb.html">GetRgb</a></code></td>
<td>  </td>
<td>Get the current color in RGB-coding.</td>
</tr>
        <tr>
<td><code><a href="get_rgba.html">GetRgba</a></code></td>
<td>  </td>
<td>Get the current color in RGBA-coding.</td>
</tr>
        <tr>
<td><code><a href="get_sample_class_gmm.html">GetSampleClassGmm</a></code></td>
<td>  </td>
<td>Return a training sample from the training data of a Gaussian
Mixture Models (GMM).</td>
</tr>
        <tr>
<td><code><a href="get_sample_class_knn.html">GetSampleClassKnn</a></code></td>
<td>  </td>
<td>Return a training sample from the training data of a K-最近邻
(k-NN) classifier.</td>
</tr>
        <tr>
<td><code><a href="get_sample_class_mlp.html">GetSampleClassMlp</a></code></td>
<td>  </td>
<td>Return a training sample from the training data of a multilayer
perceptron.</td>
</tr>
        <tr>
<td><code><a href="get_sample_class_svm.html">GetSampleClassSvm</a></code></td>
<td>  </td>
<td>Return a training sample from the training data of a support vector
machine.</td>
</tr>
        <tr>
<td><code><a href="get_sample_class_train_data.html">GetSampleClassTrainData</a></code></td>
<td>  </td>
<td>Return a training sample from training data.</td>
</tr>
        <tr>
<td><code><a href="get_sample_identifier_object_info.html">GetSampleIdentifierObjectInfo</a></code></td>
<td>  </td>
<td>Retrieve information about an object of a sample identifier.</td>
</tr>
        <tr>
<td><code><a href="get_sample_identifier_param.html">GetSampleIdentifierParam</a></code></td>
<td>  </td>
<td>Get selected parameters of a sample identifier.</td>
</tr>
        <tr>
<td><code><a href="get_sample_num_class_gmm.html">GetSampleNumClassGmm</a></code></td>
<td>  </td>
<td>Return the number of training samples stored in the training data of
a Gaussian Mixture Model (GMM).</td>
</tr>
        <tr>
<td><code><a href="get_sample_num_class_knn.html">GetSampleNumClassKnn</a></code></td>
<td>  </td>
<td>Return the number of training samples stored in the training data of
a K-最近邻 (k-NN) classifier.</td>
</tr>
        <tr>
<td><code><a href="get_sample_num_class_mlp.html">GetSampleNumClassMlp</a></code></td>
<td>  </td>
<td>Return the number of training samples stored in the training data of
a multilayer perceptron.</td>
</tr>
        <tr>
<td><code><a href="get_sample_num_class_svm.html">GetSampleNumClassSvm</a></code></td>
<td>  </td>
<td>Return the number of training samples stored in the training data of
a support vector machine.</td>
</tr>
        <tr>
<td><code><a href="get_sample_num_class_train_data.html">GetSampleNumClassTrainData</a></code></td>
<td>  </td>
<td>Return the number of training samples stored in the training data.</td>
</tr>
        <tr>
<td><code><a href="get_serial_param.html">GetSerialParam</a></code></td>
<td>  </td>
<td>Get the parameters of a serial device.</td>
</tr>
        <tr>
<td><code><a href="get_serialized_item_ptr.html">GetSerializedItemPtr</a></code></td>
<td>  </td>
<td>Access the data pointer of a serialized item.</td>
</tr>
        <tr>
<td><code><a href="get_shape.html">GetShape</a></code></td>
<td>  </td>
<td>Get the current region output shape.</td>
</tr>
        <tr>
<td><code><a href="get_shape_model_3d_contours.html">GetShapeModel3dContours</a></code></td>
<td>  </td>
<td>Return the contour representation of a 3D shape model view.</td>
</tr>
        <tr>
<td><code><a href="get_shape_model_3d_params.html">GetShapeModel3dParams</a></code></td>
<td>  </td>
<td>Return the parameters of a 3D shape model.</td>
</tr>
        <tr>
<td><code><a href="get_shape_model_clutter.html">GetShapeModelClutter</a></code></td>
<td>  </td>
<td>Get the clutter parameters of a shape model.</td>
</tr>
        <tr>
<td><code><a href="get_shape_model_contours.html">GetShapeModelContours</a></code></td>
<td>  </td>
<td>Return the contour representation of a shape model.</td>
</tr>
        <tr>
<td><code><a href="get_shape_model_origin.html">GetShapeModelOrigin</a></code></td>
<td>  </td>
<td>Return the origin (reference point) of a shape model.</td>
</tr>
        <tr>
<td><code><a href="get_shape_model_params.html">GetShapeModelParams</a></code></td>
<td>  </td>
<td>Return the parameters of a shape model.</td>
</tr>
        <tr>
<td><code><a href="get_sheet_of_light_param.html">GetSheetOfLightParam</a></code></td>
<td>  </td>
<td>Get the value of a parameter, which has been set in a sheet-of-light model.</td>
</tr>
        <tr>
<td><code><a href="get_sheet_of_light_result.html">GetSheetOfLightResult</a></code></td>
<td>  </td>
<td>Get the iconic results of a measurement performed with the sheet-of light
technique.</td>
</tr>
        <tr>
<td><code><a href="get_sheet_of_light_result_object_model_3d.html">GetSheetOfLightResultObjectModel3d</a></code></td>
<td>  </td>
<td>Get the result of a calibrated measurement performed with the
sheet-of-light technique as a 3D object model.</td>
</tr>
        <tr>
<td><code><a href="get_size_matrix.html">GetSizeMatrix</a></code></td>
<td>  </td>
<td>Get the size of a matrix.</td>
</tr>
        <tr>
<td><code><a href="get_socket_descriptor.html">GetSocketDescriptor</a></code></td>
<td>  </td>
<td>Get the socket descriptor of a socket used by the operating system.</td>
</tr>
        <tr>
<td><code><a href="get_socket_param.html">GetSocketParam</a></code></td>
<td>  </td>
<td>Get the value of a socket parameter.</td>
</tr>
        <tr>
<td><code><a href="get_spy.html">GetSpy</a></code></td>
<td>  </td>
<td>Current configuration of the  debugging-tool.</td>
</tr>
        <tr>
<td><code><a href="get_stereo_model_image_pairs.html">GetStereoModelImagePairs</a></code></td>
<td>  </td>
<td>Return the list of image pairs set in a stereo model.</td>
</tr>
        <tr>
<td><code><a href="get_stereo_model_object.html">GetStereoModelObject</a></code></td>
<td>  </td>
<td>Get intermediate iconic results of a stereo reconstruction.</td>
</tr>
        <tr>
<td><code><a href="get_stereo_model_object_model_3d.html">GetStereoModelObjectModel3d</a></code></td>
<td>  </td>
<td>Get intermediate 3D object model of a stereo reconstruction</td>
</tr>
        <tr>
<td><code><a href="get_stereo_model_param.html">GetStereoModelParam</a></code></td>
<td>  </td>
<td>Get stereo model parameters.</td>
</tr>
        <tr>
<td><code><a href="get_string_extents.html">GetStringExtents</a></code></td>
<td>  </td>
<td>Get the spatial size of a string.</td>
</tr>
        <tr>
<td><code><a href="get_structured_light_model_param.html">GetStructuredLightModelParam</a></code></td>
<td>  </td>
<td>Query parameters of a structured light model.</td>
</tr>
        <tr>
<td><code><a href="get_structured_light_object.html">GetStructuredLightObject</a></code></td>
<td>  </td>
<td>Get (intermediate) iconic results of a structured light model.</td>
</tr>
        <tr>
<td><code><a href="get_sub_matrix.html">GetSubMatrix</a></code></td>
<td>  </td>
<td>Get a sub-matrix of a matrix.</td>
</tr>
        <tr>
<td><code><a href="get_support_vector_class_svm.html">GetSupportVectorClassSvm</a></code></td>
<td>  </td>
<td>Return the index of a support vector from a trained support vector
machine.</td>
</tr>
        <tr>
<td><code><a href="get_support_vector_num_class_svm.html">GetSupportVectorNumClassSvm</a></code></td>
<td>  </td>
<td>Return the number of support vectors of a support vector machine.</td>
</tr>
        <tr>
<td><code><a href="get_support_vector_num_ocr_class_svm.html">GetSupportVectorNumOcrClassSvm</a></code></td>
<td>  </td>
<td>Return the number of support vectors of an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="get_support_vector_ocr_class_svm.html">GetSupportVectorOcrClassSvm</a></code></td>
<td>  </td>
<td>Return the index of a support vector from a trained OCR classifier that is
based on support vector machines.</td>
</tr>
        <tr>
<td><code><a href="get_surface_matching_result.html">GetSurfaceMatchingResult</a></code></td>
<td>  </td>
<td>Get details of a result from surface based matching.</td>
</tr>
        <tr>
<td><code><a href="get_surface_model_param.html">GetSurfaceModelParam</a></code></td>
<td>  </td>
<td>Return the parameters and properties of a surface model.</td>
</tr>
        <tr>
<td><code><a href="get_system.html">GetSystem</a></code></td>
<td>  </td>
<td>Get current value of  system parameters.</td>
</tr>
        <tr>
<td><code><a href="get_system_info.html">GetSystemInfo</a></code></td>
<td>  </td>
<td>Get current value of system information without requiring a license.</td>
</tr>
        <tr>
<td><code><a href="get_system_time.html">GetSystemTime</a></code></td>
<td>  </td>
<td>Read out the system time.</td>
</tr>
        <tr>
<td><code><a href="get_text_model_param.html">GetTextModelParam</a></code></td>
<td>  </td>
<td>Query parameters of a text model.</td>
</tr>
        <tr>
<td><code><a href="get_text_object.html">GetTextObject</a></code></td>
<td>  </td>
<td>Query an iconic value of a text segmentation result.</td>
</tr>
        <tr>
<td><code><a href="get_text_result.html">GetTextResult</a></code></td>
<td>  </td>
<td>Query a control value of a text segmentation result.</td>
</tr>
        <tr>
<td><code><a href="get_texture_inspection_model_image.html">GetTextureInspectionModelImage</a></code></td>
<td>  </td>
<td>Get the training images contained in a texture inspection model.</td>
</tr>
        <tr>
<td><code><a href="get_texture_inspection_model_param.html">GetTextureInspectionModelParam</a></code></td>
<td>  </td>
<td>Query parameters of a texture inspection model.</td>
</tr>
        <tr>
<td><code><a href="get_texture_inspection_result_object.html">GetTextureInspectionResultObject</a></code></td>
<td>  </td>
<td>Query iconic results of a texture inspection.</td>
</tr>
        <tr>
<td><code><a href="get_threading_attrib.html">GetThreadingAttrib</a></code></td>
<td>  </td>
<td>Query the attributes of a threading / synchronization object.</td>
</tr>
        <tr>
<td><code><a href="get_thresh_images_variation_model.html">GetThreshImagesVariationModel</a></code></td>
<td>  </td>
<td>Return the threshold images used for image comparison by a variation
model.</td>
</tr>
        <tr>
<td><code><a href="get_tposition.html">GetTposition</a></code></td>
<td>  </td>
<td>Get cursor position.</td>
</tr>
        <tr>
<td><code><a href="get_training_components.html">GetTrainingComponents</a></code></td>
<td>  </td>
<td>Return the initial or model components in a certain image.</td>
</tr>
        <tr>
<td><code><a href="get_tshape.html">GetTshape</a></code></td>
<td>  </td>
<td>Get the shape of the text cursor.</td>
</tr>
        <tr>
<td><code><a href="get_value_matrix.html">GetValueMatrix</a></code></td>
<td>  </td>
<td>Return one ore more elements of a matrix.</td>
</tr>
        <tr>
<td><code><a href="get_variation_model.html">GetVariationModel</a></code></td>
<td>  </td>
<td>Return the images used for image comparison by a variation model.</td>
</tr>
        <tr>
<td><code><a href="get_window_attr.html">GetWindowAttr</a></code></td>
<td>  </td>
<td>Get window characteristics.</td>
</tr>
        <tr>
<td><code><a href="get_window_background_image.html">GetWindowBackgroundImage</a></code></td>
<td>  </td>
<td>Gets a copy of the background image of the  window.</td>
</tr>
        <tr>
<td><code><a href="get_window_extents.html">GetWindowExtents</a></code></td>
<td>  </td>
<td>Information about a window's size and position.</td>
</tr>
        <tr>
<td><code><a href="get_window_param.html">GetWindowParam</a></code></td>
<td>  </td>
<td>Get window parameters.</td>
</tr>
        <tr>
<td><code><a href="get_window_pointer3.html">GetWindowPointer3</a></code></td>
<td>  </td>
<td>Access to a window's pixel data.</td>
</tr>
        <tr>
<td><code><a href="get_window_type.html">GetWindowType</a></code></td>
<td>  </td>
<td>Get the window type.</td>
</tr>
        <tr>
<td><code><a href="get_y_value_funct_1d.html">GetYValueFunct1d</a></code></td>
<td>  </td>
<td>Return the value of a function at an arbitrary position.</td>
</tr>
        <tr>
<td><code><a href="give_bg_esti.html">GiveBgEsti</a></code></td>
<td>  </td>
<td>Return the estimated background image.</td>
</tr>
        <tr>
<td><code><a href="global.html">Global</a></code></td>
<td>  </td>
<td>Declare a global variable.</td>
</tr>
        <tr>
<td><code><a href="gnuplot_close.html">GnuplotClose</a></code></td>
<td>  </td>
<td>Close all open gnuplot files or terminate an active gnuplot sub-process.</td>
</tr>
        <tr>
<td><code><a href="gnuplot_open_file.html">GnuplotOpenFile</a></code></td>
<td>  </td>
<td>Open a gnuplot file for visualization of images and control values.</td>
</tr>
        <tr>
<td><code><a href="gnuplot_open_pipe.html">GnuplotOpenPipe</a></code></td>
<td>  </td>
<td>Open a pipe to a gnuplot process for visualization of images and control
values.</td>
</tr>
        <tr>
<td><code><a href="gnuplot_plot_ctrl.html">GnuplotPlotCtrl</a></code></td>
<td>  </td>
<td>Plot control values using gnuplot.</td>
</tr>
        <tr>
<td><code><a href="gnuplot_plot_funct_1d.html">GnuplotPlotFunct1d</a></code></td>
<td>  </td>
<td>Plot a function using gnuplot.</td>
</tr>
        <tr>
<td><code><a href="gnuplot_plot_image.html">GnuplotPlotImage</a></code></td>
<td>  </td>
<td>Visualize images using gnuplot.</td>
</tr>
        <tr>
<td><code><a href="golay_elements.html">GolayElements</a></code></td>
<td>  </td>
<td>Generate the structuring elements of the Golay alphabet.</td>
</tr>
        <tr>
<td><code><a href="grab_data.html">GrabData</a></code></td>
<td>  </td>
<td>Synchronous grab of images and preprocessed image data from the specified
image acquisition device.</td>
</tr>
        <tr>
<td><code><a href="grab_data_async.html">GrabDataAsync</a></code></td>
<td>  </td>
<td>Asynchronous grab of images and preprocessed image data from the specified
image acquisition device.</td>
</tr>
        <tr>
<td><code><a href="grab_image.html">GrabImage</a></code></td>
<td>  </td>
<td>Synchronous grab of an image from the specified image acquisition device.</td>
</tr>
        <tr>
<td><code><a href="grab_image_async.html">GrabImageAsync</a></code></td>
<td>  </td>
<td>Asynchronous grab of an image from the specified image acquisition device.</td>
</tr>
        <tr>
<td><code><a href="grab_image_start.html">GrabImageStart</a></code></td>
<td>  </td>
<td>Start an asynchronous grab from the specified image acquisition device.</td>
</tr>
        <tr>
<td><code><a href="gray_bothat.html">GrayBothat</a></code></td>
<td>  </td>
<td>Perform a gray value bottom hat transformation on an image.</td>
</tr>
        <tr>
<td><code><a href="gray_closing.html">GrayClosing</a></code></td>
<td>  </td>
<td>Perform a gray value closing on an image.</td>
</tr>
        <tr>
<td><code><a href="gray_closing_rect.html">GrayClosingRect</a></code></td>
<td>  </td>
<td>Perform a gray value closing with a rectangular mask.</td>
</tr>
        <tr>
<td><code><a href="gray_closing_shape.html">GrayClosingShape</a></code></td>
<td>  </td>
<td>Perform a gray value closing with a selected mask.</td>
</tr>
        <tr>
<td><code><a href="gray_dilation.html">GrayDilation</a></code></td>
<td>  </td>
<td>Perform a gray value dilation on an image.</td>
</tr>
        <tr>
<td><code><a href="gray_dilation_rect.html">GrayDilationRect</a></code></td>
<td>  </td>
<td>Determine the maximum gray value within a rectangle.</td>
</tr>
        <tr>
<td><code><a href="gray_dilation_shape.html">GrayDilationShape</a></code></td>
<td>  </td>
<td>Determine the maximum gray value within a selected mask.</td>
</tr>
        <tr>
<td><code><a href="gray_erosion.html">GrayErosion</a></code></td>
<td>  </td>
<td>Perform a gray value erosion on an image.</td>
</tr>
        <tr>
<td><code><a href="gray_erosion_rect.html">GrayErosionRect</a></code></td>
<td>  </td>
<td>Determine the minimum gray value within a rectangle.</td>
</tr>
        <tr>
<td><code><a href="gray_erosion_shape.html">GrayErosionShape</a></code></td>
<td>  </td>
<td>Determine the minimum gray value within a selected mask.</td>
</tr>
        <tr>
<td><code><a href="gray_features.html">GrayFeatures</a></code></td>
<td>  </td>
<td>Calculates gray value features for a set of regions.</td>
</tr>
        <tr>
<td><code><a href="gray_histo.html">GrayHisto</a></code></td>
<td>  </td>
<td>Calculate the gray value distribution.</td>
</tr>
        <tr>
<td><code><a href="gray_histo_abs.html">GrayHistoAbs</a></code></td>
<td>  </td>
<td>Calculate the gray value distribution.</td>
</tr>
        <tr>
<td><code><a href="gray_histo_range.html">GrayHistoRange</a></code></td>
<td>  </td>
<td>Calculate the gray value distribution of a single channel image within a
certain gray value range.</td>
</tr>
        <tr>
<td><code><a href="gray_inside.html">GrayInside</a></code></td>
<td>  </td>
<td>Calculate the lowest possible gray value on an arbitrary path to the
image border for each point in the image.</td>
</tr>
        <tr>
<td><code><a href="gray_opening.html">GrayOpening</a></code></td>
<td>  </td>
<td>Perform a gray value opening on an image.</td>
</tr>
        <tr>
<td><code><a href="gray_opening_rect.html">GrayOpeningRect</a></code></td>
<td>  </td>
<td>Perform a gray value opening with a rectangular mask.</td>
</tr>
        <tr>
<td><code><a href="gray_opening_shape.html">GrayOpeningShape</a></code></td>
<td>  </td>
<td>Perform a gray value opening with a selected mask.</td>
</tr>
        <tr>
<td><code><a href="gray_projections.html">GrayProjections</a></code></td>
<td>  </td>
<td>Calculate horizontal and vertical gray-value projections.</td>
</tr>
        <tr>
<td><code><a href="gray_range_rect.html">GrayRangeRect</a></code></td>
<td>  </td>
<td>Determine the gray value range within a rectangle.</td>
</tr>
        <tr>
<td><code><a href="gray_skeleton.html">GraySkeleton</a></code></td>
<td>  </td>
<td>Thinning of gray value images.</td>
</tr>
        <tr>
<td><code><a href="gray_tophat.html">GrayTophat</a></code></td>
<td>  </td>
<td>Perform a gray value top hat transformation on an image.</td>
</tr>
        <tr>
<td><code><a href="guided_filter.html">GuidedFilter</a></code></td>
<td>  </td>
<td>Guided filtering of an image.</td>
</tr>
        <tr>
<td><code><a href="hamming_change_region.html">HammingChangeRegion</a></code></td>
<td>  </td>
<td>Generate a region having a given Hamming distance.</td>
</tr>
        <tr>
<td><code><a href="hamming_distance.html">HammingDistance</a></code></td>
<td>  </td>
<td>Hamming distance between two regions.</td>
</tr>
        <tr>
<td><code><a href="hamming_distance_norm.html">HammingDistanceNorm</a></code></td>
<td>  </td>
<td>Hamming distance between two regions using normalization.</td>
</tr>
        <tr>
<td><code><a href="hand_eye_calibration.html">HandEyeCalibration</a></code></td>
<td>  </td>
<td>Perform a hand-eye calibration.</td>
</tr>
        <tr>
<td><code><a href="handle_to_integer.html">HandleToInteger</a></code></td>
<td>  </td>
<td>Convert a handle into an integer.
</td>
</tr>
        <tr>
<td><code><a href="harmonic_interpolation.html">HarmonicInterpolation</a></code></td>
<td>  </td>
<td>Perform a harmonic interpolation on an image region.</td>
</tr>
        <tr>
<td><code><a href="height_width_ratio.html">HeightWidthRatio</a></code></td>
<td>  </td>
<td>Compute the width, height, and aspect ratio of the surrounding
rectangle parallel to the coordinate axes.</td>
</tr>
        <tr>
<td><code><a href="height_width_ratio_xld.html">HeightWidthRatioXld</a></code></td>
<td>  </td>
<td>Compute the width, height, and aspect ratio of the enclosing
rectangle parallel to the coordinate axes of contours or polygons.</td>
</tr>
        <tr>
<td><code><a href="highpass_image.html">HighpassImage</a></code></td>
<td>  </td>
<td>Extract high frequency components from an image.</td>
</tr>
        <tr>
<td><code><a href="histo_2dim.html">Histo2dim</a></code></td>
<td>  </td>
<td>Calculate the histogram of two-channel gray value images.</td>
</tr>
        <tr>
<td><code><a href="histo_to_thresh.html">HistoToThresh</a></code></td>
<td>  </td>
<td>Determine gray value thresholds from a histogram.</td>
</tr>
        <tr>
<td><code><a href="hit_or_miss.html">HitOrMiss</a></code></td>
<td>  </td>
<td>Hit-or-miss operation for regions.</td>
</tr>
        <tr>
<td><code><a href="hit_or_miss_golay.html">HitOrMissGolay</a></code></td>
<td>  </td>
<td>Hit-or-miss operation for regions using the Golay alphabet.</td>
</tr>
        <tr>
<td><code><a href="hit_or_miss_seq.html">HitOrMissSeq</a></code></td>
<td>  </td>
<td>Hit-or-miss operation for regions using the Golay alphabet (sequential).</td>
</tr>
        <tr>
<td><code><a href="hom_mat2d_compose.html">HomMat2dCompose</a></code></td>
<td>  </td>
<td>Multiply two homogeneous 2D transformation matrices.</td>
</tr>
        <tr>
<td><code><a href="hom_mat2d_determinant.html">HomMat2dDeterminant</a></code></td>
<td>  </td>
<td>Compute the determinant of a homogeneous 2D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat2d_identity.html">HomMat2dIdentity</a></code></td>
<td>  </td>
<td>Generate the homogeneous transformation matrix of the identical 2D
transformation.</td>
</tr>
        <tr>
<td><code><a href="hom_mat2d_invert.html">HomMat2dInvert</a></code></td>
<td>  </td>
<td>Invert a homogeneous 2D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat2d_reflect.html">HomMat2dReflect</a></code></td>
<td>  </td>
<td>Add a reflection to a homogeneous 2D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat2d_reflect_local.html">HomMat2dReflectLocal</a></code></td>
<td>  </td>
<td>Add a reflection to a homogeneous 2D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat2d_rotate.html">HomMat2dRotate</a></code></td>
<td>  </td>
<td>Add a rotation to a homogeneous 2D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat2d_rotate_local.html">HomMat2dRotateLocal</a></code></td>
<td>  </td>
<td>Add a rotation to a homogeneous 2D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat2d_scale.html">HomMat2dScale</a></code></td>
<td>  </td>
<td>Add a scaling to a homogeneous 2D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat2d_scale_local.html">HomMat2dScaleLocal</a></code></td>
<td>  </td>
<td>Add a scaling to a homogeneous 2D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat2d_slant.html">HomMat2dSlant</a></code></td>
<td>  </td>
<td>Add a slant to a homogeneous 2D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat2d_slant_local.html">HomMat2dSlantLocal</a></code></td>
<td>  </td>
<td>Add a slant to a homogeneous 2D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat2d_to_affine_par.html">HomMat2dToAffinePar</a></code></td>
<td>  </td>
<td>Compute the affine transformation parameters from a homogeneous 2D
transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat2d_translate.html">HomMat2dTranslate</a></code></td>
<td>  </td>
<td>Add a translation to a homogeneous 2D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat2d_translate_local.html">HomMat2dTranslateLocal</a></code></td>
<td>  </td>
<td>Add a translation to a homogeneous 2D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat2d_transpose.html">HomMat2dTranspose</a></code></td>
<td>  </td>
<td>Transpose a homogeneous 2D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat3d_compose.html">HomMat3dCompose</a></code></td>
<td>  </td>
<td>Multiply two homogeneous 3D transformation matrices.</td>
</tr>
        <tr>
<td><code><a href="hom_mat3d_determinant.html">HomMat3dDeterminant</a></code></td>
<td>  </td>
<td>Compute the determinant of a homogeneous 3D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat3d_identity.html">HomMat3dIdentity</a></code></td>
<td>  </td>
<td>Generate the homogeneous transformation matrix of the identical 3D
transformation.</td>
</tr>
        <tr>
<td><code><a href="hom_mat3d_invert.html">HomMat3dInvert</a></code></td>
<td>  </td>
<td>Invert a homogeneous 3D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat3d_project.html">HomMat3dProject</a></code></td>
<td>  </td>
<td>Project an affine 3D transformation matrix to a 2D projective
transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat3d_rotate.html">HomMat3dRotate</a></code></td>
<td>  </td>
<td>Add a rotation to a homogeneous 3D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat3d_rotate_local.html">HomMat3dRotateLocal</a></code></td>
<td>  </td>
<td>Add a rotation to a homogeneous 3D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat3d_scale.html">HomMat3dScale</a></code></td>
<td>  </td>
<td>Add a scaling to a homogeneous 3D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat3d_scale_local.html">HomMat3dScaleLocal</a></code></td>
<td>  </td>
<td>Add a scaling to a homogeneous 3D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat3d_to_pose.html">HomMat3dToPose</a></code></td>
<td>  </td>
<td>Convert a homogeneous transformation matrix into a 3D pose.</td>
</tr>
        <tr>
<td><code><a href="hom_mat3d_translate.html">HomMat3dTranslate</a></code></td>
<td>  </td>
<td>Add a translation to a homogeneous 3D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat3d_translate_local.html">HomMat3dTranslateLocal</a></code></td>
<td>  </td>
<td>Add a translation to a homogeneous 3D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_mat3d_transpose.html">HomMat3dTranspose</a></code></td>
<td>  </td>
<td>Transpose a homogeneous 3D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="hom_vector_to_proj_hom_mat2d.html">HomVectorToProjHomMat2d</a></code></td>
<td>  </td>
<td>Compute a homogeneous transformation matrix using given point
correspondences.</td>
</tr>
        <tr>
<td><code><a href="hough_circle_trans.html">HoughCircleTrans</a></code></td>
<td>  </td>
<td>Return the Hough-Transform for circles with a given radius.</td>
</tr>
        <tr>
<td><code><a href="hough_circles.html">HoughCircles</a></code></td>
<td>  </td>
<td>Detect centers of circles for a specific radius using the Hough transform.</td>
</tr>
        <tr>
<td><code><a href="hough_line_trans.html">HoughLineTrans</a></code></td>
<td>  </td>
<td>Produce the Hough transform for lines within regions.</td>
</tr>
        <tr>
<td><code><a href="hough_line_trans_dir.html">HoughLineTransDir</a></code></td>
<td>  </td>
<td>Compute the Hough transform for lines using local gradient direction.</td>
</tr>
        <tr>
<td><code><a href="hough_lines.html">HoughLines</a></code></td>
<td>  </td>
<td>Detect lines in edge images with the help of the Hough transform and
returns it in HNF.</td>
</tr>
        <tr>
<td><code><a href="hough_lines_dir.html">HoughLinesDir</a></code></td>
<td>  </td>
<td>Detect lines in edge images with the help of the Hough transform
using local gradient direction and return them in normal form.</td>
</tr>
        <tr>
<td><code><a href="hysteresis_threshold.html">HysteresisThreshold</a></code></td>
<td>  </td>
<td>Perform a hysteresis threshold operation on an image.</td>
</tr>
        <tr>
<td><code><a href="if.html">If</a></code></td>
<td>  </td>
<td>Conditional statement.</td>
</tr>
        <tr>
<td><code><a href="ifelse.html">Ifelse</a></code></td>
<td>  </td>
<td>Conditional statement with alternative.</td>
</tr>
        <tr>
<td><code><a href="illuminate.html">Illuminate</a></code></td>
<td>  </td>
<td>Illuminate image.</td>
</tr>
        <tr>
<td><code><a href="image_points_to_world_plane.html">ImagePointsToWorldPlane</a></code></td>
<td>  </td>
<td>Transform image points into the plane z=0 of a world coordinate system.</td>
</tr>
        <tr>
<td><code><a href="image_to_channels.html">ImageToChannels</a></code></td>
<td>  </td>
<td>Convert a multi-channel image into One-channel images</td>
</tr>
        <tr>
<td><code><a href="image_to_memory_block.html">ImageToMemoryBlock</a></code></td>
<td>  </td>
<td>Write an image to a memory block in various graphic formats.</td>
</tr>
        <tr>
<td><code><a href="image_to_world_plane.html">ImageToWorldPlane</a></code></td>
<td>  </td>
<td>Rectify an image by transforming it into the plane z=0 of a world
coordinate system.</td>
</tr>
        <tr>
<td><code><a href="import.html">Import</a></code></td>
<td>  </td>
<td>Import one or more external procedures.</td>
</tr>
        <tr>
<td><code><a href="import_lexicon.html">ImportLexicon</a></code></td>
<td>  </td>
<td>Create a lexicon from a text file.</td>
</tr>
        <tr>
<td><code><a href="info_edges.html">InfoEdges</a></code></td>
<td>  </td>
<td>Return the filter coefficients of a filter in edges_imageedges_imageEdgesImageEdgesImageEdgesImageedges_image.</td>
</tr>
        <tr>
<td><code><a href="info_framegrabber.html">InfoFramegrabber</a></code></td>
<td>  </td>
<td>Query information about the specified image acquisition interface.</td>
</tr>
        <tr>
<td><code><a href="info_ocr_class_box.html">InfoOcrClassBox</a></code></td>
<td>  </td>
<td>Get information about an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="info_parallels_xld.html">InfoParallelsXld</a></code></td>
<td>  </td>
<td>Return information about the gray values of the area enclosed by XLD
parallels.</td>
</tr>
        <tr>
<td><code><a href="info_smooth.html">InfoSmooth</a></code></td>
<td>  </td>
<td>Information on smoothing filter smooth_imagesmooth_imageSmoothImageSmoothImageSmoothImagesmooth_image.</td>
</tr>
        <tr>
<td><code><a href="init_compute_device.html">InitComputeDevice</a></code></td>
<td>  </td>
<td>Initialize a compute device.</td>
</tr>
        <tr>
<td><code><a href="inner_circle.html">InnerCircle</a></code></td>
<td>  </td>
<td>Largest inner circle of a region.</td>
</tr>
        <tr>
<td><code><a href="inner_rectangle1.html">InnerRectangle1</a></code></td>
<td>  </td>
<td>Largest inner rectangle of a region.</td>
</tr>
        <tr>
<td><code><a href="inpainting_aniso.html">InpaintingAniso</a></code></td>
<td>  </td>
<td>Perform an inpainting by anisotropic diffusion.</td>
</tr>
        <tr>
<td><code><a href="inpainting_ced.html">InpaintingCed</a></code></td>
<td>  </td>
<td>Perform an inpainting by coherence enhancing diffusion.</td>
</tr>
        <tr>
<td><code><a href="inpainting_ct.html">InpaintingCt</a></code></td>
<td>  </td>
<td>Perform an inpainting by coherence transport.</td>
</tr>
        <tr>
<td><code><a href="inpainting_mcf.html">InpaintingMcf</a></code></td>
<td>  </td>
<td>Perform an inpainting by smoothing of level lines.</td>
</tr>
        <tr>
<td><code><a href="inpainting_texture.html">InpaintingTexture</a></code></td>
<td>  </td>
<td>Perform an inpainting by texture propagation.</td>
</tr>
        <tr>
<td><code><a href="insert.html">Insert</a></code></td>
<td>  </td>
<td>Assignment of a value to a tuple element.</td>
</tr>
        <tr>
<td><code><a href="insert_obj.html">InsertObj</a></code></td>
<td>  </td>
<td>Insert objects into an iconic object tuple.</td>
</tr>
        <tr>
<td><code><a href="inspect_clustered_components.html">InspectClusteredComponents</a></code></td>
<td>  </td>
<td>Inspect the rigid model components obtained from the training.</td>
</tr>
        <tr>
<td><code><a href="inspect_lexicon.html">InspectLexicon</a></code></td>
<td>  </td>
<td>Query all words from a lexicon.</td>
</tr>
        <tr>
<td><code><a href="inspect_shape_model.html">InspectShapeModel</a></code></td>
<td>  </td>
<td>Create the representation of a shape model.</td>
</tr>
        <tr>
<td><code><a href="integer_to_handle.html">IntegerToHandle</a></code></td>
<td>  </td>
<td>Convert an integer into a handle.
</td>
</tr>
        <tr>
<td><code><a href="integer_to_obj.html">IntegerToObj</a></code></td>
<td>  </td>
<td>Convert an “integer number” into an iconic object.</td>
</tr>
        <tr>
<td><code><a href="integrate_funct_1d.html">IntegrateFunct1d</a></code></td>
<td>  </td>
<td>Compute the positive and negative areas of a function.</td>
</tr>
        <tr>
<td><code><a href="intensity.html">Intensity</a></code></td>
<td>  </td>
<td>Calculate the mean and deviation of gray values.</td>
</tr>
        <tr>
<td><code><a href="interjacent.html">Interjacent</a></code></td>
<td>  </td>
<td>Partition the image plane using given regions.</td>
</tr>
        <tr>
<td><code><a href="interleave_channels.html">InterleaveChannels</a></code></td>
<td>  </td>
<td>Create an interleaved image from a multichannel image.</td>
</tr>
        <tr>
<td><code><a href="interpolate_scattered_data.html">InterpolateScatteredData</a></code></td>
<td>  </td>
<td>Interpolation of scattered data using a scattered data interpolator.</td>
</tr>
        <tr>
<td><code><a href="interpolate_scattered_data_image.html">InterpolateScatteredDataImage</a></code></td>
<td>  </td>
<td>Interpolation of an image.</td>
</tr>
        <tr>
<td><code><a href="interpolate_scattered_data_points_to_image.html">InterpolateScatteredDataPointsToImage</a></code></td>
<td>  </td>
<td>Creating an image from the interpolation of scattered data.</td>
</tr>
        <tr>
<td><code><a href="interrupt_operator.html">InterruptOperator</a></code></td>
<td>  </td>
<td>Attempt to interrupt an operator running in a different thread.</td>
</tr>
        <tr>
<td><code><a href="intersect_lines_of_sight.html">IntersectLinesOfSight</a></code></td>
<td>  </td>
<td>Get a 3D point from the intersection of two lines of sight
within a binocular camera system.</td>
</tr>
        <tr>
<td><code><a href="intersect_plane_object_model_3d.html">IntersectPlaneObjectModel3d</a></code></td>
<td>  </td>
<td>Intersect a 3D object model with a plane.</td>
</tr>
        <tr>
<td><code><a href="intersection.html">Intersection</a></code></td>
<td>  </td>
<td>Calculate the intersection of two regions.</td>
</tr>
        <tr>
<td><code><a href="intersection_circle_contour_xld.html">IntersectionCircleContourXld</a></code></td>
<td>  </td>
<td>Calculate the intersection points of a circle or circular arc and an
XLD contour
</td>
</tr>
        <tr>
<td><code><a href="intersection_circles.html">IntersectionCircles</a></code></td>
<td>  </td>
<td>Calculate the intersection points of two circles or circular arcs
</td>
</tr>
        <tr>
<td><code><a href="intersection_closed_contours_xld.html">IntersectionClosedContoursXld</a></code></td>
<td>  </td>
<td>Intersect closed contours.</td>
</tr>
        <tr>
<td><code><a href="intersection_closed_polygons_xld.html">IntersectionClosedPolygonsXld</a></code></td>
<td>  </td>
<td>Intersect closed polygons.</td>
</tr>
        <tr>
<td><code><a href="intersection_contours_xld.html">IntersectionContoursXld</a></code></td>
<td>  </td>
<td>Calculate the intersection points of two XLD contours
</td>
</tr>
        <tr>
<td><code><a href="intersection_line_circle.html">IntersectionLineCircle</a></code></td>
<td>  </td>
<td>Calculate the intersection points of a line and a circle or circular arc
</td>
</tr>
        <tr>
<td><code><a href="intersection_line_contour_xld.html">IntersectionLineContourXld</a></code></td>
<td>  </td>
<td>Calculate the intersection points of a line and an XLD contour
</td>
</tr>
        <tr>
<td><code><a href="intersection_lines.html">IntersectionLines</a></code></td>
<td>  </td>
<td>Calculate the intersection point of two lines
</td>
</tr>
        <tr>
<td><code><a href="intersection_ll.html">IntersectionLl</a></code></td>
<td>  </td>
<td>Calculate the intersection point of two lines.</td>
</tr>
        <tr>
<td><code><a href="intersection_segment_circle.html">IntersectionSegmentCircle</a></code></td>
<td>  </td>
<td>Calculate the intersection points of a segment and a circle or circular arc
</td>
</tr>
        <tr>
<td><code><a href="intersection_segment_contour_xld.html">IntersectionSegmentContourXld</a></code></td>
<td>  </td>
<td>Calculate the intersection points of a segment and an XLD contour
</td>
</tr>
        <tr>
<td><code><a href="intersection_segment_line.html">IntersectionSegmentLine</a></code></td>
<td>  </td>
<td>Calculate the intersection point of a segment and a line
</td>
</tr>
        <tr>
<td><code><a href="intersection_segments.html">IntersectionSegments</a></code></td>
<td>  </td>
<td>Calculate the intersection point of two line segments
</td>
</tr>
        <tr>
<td><code><a href="invert_funct_1d.html">InvertFunct1d</a></code></td>
<td>  </td>
<td>Calculate the inverse of a function.</td>
</tr>
        <tr>
<td><code><a href="invert_image.html">InvertImage</a></code></td>
<td>  </td>
<td>Invert an image.</td>
</tr>
        <tr>
<td><code><a href="invert_matrix.html">InvertMatrix</a></code></td>
<td>  </td>
<td>Invert a matrix.</td>
</tr>
        <tr>
<td><code><a href="invert_matrix_mod.html">InvertMatrixMod</a></code></td>
<td>  </td>
<td>Invert a matrix.</td>
</tr>
        <tr>
<td><code><a href="isotropic_diffusion.html">IsotropicDiffusion</a></code></td>
<td>  </td>
<td>Perform an isotropic diffusion of an image.</td>
</tr>
        <tr>
<td><code><a href="json_to_dict.html">JsonToDict</a></code></td>
<td>  </td>
<td>Transform a JSON string into a dictionary.</td>
</tr>
        <tr>
<td><code><a href="junctions_skeleton.html">JunctionsSkeleton</a></code></td>
<td>  </td>
<td>Find junctions and end points in a skeleton.</td>
</tr>
        <tr>
<td><code><a href="kirsch_amp.html">KirschAmp</a></code></td>
<td>  </td>
<td>Detect edges (amplitude) using the Kirsch operator.</td>
</tr>
        <tr>
<td><code><a href="kirsch_dir.html">KirschDir</a></code></td>
<td>  </td>
<td>Detect edges (amplitude and direction) using the Kirsch operator.</td>
</tr>
        <tr>
<td><code><a href="label_to_region.html">LabelToRegion</a></code></td>
<td>  </td>
<td>Extract regions with equal gray values from an image.</td>
</tr>
        <tr>
<td><code><a href="laplace.html">Laplace</a></code></td>
<td>  </td>
<td>Calculate the Laplace operator by using finite differences.</td>
</tr>
        <tr>
<td><code><a href="laplace_of_gauss.html">LaplaceOfGauss</a></code></td>
<td>  </td>
<td>LoG-Operator (Laplace of Gaussian).</td>
</tr>
        <tr>
<td><code><a href="learn_class_box.html">LearnClassBox</a></code></td>
<td>  </td>
<td>Train the classifier.</td>
</tr>
        <tr>
<td><code><a href="learn_ndim_box.html">LearnNdimBox</a></code></td>
<td>  </td>
<td>Train a classificator using a multi-channel image.</td>
</tr>
        <tr>
<td><code><a href="learn_ndim_norm.html">LearnNdimNorm</a></code></td>
<td>  </td>
<td>Construct classes for class_ndim_normclass_ndim_normClassNdimNormClassNdimNormClassNdimNormclass_ndim_norm.</td>
</tr>
        <tr>
<td><code><a href="learn_sampset_box.html">LearnSampsetBox</a></code></td>
<td>  </td>
<td>Train the classifier with one data set.</td>
</tr>
        <tr>
<td><code><a href="length_xld.html">LengthXld</a></code></td>
<td>  </td>
<td>Length of contours or polygons.</td>
</tr>
        <tr>
<td><code><a href="line_orientation.html">LineOrientation</a></code></td>
<td>  </td>
<td>Calculate the orientation of lines.</td>
</tr>
        <tr>
<td><code><a href="line_position.html">LinePosition</a></code></td>
<td>  </td>
<td>Calculate the center of gravity, length, and orientation of a line.</td>
</tr>
        <tr>
<td><code><a href="linear_trans_color.html">LinearTransColor</a></code></td>
<td>  </td>
<td>Compute an affine transformation of the color values of a
multichannel image.</td>
</tr>
        <tr>
<td><code><a href="lines_color.html">LinesColor</a></code></td>
<td>  </td>
<td>Detect color lines and their width.</td>
</tr>
        <tr>
<td><code><a href="lines_facet.html">LinesFacet</a></code></td>
<td>  </td>
<td>Detection of lines using the facet model.</td>
</tr>
        <tr>
<td><code><a href="lines_gauss.html">LinesGauss</a></code></td>
<td>  </td>
<td>Detect lines and their width.</td>
</tr>
        <tr>
<td><code><a href="list_files.html">ListFiles</a></code></td>
<td>  </td>
<td>List all files in a directory.</td>
</tr>
        <tr>
<td><code><a href="load_dl_model_weights.html">LoadDlModelWeights</a></code></td>
<td>  </td>
<td>Load the weights of a source model into a target model.</td>
</tr>
        <tr>
<td><code><a href="local_max.html">LocalMax</a></code></td>
<td>  </td>
<td>Detect all local maxima in an image.</td>
</tr>
        <tr>
<td><code><a href="local_max_contours_xld.html">LocalMaxContoursXld</a></code></td>
<td>  </td>
<td>Select XLD contours with a local maximum of gray values.</td>
</tr>
        <tr>
<td><code><a href="local_max_sub_pix.html">LocalMaxSubPix</a></code></td>
<td>  </td>
<td>Subpixel precise detection of local maxima in an image.</td>
</tr>
        <tr>
<td><code><a href="local_min.html">LocalMin</a></code></td>
<td>  </td>
<td>Detect all local minima in an image.</td>
</tr>
        <tr>
<td><code><a href="local_min_max_funct_1d.html">LocalMinMaxFunct1d</a></code></td>
<td>  </td>
<td>Calculate the local minimum and maximum points of a function.</td>
</tr>
        <tr>
<td><code><a href="local_min_sub_pix.html">LocalMinSubPix</a></code></td>
<td>  </td>
<td>Subpixel precise detection of local minima in an image.</td>
</tr>
        <tr>
<td><code><a href="local_threshold.html">LocalThreshold</a></code></td>
<td>  </td>
<td>Segment an image using local thresholding.</td>
</tr>
        <tr>
<td><code><a href="lock_mutex.html">LockMutex</a></code></td>
<td>  </td>
<td>Lock a mutex synchronization object.</td>
</tr>
        <tr>
<td><code><a href="log_image.html">LogImage</a></code></td>
<td>  </td>
<td>Calculate the logarithm of an image.</td>
</tr>
        <tr>
<td><code><a href="lookup_lexicon.html">LookupLexicon</a></code></td>
<td>  </td>
<td>Check if a word is contained in a lexicon.</td>
</tr>
        <tr>
<td><code><a href="lowlands.html">Lowlands</a></code></td>
<td>  </td>
<td>Detect all gray value lowlands.</td>
</tr>
        <tr>
<td><code><a href="lowlands_center.html">LowlandsCenter</a></code></td>
<td>  </td>
<td>Detect the centers of all gray value lowlands.</td>
</tr>
        <tr>
<td><code><a href="lut_trans.html">LutTrans</a></code></td>
<td>  </td>
<td>Transform an image with a gray-value look-up-table</td>
</tr>
        <tr>
<td><code><a href="make_dir.html">MakeDir</a></code></td>
<td>  </td>
<td>Make a directory.</td>
</tr>
        <tr>
<td><code><a href="map_image.html">MapImage</a></code></td>
<td>  </td>
<td>Apply a general transformation to an image.</td>
</tr>
        <tr>
<td><code><a href="match_essential_matrix_ransac.html">MatchEssentialMatrixRansac</a></code></td>
<td>  </td>
<td>Compute the essential matrix for a pair of stereo images by automatically
finding correspondences between image points.</td>
</tr>
        <tr>
<td><code><a href="match_funct_1d_trans.html">MatchFunct1dTrans</a></code></td>
<td>  </td>
<td>Calculate transformation parameters between two functions.</td>
</tr>
        <tr>
<td><code><a href="match_fundamental_matrix_distortion_ransac.html">MatchFundamentalMatrixDistortionRansac</a></code></td>
<td>  </td>
<td>Compute the fundamental matrix and the radial distortion coefficient
for a pair of stereo images by automatically finding correspondences
between image points.</td>
</tr>
        <tr>
<td><code><a href="match_fundamental_matrix_ransac.html">MatchFundamentalMatrixRansac</a></code></td>
<td>  </td>
<td>Compute the fundamental matrix for a pair of stereo images by
automatically finding correspondences between image
points.</td>
</tr>
        <tr>
<td><code><a href="match_rel_pose_ransac.html">MatchRelPoseRansac</a></code></td>
<td>  </td>
<td>Compute the relative orientation between two cameras by automatically
finding correspondences between image points.</td>
</tr>
        <tr>
<td><code><a href="max_diameter_object_model_3d.html">MaxDiameterObjectModel3d</a></code></td>
<td>  </td>
<td>Calculate the maximal diameter of a 3D object model.</td>
</tr>
        <tr>
<td><code><a href="max_image.html">MaxImage</a></code></td>
<td>  </td>
<td>Calculate the maximum of two images pixel by pixel.</td>
</tr>
        <tr>
<td><code><a href="max_matrix.html">MaxMatrix</a></code></td>
<td>  </td>
<td>Returns the elementwise maximum of a matrix.</td>
</tr>
        <tr>
<td><code><a href="max_parallels_xld.html">MaxParallelsXld</a></code></td>
<td>  </td>
<td>Join modified XLD parallels lying on the same polygon.</td>
</tr>
        <tr>
<td><code><a href="mean_curvature_flow.html">MeanCurvatureFlow</a></code></td>
<td>  </td>
<td>Apply the mean curvature flow to an image.</td>
</tr>
        <tr>
<td><code><a href="mean_image.html">MeanImage</a></code></td>
<td>  </td>
<td>Smooth by averaging.</td>
</tr>
        <tr>
<td><code><a href="mean_image_shape.html">MeanImageShape</a></code></td>
<td>  </td>
<td>Smooth image using a mean filter with arbitrary mask.</td>
</tr>
        <tr>
<td><code><a href="mean_matrix.html">MeanMatrix</a></code></td>
<td>  </td>
<td>Returns the elementwise mean of a matrix.</td>
</tr>
        <tr>
<td><code><a href="mean_n.html">MeanN</a></code></td>
<td>  </td>
<td>Average gray values over several channels.</td>
</tr>
        <tr>
<td><code><a href="mean_sp.html">MeanSp</a></code></td>
<td>  </td>
<td>Suppress salt and pepper noise.</td>
</tr>
        <tr>
<td><code><a href="measure_pairs.html">MeasurePairs</a></code></td>
<td>  </td>
<td>Extract straight edge pairs perpendicular to a rectangle or annular arc.</td>
</tr>
        <tr>
<td><code><a href="measure_pos.html">MeasurePos</a></code></td>
<td>  </td>
<td>Extract straight edges perpendicular to a rectangle or annular arc.</td>
</tr>
        <tr>
<td><code><a href="measure_profile_sheet_of_light.html">MeasureProfileSheetOfLight</a></code></td>
<td>  </td>
<td>Process the profile image provided as input and store the resulting
disparity to the sheet-of-light model.</td>
</tr>
        <tr>
<td><code><a href="measure_projection.html">MeasureProjection</a></code></td>
<td>  </td>
<td>Extract a gray value profile perpendicular to a rectangle or annular arc.</td>
</tr>
        <tr>
<td><code><a href="measure_thresh.html">MeasureThresh</a></code></td>
<td>  </td>
<td>Extracting points with a particular gray value along a rectangle or an
annular arc.</td>
</tr>
        <tr>
<td><code><a href="median_image.html">MedianImage</a></code></td>
<td>  </td>
<td>Compute a median filter with various masks.</td>
</tr>
        <tr>
<td><code><a href="median_rect.html">MedianRect</a></code></td>
<td>  </td>
<td>Compute a median filter with rectangular masks.</td>
</tr>
        <tr>
<td><code><a href="median_separate.html">MedianSeparate</a></code></td>
<td>  </td>
<td>Separated median filtering with rectangle masks.</td>
</tr>
        <tr>
<td><code><a href="median_weighted.html">MedianWeighted</a></code></td>
<td>  </td>
<td>Weighted median filtering with different rank masks.</td>
</tr>
        <tr>
<td><code><a href="memory_block_to_image.html">MemoryBlockToImage</a></code></td>
<td>  </td>
<td>Read an image from a memory block with different file formats.</td>
</tr>
        <tr>
<td><code><a href="merge_cont_line_scan_xld.html">MergeContLineScanXld</a></code></td>
<td>  </td>
<td>Merge XLD contours from successive line scan images.</td>
</tr>
        <tr>
<td><code><a href="merge_regions_line_scan.html">MergeRegionsLineScan</a></code></td>
<td>  </td>
<td>Merge regions from line scan images.</td>
</tr>
        <tr>
<td><code><a href="midrange_image.html">MidrangeImage</a></code></td>
<td>  </td>
<td>Calculate the average of maximum and minimum inside any mask.</td>
</tr>
        <tr>
<td><code><a href="min_image.html">MinImage</a></code></td>
<td>  </td>
<td>Calculate the minimum of two images pixel by pixel.</td>
</tr>
        <tr>
<td><code><a href="min_matrix.html">MinMatrix</a></code></td>
<td>  </td>
<td>Returns the elementwise minimum of a matrix.</td>
</tr>
        <tr>
<td><code><a href="min_max_gray.html">MinMaxGray</a></code></td>
<td>  </td>
<td>Determine the minimum and maximum gray values within regions.</td>
</tr>
        <tr>
<td><code><a href="minkowski_add1.html">MinkowskiAdd1</a></code></td>
<td>  </td>
<td>Perform a Minkowski addition on a region.</td>
</tr>
        <tr>
<td><code><a href="minkowski_add2.html">MinkowskiAdd2</a></code></td>
<td>  </td>
<td>Dilate a region (using a reference point).</td>
</tr>
        <tr>
<td><code><a href="minkowski_sub1.html">MinkowskiSub1</a></code></td>
<td>  </td>
<td>Erode a region.</td>
</tr>
        <tr>
<td><code><a href="minkowski_sub2.html">MinkowskiSub2</a></code></td>
<td>  </td>
<td>Erode a region (using a reference point).</td>
</tr>
        <tr>
<td><code><a href="mirror_image.html">MirrorImage</a></code></td>
<td>  </td>
<td>Mirror an image.</td>
</tr>
        <tr>
<td><code><a href="mirror_region.html">MirrorRegion</a></code></td>
<td>  </td>
<td>Reflect a region about an axis.</td>
</tr>
        <tr>
<td><code><a href="mod_parallels_xld.html">ModParallelsXld</a></code></td>
<td>  </td>
<td>Extract parallel XLD polygons enclosing a homogeneous area.</td>
</tr>
        <tr>
<td><code><a href="modify_component_relations.html">ModifyComponentRelations</a></code></td>
<td>  </td>
<td>Modify the relations within a training result.</td>
</tr>
        <tr>
<td><code><a href="moments_any_points_xld.html">MomentsAnyPointsXld</a></code></td>
<td>  </td>
<td>Arbitrary geometric moments of contours or polygons treated as point
clouds.</td>
</tr>
        <tr>
<td><code><a href="moments_any_xld.html">MomentsAnyXld</a></code></td>
<td>  </td>
<td>Arbitrary geometric moments of contours or polygons.</td>
</tr>
        <tr>
<td><code><a href="moments_gray_plane.html">MomentsGrayPlane</a></code></td>
<td>  </td>
<td>Calculate gray value moments and approximation by a plane.</td>
</tr>
        <tr>
<td><code><a href="moments_object_model_3d.html">MomentsObjectModel3d</a></code></td>
<td>  </td>
<td>Calculates the mean or the central moment of second order for a 3D object
model.</td>
</tr>
        <tr>
<td><code><a href="moments_points_xld.html">MomentsPointsXld</a></code></td>
<td>  </td>
<td>Geometric moments M20$M_{20}$, M02$M_{02}$, and M11$M_{11}$
of contours or polygons treated as point clouds.</td>
</tr>
        <tr>
<td><code><a href="moments_region_2nd.html">MomentsRegion2nd</a></code></td>
<td>  </td>
<td>Calculate the geometric moments of regions.</td>
</tr>
        <tr>
<td><code><a href="moments_region_2nd_invar.html">MomentsRegion2ndInvar</a></code></td>
<td>  </td>
<td>Geometric moments of regions.</td>
</tr>
        <tr>
<td><code><a href="moments_region_2nd_rel_invar.html">MomentsRegion2ndRelInvar</a></code></td>
<td>  </td>
<td>Geometric moments of regions.</td>
</tr>
        <tr>
<td><code><a href="moments_region_3rd.html">MomentsRegion3rd</a></code></td>
<td>  </td>
<td>Geometric moments of regions.</td>
</tr>
        <tr>
<td><code><a href="moments_region_3rd_invar.html">MomentsRegion3rdInvar</a></code></td>
<td>  </td>
<td>Geometric moments of regions.</td>
</tr>
        <tr>
<td><code><a href="moments_region_central.html">MomentsRegionCentral</a></code></td>
<td>  </td>
<td>Geometric moments of regions.</td>
</tr>
        <tr>
<td><code><a href="moments_region_central_invar.html">MomentsRegionCentralInvar</a></code></td>
<td>  </td>
<td>Geometric moments of regions.</td>
</tr>
        <tr>
<td><code><a href="moments_xld.html">MomentsXld</a></code></td>
<td>  </td>
<td>Geometric moments M20$M_{20}$, M02$M_{02}$, and
M11$M_{11}$ of contours or polygons.</td>
</tr>
        <tr>
<td><code><a href="monotony.html">Monotony</a></code></td>
<td>  </td>
<td>Calculating the monotony operation.</td>
</tr>
        <tr>
<td><code><a href="morph_hat.html">MorphHat</a></code></td>
<td>  </td>
<td>Compute the union of bottom_hatbottom_hatBottomHatBottomHatBottomHatbottom_hat and top_hattop_hatTopHatTopHatTopHattop_hat.</td>
</tr>
        <tr>
<td><code><a href="morph_skeleton.html">MorphSkeleton</a></code></td>
<td>  </td>
<td>Compute the morphological skeleton of a region.</td>
</tr>
        <tr>
<td><code><a href="morph_skiz.html">MorphSkiz</a></code></td>
<td>  </td>
<td>Thinning of a region.</td>
</tr>
        <tr>
<td><code><a href="move_rectangle.html">MoveRectangle</a></code></td>
<td>  </td>
<td>Copy inside an output window.</td>
</tr>
        <tr>
<td><code><a href="move_region.html">MoveRegion</a></code></td>
<td>  </td>
<td>Translate a region.</td>
</tr>
        <tr>
<td><code><a href="mult_element_matrix.html">MultElementMatrix</a></code></td>
<td>  </td>
<td>Multiply matrices element-by-element.</td>
</tr>
        <tr>
<td><code><a href="mult_element_matrix_mod.html">MultElementMatrixMod</a></code></td>
<td>  </td>
<td>Multiply matrices element-by-element.</td>
</tr>
        <tr>
<td><code><a href="mult_image.html">MultImage</a></code></td>
<td>  </td>
<td>Multiply two images.</td>
</tr>
        <tr>
<td><code><a href="mult_matrix.html">MultMatrix</a></code></td>
<td>  </td>
<td>Multiply two matrices.</td>
</tr>
        <tr>
<td><code><a href="mult_matrix_mod.html">MultMatrixMod</a></code></td>
<td>  </td>
<td>Multiply two matrices.</td>
</tr>
        <tr>
<td><code><a href="negate_funct_1d.html">NegateFunct1d</a></code></td>
<td>  </td>
<td>Negation of the y values.</td>
</tr>
        <tr>
<td><code><a href="new_extern_window.html">NewExternWindow</a></code></td>
<td>  </td>
<td>Create a virtual graphics window under Windows.</td>
</tr>
        <tr>
<td><code><a href="new_line.html">NewLine</a></code></td>
<td>  </td>
<td>Set the position of the text cursor to the beginning of the next line.</td>
</tr>
        <tr>
<td><code><a href="noise_distribution_mean.html">NoiseDistributionMean</a></code></td>
<td>  </td>
<td>Determine the noise distribution of an image.</td>
</tr>
        <tr>
<td><code><a href="nonmax_suppression_amp.html">NonmaxSuppressionAmp</a></code></td>
<td>  </td>
<td>Suppress non-maximum points on an edge.</td>
</tr>
        <tr>
<td><code><a href="nonmax_suppression_dir.html">NonmaxSuppressionDir</a></code></td>
<td>  </td>
<td>Suppress non-maximum points on an edge using a direction image.</td>
</tr>
        <tr>
<td><code><a href="norm_matrix.html">NormMatrix</a></code></td>
<td>  </td>
<td>Norm of a matrix.</td>
</tr>
        <tr>
<td><code><a href="num_points_funct_1d.html">NumPointsFunct1d</a></code></td>
<td>  </td>
<td>Number of control points of the function.</td>
</tr>
        <tr>
<td><code><a href="obj_diff.html">ObjDiff</a></code></td>
<td>  </td>
<td>Calculate the difference of two object tuples.</td>
</tr>
        <tr>
<td><code><a href="obj_to_integer.html">ObjToInteger</a></code></td>
<td>  </td>
<td>Convert an iconic object into an “integer number.”</td>
</tr>
        <tr>
<td><code><a href="object_model_3d_to_xyz.html">ObjectModel3dToXyz</a></code></td>
<td>  </td>
<td>Transform 3D points from a 3D object model to images.</td>
</tr>
        <tr>
<td><code><a href="ocr_change_char.html">OcrChangeChar</a></code></td>
<td>  </td>
<td>Define a new conversion table for the characters.</td>
</tr>
        <tr>
<td><code><a href="ocr_get_features.html">OcrGetFeatures</a></code></td>
<td>  </td>
<td>Access the features which correspond to a character.</td>
</tr>
        <tr>
<td><code><a href="open_compute_device.html">OpenComputeDevice</a></code></td>
<td>  </td>
<td>Open a compute device.</td>
</tr>
        <tr>
<td><code><a href="open_file.html">OpenFile</a></code></td>
<td>  </td>
<td>Open a file in text or binary format.</td>
</tr>
        <tr>
<td><code><a href="open_framegrabber.html">OpenFramegrabber</a></code></td>
<td>  </td>
<td>Open and configure an image acquisition device.</td>
</tr>
        <tr>
<td><code><a href="open_io_channel.html">OpenIoChannel</a></code></td>
<td>  </td>
<td>Open and configure I/O channels.</td>
</tr>
        <tr>
<td><code><a href="open_io_device.html">OpenIoDevice</a></code></td>
<td>  </td>
<td>Open and configure an I/O device.
</td>
</tr>
        <tr>
<td><code><a href="open_serial.html">OpenSerial</a></code></td>
<td>  </td>
<td>Open a serial device.</td>
</tr>
        <tr>
<td><code><a href="open_socket_accept.html">OpenSocketAccept</a></code></td>
<td>  </td>
<td>打开接受连接请求的套接字。</td>
</tr>
        <tr>
<td><code><a href="open_socket_connect.html">OpenSocketConnect</a></code></td>
<td>  </td>
<td>打开套接字并将其连接到接受的套接字。</td>
</tr>
        <tr>
<td><code><a href="open_textwindow.html">OpenTextwindow</a></code></td>
<td>  </td>
<td>Open a textual window.</td>
</tr>
        <tr>
<td><code><a href="open_window.html">OpenWindow</a></code></td>
<td>  </td>
<td>Open a graphics window.</td>
</tr>
        <tr>
<td><code><a href="opening.html">Opening</a></code></td>
<td>  </td>
<td>Open a region.</td>
</tr>
        <tr>
<td><code><a href="opening_circle.html">OpeningCircle</a></code></td>
<td>  </td>
<td>Open a region with a circular structuring element.</td>
</tr>
        <tr>
<td><code><a href="opening_golay.html">OpeningGolay</a></code></td>
<td>  </td>
<td>Open a region with an element from the Golay alphabet.</td>
</tr>
        <tr>
<td><code><a href="opening_rectangle1.html">OpeningRectangle1</a></code></td>
<td>  </td>
<td>Open a region with a rectangular structuring element.</td>
</tr>
        <tr>
<td><code><a href="opening_seg.html">OpeningSeg</a></code></td>
<td>  </td>
<td>Separate overlapping regions.</td>
</tr>
        <tr>
<td><code><a href="optical_flow_mg.html">OpticalFlowMg</a></code></td>
<td>  </td>
<td>Compute the optical flow between two images.</td>
</tr>
        <tr>
<td><code><a href="optimize_aop.html">OptimizeAop</a></code></td>
<td>  </td>
<td>Check hardware regarding its potential for automatic operator
parallelization.</td>
</tr>
        <tr>
<td><code><a href="optimize_dl_model_for_inference.html">OptimizeDlModelForInference</a></code></td>
<td>  </td>
<td>Optimize a model for inference on a device via the
-interface.</td>
</tr>
        <tr>
<td><code><a href="optimize_fft_speed.html">OptimizeFftSpeed</a></code></td>
<td>  </td>
<td>Optimize the runtime of the FFT.</td>
</tr>
        <tr>
<td><code><a href="optimize_rft_speed.html">OptimizeRftSpeed</a></code></td>
<td>  </td>
<td>Optimize the runtime of the real-valued FFT.</td>
</tr>
        <tr>
<td><code><a href="orientation_points_xld.html">OrientationPointsXld</a></code></td>
<td>  </td>
<td>Orientation of contours or polygons treated as point clouds.</td>
</tr>
        <tr>
<td><code><a href="orientation_region.html">OrientationRegion</a></code></td>
<td>  </td>
<td>Orientation of a region.</td>
</tr>
        <tr>
<td><code><a href="orientation_xld.html">OrientationXld</a></code></td>
<td>  </td>
<td>Orientation of contours or polygons.</td>
</tr>
        <tr>
<td><code><a href="orthogonal_decompose_matrix.html">OrthogonalDecomposeMatrix</a></code></td>
<td>  </td>
<td>Perform an orthogonal decomposition of a matrix.</td>
</tr>
        <tr>
<td><code><a href="overpaint_gray.html">OverpaintGray</a></code></td>
<td>  </td>
<td>Overpaint the gray values of an image.</td>
</tr>
        <tr>
<td><code><a href="overpaint_region.html">OverpaintRegion</a></code></td>
<td>  </td>
<td>Overpaint regions in an image.</td>
</tr>
        <tr>
<td><code><a href="paint_gray.html">PaintGray</a></code></td>
<td>  </td>
<td>Paint the gray values of an image into another image.</td>
</tr>
        <tr>
<td><code><a href="paint_region.html">PaintRegion</a></code></td>
<td>  </td>
<td>Paint regions into an image.</td>
</tr>
        <tr>
<td><code><a href="paint_xld.html">PaintXld</a></code></td>
<td>  </td>
<td>Paint XLD objects into an image.</td>
</tr>
        <tr>
<td><code><a href="par_join.html">ParJoin</a></code></td>
<td>  </td>
<td>Wait for subthreads that were started with the par_start
qualifier.</td>
</tr>
        <tr>
<td><code><a href="partition_dynamic.html">PartitionDynamic</a></code></td>
<td>  </td>
<td>Partition a region horizontally at positions of small vertical extent.</td>
</tr>
        <tr>
<td><code><a href="partition_lines.html">PartitionLines</a></code></td>
<td>  </td>
<td>Partition lines according to various criteria.</td>
</tr>
        <tr>
<td><code><a href="partition_rectangle.html">PartitionRectangle</a></code></td>
<td>  </td>
<td>Partition a region into rectangles of approximately equal size.</td>
</tr>
        <tr>
<td><code><a href="phase_correlation_fft.html">PhaseCorrelationFft</a></code></td>
<td>  </td>
<td>Compute the phase correlation of two images in the frequency domain.</td>
</tr>
        <tr>
<td><code><a href="phase_deg.html">PhaseDeg</a></code></td>
<td>  </td>
<td>Return the phase of a complex image in degrees.</td>
</tr>
        <tr>
<td><code><a href="phase_rad.html">PhaseRad</a></code></td>
<td>  </td>
<td>Return the phase of a complex image in radians.</td>
</tr>
        <tr>
<td><code><a href="photometric_stereo.html">PhotometricStereo</a></code></td>
<td>  </td>
<td>Reconstruct a surface according to the photometric stereo technique.</td>
</tr>
        <tr>
<td><code><a href="plane_deviation.html">PlaneDeviation</a></code></td>
<td>  </td>
<td>Calculate the deviation of the gray values from the approximating
image plane.</td>
</tr>
        <tr>
<td><code><a href="plateaus.html">Plateaus</a></code></td>
<td>  </td>
<td>Detect all gray value plateaus.</td>
</tr>
        <tr>
<td><code><a href="plateaus_center.html">PlateausCenter</a></code></td>
<td>  </td>
<td>Detect the centers of all gray value plateaus.</td>
</tr>
        <tr>
<td><code><a href="pluecker_line_to_point_direction.html">PlueckerLineToPointDirection</a></code></td>
<td>  </td>
<td>Convert a 3D line given by Plücker coordinates to a 3D line given by
a point and a direction.</td>
</tr>
        <tr>
<td><code><a href="pluecker_line_to_points.html">PlueckerLineToPoints</a></code></td>
<td>  </td>
<td>Convert a 3D line given by Plücker coordinates to a 3D line given by
two points.</td>
</tr>
        <tr>
<td><code><a href="point_direction_to_pluecker_line.html">PointDirectionToPlueckerLine</a></code></td>
<td>  </td>
<td>Convert a 3D line given by a point and a direction to Plücker
coordinates.</td>
</tr>
        <tr>
<td><code><a href="point_line_to_hom_mat2d.html">PointLineToHomMat2d</a></code></td>
<td>  </td>
<td>Approximate an affine transformation from point-to-line correspondences.</td>
</tr>
        <tr>
<td><code><a href="point_pluecker_line_to_hom_mat3d.html">PointPlueckerLineToHomMat3d</a></code></td>
<td>  </td>
<td>Approximate a 3D affine transformation from 3D point-to-line
correspondences.</td>
</tr>
        <tr>
<td><code><a href="points_foerstner.html">PointsFoerstner</a></code></td>
<td>  </td>
<td>Detect points of interest using the Förstner operator.</td>
</tr>
        <tr>
<td><code><a href="points_harris.html">PointsHarris</a></code></td>
<td>  </td>
<td>Detect points of interest using the Harris operator.</td>
</tr>
        <tr>
<td><code><a href="points_harris_binomial.html">PointsHarrisBinomial</a></code></td>
<td>  </td>
<td>Detect points of interest using the binomial approximation of the Harris
operator.</td>
</tr>
        <tr>
<td><code><a href="points_lepetit.html">PointsLepetit</a></code></td>
<td>  </td>
<td>Detect points of interest using the Lepetit operator.</td>
</tr>
        <tr>
<td><code><a href="points_sojka.html">PointsSojka</a></code></td>
<td>  </td>
<td>Find corners using the Sojka operator.</td>
</tr>
        <tr>
<td><code><a href="points_to_pluecker_line.html">PointsToPlueckerLine</a></code></td>
<td>  </td>
<td>Convert a 3D line given by two points to Plücker coordinates.</td>
</tr>
        <tr>
<td><code><a href="polar_trans_contour_xld.html">PolarTransContourXld</a></code></td>
<td>  </td>
<td>Transform a contour in an annular arc to polar coordinates.</td>
</tr>
        <tr>
<td><code><a href="polar_trans_contour_xld_inv.html">PolarTransContourXldInv</a></code></td>
<td>  </td>
<td>Transform a contour in polar coordinates back to Cartesian coordinates</td>
</tr>
        <tr>
<td><code><a href="polar_trans_image.html">PolarTransImage</a></code></td>
<td>  </td>
<td>Transform an image to polar coordinates</td>
</tr>
        <tr>
<td><code><a href="polar_trans_image_ext.html">PolarTransImageExt</a></code></td>
<td>  </td>
<td>Transform an annular arc in an image to polar coordinates.</td>
</tr>
        <tr>
<td><code><a href="polar_trans_image_inv.html">PolarTransImageInv</a></code></td>
<td>  </td>
<td>Transform an image in polar coordinates back to Cartesian coordinates</td>
</tr>
        <tr>
<td><code><a href="polar_trans_region.html">PolarTransRegion</a></code></td>
<td>  </td>
<td>Transform a region within an annular arc to polar coordinates.</td>
</tr>
        <tr>
<td><code><a href="polar_trans_region_inv.html">PolarTransRegionInv</a></code></td>
<td>  </td>
<td>Transform a region in polar coordinates back to Cartesian
coordinates.</td>
</tr>
        <tr>
<td><code><a href="pose_average.html">PoseAverage</a></code></td>
<td>  </td>
<td>Compute the average of a set of poses.</td>
</tr>
        <tr>
<td><code><a href="pose_compose.html">PoseCompose</a></code></td>
<td>  </td>
<td>Combine 3D poses given in two tuples.</td>
</tr>
        <tr>
<td><code><a href="pose_invert.html">PoseInvert</a></code></td>
<td>  </td>
<td>Invert each pose in a tuple of 3D poses.</td>
</tr>
        <tr>
<td><code><a href="pose_to_dual_quat.html">PoseToDualQuat</a></code></td>
<td>  </td>
<td>Convert a 3D pose to a unit dual quaternion.</td>
</tr>
        <tr>
<td><code><a href="pose_to_hom_mat3d.html">PoseToHomMat3d</a></code></td>
<td>  </td>
<td>Convert a 3D pose into a homogeneous transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="pose_to_quat.html">PoseToQuat</a></code></td>
<td>  </td>
<td>Convert the rotational part of a 3D pose to a quaternion.</td>
</tr>
        <tr>
<td><code><a href="pouring.html">Pouring</a></code></td>
<td>  </td>
<td>Segment an image by “pouring water” over it.</td>
</tr>
        <tr>
<td><code><a href="pow_element_matrix.html">PowElementMatrix</a></code></td>
<td>  </td>
<td>Compute the power functions of the elements of a matrix.</td>
</tr>
        <tr>
<td><code><a href="pow_element_matrix_mod.html">PowElementMatrixMod</a></code></td>
<td>  </td>
<td>Compute the power functions of the elements of a matrix.</td>
</tr>
        <tr>
<td><code><a href="pow_image.html">PowImage</a></code></td>
<td>  </td>
<td>Raise an image to a power.</td>
</tr>
        <tr>
<td><code><a href="pow_matrix.html">PowMatrix</a></code></td>
<td>  </td>
<td>Compute the power functions of a matrix.</td>
</tr>
        <tr>
<td><code><a href="pow_matrix_mod.html">PowMatrixMod</a></code></td>
<td>  </td>
<td>Compute the power functions of a matrix.</td>
</tr>
        <tr>
<td><code><a href="pow_scalar_element_matrix.html">PowScalarElementMatrix</a></code></td>
<td>  </td>
<td>Compute the power functions of the elements of a matrix.</td>
</tr>
        <tr>
<td><code><a href="pow_scalar_element_matrix_mod.html">PowScalarElementMatrixMod</a></code></td>
<td>  </td>
<td>Compute the power functions of the elements of a matrix.</td>
</tr>
        <tr>
<td><code><a href="power_byte.html">PowerByte</a></code></td>
<td>  </td>
<td>Return the power spectrum of a complex image.</td>
</tr>
        <tr>
<td><code><a href="power_ln.html">PowerLn</a></code></td>
<td>  </td>
<td>Return the power spectrum of a complex image.</td>
</tr>
        <tr>
<td><code><a href="power_real.html">PowerReal</a></code></td>
<td>  </td>
<td>Return the power spectrum of a complex image.</td>
</tr>
        <tr>
<td><code><a href="prepare_deep_counting_model.html">PrepareDeepCountingModel</a></code></td>
<td>  </td>
<td>Set templates of a Deep Counting model.</td>
</tr>
        <tr>
<td><code><a href="prepare_direct_variation_model.html">PrepareDirectVariationModel</a></code></td>
<td>  </td>
<td>Prepare a variation model for comparison with an image.</td>
</tr>
        <tr>
<td><code><a href="prepare_object_model_3d.html">PrepareObjectModel3d</a></code></td>
<td>  </td>
<td>Prepare a 3D object model for a certain operation.</td>
</tr>
        <tr>
<td><code><a href="prepare_sample_identifier.html">PrepareSampleIdentifier</a></code></td>
<td>  </td>
<td>Adapt the internal data structure of a sample identifier to the objects to
be identified.  </td>
</tr>
        <tr>
<td><code><a href="prepare_variation_model.html">PrepareVariationModel</a></code></td>
<td>  </td>
<td>Prepare a variation model for comparison with an image.</td>
</tr>
        <tr>
<td><code><a href="prewitt_amp.html">PrewittAmp</a></code></td>
<td>  </td>
<td>Detect edges (amplitude) using the Prewitt operator.</td>
</tr>
        <tr>
<td><code><a href="prewitt_dir.html">PrewittDir</a></code></td>
<td>  </td>
<td>Detect edges (amplitude and direction) using the Prewitt operator.</td>
</tr>
        <tr>
<td><code><a href="principal_comp.html">PrincipalComp</a></code></td>
<td>  </td>
<td>Compute the principal components of multichannel images.</td>
</tr>
        <tr>
<td><code><a href="proj_hom_mat2d_to_pose.html">ProjHomMat2dToPose</a></code></td>
<td>  </td>
<td>Compute a pose out of a homography describing the relation between world
and image coordinates.</td>
</tr>
        <tr>
<td><code><a href="proj_match_points_distortion_ransac.html">ProjMatchPointsDistortionRansac</a></code></td>
<td>  </td>
<td>Compute a projective transformation matrix between two images and
the radial distortion coefficient by automatically finding
correspondences between points.</td>
</tr>
        <tr>
<td><code><a href="proj_match_points_distortion_ransac_guided.html">ProjMatchPointsDistortionRansacGuided</a></code></td>
<td>  </td>
<td>Compute a projective transformation matrix and the radial distortion
coefficient between two images by finding correspondences between
points based on known approximations of the projective
transformation matrix and the radial distortion coefficient.</td>
</tr>
        <tr>
<td><code><a href="proj_match_points_ransac.html">ProjMatchPointsRansac</a></code></td>
<td>  </td>
<td>Compute a projective transformation matrix between two images by
finding correspondences between points.</td>
</tr>
        <tr>
<td><code><a href="proj_match_points_ransac_guided.html">ProjMatchPointsRansacGuided</a></code></td>
<td>  </td>
<td>Compute a projective transformation matrix between two images by
finding correspondences between points based on a known
approximation of the projective transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="project_3d_point.html">Project3dPoint</a></code></td>
<td>  </td>
<td>Project 3D points into (sub-)pixel image coordinates.</td>
</tr>
        <tr>
<td><code><a href="project_hom_point_hom_mat3d.html">ProjectHomPointHomMat3d</a></code></td>
<td>  </td>
<td>Project a homogeneous 3D point using a 3×4 projection matrix.</td>
</tr>
        <tr>
<td><code><a href="project_object_model_3d.html">ProjectObjectModel3d</a></code></td>
<td>  </td>
<td>Project a 3D object model into image coordinates.</td>
</tr>
        <tr>
<td><code><a href="project_point_hom_mat3d.html">ProjectPointHomMat3d</a></code></td>
<td>  </td>
<td>Project a 3D point using a 3×4 projection matrix.</td>
</tr>
        <tr>
<td><code><a href="project_shape_model_3d.html">ProjectShapeModel3d</a></code></td>
<td>  </td>
<td>Project the edges of a 3D shape model into image coordinates.</td>
</tr>
        <tr>
<td><code><a href="projection_pl.html">ProjectionPl</a></code></td>
<td>  </td>
<td>Calculate the projection of a point onto a line.</td>
</tr>
        <tr>
<td><code><a href="projective_trans_contour_xld.html">ProjectiveTransContourXld</a></code></td>
<td>  </td>
<td>Apply a projective transformation to an XLD contour.</td>
</tr>
        <tr>
<td><code><a href="projective_trans_hom_point_3d.html">ProjectiveTransHomPoint3d</a></code></td>
<td>  </td>
<td>Project a homogeneous 3D point using a projective transformation
matrix.</td>
</tr>
        <tr>
<td><code><a href="projective_trans_image.html">ProjectiveTransImage</a></code></td>
<td>  </td>
<td>Apply a projective transformation to an image.</td>
</tr>
        <tr>
<td><code><a href="projective_trans_image_size.html">ProjectiveTransImageSize</a></code></td>
<td>  </td>
<td>Apply a projective transformation to an image and specify the output
image size.</td>
</tr>
        <tr>
<td><code><a href="projective_trans_object_model_3d.html">ProjectiveTransObjectModel3d</a></code></td>
<td>  </td>
<td>Apply an arbitrary projective 3D transformation to 3D object models.</td>
</tr>
        <tr>
<td><code><a href="projective_trans_pixel.html">ProjectiveTransPixel</a></code></td>
<td>  </td>
<td>Project pixel coordinates using a homogeneous projective
transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="projective_trans_point_2d.html">ProjectiveTransPoint2d</a></code></td>
<td>  </td>
<td>Project a homogeneous 2D point using a projective transformation
matrix.</td>
</tr>
        <tr>
<td><code><a href="projective_trans_point_3d.html">ProjectiveTransPoint3d</a></code></td>
<td>  </td>
<td>Project a 3D point using a projective transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="projective_trans_region.html">ProjectiveTransRegion</a></code></td>
<td>  </td>
<td>Apply a projective transformation to a region.</td>
</tr>
        <tr>
<td><code><a href="protect_ocr_trainf.html">ProtectOcrTrainf</a></code></td>
<td>  </td>
<td>Protection of training data.</td>
</tr>
        <tr>
<td><code><a href="pruning.html">Pruning</a></code></td>
<td>  </td>
<td>Prune the branches of a region.</td>
</tr>
        <tr>
<td><code><a href="quat_compose.html">QuatCompose</a></code></td>
<td>  </td>
<td>两个四元数相乘。</td>
</tr>
        <tr>
<td><code><a href="quat_conjugate.html">QuatConjugate</a></code></td>
<td>  </td>
<td>生成四元数的共轭。</td>
</tr>
        <tr>
<td><code><a href="quat_interpolate.html">QuatInterpolate</a></code></td>
<td>  </td>
<td>两个四元数插值运算。</td>
</tr>
        <tr>
<td><code><a href="quat_normalize.html">QuatNormalize</a></code></td>
<td>  </td>
<td>归一化四元数。</td>
</tr>
        <tr>
<td><code><a href="quat_rotate_point_3d.html">QuatRotatePoint3d</a></code></td>
<td>  </td>
<td>执行一个单位四元素的旋转。</td>
</tr>
        <tr>
<td><code><a href="quat_to_hom_mat3d.html">QuatToHomMat3d</a></code></td>
<td>  </td>
<td>将四元数转换为相应的旋转矩阵。</td>
</tr>
        <tr>
<td><code><a href="quat_to_pose.html">QuatToPose</a></code></td>
<td>  </td>
<td>Convert a quaternion into the corresponding 3D pose.</td>
</tr>
        <tr>
<td><code><a href="query_all_colors.html">QueryAllColors</a></code></td>
<td>  </td>
<td>Query all color names.</td>
</tr>
        <tr>
<td><code><a href="query_aop_info.html">QueryAopInfo</a></code></td>
<td>  </td>
<td>Query indexing structure of AOP information for operators.
</td>
</tr>
        <tr>
<td><code><a href="query_available_compute_devices.html">QueryAvailableComputeDevices</a></code></td>
<td>  </td>
<td>Get the list of available compute devices.</td>
</tr>
        <tr>
<td><code><a href="query_available_dl_devices.html">QueryAvailableDlDevices</a></code></td>
<td>  </td>
<td>Get list of deep-learning-capable hardware devices.</td>
</tr>
        <tr>
<td><code><a href="query_bar_code_params.html">QueryBarCodeParams</a></code></td>
<td>  </td>
<td>Get the names of the parameters that can be used in set_bar_code* and
get_bar_code* operators for a given bar code model</td>
</tr>
        <tr>
<td><code><a href="query_calib_data_observ_indices.html">QueryCalibDataObservIndices</a></code></td>
<td>  </td>
<td>Query information about the relations between cameras, calibration objects,
and calibration object poses.</td>
</tr>
        <tr>
<td><code><a href="query_color.html">QueryColor</a></code></td>
<td>  </td>
<td>Query all color names displayable in the window.</td>
</tr>
        <tr>
<td><code><a href="query_colored.html">QueryColored</a></code></td>
<td>  </td>
<td>Query the number of colors for color output.</td>
</tr>
        <tr>
<td><code><a href="query_contour_attribs_xld.html">QueryContourAttribsXld</a></code></td>
<td>  </td>
<td>Return the names of the defined attributes of an XLD contour.</td>
</tr>
        <tr>
<td><code><a href="query_contour_global_attribs_xld.html">QueryContourGlobalAttribsXld</a></code></td>
<td>  </td>
<td>Return the names of the defined global attributes of an XLD contour.</td>
</tr>
        <tr>
<td><code><a href="query_data_code_2d_params.html">QueryDataCode2dParams</a></code></td>
<td>  </td>
<td>Get for a given 2D data code model the names of the generic
parameters or objects that can be used in the other 2D data code
operators.</td>
</tr>
        <tr>
<td><code><a href="query_font.html">QueryFont</a></code></td>
<td>  </td>
<td>Query the available fonts.</td>
</tr>
        <tr>
<td><code><a href="query_gray.html">QueryGray</a></code></td>
<td>  </td>
<td>Query the displayable gray values.</td>
</tr>
        <tr>
<td><code><a href="query_insert.html">QueryInsert</a></code></td>
<td>  </td>
<td>Query the possible graphic modes.</td>
</tr>
        <tr>
<td><code><a href="query_io_device.html">QueryIoDevice</a></code></td>
<td>  </td>
<td>Query information about channels of the specified I/O device.
</td>
</tr>
        <tr>
<td><code><a href="query_io_interface.html">QueryIoInterface</a></code></td>
<td>  </td>
<td>Query information about the specified I/O device interface.</td>
</tr>
        <tr>
<td><code><a href="query_line_width.html">QueryLineWidth</a></code></td>
<td>  </td>
<td>Query the possible line widths.</td>
</tr>
        <tr>
<td><code><a href="query_lut.html">QueryLut</a></code></td>
<td>  </td>
<td>Query all available look-up-tables (lut).</td>
</tr>
        <tr>
<td><code><a href="query_mshape.html">QueryMshape</a></code></td>
<td>  </td>
<td>Query all available mouse pointer shapes.</td>
</tr>
        <tr>
<td><code><a href="query_operator_info.html">QueryOperatorInfo</a></code></td>
<td>  </td>
<td>Query slots concerning information with relation to 该算子 get_operator_infoget_operator_infoGetOperatorInfoGetOperatorInfoGetOperatorInfoget_operator_info.</td>
</tr>
        <tr>
<td><code><a href="query_paint.html">QueryPaint</a></code></td>
<td>  </td>
<td>Query the gray value display modes.</td>
</tr>
        <tr>
<td><code><a href="query_param_info.html">QueryParamInfo</a></code></td>
<td>  </td>
<td>Query slots of the online-information concerning 该算子 get_param_infoget_param_infoGetParamInfoGetParamInfoGetParamInfoget_param_info.</td>
</tr>
        <tr>
<td><code><a href="query_params_ocr_class_cnn.html">QueryParamsOcrClassCnn</a></code></td>
<td>  </td>
<td>Get the names of the parameters that can be used in
get_params_ocr_class_cnnget_params_ocr_class_cnnGetParamsOcrClassCnnGetParamsOcrClassCnnGetParamsOcrClassCnnget_params_ocr_class_cnn
for a given CNN-based OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="query_shape.html">QueryShape</a></code></td>
<td>  </td>
<td>Query the region display modes.</td>
</tr>
        <tr>
<td><code><a href="query_sheet_of_light_params.html">QuerySheetOfLightParams</a></code></td>
<td>  </td>
<td>For a given sheet-of-light model get the names of the generic iconic
or control parameters that can be used in the different
sheet-of-light operators.</td>
</tr>
        <tr>
<td><code><a href="query_spy.html">QuerySpy</a></code></td>
<td>  </td>
<td>Inquiring for possible settings of the  debugging tool.</td>
</tr>
        <tr>
<td><code><a href="query_tshape.html">QueryTshape</a></code></td>
<td>  </td>
<td>Query all shapes available for text cursors.</td>
</tr>
        <tr>
<td><code><a href="query_window_type.html">QueryWindowType</a></code></td>
<td>  </td>
<td>Query all available window types.</td>
</tr>
        <tr>
<td><code><a href="radial_distortion_self_calibration.html">RadialDistortionSelfCalibration</a></code></td>
<td>  </td>
<td>Calibrate the radial distortion.</td>
</tr>
        <tr>
<td><code><a href="radiometric_self_calibration.html">RadiometricSelfCalibration</a></code></td>
<td>  </td>
<td>Perform a radiometric self-calibration of a camera.</td>
</tr>
        <tr>
<td><code><a href="rank_image.html">RankImage</a></code></td>
<td>  </td>
<td>Compute a rank filter with arbitrary masks.</td>
</tr>
        <tr>
<td><code><a href="rank_n.html">RankN</a></code></td>
<td>  </td>
<td>Return gray values with given rank from multiple channels.</td>
</tr>
        <tr>
<td><code><a href="rank_rect.html">RankRect</a></code></td>
<td>  </td>
<td>Compute a rank filter with rectangular masks.</td>
</tr>
        <tr>
<td><code><a href="rank_region.html">RankRegion</a></code></td>
<td>  </td>
<td>Rank operator for regions.</td>
</tr>
        <tr>
<td><code><a href="read_aop_knowledge.html">ReadAopKnowledge</a></code></td>
<td>  </td>
<td>Load knowledge about hardware dependent behavior of automatic operator
parallelization.</td>
</tr>
        <tr>
<td><code><a href="read_bar_code_model.html">ReadBarCodeModel</a></code></td>
<td>  </td>
<td>Read a bar code model from a file and create a new model.</td>
</tr>
        <tr>
<td><code><a href="read_calib_data.html">ReadCalibData</a></code></td>
<td>  </td>
<td>Restore a calibration data model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_cam_par.html">ReadCamPar</a></code></td>
<td>  </td>
<td>Read internal camera parameters from a file.</td>
</tr>
        <tr>
<td><code><a href="read_camera_setup_model.html">ReadCameraSetupModel</a></code></td>
<td>  </td>
<td>Restore a camera setup model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_char.html">ReadChar</a></code></td>
<td>  </td>
<td>Read a character from a window.</td>
</tr>
        <tr>
<td><code><a href="read_class_box.html">ReadClassBox</a></code></td>
<td>  </td>
<td>Read a classifier from a file.</td>
</tr>
        <tr>
<td><code><a href="read_class_gmm.html">ReadClassGmm</a></code></td>
<td>  </td>
<td>Read a Gaussian Mixture Model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_class_knn.html">ReadClassKnn</a></code></td>
<td>  </td>
<td>从一个文件中读取k-NN分类器。</td>
</tr>
        <tr>
<td><code><a href="read_class_mlp.html">ReadClassMlp</a></code></td>
<td>  </td>
<td>Read a multilayer perceptron from a file.</td>
</tr>
        <tr>
<td><code><a href="read_class_svm.html">ReadClassSvm</a></code></td>
<td>  </td>
<td>Read a support vector machine from a file.</td>
</tr>
        <tr>
<td><code><a href="read_class_train_data.html">ReadClassTrainData</a></code></td>
<td>  </td>
<td>Read the training data for classifiers from a file.</td>
</tr>
        <tr>
<td><code><a href="read_component_model.html">ReadComponentModel</a></code></td>
<td>  </td>
<td>Read a component model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_contour_xld_arc_info.html">ReadContourXldArcInfo</a></code></td>
<td>  </td>
<td>Read XLD contours to a file in ARC/INFO generate format.</td>
</tr>
        <tr>
<td><code><a href="read_contour_xld_dxf.html">ReadContourXldDxf</a></code></td>
<td>  </td>
<td>Read XLD contours from a DXF file.</td>
</tr>
        <tr>
<td><code><a href="read_data_code_2d_model.html">ReadDataCode2dModel</a></code></td>
<td>  </td>
<td>Read a 2D data code model from a file and create a new model.</td>
</tr>
        <tr>
<td><code><a href="read_deep_counting_model.html">ReadDeepCountingModel</a></code></td>
<td>  </td>
<td>Read a Deep Counting model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_deep_ocr.html">ReadDeepOcr</a></code></td>
<td>  </td>
<td>Read a Deep OCR model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_deformable_model.html">ReadDeformableModel</a></code></td>
<td>  </td>
<td>Read a deformable model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_deformable_surface_model.html">ReadDeformableSurfaceModel</a></code></td>
<td>  </td>
<td>Read a deformable surface model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_descriptor_model.html">ReadDescriptorModel</a></code></td>
<td>  </td>
<td>Read a descriptor model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_dict.html">ReadDict</a></code></td>
<td>  </td>
<td>Read a dictionary from a file.</td>
</tr>
        <tr>
<td><code><a href="read_distance_transform_xld.html">ReadDistanceTransformXld</a></code></td>
<td>  </td>
<td>Read an XLD distance transform from a file.</td>
</tr>
        <tr>
<td><code><a href="read_dl_classifier.html">ReadDlClassifier</a></code></td>
<td>  </td>
<td>Read a deep-learning-based classifier from a file.</td>
</tr>
        <tr>
<td><code><a href="read_dl_model.html">ReadDlModel</a></code></td>
<td>  </td>
<td>Read a deep learning model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_encrypted_item.html">ReadEncryptedItem</a></code></td>
<td>  </td>
<td>从文件中读取一个加密项。</td>
</tr>
        <tr>
<td><code><a href="read_fft_optimization_data.html">ReadFftOptimizationData</a></code></td>
<td>  </td>
<td>Load FFT speed optimization data from a file.</td>
</tr>
        <tr>
<td><code><a href="read_funct_1d.html">ReadFunct1d</a></code></td>
<td>  </td>
<td>Read a function from a file.</td>
</tr>
        <tr>
<td><code><a href="read_gray_se.html">ReadGraySe</a></code></td>
<td>  </td>
<td>Load a structuring element for gray morphology.</td>
</tr>
        <tr>
<td><code><a href="read_image.html">ReadImage</a></code></td>
<td>  </td>
<td>读取任意文件格式的图像。</td>
</tr>
        <tr>
<td><code><a href="read_image_metadata.html">ReadImageMetadata</a></code></td>
<td>  </td>
<td>Read metadata from image files.</td>
</tr>
        <tr>
<td><code><a href="read_io_channel.html">ReadIoChannel</a></code></td>
<td>  </td>
<td>Read a value from the specified I/O channels.</td>
</tr>
        <tr>
<td><code><a href="read_kalman.html">ReadKalman</a></code></td>
<td>  </td>
<td>Read the description file of a Kalman filter.</td>
</tr>
        <tr>
<td><code><a href="read_matrix.html">ReadMatrix</a></code></td>
<td>  </td>
<td>Read a matrix from a file.</td>
</tr>
        <tr>
<td><code><a href="read_measure.html">ReadMeasure</a></code></td>
<td>  </td>
<td>Read a measure object from a file.</td>
</tr>
        <tr>
<td><code><a href="read_memory_block.html">ReadMemoryBlock</a></code></td>
<td>  </td>
<td>Read a memory block from a file.</td>
</tr>
        <tr>
<td><code><a href="read_message.html">ReadMessage</a></code></td>
<td>  </td>
<td>Read a message from a file.</td>
</tr>
        <tr>
<td><code><a href="read_metrology_model.html">ReadMetrologyModel</a></code></td>
<td>  </td>
<td>Read a metrology model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_ncc_model.html">ReadNccModel</a></code></td>
<td>  </td>
<td>Read an NCC model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_object.html">ReadObject</a></code></td>
<td>  </td>
<td>Read an iconic object.</td>
</tr>
        <tr>
<td><code><a href="read_object_model_3d.html">ReadObjectModel3d</a></code></td>
<td>  </td>
<td>Read a 3D object model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_ocr.html">ReadOcr</a></code></td>
<td>  </td>
<td>Read an OCR classifier from a file.</td>
</tr>
        <tr>
<td><code><a href="read_ocr_class_cnn.html">ReadOcrClassCnn</a></code></td>
<td>  </td>
<td>Read an CNN-based OCR classifier from a file.</td>
</tr>
        <tr>
<td><code><a href="read_ocr_class_knn.html">ReadOcrClassKnn</a></code></td>
<td>  </td>
<td>Read an OCR classifier from a file.</td>
</tr>
        <tr>
<td><code><a href="read_ocr_class_mlp.html">ReadOcrClassMlp</a></code></td>
<td>  </td>
<td>Read an OCR classifier from a file.</td>
</tr>
        <tr>
<td><code><a href="read_ocr_class_svm.html">ReadOcrClassSvm</a></code></td>
<td>  </td>
<td>Read a SVM-based OCR classifier from a file.</td>
</tr>
        <tr>
<td><code><a href="read_ocr_trainf.html">ReadOcrTrainf</a></code></td>
<td>  </td>
<td>Read training characters from files and convert to images.</td>
</tr>
        <tr>
<td><code><a href="read_ocr_trainf_names.html">ReadOcrTrainfNames</a></code></td>
<td>  </td>
<td>Query which characters are stored in a training file.</td>
</tr>
        <tr>
<td><code><a href="read_ocr_trainf_names_protected.html">ReadOcrTrainfNamesProtected</a></code></td>
<td>  </td>
<td>Query which characters are stored in a (protected) training file.</td>
</tr>
        <tr>
<td><code><a href="read_ocr_trainf_select.html">ReadOcrTrainfSelect</a></code></td>
<td>  </td>
<td>Read training specific characters from files and convert to images.</td>
</tr>
        <tr>
<td><code><a href="read_ocv.html">ReadOcv</a></code></td>
<td>  </td>
<td>Reading an OCV tool from file.</td>
</tr>
        <tr>
<td><code><a href="read_polygon_xld_arc_info.html">ReadPolygonXldArcInfo</a></code></td>
<td>  </td>
<td>Read XLD polygons from a file in ARC/INFO generate format.</td>
</tr>
        <tr>
<td><code><a href="read_polygon_xld_dxf.html">ReadPolygonXldDxf</a></code></td>
<td>  </td>
<td>Read XLD polygons from a DXF file.</td>
</tr>
        <tr>
<td><code><a href="read_pose.html">ReadPose</a></code></td>
<td>  </td>
<td>Read a 3D pose from a text file.</td>
</tr>
        <tr>
<td><code><a href="read_region.html">ReadRegion</a></code></td>
<td>  </td>
<td>Read binary images or  regions.</td>
</tr>
        <tr>
<td><code><a href="read_sample_identifier.html">ReadSampleIdentifier</a></code></td>
<td>  </td>
<td>Read a sample identifier from a file.</td>
</tr>
        <tr>
<td><code><a href="read_samples_class_gmm.html">ReadSamplesClassGmm</a></code></td>
<td>  </td>
<td>Read the training data of a Gaussian Mixture Model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_samples_class_mlp.html">ReadSamplesClassMlp</a></code></td>
<td>  </td>
<td>Read the training data of a multilayer perceptron from a file.</td>
</tr>
        <tr>
<td><code><a href="read_samples_class_svm.html">ReadSamplesClassSvm</a></code></td>
<td>  </td>
<td>Read the training data of a support vector machine from a file.</td>
</tr>
        <tr>
<td><code><a href="read_sampset.html">ReadSampset</a></code></td>
<td>  </td>
<td>Read a training data set from a file.</td>
</tr>
        <tr>
<td><code><a href="read_sequence.html">ReadSequence</a></code></td>
<td>  </td>
<td>Read images.</td>
</tr>
        <tr>
<td><code><a href="read_serial.html">ReadSerial</a></code></td>
<td>  </td>
<td>Read from a serial device.</td>
</tr>
        <tr>
<td><code><a href="read_shape_model.html">ReadShapeModel</a></code></td>
<td>  </td>
<td>Read a shape model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_shape_model_3d.html">ReadShapeModel3d</a></code></td>
<td>  </td>
<td>Read a 3D shape model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_sheet_of_light_model.html">ReadSheetOfLightModel</a></code></td>
<td>  </td>
<td>Read a sheet-of-light model from a file and create a new model.</td>
</tr>
        <tr>
<td><code><a href="read_string.html">ReadString</a></code></td>
<td>  </td>
<td>Read a string in a text window.</td>
</tr>
        <tr>
<td><code><a href="read_structured_light_model.html">ReadStructuredLightModel</a></code></td>
<td>  </td>
<td>Read a structured light model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_surface_model.html">ReadSurfaceModel</a></code></td>
<td>  </td>
<td>Read a surface model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_template.html">ReadTemplate</a></code></td>
<td>  </td>
<td>Reading a template from file.</td>
</tr>
        <tr>
<td><code><a href="read_texture_inspection_model.html">ReadTextureInspectionModel</a></code></td>
<td>  </td>
<td>Read a texture inspection model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_training_components.html">ReadTrainingComponents</a></code></td>
<td>  </td>
<td>Read a component training result from a file.</td>
</tr>
        <tr>
<td><code><a href="read_tuple.html">ReadTuple</a></code></td>
<td>  </td>
<td>Read a tuple from a file.</td>
</tr>
        <tr>
<td><code><a href="read_variation_model.html">ReadVariationModel</a></code></td>
<td>  </td>
<td>Read a variation model from a file.</td>
</tr>
        <tr>
<td><code><a href="read_world_file.html">ReadWorldFile</a></code></td>
<td>  </td>
<td>Read the geo coding from an ARC/INFO world file.</td>
</tr>
        <tr>
<td><code><a href="real_to_complex.html">RealToComplex</a></code></td>
<td>  </td>
<td>Convert two real images into a complex image.</td>
</tr>
        <tr>
<td><code><a href="real_to_vector_field.html">RealToVectorField</a></code></td>
<td>  </td>
<td>Convert two real-valued images into a vector field image.</td>
</tr>
        <tr>
<td><code><a href="receive_data.html">ReceiveData</a></code></td>
<td>  </td>
<td>Receive arbitrary data from external devices or applications using a
generic socket connection.</td>
</tr>
        <tr>
<td><code><a href="receive_image.html">ReceiveImage</a></code></td>
<td>  </td>
<td>Receive an image over a socket connection.</td>
</tr>
        <tr>
<td><code><a href="receive_region.html">ReceiveRegion</a></code></td>
<td>  </td>
<td>Receive regions over a socket connection.</td>
</tr>
        <tr>
<td><code><a href="receive_serialized_item.html">ReceiveSerializedItem</a></code></td>
<td>  </td>
<td>从一个套接字连接上接收一个序列化项。</td>
</tr>
        <tr>
<td><code><a href="receive_tuple.html">ReceiveTuple</a></code></td>
<td>  </td>
<td>Receive a tuple over a socket connection.</td>
</tr>
        <tr>
<td><code><a href="receive_xld.html">ReceiveXld</a></code></td>
<td>  </td>
<td>Receive an XLD object over a socket connection.</td>
</tr>
        <tr>
<td><code><a href="reconst3d_from_fundamental_matrix.html">Reconst3dFromFundamentalMatrix</a></code></td>
<td>  </td>
<td>Compute the projective 3d reconstruction of points based on the fundamental
matrix.</td>
</tr>
        <tr>
<td><code><a href="reconstruct_height_field_from_gradient.html">ReconstructHeightFieldFromGradient</a></code></td>
<td>  </td>
<td>Reconstruct a surface from surface gradients.</td>
</tr>
        <tr>
<td><code><a href="reconstruct_points_stereo.html">ReconstructPointsStereo</a></code></td>
<td>  </td>
<td>Reconstruct 3D points from calibrated multi-view stereo images.</td>
</tr>
        <tr>
<td><code><a href="reconstruct_surface_stereo.html">ReconstructSurfaceStereo</a></code></td>
<td>  </td>
<td>Reconstruct surface from calibrated multi-view stereo images.</td>
</tr>
        <tr>
<td><code><a href="rectangle1_domain.html">Rectangle1Domain</a></code></td>
<td>  </td>
<td>Reduce the domain of an image to a rectangle.</td>
</tr>
        <tr>
<td><code><a href="rectangularity.html">Rectangularity</a></code></td>
<td>  </td>
<td>Shape factor for the rectangularity of a region.</td>
</tr>
        <tr>
<td><code><a href="rectangularity_xld.html">RectangularityXld</a></code></td>
<td>  </td>
<td>Shape factor for the rectangularity of contours or polygons.</td>
</tr>
        <tr>
<td><code><a href="reduce_class_svm.html">ReduceClassSvm</a></code></td>
<td>  </td>
<td>Approximate a trained support vector machine by a reduced support
vector machine for faster classification.</td>
</tr>
        <tr>
<td><code><a href="reduce_domain.html">ReduceDomain</a></code></td>
<td>  </td>
<td>Reduce the domain of an image.</td>
</tr>
        <tr>
<td><code><a href="reduce_object_model_3d_by_view.html">ReduceObjectModel3dByView</a></code></td>
<td>  </td>
<td>Remove points from a 3D object model by projecting it to a virtual view
and removing all points outside of a given region.</td>
</tr>
        <tr>
<td><code><a href="reduce_ocr_class_svm.html">ReduceOcrClassSvm</a></code></td>
<td>  </td>
<td>Approximate a trained SVM-based OCR classifier by a reduced SVM.</td>
</tr>
        <tr>
<td><code><a href="refine_deformable_surface_model.html">RefineDeformableSurfaceModel</a></code></td>
<td>  </td>
<td>Refine the position and deformation of a deformable surface model in a
3D scene.</td>
</tr>
        <tr>
<td><code><a href="refine_surface_model_pose.html">RefineSurfaceModelPose</a></code></td>
<td>  </td>
<td>Refine the pose of a surface model in a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="refine_surface_model_pose_image.html">RefineSurfaceModelPoseImage</a></code></td>
<td>  </td>
<td>Refine the pose of a surface model in a 3D scene and in images.</td>
</tr>
        <tr>
<td><code><a href="region_features.html">RegionFeatures</a></code></td>
<td>  </td>
<td>Calculate shape features of regions.</td>
</tr>
        <tr>
<td><code><a href="region_to_bin.html">RegionToBin</a></code></td>
<td>  </td>
<td>Convert a region into a binary byte-image.</td>
</tr>
        <tr>
<td><code><a href="region_to_label.html">RegionToLabel</a></code></td>
<td>  </td>
<td>Convert regions to a label image.</td>
</tr>
        <tr>
<td><code><a href="region_to_mean.html">RegionToMean</a></code></td>
<td>  </td>
<td>Paint regions with their average gray value.</td>
</tr>
        <tr>
<td><code><a href="regiongrowing.html">Regiongrowing</a></code></td>
<td>  </td>
<td>Segment an image using regiongrowing.</td>
</tr>
        <tr>
<td><code><a href="regiongrowing_mean.html">RegiongrowingMean</a></code></td>
<td>  </td>
<td>Perform a regiongrowing using mean gray values.</td>
</tr>
        <tr>
<td><code><a href="regiongrowing_n.html">RegiongrowingN</a></code></td>
<td>  </td>
<td>Segment an image using regiongrowing for multi-channel images.</td>
</tr>
        <tr>
<td><code><a href="register_object_model_3d_global.html">RegisterObjectModel3dGlobal</a></code></td>
<td>  </td>
<td>Improve the relative transformations between 3D object models based on
their overlaps.</td>
</tr>
        <tr>
<td><code><a href="register_object_model_3d_pair.html">RegisterObjectModel3dPair</a></code></td>
<td>  </td>
<td>Search for a transformation between two 3D object models.</td>
</tr>
        <tr>
<td><code><a href="regress_contours_xld.html">RegressContoursXld</a></code></td>
<td>  </td>
<td>Calculate the parameters of a regression line to an XLD contour.</td>
</tr>
        <tr>
<td><code><a href="rel_pose_to_fundamental_matrix.html">RelPoseToFundamentalMatrix</a></code></td>
<td>  </td>
<td>Compute the fundamental matrix from the relative orientation of two
cameras.</td>
</tr>
        <tr>
<td><code><a href="release_all_compute_devices.html">ReleaseAllComputeDevices</a></code></td>
<td>  </td>
<td>Close all compute devices.</td>
</tr>
        <tr>
<td><code><a href="release_compute_device.html">ReleaseComputeDevice</a></code></td>
<td>  </td>
<td>Close a compute_device.</td>
</tr>
        <tr>
<td><code><a href="remove_calib_data.html">RemoveCalibData</a></code></td>
<td>  </td>
<td>Remove a data set from a calibration data model.</td>
</tr>
        <tr>
<td><code><a href="remove_calib_data_observ.html">RemoveCalibDataObserv</a></code></td>
<td>  </td>
<td>Remove observation data from a calibration data model.</td>
</tr>
        <tr>
<td><code><a href="remove_dict_key.html">RemoveDictKey</a></code></td>
<td>  </td>
<td>Remove keys from a dictionary.</td>
</tr>
        <tr>
<td><code><a href="remove_dir.html">RemoveDir</a></code></td>
<td>  </td>
<td>Delete an empty directory.</td>
</tr>
        <tr>
<td><code><a href="remove_noise_region.html">RemoveNoiseRegion</a></code></td>
<td>  </td>
<td>Remove noise from a region.</td>
</tr>
        <tr>
<td><code><a href="remove_obj.html">RemoveObj</a></code></td>
<td>  </td>
<td>Remove objects from an iconic object tuple.</td>
</tr>
        <tr>
<td><code><a href="remove_object_model_3d_attrib.html">RemoveObjectModel3dAttrib</a></code></td>
<td>  </td>
<td>Remove attributes of a 3D object model.</td>
</tr>
        <tr>
<td><code><a href="remove_object_model_3d_attrib_mod.html">RemoveObjectModel3dAttribMod</a></code></td>
<td>  </td>
<td>Remove attributes of a 3D object model.</td>
</tr>
        <tr>
<td><code><a href="remove_sample_identifier_preparation_data.html">RemoveSampleIdentifierPreparationData</a></code></td>
<td>  </td>
<td>Remove preparation data from a sample identifier.  </td>
</tr>
        <tr>
<td><code><a href="remove_sample_identifier_training_data.html">RemoveSampleIdentifierTrainingData</a></code></td>
<td>  </td>
<td>Remove training data from a sample identifier.  </td>
</tr>
        <tr>
<td><code><a href="remove_scene_3d_camera.html">RemoveScene3dCamera</a></code></td>
<td>  </td>
<td>Remove a camera from a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="remove_scene_3d_instance.html">RemoveScene3dInstance</a></code></td>
<td>  </td>
<td>Remove an object instance from a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="remove_scene_3d_label.html">RemoveScene3dLabel</a></code></td>
<td>  </td>
<td>Remove a text label from a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="remove_scene_3d_light.html">RemoveScene3dLight</a></code></td>
<td>  </td>
<td>Remove a light from a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="remove_texture_inspection_model_image.html">RemoveTextureInspectionModelImage</a></code></td>
<td>  </td>
<td>Clear all or a user-defined subset of the images of a
texture inspection model.</td>
</tr>
        <tr>
<td><code><a href="render_object_model_3d.html">RenderObjectModel3d</a></code></td>
<td>  </td>
<td>Render 3D object models to get an image.</td>
</tr>
        <tr>
<td><code><a href="render_scene_3d.html">RenderScene3d</a></code></td>
<td>  </td>
<td>Render an image of a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="repeat.html">Repeat</a></code></td>
<td>  </td>
<td>Start statement of a repeat..until loop.</td>
</tr>
        <tr>
<td><code><a href="repeat_matrix.html">RepeatMatrix</a></code></td>
<td>  </td>
<td>Repeat a matrix.</td>
</tr>
        <tr>
<td><code><a href="replace_obj.html">ReplaceObj</a></code></td>
<td>  </td>
<td>Replaces one or more elements of an iconic object tuple.</td>
</tr>
        <tr>
<td><code><a href="reset_fuzzy_measure.html">ResetFuzzyMeasure</a></code></td>
<td>  </td>
<td>Reset a fuzzy function.</td>
</tr>
        <tr>
<td><code><a href="reset_metrology_object_fuzzy_param.html">ResetMetrologyObjectFuzzyParam</a></code></td>
<td>  </td>
<td>Reset all fuzzy parameters and fuzzy functions of a metrology
model.</td>
</tr>
        <tr>
<td><code><a href="reset_metrology_object_param.html">ResetMetrologyObjectParam</a></code></td>
<td>  </td>
<td>Reset all parameters of a metrology model.</td>
</tr>
        <tr>
<td><code><a href="reset_obj_db.html">ResetObjDb</a></code></td>
<td>  </td>
<td>Reset the  system for iconic objects.</td>
</tr>
        <tr>
<td><code><a href="reset_sheet_of_light_model.html">ResetSheetOfLightModel</a></code></td>
<td>  </td>
<td>Reset a sheet-of-light model.</td>
</tr>
        <tr>
<td><code><a href="return.html">Return</a></code></td>
<td>  </td>
<td>Terminate procedure call.</td>
</tr>
        <tr>
<td><code><a href="rft_generic.html">RftGeneric</a></code></td>
<td>  </td>
<td>Compute the real-valued fast Fourier transform of an image.</td>
</tr>
        <tr>
<td><code><a href="rgb1_to_gray.html">Rgb1ToGray</a></code></td>
<td>  </td>
<td>Transform an RGB image into a gray scale image.</td>
</tr>
        <tr>
<td><code><a href="rgb3_to_gray.html">Rgb3ToGray</a></code></td>
<td>  </td>
<td>Transform an RGB image to a gray scale image.</td>
</tr>
        <tr>
<td><code><a href="rigid_trans_object_model_3d.html">RigidTransObjectModel3d</a></code></td>
<td>  </td>
<td>Apply a rigid 3D transformation to 3D object models.</td>
</tr>
        <tr>
<td><code><a href="roberts.html">Roberts</a></code></td>
<td>  </td>
<td>Detect edges using the Roberts filter.</td>
</tr>
        <tr>
<td><code><a href="robinson_amp.html">RobinsonAmp</a></code></td>
<td>  </td>
<td>Detect edges (amplitude) using the Robinson operator.</td>
</tr>
        <tr>
<td><code><a href="robinson_dir.html">RobinsonDir</a></code></td>
<td>  </td>
<td>Detect edges (amplitude and direction) using the Robinson operator.</td>
</tr>
        <tr>
<td><code><a href="rotate_image.html">RotateImage</a></code></td>
<td>  </td>
<td>Rotate an image about its center.</td>
</tr>
        <tr>
<td><code><a href="roundness.html">Roundness</a></code></td>
<td>  </td>
<td>Shape factors from contour.</td>
</tr>
        <tr>
<td><code><a href="run_bg_esti.html">RunBgEsti</a></code></td>
<td>  </td>
<td>Estimate the background and return the foreground region.</td>
</tr>
        <tr>
<td><code><a href="runlength_distribution.html">RunlengthDistribution</a></code></td>
<td>  </td>
<td>Distribution of runs needed for runlength encoding of a region.</td>
</tr>
        <tr>
<td><code><a href="runlength_features.html">RunlengthFeatures</a></code></td>
<td>  </td>
<td>Characteristic values for runlength coding of regions.</td>
</tr>
        <tr>
<td><code><a href="saddle_points_sub_pix.html">SaddlePointsSubPix</a></code></td>
<td>  </td>
<td>Subpixel precise detection of saddle points in an image.</td>
</tr>
        <tr>
<td><code><a href="sample_funct_1d.html">SampleFunct1d</a></code></td>
<td>  </td>
<td>Sample a function equidistantly in an interval.</td>
</tr>
        <tr>
<td><code><a href="sample_object_model_3d.html">SampleObjectModel3d</a></code></td>
<td>  </td>
<td>Sample a 3D object model.</td>
</tr>
        <tr>
<td><code><a href="scale_image.html">ScaleImage</a></code></td>
<td>  </td>
<td>Scale the gray values of an image.</td>
</tr>
        <tr>
<td><code><a href="scale_image_max.html">ScaleImageMax</a></code></td>
<td>  </td>
<td>Maximum gray value spreading in the value range
0 to 255.</td>
</tr>
        <tr>
<td><code><a href="scale_matrix.html">ScaleMatrix</a></code></td>
<td>  </td>
<td>Scale a matrix.</td>
</tr>
        <tr>
<td><code><a href="scale_matrix_mod.html">ScaleMatrixMod</a></code></td>
<td>  </td>
<td>Scale a matrix.</td>
</tr>
        <tr>
<td><code><a href="scale_y_funct_1d.html">ScaleYFunct1d</a></code></td>
<td>  </td>
<td>Multiplication and addition of the y values.</td>
</tr>
        <tr>
<td><code><a href="scene_flow_calib.html">SceneFlowCalib</a></code></td>
<td>  </td>
<td>Compute the calibrated scene flow between two stereo image pairs.</td>
</tr>
        <tr>
<td><code><a href="scene_flow_uncalib.html">SceneFlowUncalib</a></code></td>
<td>  </td>
<td>Compute the uncalibrated scene flow between two stereo image pairs.</td>
</tr>
        <tr>
<td><code><a href="screw_to_dual_quat.html">ScrewToDualQuat</a></code></td>
<td>  </td>
<td>Convert a screw into a dual quaternion.</td>
</tr>
        <tr>
<td><code><a href="search_operator.html">SearchOperator</a></code></td>
<td>  </td>
<td>Search names of all operators assigned to one keyword.</td>
</tr>
        <tr>
<td><code><a href="segment_characters.html">SegmentCharacters</a></code></td>
<td>  </td>
<td>Segments characters in a given region of an image.</td>
</tr>
        <tr>
<td><code><a href="segment_contour_attrib_xld.html">SegmentContourAttribXld</a></code></td>
<td>  </td>
<td>Segment XLD contour parts whose local attributes fulfill given
conditions.</td>
</tr>
        <tr>
<td><code><a href="segment_contours_xld.html">SegmentContoursXld</a></code></td>
<td>  </td>
<td>Segment XLD contours into line segments and circular or elliptic arcs.</td>
</tr>
        <tr>
<td><code><a href="segment_image_mser.html">SegmentImageMser</a></code></td>
<td>  </td>
<td>Segment image using Maximally Stable Extremal Regions (MSER).</td>
</tr>
        <tr>
<td><code><a href="segment_object_model_3d.html">SegmentObjectModel3d</a></code></td>
<td>  </td>
<td>Segment a set of 3D points into sub-sets with similar characteristics.</td>
</tr>
        <tr>
<td><code><a href="select_characters.html">SelectCharacters</a></code></td>
<td>  </td>
<td>Selects characters from a given region.</td>
</tr>
        <tr>
<td><code><a href="select_contours_xld.html">SelectContoursXld</a></code></td>
<td>  </td>
<td>Select XLD contours according to several features.</td>
</tr>
        <tr>
<td><code><a href="select_feature_set_gmm.html">SelectFeatureSetGmm</a></code></td>
<td>  </td>
<td>Selects an optimal combination from a set of features to classify the
provided data.</td>
</tr>
        <tr>
<td><code><a href="select_feature_set_knn.html">SelectFeatureSetKnn</a></code></td>
<td>  </td>
<td>Selects an optimal subset from a set of features to solve a certain
classification problem.</td>
</tr>
        <tr>
<td><code><a href="select_feature_set_mlp.html">SelectFeatureSetMlp</a></code></td>
<td>  </td>
<td>Selects an optimal combination of features to classify the provided data.</td>
</tr>
        <tr>
<td><code><a href="select_feature_set_svm.html">SelectFeatureSetSvm</a></code></td>
<td>  </td>
<td>Selects an optimal combination of features to classify the provided data.</td>
</tr>
        <tr>
<td><code><a href="select_feature_set_trainf_knn.html">SelectFeatureSetTrainfKnn</a></code></td>
<td>  </td>
<td>Select an optimal combination of features to classify OCR data.</td>
</tr>
        <tr>
<td><code><a href="select_feature_set_trainf_mlp.html">SelectFeatureSetTrainfMlp</a></code></td>
<td>  </td>
<td>Selects an optimal combination of features to classify OCR data.</td>
</tr>
        <tr>
<td><code><a href="select_feature_set_trainf_mlp_protected.html">SelectFeatureSetTrainfMlpProtected</a></code></td>
<td>  </td>
<td>Select an optimal combination of features to classify OCR data
from a (protected) training file.</td>
</tr>
        <tr>
<td><code><a href="select_feature_set_trainf_svm.html">SelectFeatureSetTrainfSvm</a></code></td>
<td>  </td>
<td>Selects an optimal combination of features to classify OCR  data.</td>
</tr>
        <tr>
<td><code><a href="select_feature_set_trainf_svm_protected.html">SelectFeatureSetTrainfSvmProtected</a></code></td>
<td>  </td>
<td>Select an optimal combination of features to classify OCR data
from a (protected) training file.</td>
</tr>
        <tr>
<td><code><a href="select_gray.html">SelectGray</a></code></td>
<td>  </td>
<td>Select regions based on gray value features.</td>
</tr>
        <tr>
<td><code><a href="select_grayvalues_from_channels.html">SelectGrayvaluesFromChannels</a></code></td>
<td>  </td>
<td>Selection of gray values of a multi-channel image using an index image.</td>
</tr>
        <tr>
<td><code><a href="select_lines.html">SelectLines</a></code></td>
<td>  </td>
<td>Select lines according to various criteria.</td>
</tr>
        <tr>
<td><code><a href="select_lines_longest.html">SelectLinesLongest</a></code></td>
<td>  </td>
<td>Select the longest input lines.</td>
</tr>
        <tr>
<td><code><a href="select_matching_lines.html">SelectMatchingLines</a></code></td>
<td>  </td>
<td>Select those lines from a set of lines (in HNF) which
fit best into a region.</td>
</tr>
        <tr>
<td><code><a href="select_obj.html">SelectObj</a></code></td>
<td>  </td>
<td>Select objects from an object tuple.</td>
</tr>
        <tr>
<td><code><a href="select_object_model_3d.html">SelectObjectModel3d</a></code></td>
<td>  </td>
<td>Select 3D object models from an array of 3D object models according
to global features.</td>
</tr>
        <tr>
<td><code><a href="select_points_object_model_3d.html">SelectPointsObjectModel3d</a></code></td>
<td>  </td>
<td>Apply a threshold to an attribute of 3D object models.</td>
</tr>
        <tr>
<td><code><a href="select_region_point.html">SelectRegionPoint</a></code></td>
<td>  </td>
<td>Choose all regions containing a given pixel.</td>
</tr>
        <tr>
<td><code><a href="select_region_spatial.html">SelectRegionSpatial</a></code></td>
<td>  </td>
<td>Pose relation of regions.</td>
</tr>
        <tr>
<td><code><a href="select_shape.html">SelectShape</a></code></td>
<td>  </td>
<td>Choose regions with the aid of shape features.</td>
</tr>
        <tr>
<td><code><a href="select_shape_proto.html">SelectShapeProto</a></code></td>
<td>  </td>
<td>Choose regions having a certain relation to each other.</td>
</tr>
        <tr>
<td><code><a href="select_shape_std.html">SelectShapeStd</a></code></td>
<td>  </td>
<td>Select regions of a given shape.</td>
</tr>
        <tr>
<td><code><a href="select_shape_xld.html">SelectShapeXld</a></code></td>
<td>  </td>
<td>Select contours or polygons using shape features.</td>
</tr>
        <tr>
<td><code><a href="select_sub_feature_class_train_data.html">SelectSubFeatureClassTrainData</a></code></td>
<td>  </td>
<td>Select certain features from training data to create
training data containing less features.</td>
</tr>
        <tr>
<td><code><a href="select_xld_point.html">SelectXldPoint</a></code></td>
<td>  </td>
<td>Choose all contours or polygons containing a given point.</td>
</tr>
        <tr>
<td><code><a href="send_data.html">SendData</a></code></td>
<td>  </td>
<td>Send arbitrary data to external devices or applications using a
generic socket communication.</td>
</tr>
        <tr>
<td><code><a href="send_image.html">SendImage</a></code></td>
<td>  </td>
<td>Send an image over a socket connection.</td>
</tr>
        <tr>
<td><code><a href="send_mouse_double_click_event.html">SendMouseDoubleClickEvent</a></code></td>
<td>  </td>
<td>Send an event to a buffer window signaling a mouse double click event.</td>
</tr>
        <tr>
<td><code><a href="send_mouse_down_event.html">SendMouseDownEvent</a></code></td>
<td>  </td>
<td>Send an event to a window buffer signaling a mouse down event.</td>
</tr>
        <tr>
<td><code><a href="send_mouse_drag_event.html">SendMouseDragEvent</a></code></td>
<td>  </td>
<td>Send an event to a buffer window signaling a mouse drag event.</td>
</tr>
        <tr>
<td><code><a href="send_mouse_up_event.html">SendMouseUpEvent</a></code></td>
<td>  </td>
<td>Send an event to a buffer window signaling a mouse up event.</td>
</tr>
        <tr>
<td><code><a href="send_region.html">SendRegion</a></code></td>
<td>  </td>
<td>Send regions over a socket connection.</td>
</tr>
        <tr>
<td><code><a href="send_serialized_item.html">SendSerializedItem</a></code></td>
<td>  </td>
<td>通过一个套接字连接发送一个序列化项目。</td>
</tr>
        <tr>
<td><code><a href="send_tuple.html">SendTuple</a></code></td>
<td>  </td>
<td>Send a tuple over a socket connection.</td>
</tr>
        <tr>
<td><code><a href="send_xld.html">SendXld</a></code></td>
<td>  </td>
<td>Send an XLD object over a socket connection.</td>
</tr>
        <tr>
<td><code><a href="serialize_bar_code_model.html">SerializeBarCodeModel</a></code></td>
<td>  </td>
<td>Serialize a bar code model.</td>
</tr>
        <tr>
<td><code><a href="serialize_calib_data.html">SerializeCalibData</a></code></td>
<td>  </td>
<td>Serialize a calibration data model.</td>
</tr>
        <tr>
<td><code><a href="serialize_cam_par.html">SerializeCamPar</a></code></td>
<td>  </td>
<td>Serialize the internal camera parameters.</td>
</tr>
        <tr>
<td><code><a href="serialize_camera_setup_model.html">SerializeCameraSetupModel</a></code></td>
<td>  </td>
<td>Serialize a camera setup model.</td>
</tr>
        <tr>
<td><code><a href="serialize_class_box.html">SerializeClassBox</a></code></td>
<td>  </td>
<td>Serialize a classifier.</td>
</tr>
        <tr>
<td><code><a href="serialize_class_gmm.html">SerializeClassGmm</a></code></td>
<td>  </td>
<td>Serialize a Gaussian Mixture Model (GMM).</td>
</tr>
        <tr>
<td><code><a href="serialize_class_knn.html">SerializeClassKnn</a></code></td>
<td>  </td>
<td>Serialize a k-NN classifier.</td>
</tr>
        <tr>
<td><code><a href="serialize_class_mlp.html">SerializeClassMlp</a></code></td>
<td>  </td>
<td>Serialize a multilayer perceptron (MLP).</td>
</tr>
        <tr>
<td><code><a href="serialize_class_svm.html">SerializeClassSvm</a></code></td>
<td>  </td>
<td>Serialize a support vector machine (SVM).</td>
</tr>
        <tr>
<td><code><a href="serialize_class_train_data.html">SerializeClassTrainData</a></code></td>
<td>  </td>
<td>Serialize training data for classifiers.</td>
</tr>
        <tr>
<td><code><a href="serialize_component_model.html">SerializeComponentModel</a></code></td>
<td>  </td>
<td>Serialize a component model.</td>
</tr>
        <tr>
<td><code><a href="serialize_data_code_2d_model.html">SerializeDataCode2dModel</a></code></td>
<td>  </td>
<td>Serialize a 2D data code model.</td>
</tr>
        <tr>
<td><code><a href="serialize_deformable_model.html">SerializeDeformableModel</a></code></td>
<td>  </td>
<td>Serialize a deformable model.</td>
</tr>
        <tr>
<td><code><a href="serialize_deformable_surface_model.html">SerializeDeformableSurfaceModel</a></code></td>
<td>  </td>
<td>Serialize a deformable surface_model.</td>
</tr>
        <tr>
<td><code><a href="serialize_descriptor_model.html">SerializeDescriptorModel</a></code></td>
<td>  </td>
<td>Serialize a descriptor model.</td>
</tr>
        <tr>
<td><code><a href="serialize_distance_transform_xld.html">SerializeDistanceTransformXld</a></code></td>
<td>  </td>
<td>Serialize an XLD distance transform.</td>
</tr>
        <tr>
<td><code><a href="serialize_dl_classifier.html">SerializeDlClassifier</a></code></td>
<td>  </td>
<td>Serialize a deep-learning-based classifier.</td>
</tr>
        <tr>
<td><code><a href="serialize_dl_model.html">SerializeDlModel</a></code></td>
<td>  </td>
<td>Serialize a deep learning model.</td>
</tr>
        <tr>
<td><code><a href="serialize_dual_quat.html">SerializeDualQuat</a></code></td>
<td>  </td>
<td>Serialize a dual quaternion.</td>
</tr>
        <tr>
<td><code><a href="serialize_fft_optimization_data.html">SerializeFftOptimizationData</a></code></td>
<td>  </td>
<td>Serialize FFT speed optimization data.</td>
</tr>
        <tr>
<td><code><a href="serialize_handle.html">SerializeHandle</a></code></td>
<td>  </td>
<td>Serialize the content of a handle.
</td>
</tr>
        <tr>
<td><code><a href="serialize_hom_mat2d.html">SerializeHomMat2d</a></code></td>
<td>  </td>
<td>Serialize a homogeneous 2D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="serialize_hom_mat3d.html">SerializeHomMat3d</a></code></td>
<td>  </td>
<td>Serialize a homogeneous 3D transformation matrix.</td>
</tr>
        <tr>
<td><code><a href="serialize_image.html">SerializeImage</a></code></td>
<td>  </td>
<td>Serialize an image object.</td>
</tr>
        <tr>
<td><code><a href="serialize_matrix.html">SerializeMatrix</a></code></td>
<td>  </td>
<td>Serialize a matrix.</td>
</tr>
        <tr>
<td><code><a href="serialize_measure.html">SerializeMeasure</a></code></td>
<td>  </td>
<td>Serialize a measure object.</td>
</tr>
        <tr>
<td><code><a href="serialize_metrology_model.html">SerializeMetrologyModel</a></code></td>
<td>  </td>
<td>Serialize a metrology model.</td>
</tr>
        <tr>
<td><code><a href="serialize_ncc_model.html">SerializeNccModel</a></code></td>
<td>  </td>
<td>Serialize an NCC model.</td>
</tr>
        <tr>
<td><code><a href="serialize_object.html">SerializeObject</a></code></td>
<td>  </td>
<td>Serialize an iconic object.</td>
</tr>
        <tr>
<td><code><a href="serialize_object_model_3d.html">SerializeObjectModel3d</a></code></td>
<td>  </td>
<td>Serialize a 3D object model.</td>
</tr>
        <tr>
<td><code><a href="serialize_ocr.html">SerializeOcr</a></code></td>
<td>  </td>
<td>Serialize an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="serialize_ocr_class_cnn.html">SerializeOcrClassCnn</a></code></td>
<td>  </td>
<td>Serialize a CNN-based OCR classifier</td>
</tr>
        <tr>
<td><code><a href="serialize_ocr_class_knn.html">SerializeOcrClassKnn</a></code></td>
<td>  </td>
<td>Serialize a k-NN-based OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="serialize_ocr_class_mlp.html">SerializeOcrClassMlp</a></code></td>
<td>  </td>
<td>Serialize a MLP-based OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="serialize_ocr_class_svm.html">SerializeOcrClassSvm</a></code></td>
<td>  </td>
<td>Serialize a SVM-based OCR classifier</td>
</tr>
        <tr>
<td><code><a href="serialize_ocv.html">SerializeOcv</a></code></td>
<td>  </td>
<td>Serialize an OCV tool.</td>
</tr>
        <tr>
<td><code><a href="serialize_pose.html">SerializePose</a></code></td>
<td>  </td>
<td>Serialize a pose.</td>
</tr>
        <tr>
<td><code><a href="serialize_quat.html">SerializeQuat</a></code></td>
<td>  </td>
<td>序列化一个四元数。</td>
</tr>
        <tr>
<td><code><a href="serialize_region.html">SerializeRegion</a></code></td>
<td>  </td>
<td>Serialize a region.</td>
</tr>
        <tr>
<td><code><a href="serialize_sample_identifier.html">SerializeSampleIdentifier</a></code></td>
<td>  </td>
<td>Serialize a sample identifier.</td>
</tr>
        <tr>
<td><code><a href="serialize_shape_model.html">SerializeShapeModel</a></code></td>
<td>  </td>
<td>Serialize a shape model.</td>
</tr>
        <tr>
<td><code><a href="serialize_shape_model_3d.html">SerializeShapeModel3d</a></code></td>
<td>  </td>
<td>Serialize a 3D shape model.</td>
</tr>
        <tr>
<td><code><a href="serialize_sheet_of_light_model.html">SerializeSheetOfLightModel</a></code></td>
<td>  </td>
<td>Serialize a sheet-of-light model.</td>
</tr>
        <tr>
<td><code><a href="serialize_structured_light_model.html">SerializeStructuredLightModel</a></code></td>
<td>  </td>
<td>Serialize a structured light model.</td>
</tr>
        <tr>
<td><code><a href="serialize_surface_model.html">SerializeSurfaceModel</a></code></td>
<td>  </td>
<td>Serialize a surface_model.</td>
</tr>
        <tr>
<td><code><a href="serialize_template.html">SerializeTemplate</a></code></td>
<td>  </td>
<td>Serialize a template.</td>
</tr>
        <tr>
<td><code><a href="serialize_texture_inspection_model.html">SerializeTextureInspectionModel</a></code></td>
<td>  </td>
<td>Serialize a texture inspection model.</td>
</tr>
        <tr>
<td><code><a href="serialize_training_components.html">SerializeTrainingComponents</a></code></td>
<td>  </td>
<td>Serialize a component training result.</td>
</tr>
        <tr>
<td><code><a href="serialize_tuple.html">SerializeTuple</a></code></td>
<td>  </td>
<td>Serialize a tuple.</td>
</tr>
        <tr>
<td><code><a href="serialize_variation_model.html">SerializeVariationModel</a></code></td>
<td>  </td>
<td>Serialize a variation model.</td>
</tr>
        <tr>
<td><code><a href="serialize_xld.html">SerializeXld</a></code></td>
<td>  </td>
<td>Serialize an XLD object.</td>
</tr>
        <tr>
<td><code><a href="set_aop_info.html">SetAopInfo</a></code></td>
<td>  </td>
<td>Set AOP information for operators.</td>
</tr>
        <tr>
<td><code><a href="set_bar_code_param.html">SetBarCodeParam</a></code></td>
<td>  </td>
<td>Set selected parameters of the bar code model.</td>
</tr>
        <tr>
<td><code><a href="set_bar_code_param_specific.html">SetBarCodeParamSpecific</a></code></td>
<td>  </td>
<td>Set selected parameters of the bar code model for selected bar code types</td>
</tr>
        <tr>
<td><code><a href="set_bead_inspection_param.html">SetBeadInspectionParam</a></code></td>
<td>  </td>
<td>Set parameters of the bead inspection model.</td>
</tr>
        <tr>
<td><code><a href="set_bg_esti_params.html">SetBgEstiParams</a></code></td>
<td>  </td>
<td>Change the parameters of the data set.</td>
</tr>
        <tr>
<td><code><a href="set_calib_data.html">SetCalibData</a></code></td>
<td>  </td>
<td>Set data in a calibration data model.</td>
</tr>
        <tr>
<td><code><a href="set_calib_data_calib_object.html">SetCalibDataCalibObject</a></code></td>
<td>  </td>
<td>Define a calibration object in a calibration model.</td>
</tr>
        <tr>
<td><code><a href="set_calib_data_cam_param.html">SetCalibDataCamParam</a></code></td>
<td>  </td>
<td>Set type and initial parameters of a camera in a calibration data
model.</td>
</tr>
        <tr>
<td><code><a href="set_calib_data_observ_points.html">SetCalibDataObservPoints</a></code></td>
<td>  </td>
<td>Set point-based observation data in a calibration data model.</td>
</tr>
        <tr>
<td><code><a href="set_calib_data_observ_pose.html">SetCalibDataObservPose</a></code></td>
<td>  </td>
<td>Set observed calibration object poses in a calibration data model.</td>
</tr>
        <tr>
<td><code><a href="set_camera_setup_cam_param.html">SetCameraSetupCamParam</a></code></td>
<td>  </td>
<td>Define type, parameters, and relative pose of a camera in a camera setup
model.</td>
</tr>
        <tr>
<td><code><a href="set_camera_setup_param.html">SetCameraSetupParam</a></code></td>
<td>  </td>
<td>Set generic camera setup model parameters.</td>
</tr>
        <tr>
<td><code><a href="set_check.html">SetCheck</a></code></td>
<td>  </td>
<td>Activating and deactivating of  control modes.</td>
</tr>
        <tr>
<td><code><a href="set_class_box_param.html">SetClassBoxParam</a></code></td>
<td>  </td>
<td>Set system parameters for classification.</td>
</tr>
        <tr>
<td><code><a href="set_color.html">SetColor</a></code></td>
<td>  </td>
<td>Set output color.</td>
</tr>
        <tr>
<td><code><a href="set_colored.html">SetColored</a></code></td>
<td>  </td>
<td>Set multiple output colors.</td>
</tr>
        <tr>
<td><code><a href="set_comprise.html">SetComprise</a></code></td>
<td>  </td>
<td>Define the image matrix output clipping.</td>
</tr>
        <tr>
<td><code><a href="set_compute_device_param.html">SetComputeDeviceParam</a></code></td>
<td>  </td>
<td>Set parameters of an compute device.</td>
</tr>
        <tr>
<td><code><a href="set_content_update_callback.html">SetContentUpdateCallback</a></code></td>
<td>  </td>
<td>Sets the callback for content updates in buffer window.</td>
</tr>
        <tr>
<td><code><a href="set_contour_style.html">SetContourStyle</a></code></td>
<td>  </td>
<td>Define the contour display fill style.</td>
</tr>
        <tr>
<td><code><a href="set_current_dir.html">SetCurrentDir</a></code></td>
<td>  </td>
<td>Set the current working directory.</td>
</tr>
        <tr>
<td><code><a href="set_data_code_2d_param.html">SetDataCode2dParam</a></code></td>
<td>  </td>
<td>Set selected parameters of the 2D data code model.</td>
</tr>
        <tr>
<td><code><a href="set_deep_counting_model_param.html">SetDeepCountingModelParam</a></code></td>
<td>  </td>
<td>Set selected parameters of the Deep Counting model.</td>
</tr>
        <tr>
<td><code><a href="set_deep_ocr_param.html">SetDeepOcrParam</a></code></td>
<td>  </td>
<td>Set the parameters of a Deep OCR model.</td>
</tr>
        <tr>
<td><code><a href="set_deformable_model_origin.html">SetDeformableModelOrigin</a></code></td>
<td>  </td>
<td>Set the origin (reference point) of a deformable model.</td>
</tr>
        <tr>
<td><code><a href="set_deformable_model_param.html">SetDeformableModelParam</a></code></td>
<td>  </td>
<td>Set selected parameters of the deformable model.</td>
</tr>
        <tr>
<td><code><a href="set_descriptor_model_origin.html">SetDescriptorModelOrigin</a></code></td>
<td>  </td>
<td>Sets the origin of a descriptor model.</td>
</tr>
        <tr>
<td><code><a href="set_diagonal_matrix.html">SetDiagonalMatrix</a></code></td>
<td>  </td>
<td>Set the diagonal elements of a matrix.</td>
</tr>
        <tr>
<td><code><a href="set_dict_object.html">SetDictObject</a></code></td>
<td>  </td>
<td>Add a key/object pair to the dictionary.</td>
</tr>
        <tr>
<td><code><a href="set_dict_tuple.html">SetDictTuple</a></code></td>
<td>  </td>
<td>Add a key/tuple pair to the dictionary.</td>
</tr>
        <tr>
<td><code><a href="set_dict_tuple_at.html">SetDictTupleAt</a></code></td>
<td>  </td>
<td>Assignment of one or several values to one or several tuple elements
in a dictionary</td>
</tr>
        <tr>
<td><code><a href="set_distance_transform_xld_param.html">SetDistanceTransformXldParam</a></code></td>
<td>  </td>
<td>Set new parameters for an XLD distance transform.</td>
</tr>
        <tr>
<td><code><a href="set_dl_classifier_param.html">SetDlClassifierParam</a></code></td>
<td>  </td>
<td>Set the parameters of a deep-learning-based classifier.</td>
</tr>
        <tr>
<td><code><a href="set_dl_device_param.html">SetDlDeviceParam</a></code></td>
<td>  </td>
<td>Set the parameters of a deep-learning-capable hardware device.</td>
</tr>
        <tr>
<td><code><a href="set_dl_model_layer_param.html">SetDlModelLayerParam</a></code></td>
<td>  </td>
<td>Set parameter values of a given layer.</td>
</tr>
        <tr>
<td><code><a href="set_dl_model_layer_weights.html">SetDlModelLayerWeights</a></code></td>
<td>  </td>
<td>Set the weights (or values) of a Deep Learning model layer.</td>
</tr>
        <tr>
<td><code><a href="set_dl_model_param.html">SetDlModelParam</a></code></td>
<td>  </td>
<td>Set the parameters of a deep learning model.</td>
</tr>
        <tr>
<td><code><a href="set_dl_pruning_param.html">SetDlPruningParam</a></code></td>
<td>  </td>
<td>Set parameter in a pruning data handle.</td>
</tr>
        <tr>
<td><code><a href="set_draw.html">SetDraw</a></code></td>
<td>  </td>
<td>Define the region fill mode.</td>
</tr>
        <tr>
<td><code><a href="set_drawing_object_callback.html">SetDrawingObjectCallback</a></code></td>
<td>  </td>
<td>Add a callback function to a drawing object.</td>
</tr>
        <tr>
<td><code><a href="set_drawing_object_params.html">SetDrawingObjectParams</a></code></td>
<td>  </td>
<td>Set the parameters of a drawing object.</td>
</tr>
        <tr>
<td><code><a href="set_drawing_object_xld.html">SetDrawingObjectXld</a></code></td>
<td>  </td>
<td>Set the contour of an interactive draw XLD.</td>
</tr>
        <tr>
<td><code><a href="set_feature_lengths_class_train_data.html">SetFeatureLengthsClassTrainData</a></code></td>
<td>  </td>
<td>Define subfeatures in training data.</td>
</tr>
        <tr>
<td><code><a href="set_fix.html">SetFix</a></code></td>
<td>  </td>
<td>Set fixing of “look-up-table” (lut)</td>
</tr>
        <tr>
<td><code><a href="set_fixed_lut.html">SetFixedLut</a></code></td>
<td>  </td>
<td>Fix “look-up-table” (lut) for “real color images”.</td>
</tr>
        <tr>
<td><code><a href="set_font.html">SetFont</a></code></td>
<td>  </td>
<td>Set the font used for text output.</td>
</tr>
        <tr>
<td><code><a href="set_framegrabber_callback.html">SetFramegrabberCallback</a></code></td>
<td>  </td>
<td>Register a callback function for an image acquisition device.</td>
</tr>
        <tr>
<td><code><a href="set_framegrabber_lut.html">SetFramegrabberLut</a></code></td>
<td>  </td>
<td>Set look-up table of the image acquisition device.</td>
</tr>
        <tr>
<td><code><a href="set_framegrabber_param.html">SetFramegrabberParam</a></code></td>
<td>  </td>
<td>Set specific parameters of an image acquisition device.</td>
</tr>
        <tr>
<td><code><a href="set_full_matrix.html">SetFullMatrix</a></code></td>
<td>  </td>
<td>Set all values of a matrix.</td>
</tr>
        <tr>
<td><code><a href="set_fuzzy_measure.html">SetFuzzyMeasure</a></code></td>
<td>  </td>
<td>Specify a fuzzy function.</td>
</tr>
        <tr>
<td><code><a href="set_fuzzy_measure_norm_pair.html">SetFuzzyMeasureNormPair</a></code></td>
<td>  </td>
<td>Specify a normalized fuzzy function for edge pairs.</td>
</tr>
        <tr>
<td><code><a href="set_generic_shape_model_object.html">SetGenericShapeModelObject</a></code></td>
<td>  </td>
<td>Set iconic objects to the shape model.</td>
</tr>
        <tr>
<td><code><a href="set_generic_shape_model_param.html">SetGenericShapeModelParam</a></code></td>
<td>  </td>
<td>Set selected parameters of the shape model.</td>
</tr>
        <tr>
<td><code><a href="set_gray.html">SetGray</a></code></td>
<td>  </td>
<td>Define gray values for region output.</td>
</tr>
        <tr>
<td><code><a href="set_grayval.html">SetGrayval</a></code></td>
<td>  </td>
<td>Set single gray values in an image.</td>
</tr>
        <tr>
<td><code><a href="set_hsi.html">SetHsi</a></code></td>
<td>  </td>
<td>Define output colors (HSI-coded).</td>
</tr>
        <tr>
<td><code><a href="set_icon.html">SetIcon</a></code></td>
<td>  </td>
<td>Icon definition for region output.</td>
</tr>
        <tr>
<td><code><a href="set_insert.html">SetInsert</a></code></td>
<td>  </td>
<td>Define the pixel output function.</td>
</tr>
        <tr>
<td><code><a href="set_io_channel_param.html">SetIoChannelParam</a></code></td>
<td>  </td>
<td>Set specific parameters of I/O channels.</td>
</tr>
        <tr>
<td><code><a href="set_io_device_param.html">SetIoDeviceParam</a></code></td>
<td>  </td>
<td>Configure a specific I/O device instance.</td>
</tr>
        <tr>
<td><code><a href="set_line_approx.html">SetLineApprox</a></code></td>
<td>  </td>
<td>Define the approximation error for contour display.</td>
</tr>
        <tr>
<td><code><a href="set_line_style.html">SetLineStyle</a></code></td>
<td>  </td>
<td>Define a contour output pattern.</td>
</tr>
        <tr>
<td><code><a href="set_line_width.html">SetLineWidth</a></code></td>
<td>  </td>
<td>Define the line width for region contour output.</td>
</tr>
        <tr>
<td><code><a href="set_local_deformable_model_metric.html">SetLocalDeformableModelMetric</a></code></td>
<td>  </td>
<td>Set the metric of a local deformable model that was created from XLD
contours.</td>
</tr>
        <tr>
<td><code><a href="set_lut.html">SetLut</a></code></td>
<td>  </td>
<td>Set “look-up-table” (lut).</td>
</tr>
        <tr>
<td><code><a href="set_lut_style.html">SetLutStyle</a></code></td>
<td>  </td>
<td>Changing the look-up-table (lut).</td>
</tr>
        <tr>
<td><code><a href="set_message_obj.html">SetMessageObj</a></code></td>
<td>  </td>
<td>Add a key/object pair to the message.</td>
</tr>
        <tr>
<td><code><a href="set_message_param.html">SetMessageParam</a></code></td>
<td>  </td>
<td>Set message parameter or invoke commands on the message.</td>
</tr>
        <tr>
<td><code><a href="set_message_queue_param.html">SetMessageQueueParam</a></code></td>
<td>  </td>
<td>Set message queue parameters or invoke commands on the queue.</td>
</tr>
        <tr>
<td><code><a href="set_message_tuple.html">SetMessageTuple</a></code></td>
<td>  </td>
<td>Add a key/tuple pair to the message.</td>
</tr>
        <tr>
<td><code><a href="set_metrology_model_image_size.html">SetMetrologyModelImageSize</a></code></td>
<td>  </td>
<td>Set the size of the image of metrology objects.</td>
</tr>
        <tr>
<td><code><a href="set_metrology_model_param.html">SetMetrologyModelParam</a></code></td>
<td>  </td>
<td>Set parameters that are valid for the entire metrology model.</td>
</tr>
        <tr>
<td><code><a href="set_metrology_object_fuzzy_param.html">SetMetrologyObjectFuzzyParam</a></code></td>
<td>  </td>
<td>Set fuzzy parameters or fuzzy functions for a metrology model.</td>
</tr>
        <tr>
<td><code><a href="set_metrology_object_param.html">SetMetrologyObjectParam</a></code></td>
<td>  </td>
<td>Set parameters for the metrology objects of a metrology model.</td>
</tr>
        <tr>
<td><code><a href="set_mshape.html">SetMshape</a></code></td>
<td>  </td>
<td>Set the current mouse pointer shape.</td>
</tr>
        <tr>
<td><code><a href="set_ncc_model_origin.html">SetNccModelOrigin</a></code></td>
<td>  </td>
<td>Set the origin (reference point) of an NCC model.</td>
</tr>
        <tr>
<td><code><a href="set_ncc_model_param.html">SetNccModelParam</a></code></td>
<td>  </td>
<td>Set selected parameters of the NCC model.</td>
</tr>
        <tr>
<td><code><a href="set_object_model_3d_attrib.html">SetObjectModel3dAttrib</a></code></td>
<td>  </td>
<td>Set attributes of a 3D object model.</td>
</tr>
        <tr>
<td><code><a href="set_object_model_3d_attrib_mod.html">SetObjectModel3dAttribMod</a></code></td>
<td>  </td>
<td>Set attributes of a 3D object model.</td>
</tr>
        <tr>
<td><code><a href="set_offset_template.html">SetOffsetTemplate</a></code></td>
<td>  </td>
<td>Gray value offset for template.</td>
</tr>
        <tr>
<td><code><a href="set_operator_timeout.html">SetOperatorTimeout</a></code></td>
<td>  </td>
<td>Set a timeout for an operator.
</td>
</tr>
        <tr>
<td><code><a href="set_origin_pose.html">SetOriginPose</a></code></td>
<td>  </td>
<td>Translate the origin of a 3D pose.</td>
</tr>
        <tr>
<td><code><a href="set_paint.html">SetPaint</a></code></td>
<td>  </td>
<td>Define the gray value output mode.</td>
</tr>
        <tr>
<td><code><a href="set_params_class_knn.html">SetParamsClassKnn</a></code></td>
<td>  </td>
<td>Set parameters for k-NN classification.</td>
</tr>
        <tr>
<td><code><a href="set_part.html">SetPart</a></code></td>
<td>  </td>
<td>Modify the displayed image part.</td>
</tr>
        <tr>
<td><code><a href="set_part_style.html">SetPartStyle</a></code></td>
<td>  </td>
<td>Define an interpolation method for gray value output.
</td>
</tr>
        <tr>
<td><code><a href="set_pixel.html">SetPixel</a></code></td>
<td>  </td>
<td>Define a color lookup table index.</td>
</tr>
        <tr>
<td><code><a href="set_planar_calib_deformable_model_metric.html">SetPlanarCalibDeformableModelMetric</a></code></td>
<td>  </td>
<td>Set the metric of a planar calibrated deformable model that was created
from XLD contours.</td>
</tr>
        <tr>
<td><code><a href="set_planar_uncalib_deformable_model_metric.html">SetPlanarUncalibDeformableModelMetric</a></code></td>
<td>  </td>
<td>Set the metric of a planar uncalibrated deformable model that was created
from XLD contours.</td>
</tr>
        <tr>
<td><code><a href="set_profile_sheet_of_light.html">SetProfileSheetOfLight</a></code></td>
<td>  </td>
<td>Set sheet of light profiles by measured disparities.</td>
</tr>
        <tr>
<td><code><a href="set_reference_template.html">SetReferenceTemplate</a></code></td>
<td>  </td>
<td>Define reference position for a matching template.</td>
</tr>
        <tr>
<td><code><a href="set_regularization_params_class_mlp.html">SetRegularizationParamsClassMlp</a></code></td>
<td>  </td>
<td>Set the regularization parameters of a multilayer perceptron.</td>
</tr>
        <tr>
<td><code><a href="set_regularization_params_ocr_class_mlp.html">SetRegularizationParamsOcrClassMlp</a></code></td>
<td>  </td>
<td>Set the regularization parameters of an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="set_rejection_params_class_mlp.html">SetRejectionParamsClassMlp</a></code></td>
<td>  </td>
<td>Set the parameters of a rejection class.</td>
</tr>
        <tr>
<td><code><a href="set_rejection_params_ocr_class_mlp.html">SetRejectionParamsOcrClassMlp</a></code></td>
<td>  </td>
<td>Set the rejection class parameters of an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="set_rgb.html">SetRgb</a></code></td>
<td>  </td>
<td>Set the color definition via RGB values.</td>
</tr>
        <tr>
<td><code><a href="set_rgba.html">SetRgba</a></code></td>
<td>  </td>
<td>Set the color definition via RGBA values.</td>
</tr>
        <tr>
<td><code><a href="set_sample_identifier_object_info.html">SetSampleIdentifierObjectInfo</a></code></td>
<td>  </td>
<td>Define a name or a description for an object of a sample identifier.</td>
</tr>
        <tr>
<td><code><a href="set_sample_identifier_param.html">SetSampleIdentifierParam</a></code></td>
<td>  </td>
<td>Set selected parameters of a sample identifier.</td>
</tr>
        <tr>
<td><code><a href="set_scene_3d_camera_pose.html">SetScene3dCameraPose</a></code></td>
<td>  </td>
<td>Set the pose of a camera in a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="set_scene_3d_instance_param.html">SetScene3dInstanceParam</a></code></td>
<td>  </td>
<td>Set parameters of an instance in a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="set_scene_3d_instance_pose.html">SetScene3dInstancePose</a></code></td>
<td>  </td>
<td>Set the pose of an instance in a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="set_scene_3d_label_param.html">SetScene3dLabelParam</a></code></td>
<td>  </td>
<td>Set parameters of a text label in a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="set_scene_3d_light_param.html">SetScene3dLightParam</a></code></td>
<td>  </td>
<td>Set parameters of a light in a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="set_scene_3d_param.html">SetScene3dParam</a></code></td>
<td>  </td>
<td>Set parameters of a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="set_scene_3d_to_world_pose.html">SetScene3dToWorldPose</a></code></td>
<td>  </td>
<td>Set the pose of a 3D scene.</td>
</tr>
        <tr>
<td><code><a href="set_serial_param.html">SetSerialParam</a></code></td>
<td>  </td>
<td>Set the parameters of a serial device.</td>
</tr>
        <tr>
<td><code><a href="set_shape.html">SetShape</a></code></td>
<td>  </td>
<td>Define the region output shape.</td>
</tr>
        <tr>
<td><code><a href="set_shape_model_clutter.html">SetShapeModelClutter</a></code></td>
<td>  </td>
<td>Set the clutter parameters of a shape model.</td>
</tr>
        <tr>
<td><code><a href="set_shape_model_metric.html">SetShapeModelMetric</a></code></td>
<td>  </td>
<td>Set the metric of a shape model that was created from XLD contours.</td>
</tr>
        <tr>
<td><code><a href="set_shape_model_origin.html">SetShapeModelOrigin</a></code></td>
<td>  </td>
<td>Set the origin (reference point) of a shape model.</td>
</tr>
        <tr>
<td><code><a href="set_shape_model_param.html">SetShapeModelParam</a></code></td>
<td>  </td>
<td>Set selected parameters of the shape model.</td>
</tr>
        <tr>
<td><code><a href="set_sheet_of_light_param.html">SetSheetOfLightParam</a></code></td>
<td>  </td>
<td>Set selected parameters of the sheet-of-light model.</td>
</tr>
        <tr>
<td><code><a href="set_socket_param.html">SetSocketParam</a></code></td>
<td>  </td>
<td>Set a socket parameter.</td>
</tr>
        <tr>
<td><code><a href="set_spy.html">SetSpy</a></code></td>
<td>  </td>
<td>Control of the  Debugging Tools.</td>
</tr>
        <tr>
<td><code><a href="set_stereo_model_image_pairs.html">SetStereoModelImagePairs</a></code></td>
<td>  </td>
<td>Specify image pairs to be used for surface stereo reconstruction.</td>
</tr>
        <tr>
<td><code><a href="set_stereo_model_param.html">SetStereoModelParam</a></code></td>
<td>  </td>
<td>Set stereo model parameters.</td>
</tr>
        <tr>
<td><code><a href="set_structured_light_model_param.html">SetStructuredLightModelParam</a></code></td>
<td>  </td>
<td>Set parameters of a structured light model.</td>
</tr>
        <tr>
<td><code><a href="set_sub_matrix.html">SetSubMatrix</a></code></td>
<td>  </td>
<td>Set a sub-matrix of a matrix.</td>
</tr>
        <tr>
<td><code><a href="set_surface_model_param.html">SetSurfaceModelParam</a></code></td>
<td>  </td>
<td>Set parameters and properties of a surface model.</td>
</tr>
        <tr>
<td><code><a href="set_system.html">SetSystem</a></code></td>
<td>  </td>
<td>Set  system parameters.</td>
</tr>
        <tr>
<td><code><a href="set_text_model_param.html">SetTextModelParam</a></code></td>
<td>  </td>
<td>Set parameters of a text model.</td>
</tr>
        <tr>
<td><code><a href="set_texture_inspection_model_param.html">SetTextureInspectionModelParam</a></code></td>
<td>  </td>
<td>Set parameters of a texture inspection model.</td>
</tr>
        <tr>
<td><code><a href="set_tposition.html">SetTposition</a></code></td>
<td>  </td>
<td>Set the position of the text cursor.</td>
</tr>
        <tr>
<td><code><a href="set_tshape.html">SetTshape</a></code></td>
<td>  </td>
<td>Set the shape of the text cursor.</td>
</tr>
        <tr>
<td><code><a href="set_value_matrix.html">SetValueMatrix</a></code></td>
<td>  </td>
<td>Set one or more elements of a matrix.</td>
</tr>
        <tr>
<td><code><a href="set_window_attr.html">SetWindowAttr</a></code></td>
<td>  </td>
<td>Set window characteristics.</td>
</tr>
        <tr>
<td><code><a href="set_window_dc.html">SetWindowDc</a></code></td>
<td>  </td>
<td>Set the device context of a virtual graphics window (Windows NT).</td>
</tr>
        <tr>
<td><code><a href="set_window_extents.html">SetWindowExtents</a></code></td>
<td>  </td>
<td>Modify position and size of a window.</td>
</tr>
        <tr>
<td><code><a href="set_window_param.html">SetWindowParam</a></code></td>
<td>  </td>
<td>Set window parameters.</td>
</tr>
        <tr>
<td><code><a href="set_window_type.html">SetWindowType</a></code></td>
<td>  </td>
<td>Specify a window type.</td>
</tr>
        <tr>
<td><code><a href="sfs_mod_lr.html">SfsModLr</a></code></td>
<td>  </td>
<td>Reconstruct a surface from a gray value image.</td>
</tr>
        <tr>
<td><code><a href="sfs_orig_lr.html">SfsOrigLr</a></code></td>
<td>  </td>
<td>Reconstruct a surface from a gray value image.</td>
</tr>
        <tr>
<td><code><a href="sfs_pentland.html">SfsPentland</a></code></td>
<td>  </td>
<td>Reconstruct a surface from a gray value image.</td>
</tr>
        <tr>
<td><code><a href="shade_height_field.html">ShadeHeightField</a></code></td>
<td>  </td>
<td>Shade a height field.</td>
</tr>
        <tr>
<td><code><a href="shape_histo_all.html">ShapeHistoAll</a></code></td>
<td>  </td>
<td>Determine a histogram of features along all threshold values.</td>
</tr>
        <tr>
<td><code><a href="shape_histo_point.html">ShapeHistoPoint</a></code></td>
<td>  </td>
<td>Determine a histogram of features along all threshold values.</td>
</tr>
        <tr>
<td><code><a href="shape_trans.html">ShapeTrans</a></code></td>
<td>  </td>
<td>Transform the shape of a region.</td>
</tr>
        <tr>
<td><code><a href="shape_trans_xld.html">ShapeTransXld</a></code></td>
<td>  </td>
<td>Transform the shape of contours or polygons.</td>
</tr>
        <tr>
<td><code><a href="shock_filter.html">ShockFilter</a></code></td>
<td>  </td>
<td>Apply a shock filter to an image.</td>
</tr>
        <tr>
<td><code><a href="sigma_image.html">SigmaImage</a></code></td>
<td>  </td>
<td>Non-linear smoothing with the sigma filter.</td>
</tr>
        <tr>
<td><code><a href="signal_condition.html">SignalCondition</a></code></td>
<td>  </td>
<td>Signal a condition synchronization object.</td>
</tr>
        <tr>
<td><code><a href="signal_event.html">SignalEvent</a></code></td>
<td>  </td>
<td>Unlock an event synchronization object.
</td>
</tr>
        <tr>
<td><code><a href="sim_caltab.html">SimCaltab</a></code></td>
<td>  </td>
<td>Simulate an image with calibration plate.</td>
</tr>
        <tr>
<td><code><a href="simplify_object_model_3d.html">SimplifyObjectModel3d</a></code></td>
<td>  </td>
<td>Simplify a triangulated 3D object model.</td>
</tr>
        <tr>
<td><code><a href="simulate_defocus.html">SimulateDefocus</a></code></td>
<td>  </td>
<td>Simulate an uniform out-of-focus blurring of an image.</td>
</tr>
        <tr>
<td><code><a href="simulate_motion.html">SimulateMotion</a></code></td>
<td>  </td>
<td>Simulation of (linearly) motion blur.</td>
</tr>
        <tr>
<td><code><a href="sin_image.html">SinImage</a></code></td>
<td>  </td>
<td>Calculate the sine of an image.</td>
</tr>
        <tr>
<td><code><a href="skeleton.html">Skeleton</a></code></td>
<td>  </td>
<td>Compute the skeleton of a region.</td>
</tr>
        <tr>
<td><code><a href="slide_image.html">SlideImage</a></code></td>
<td>  </td>
<td>Interactive output from two window buffers.</td>
</tr>
        <tr>
<td><code><a href="smallest_bounding_box_object_model_3d.html">SmallestBoundingBoxObjectModel3d</a></code></td>
<td>  </td>
<td> Calculate the smallest bounding box around the points of a
3D object model.</td>
</tr>
        <tr>
<td><code><a href="smallest_circle.html">SmallestCircle</a></code></td>
<td>  </td>
<td>Smallest surrounding circle of a region.</td>
</tr>
        <tr>
<td><code><a href="smallest_circle_xld.html">SmallestCircleXld</a></code></td>
<td>  </td>
<td>Smallest enclosing circle of contours or polygons.</td>
</tr>
        <tr>
<td><code><a href="smallest_rectangle1.html">SmallestRectangle1</a></code></td>
<td>  </td>
<td>Surrounding rectangle parallel to the coordinate axes.</td>
</tr>
        <tr>
<td><code><a href="smallest_rectangle1_xld.html">SmallestRectangle1Xld</a></code></td>
<td>  </td>
<td>Enclosing rectangle parallel to the coordinate axes of contours or polygons.</td>
</tr>
        <tr>
<td><code><a href="smallest_rectangle2.html">SmallestRectangle2</a></code></td>
<td>  </td>
<td>Smallest surrounding rectangle with any orientation.</td>
</tr>
        <tr>
<td><code><a href="smallest_rectangle2_xld.html">SmallestRectangle2Xld</a></code></td>
<td>  </td>
<td>Smallest enclosing rectangle with arbitrary orientation of contours or
polygons.</td>
</tr>
        <tr>
<td><code><a href="smallest_sphere_object_model_3d.html">SmallestSphereObjectModel3d</a></code></td>
<td>  </td>
<td>Calculate the smallest sphere around the points of a 3D object model.</td>
</tr>
        <tr>
<td><code><a href="smooth_contours_xld.html">SmoothContoursXld</a></code></td>
<td>  </td>
<td>Smooth an XLD contour.</td>
</tr>
        <tr>
<td><code><a href="smooth_funct_1d_gauss.html">SmoothFunct1dGauss</a></code></td>
<td>  </td>
<td>Smooth an equidistant 1D function with a Gaussian function.</td>
</tr>
        <tr>
<td><code><a href="smooth_funct_1d_mean.html">SmoothFunct1dMean</a></code></td>
<td>  </td>
<td>Smooth an equidistant 1D function by averaging its values.</td>
</tr>
        <tr>
<td><code><a href="smooth_image.html">SmoothImage</a></code></td>
<td>  </td>
<td>Smooth an image using various filters.</td>
</tr>
        <tr>
<td><code><a href="smooth_object_model_3d.html">SmoothObjectModel3d</a></code></td>
<td>  </td>
<td>Smooth the 3D points of a 3D object model.</td>
</tr>
        <tr>
<td><code><a href="sobel_amp.html">SobelAmp</a></code></td>
<td>  </td>
<td>Detect edges (amplitude) using the Sobel operator.</td>
</tr>
        <tr>
<td><code><a href="sobel_dir.html">SobelDir</a></code></td>
<td>  </td>
<td>Detect edges (amplitude and direction) using the Sobel operator.</td>
</tr>
        <tr>
<td><code><a href="socket_accept_connect.html">SocketAcceptConnect</a></code></td>
<td>  </td>
<td>Accept a connection request on a listening socket of the protocol type
'HALCON'"HALCON""HALCON""HALCON""HALCON""HALCON" or 'TCP'"TCP""TCP""TCP""TCP""TCP"/'TCP4'"TCP4""TCP4""TCP4""TCP4""TCP4"/'TCP6'"TCP6""TCP6""TCP6""TCP6""TCP6".</td>
</tr>
        <tr>
<td><code><a href="solve_matrix.html">SolveMatrix</a></code></td>
<td>  </td>
<td>Compute the solution of a system of equations.</td>
</tr>
        <tr>
<td><code><a href="sort_contours_xld.html">SortContoursXld</a></code></td>
<td>  </td>
<td>Sort contours with respect to their relative position.</td>
</tr>
        <tr>
<td><code><a href="sort_region.html">SortRegion</a></code></td>
<td>  </td>
<td>Sorting of regions with respect to their relative position.</td>
</tr>
        <tr>
<td><code><a href="sp_distribution.html">SpDistribution</a></code></td>
<td>  </td>
<td>Generate a salt-and-pepper noise distribution.</td>
</tr>
        <tr>
<td><code><a href="spatial_relation.html">SpatialRelation</a></code></td>
<td>  </td>
<td>Pose relation of regions with regard to  the coordinate axes.</td>
</tr>
        <tr>
<td><code><a href="split_contours_xld.html">SplitContoursXld</a></code></td>
<td>  </td>
<td>Split XLD contours at dominant points.</td>
</tr>
        <tr>
<td><code><a href="split_skeleton_lines.html">SplitSkeletonLines</a></code></td>
<td>  </td>
<td>Split lines represented by one pixel wide, non-branching lines.</td>
</tr>
        <tr>
<td><code><a href="split_skeleton_region.html">SplitSkeletonRegion</a></code></td>
<td>  </td>
<td>Split lines represented by one pixel wide, non-branching regions.</td>
</tr>
        <tr>
<td><code><a href="sqrt_image.html">SqrtImage</a></code></td>
<td>  </td>
<td>Calculate the square root of an image.</td>
</tr>
        <tr>
<td><code><a href="sqrt_matrix.html">SqrtMatrix</a></code></td>
<td>  </td>
<td>Compute the square root values of the elements of a matrix.</td>
</tr>
        <tr>
<td><code><a href="sqrt_matrix_mod.html">SqrtMatrixMod</a></code></td>
<td>  </td>
<td>Compute the square root values of the elements of a matrix.</td>
</tr>
        <tr>
<td><code><a href="stationary_camera_self_calibration.html">StationaryCameraSelfCalibration</a></code></td>
<td>  </td>
<td>Perform a self-calibration of a stationary projective camera.</td>
</tr>
        <tr>
<td><code><a href="stop.html">Stop</a></code></td>
<td>  </td>
<td>Stop program execution.</td>
</tr>
        <tr>
<td><code><a href="sub_image.html">SubImage</a></code></td>
<td>  </td>
<td>Subtract two images.</td>
</tr>
        <tr>
<td><code><a href="sub_matrix.html">SubMatrix</a></code></td>
<td>  </td>
<td>Subtract two matrices.</td>
</tr>
        <tr>
<td><code><a href="sub_matrix_mod.html">SubMatrixMod</a></code></td>
<td>  </td>
<td>Subtract two matrices.</td>
</tr>
        <tr>
<td><code><a href="suggest_lexicon.html">SuggestLexicon</a></code></td>
<td>  </td>
<td>Find a similar word in a lexicon.</td>
</tr>
        <tr>
<td><code><a href="sum_matrix.html">SumMatrix</a></code></td>
<td>  </td>
<td>Returns the elementwise sum of a matrix.</td>
</tr>
        <tr>
<td><code><a href="surface_normals_object_model_3d.html">SurfaceNormalsObjectModel3d</a></code></td>
<td>  </td>
<td>Calculate the 3D surface normals of a 3D object model.</td>
</tr>
        <tr>
<td><code><a href="svd_matrix.html">SvdMatrix</a></code></td>
<td>  </td>
<td>Compute the singular value decomposition of a matrix.</td>
</tr>
        <tr>
<td><code><a href="switch.html">Switch</a></code></td>
<td>  </td>
<td>Starts a multiway branch block.</td>
</tr>
        <tr>
<td><code><a href="symm_difference.html">SymmDifference</a></code></td>
<td>  </td>
<td>Calculate the symmetric difference of two regions.</td>
</tr>
        <tr>
<td><code><a href="symm_difference_closed_contours_xld.html">SymmDifferenceClosedContoursXld</a></code></td>
<td>  </td>
<td>Compute the symmetric difference of closed contours.</td>
</tr>
        <tr>
<td><code><a href="symm_difference_closed_polygons_xld.html">SymmDifferenceClosedPolygonsXld</a></code></td>
<td>  </td>
<td>Compute the symmetric difference of closed polygons.</td>
</tr>
        <tr>
<td><code><a href="symmetry.html">Symmetry</a></code></td>
<td>  </td>
<td>Symmetry of gray values along a row.</td>
</tr>
        <tr>
<td><code><a href="system_call.html">SystemCall</a></code></td>
<td>  </td>
<td>Execute a system command.</td>
</tr>
        <tr>
<td><code><a href="tan_image.html">TanImage</a></code></td>
<td>  </td>
<td>Calculate the tangent of an image.</td>
</tr>
        <tr>
<td><code><a href="test_closed_xld.html">TestClosedXld</a></code></td>
<td>  </td>
<td>Test whether contours or polygons are closed.</td>
</tr>
        <tr>
<td><code><a href="test_equal_obj.html">TestEqualObj</a></code></td>
<td>  </td>
<td>Compare image objects regarding equality.</td>
</tr>
        <tr>
<td><code><a href="test_equal_region.html">TestEqualRegion</a></code></td>
<td>  </td>
<td>Test whether the regions of two objects are identical.</td>
</tr>
        <tr>
<td><code><a href="test_region_point.html">TestRegionPoint</a></code></td>
<td>  </td>
<td>Test if the region contains a given point.</td>
</tr>
        <tr>
<td><code><a href="test_sampset_box.html">TestSampsetBox</a></code></td>
<td>  </td>
<td>Classify a set of arrays.</td>
</tr>
        <tr>
<td><code><a href="test_self_intersection_xld.html">TestSelfIntersectionXld</a></code></td>
<td>  </td>
<td>Test XLD contours or polygons for self intersection.</td>
</tr>
        <tr>
<td><code><a href="test_subset_region.html">TestSubsetRegion</a></code></td>
<td>  </td>
<td>Test whether a region is contained in another region.</td>
</tr>
        <tr>
<td><code><a href="test_xld_point.html">TestXldPoint</a></code></td>
<td>  </td>
<td>Test whether one or more contours or polygons enclose the given point(s).</td>
</tr>
        <tr>
<td><code><a href="testd_ocr_class_box.html">TestdOcrClassBox</a></code></td>
<td>  </td>
<td>Test an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="text_line_orientation.html">TextLineOrientation</a></code></td>
<td>  </td>
<td>Determines the orientation of a text line or paragraph.</td>
</tr>
        <tr>
<td><code><a href="text_line_slant.html">TextLineSlant</a></code></td>
<td>  </td>
<td>Determines the slant of characters of a text line or paragraph.</td>
</tr>
        <tr>
<td><code><a href="texture_laws.html">TextureLaws</a></code></td>
<td>  </td>
<td>Filter an image using a Laws texture filter.</td>
</tr>
        <tr>
<td><code><a href="thickening.html">Thickening</a></code></td>
<td>  </td>
<td>Add the result of a hit-or-miss operation to a region.</td>
</tr>
        <tr>
<td><code><a href="thickening_golay.html">ThickeningGolay</a></code></td>
<td>  </td>
<td>Add the result of a hit-or-miss operation to a region (using a Golay
structuring element).</td>
</tr>
        <tr>
<td><code><a href="thickening_seq.html">ThickeningSeq</a></code></td>
<td>  </td>
<td>Add the result of a hit-or-miss operation to a region (sequential).</td>
</tr>
        <tr>
<td><code><a href="thinning.html">Thinning</a></code></td>
<td>  </td>
<td>Remove the result of a hit-or-miss operation from a region.</td>
</tr>
        <tr>
<td><code><a href="thinning_golay.html">ThinningGolay</a></code></td>
<td>  </td>
<td>Remove the result of a hit-or-miss operation from a region (using a
Golay structuring element).</td>
</tr>
        <tr>
<td><code><a href="thinning_seq.html">ThinningSeq</a></code></td>
<td>  </td>
<td>Remove the result of a hit-or-miss operation from a region (sequential).</td>
</tr>
        <tr>
<td><code><a href="threshold.html">阈值</a></code></td>
<td>  </td>
<td>使用全局阈值分割一幅图像。</td>
</tr>
        <tr>
<td><code><a href="threshold_sub_pix.html">ThresholdSubPix</a></code></td>
<td>  </td>
<td>Extract level crossings from an image with subpixel accuracy.</td>
</tr>
        <tr>
<td><code><a href="throw.html">Throw</a></code></td>
<td>  </td>
<td>Throws a user-defined exception or rethrows a caught exception.</td>
</tr>
        <tr>
<td><code><a href="tile_channels.html">TileChannels</a></code></td>
<td>  </td>
<td>Tile multiple images into a large image.</td>
</tr>
        <tr>
<td><code><a href="tile_images.html">TileImages</a></code></td>
<td>  </td>
<td>Tile multiple image objects into a large image.</td>
</tr>
        <tr>
<td><code><a href="tile_images_offset.html">TileImagesOffset</a></code></td>
<td>  </td>
<td>Tile multiple image objects into a large image with explicit
positioning information.</td>
</tr>
        <tr>
<td><code><a href="timed_wait_condition.html">TimedWaitCondition</a></code></td>
<td>  </td>
<td>Bounded wait on the signal of a condition synchronization object.</td>
</tr>
        <tr>
<td><code><a href="top_hat.html">TopHat</a></code></td>
<td>  </td>
<td>Compute the top hat of regions.</td>
</tr>
        <tr>
<td><code><a href="topographic_sketch.html">TopographicSketch</a></code></td>
<td>  </td>
<td>Compute the topographic primal sketch of an image.</td>
</tr>
        <tr>
<td><code><a href="train_class_gmm.html">TrainClassGmm</a></code></td>
<td>  </td>
<td>Train a Gaussian Mixture Model.</td>
</tr>
        <tr>
<td><code><a href="train_class_knn.html">TrainClassKnn</a></code></td>
<td>  </td>
<td>Creates the search trees for a k-NN classifier.</td>
</tr>
        <tr>
<td><code><a href="train_class_mlp.html">TrainClassMlp</a></code></td>
<td>  </td>
<td>Train a multilayer perceptron.</td>
</tr>
        <tr>
<td><code><a href="train_class_svm.html">TrainClassSvm</a></code></td>
<td>  </td>
<td>Train a support vector machine.</td>
</tr>
        <tr>
<td><code><a href="train_dl_classifier_batch.html">TrainDlClassifierBatch</a></code></td>
<td>  </td>
<td>Perform a training step of a deep-learning-based classifier on a batch of
images.</td>
</tr>
        <tr>
<td><code><a href="train_dl_model_anomaly_dataset.html">TrainDlModelAnomalyDataset</a></code></td>
<td>  </td>
<td>Train a deep learning model for anomaly detection.</td>
</tr>
        <tr>
<td><code><a href="train_dl_model_batch.html">TrainDlModelBatch</a></code></td>
<td>  </td>
<td>Train a deep learning model.</td>
</tr>
        <tr>
<td><code><a href="train_generic_shape_model.html">TrainGenericShapeModel</a></code></td>
<td>  </td>
<td>Train a shape model for matching.</td>
</tr>
        <tr>
<td><code><a href="train_model_components.html">TrainModelComponents</a></code></td>
<td>  </td>
<td>Train components and relations for the component-based matching.</td>
</tr>
        <tr>
<td><code><a href="train_sample_identifier.html">TrainSampleIdentifier</a></code></td>
<td>  </td>
<td>Train a sample identifier.  </td>
</tr>
        <tr>
<td><code><a href="train_texture_inspection_model.html">TrainTextureInspectionModel</a></code></td>
<td>  </td>
<td>Train a texture inspection model.</td>
</tr>
        <tr>
<td><code><a href="train_variation_model.html">TrainVariationModel</a></code></td>
<td>  </td>
<td>Train a variation model.</td>
</tr>
        <tr>
<td><code><a href="traind_ocr_class_box.html">TraindOcrClassBox</a></code></td>
<td>  </td>
<td>Train an OCR classifier by the input of regions.</td>
</tr>
        <tr>
<td><code><a href="traind_ocv_proj.html">TraindOcvProj</a></code></td>
<td>  </td>
<td>Training of an OCV tool.</td>
</tr>
        <tr>
<td><code><a href="trainf_ocr_class_box.html">TrainfOcrClassBox</a></code></td>
<td>  </td>
<td>Train an OCR classifier with the help of a training file.</td>
</tr>
        <tr>
<td><code><a href="trainf_ocr_class_knn.html">TrainfOcrClassKnn</a></code></td>
<td>  </td>
<td>Trains an k-NN classifier for an OCR task.</td>
</tr>
        <tr>
<td><code><a href="trainf_ocr_class_mlp.html">TrainfOcrClassMlp</a></code></td>
<td>  </td>
<td>Train an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="trainf_ocr_class_mlp_protected.html">TrainfOcrClassMlpProtected</a></code></td>
<td>  </td>
<td>Train an OCR classifier with data from a (protected) training file.</td>
</tr>
        <tr>
<td><code><a href="trainf_ocr_class_svm.html">TrainfOcrClassSvm</a></code></td>
<td>  </td>
<td>Train an OCR classifier.</td>
</tr>
        <tr>
<td><code><a href="trainf_ocr_class_svm_protected.html">TrainfOcrClassSvmProtected</a></code></td>
<td>  </td>
<td>Train an OCR classifier with data from a (protected) training file.</td>
</tr>
        <tr>
<td><code><a href="trans_from_rgb.html">TransFromRgb</a></code></td>
<td>  </td>
<td>Transform an image from the RGB color space to an arbitrary color space.</td>
</tr>
        <tr>
<td><code><a href="trans_pose_shape_model_3d.html">TransPoseShapeModel3d</a></code></td>
<td>  </td>
<td>Transform a pose that refers to the coordinate system of a 3D object
model to a pose that refers to the reference coordinate system of a
3D shape model and vice versa.</td>
</tr>
        <tr>
<td><code><a href="trans_to_rgb.html">TransToRgb</a></code></td>
<td>  </td>
<td>Transform an image from an arbitrary color space to the RGB color space.</td>
</tr>
        <tr>
<td><code><a href="transform_funct_1d.html">TransformFunct1d</a></code></td>
<td>  </td>
<td>Transform a function using given transformation parameters.</td>
</tr>
        <tr>
<td><code><a href="transform_metrology_object.html">TransformMetrologyObject</a></code></td>
<td>  </td>
<td>Transform metrology objects of a metrology model, e.g., for alignment.</td>
</tr>
        <tr>
<td><code><a href="translate_measure.html">TranslateMeasure</a></code></td>
<td>  </td>
<td>Translate a measure object.</td>
</tr>
        <tr>
<td><code><a href="transpose_matrix.html">TransposeMatrix</a></code></td>
<td>  </td>
<td>Transpose a matrix.</td>
</tr>
        <tr>
<td><code><a href="transpose_matrix_mod.html">TransposeMatrixMod</a></code></td>
<td>  </td>
<td>Transpose a matrix.</td>
</tr>
        <tr>
<td><code><a href="transpose_region.html">TransposeRegion</a></code></td>
<td>  </td>
<td>Reflect a region about a point.</td>
</tr>
        <tr>
<td><code><a href="triangulate_object_model_3d.html">TriangulateObjectModel3d</a></code></td>
<td>  </td>
<td>Create a surface triangulation for a 3D object model.</td>
</tr>
        <tr>
<td><code><a href="trimmed_mean.html">TrimmedMean</a></code></td>
<td>  </td>
<td>Smooth an image with an arbitrary rank mask.</td>
</tr>
        <tr>
<td><code><a href="try.html">Try</a></code></td>
<td>  </td>
<td>Starts a program block where exceptions are detected and caught.</td>
</tr>
        <tr>
<td><code><a href="try_lock_mutex.html">TryLockMutex</a></code></td>
<td>  </td>
<td>Lock a mutex synchronization object.</td>
</tr>
        <tr>
<td><code><a href="try_wait_event.html">TryWaitEvent</a></code></td>
<td>  </td>
<td>Lock an event synchronization object only if it is unlocked.</td>
</tr>
        <tr>
<td><code><a href="tuple_abs.html">TupleAbs</a></code></td>
<td>  </td>
<td>Compute the absolute value of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_acos.html">TupleAcos</a></code></td>
<td>  </td>
<td>Compute the arccosine of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_acosh.html">TupleAcosh</a></code></td>
<td>  </td>
<td>Compute the inverse hyperbolic cosine of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_add.html">TupleAdd</a></code></td>
<td>  </td>
<td>Add two tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_and.html">TupleAnd</a></code></td>
<td>  </td>
<td>Compute the logical and of two tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_asin.html">TupleAsin</a></code></td>
<td>  </td>
<td>Compute the arcsine of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_asinh.html">TupleAsinh</a></code></td>
<td>  </td>
<td>Compute the inverse hyperbolic sine of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_atan.html">TupleAtan</a></code></td>
<td>  </td>
<td>Compute the arctangent of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_atan2.html">TupleAtan2</a></code></td>
<td>  </td>
<td>Compute the arctangent of a tuple for all four quadrants.</td>
</tr>
        <tr>
<td><code><a href="tuple_atanh.html">TupleAtanh</a></code></td>
<td>  </td>
<td>Compute the inverse hyperbolic tangent of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_band.html">TupleBand</a></code></td>
<td>  </td>
<td>Compute the bitwise and of two tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_bnot.html">TupleBnot</a></code></td>
<td>  </td>
<td>Compute the bitwise not of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_bor.html">TupleBor</a></code></td>
<td>  </td>
<td>Compute the bitwise or of two tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_bxor.html">TupleBxor</a></code></td>
<td>  </td>
<td>Compute the bitwise exclusive or of two tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_cbrt.html">TupleCbrt</a></code></td>
<td>  </td>
<td>Compute the cube root of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_ceil.html">TupleCeil</a></code></td>
<td>  </td>
<td>Compute the ceiling function of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_chr.html">TupleChr</a></code></td>
<td>  </td>
<td>Convert a tuple of integer numbers into strings.</td>
</tr>
        <tr>
<td><code><a href="tuple_chrt.html">TupleChrt</a></code></td>
<td>  </td>
<td>Convert a tuple of integer numbers into strings.</td>
</tr>
        <tr>
<td><code><a href="tuple_concat.html">TupleConcat</a></code></td>
<td>  </td>
<td>Concatenate two tuples to a new one.</td>
</tr>
        <tr>
<td><code><a href="tuple_constant.html">TupleConstant</a></code></td>
<td>  </td>
<td>Generate a tuple with the value of a HDevelop language constant.</td>
</tr>
        <tr>
<td><code><a href="tuple_cos.html">TupleCos</a></code></td>
<td>  </td>
<td>Compute the cosine of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_cosh.html">TupleCosh</a></code></td>
<td>  </td>
<td>Compute the hyperbolic cosine of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_cumul.html">TupleCumul</a></code></td>
<td>  </td>
<td>Calculate the cumulative sums of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_deg.html">TupleDeg</a></code></td>
<td>  </td>
<td>Convert a tuple from radians to degrees.</td>
</tr>
        <tr>
<td><code><a href="tuple_deviation.html">TupleDeviation</a></code></td>
<td>  </td>
<td>Return the standard deviation of the elements of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_difference.html">TupleDifference</a></code></td>
<td>  </td>
<td>Compute the difference set of two input tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_div.html">TupleDiv</a></code></td>
<td>  </td>
<td>Divide two tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_environment.html">TupleEnvironment</a></code></td>
<td>  </td>
<td>Read one or more environment variables.</td>
</tr>
        <tr>
<td><code><a href="tuple_equal.html">TupleEqual</a></code></td>
<td>  </td>
<td>Test whether two tuples are equal.</td>
</tr>
        <tr>
<td><code><a href="tuple_equal_elem.html">TupleEqualElem</a></code></td>
<td>  </td>
<td>Test, whether two tuples are elementwise equal.</td>
</tr>
        <tr>
<td><code><a href="tuple_erf.html">TupleErf</a></code></td>
<td>  </td>
<td>Compute the error function of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_erfc.html">TupleErfc</a></code></td>
<td>  </td>
<td>Compute the complementary error function of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_exp.html">TupleExp</a></code></td>
<td>  </td>
<td>Compute the exponential of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_exp10.html">TupleExp10</a></code></td>
<td>  </td>
<td>Compute the base 10 exponential of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_exp2.html">TupleExp2</a></code></td>
<td>  </td>
<td>Compute the base 2 exponential of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_fabs.html">TupleFabs</a></code></td>
<td>  </td>
<td>Compute the absolute value of a tuple (as floating point numbers).</td>
</tr>
        <tr>
<td><code><a href="tuple_find.html">TupleFind</a></code></td>
<td>  </td>
<td>Return the indices of all occurrences of a tuple within another tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_find_first.html">TupleFindFirst</a></code></td>
<td>  </td>
<td>Return the index of the first occurrence of a tuple within another tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_find_last.html">TupleFindLast</a></code></td>
<td>  </td>
<td>Return the index of the last occurrence of a tuple within another tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_first_n.html">TupleFirstN</a></code></td>
<td>  </td>
<td>Select the first elements of a tuple up to the index “n”.</td>
</tr>
        <tr>
<td><code><a href="tuple_floor.html">TupleFloor</a></code></td>
<td>  </td>
<td>Compute the floor function of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_fmod.html">TupleFmod</a></code></td>
<td>  </td>
<td>Calculate the remainder of the floating point division of two tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_gen_const.html">TupleGenConst</a></code></td>
<td>  </td>
<td>Generate a tuple of a specific length and initialize its elements.</td>
</tr>
        <tr>
<td><code><a href="tuple_gen_sequence.html">TupleGenSequence</a></code></td>
<td>  </td>
<td>Generate a tuple with a sequence of equidistant values.</td>
</tr>
        <tr>
<td><code><a href="tuple_greater.html">TupleGreater</a></code></td>
<td>  </td>
<td>Test whether a tuple is greater than another tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_greater_elem.html">TupleGreaterElem</a></code></td>
<td>  </td>
<td>Test, whether a tuple is elementwise greater than another tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_greater_equal.html">TupleGreaterEqual</a></code></td>
<td>  </td>
<td>Test whether a tuple is greater or equal to another tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_greater_equal_elem.html">TupleGreaterEqualElem</a></code></td>
<td>  </td>
<td>Test, whether a tuple is elementwise greater or equal to another tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_histo_range.html">TupleHistoRange</a></code></td>
<td>  </td>
<td>Calculate the value distribution of a tuple within a certain value range.</td>
</tr>
        <tr>
<td><code><a href="tuple_hypot.html">TupleHypot</a></code></td>
<td>  </td>
<td>Calculate the hypotenuse of two tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_insert.html">TupleInsert</a></code></td>
<td>  </td>
<td>Inserts one or more elements into a tuple at index.</td>
</tr>
        <tr>
<td><code><a href="tuple_int.html">TupleInt</a></code></td>
<td>  </td>
<td>Convert a tuple into a tuple of integer numbers.</td>
</tr>
        <tr>
<td><code><a href="tuple_intersection.html">TupleIntersection</a></code></td>
<td>  </td>
<td>Compute the intersection set of two input tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_inverse.html">TupleInverse</a></code></td>
<td>  </td>
<td>Invert a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_is_handle.html">TupleIsHandle</a></code></td>
<td>  </td>
<td>Test if the internal representation of a tuple is of type handle.</td>
</tr>
        <tr>
<td><code><a href="tuple_is_handle_elem.html">TupleIsHandleElem</a></code></td>
<td>  </td>
<td>Test whether the elements of a tuple are of type handle.</td>
</tr>
        <tr>
<td><code><a href="tuple_is_int.html">TupleIsInt</a></code></td>
<td>  </td>
<td>Test if the internal representation of a tuple is of type integer.</td>
</tr>
        <tr>
<td><code><a href="tuple_is_int_elem.html">TupleIsIntElem</a></code></td>
<td>  </td>
<td>Test whether the types of the elements of a tuple are of type
integer.</td>
</tr>
        <tr>
<td><code><a href="tuple_is_mixed.html">TupleIsMixed</a></code></td>
<td>  </td>
<td>Test whether a tuple is of type mixed.</td>
</tr>
        <tr>
<td><code><a href="tuple_is_nan_elem.html">TupleIsNanElem</a></code></td>
<td>  </td>
<td>Check a tuple whether it represents NaNs (Not-a-number).</td>
</tr>
        <tr>
<td><code><a href="tuple_is_number.html">TupleIsNumber</a></code></td>
<td>  </td>
<td>Check a tuple (of strings) whether it represents numbers.</td>
</tr>
        <tr>
<td><code><a href="tuple_is_real.html">TupleIsReal</a></code></td>
<td>  </td>
<td>Test if the internal representation of a tuple is of type real.</td>
</tr>
        <tr>
<td><code><a href="tuple_is_real_elem.html">TupleIsRealElem</a></code></td>
<td>  </td>
<td>Test whether the types of the elements of a tuple are of type real.</td>
</tr>
        <tr>
<td><code><a href="tuple_is_serializable.html">TupleIsSerializable</a></code></td>
<td>  </td>
<td>Test if a tuple is serializable.</td>
</tr>
        <tr>
<td><code><a href="tuple_is_serializable_elem.html">TupleIsSerializableElem</a></code></td>
<td>  </td>
<td>Test if the elements of a tuple are serializable.</td>
</tr>
        <tr>
<td><code><a href="tuple_is_string.html">TupleIsString</a></code></td>
<td>  </td>
<td>Test if the internal representation of a tuple is of type string.</td>
</tr>
        <tr>
<td><code><a href="tuple_is_string_elem.html">TupleIsStringElem</a></code></td>
<td>  </td>
<td>Test whether the types of the elements of a tuple are of type
string.</td>
</tr>
        <tr>
<td><code><a href="tuple_is_valid_handle.html">TupleIsValidHandle</a></code></td>
<td>  </td>
<td>Check if a handle is valid.
</td>
</tr>
        <tr>
<td><code><a href="tuple_join.html">TupleJoin</a></code></td>
<td>  </td>
<td>Join strings using separator symbol(s).</td>
</tr>
        <tr>
<td><code><a href="tuple_last_n.html">TupleLastN</a></code></td>
<td>  </td>
<td>Select all elements from index “n” to the end of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_ldexp.html">TupleLdexp</a></code></td>
<td>  </td>
<td>Calculate the ldexp function of two tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_length.html">TupleLength</a></code></td>
<td>  </td>
<td>Return the number of elements of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_less.html">TupleLess</a></code></td>
<td>  </td>
<td>Test whether a tuple is less than another tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_less_elem.html">TupleLessElem</a></code></td>
<td>  </td>
<td>Test, whether a tuple is elementwise less than another tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_less_equal.html">TupleLessEqual</a></code></td>
<td>  </td>
<td>Test whether a tuple is less or equal to another tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_less_equal_elem.html">TupleLessEqualElem</a></code></td>
<td>  </td>
<td>Test, whether a tuple is elementwise less or equal to another tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_lgamma.html">TupleLgamma</a></code></td>
<td>  </td>
<td>Compute the logarithm of the absolute value of the gamma function of
a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_log.html">TupleLog</a></code></td>
<td>  </td>
<td>Compute the natural logarithm of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_log10.html">TupleLog10</a></code></td>
<td>  </td>
<td>Compute the base 10 logarithm of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_log2.html">TupleLog2</a></code></td>
<td>  </td>
<td>Compute the base 2 logarithm of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_lsh.html">TupleLsh</a></code></td>
<td>  </td>
<td>Shift a tuple bitwise to the left.</td>
</tr>
        <tr>
<td><code><a href="tuple_max.html">TupleMax</a></code></td>
<td>  </td>
<td>Return the maximal element of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_max2.html">TupleMax2</a></code></td>
<td>  </td>
<td>Calculate the elementwise maximum of two tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_mean.html">TupleMean</a></code></td>
<td>  </td>
<td>Return the mean value of a tuple of numbers.</td>
</tr>
        <tr>
<td><code><a href="tuple_median.html">TupleMedian</a></code></td>
<td>  </td>
<td>Return the median of the elements of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_min.html">TupleMin</a></code></td>
<td>  </td>
<td>Return the minimal element of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_min2.html">TupleMin2</a></code></td>
<td>  </td>
<td>Calculate the elementwise minimum of two tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_mod.html">TupleMod</a></code></td>
<td>  </td>
<td>Calculate the remainder of the integer division of two tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_mult.html">TupleMult</a></code></td>
<td>  </td>
<td>Multiply two tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_neg.html">TupleNeg</a></code></td>
<td>  </td>
<td>Negate a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_not.html">TupleNot</a></code></td>
<td>  </td>
<td>Compute the logical not of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_not_equal.html">TupleNotEqual</a></code></td>
<td>  </td>
<td>Test whether two tuples are not equal.</td>
</tr>
        <tr>
<td><code><a href="tuple_not_equal_elem.html">TupleNotEqualElem</a></code></td>
<td>  </td>
<td>Test, whether two tuples are elementwise not equal.</td>
</tr>
        <tr>
<td><code><a href="tuple_number.html">TupleNumber</a></code></td>
<td>  </td>
<td>Convert a tuple (of strings) into a tuple of numbers.</td>
</tr>
        <tr>
<td><code><a href="tuple_or.html">TupleOr</a></code></td>
<td>  </td>
<td>Compute the logical or of two tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_ord.html">TupleOrd</a></code></td>
<td>  </td>
<td>Convert a tuple of strings of length 1 into a tuple of integer numbers.</td>
</tr>
        <tr>
<td><code><a href="tuple_ords.html">TupleOrds</a></code></td>
<td>  </td>
<td>Convert a tuple of strings into a tuple of integer numbers.</td>
</tr>
        <tr>
<td><code><a href="tuple_pow.html">TuplePow</a></code></td>
<td>  </td>
<td>Calculate the power function of two tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_rad.html">TupleRad</a></code></td>
<td>  </td>
<td>Convert a tuple from degrees to radians.</td>
</tr>
        <tr>
<td><code><a href="tuple_rand.html">TupleRand</a></code></td>
<td>  </td>
<td>Return a tuple of random numbers between 0 and 1.</td>
</tr>
        <tr>
<td><code><a href="tuple_real.html">TupleReal</a></code></td>
<td>  </td>
<td>Convert a tuple into a tuple of floating point numbers.</td>
</tr>
        <tr>
<td><code><a href="tuple_regexp_match.html">TupleRegexpMatch</a></code></td>
<td>  </td>
<td>Extract substrings using regular expressions.</td>
</tr>
        <tr>
<td><code><a href="tuple_regexp_replace.html">TupleRegexpReplace</a></code></td>
<td>  </td>
<td>Replace a substring using regular expressions.</td>
</tr>
        <tr>
<td><code><a href="tuple_regexp_select.html">TupleRegexpSelect</a></code></td>
<td>  </td>
<td>Select tuple elements matching a regular expression.</td>
</tr>
        <tr>
<td><code><a href="tuple_regexp_test.html">TupleRegexpTest</a></code></td>
<td>  </td>
<td>Test if a string matches a regular expression.</td>
</tr>
        <tr>
<td><code><a href="tuple_remove.html">TupleRemove</a></code></td>
<td>  </td>
<td>Remove elements from a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_replace.html">TupleReplace</a></code></td>
<td>  </td>
<td>Replaces one or more elements of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_round.html">TupleRound</a></code></td>
<td>  </td>
<td>Convert a tuple into a tuple of integer numbers.</td>
</tr>
        <tr>
<td><code><a href="tuple_rsh.html">TupleRsh</a></code></td>
<td>  </td>
<td>Shift a tuple bitwise to the right.</td>
</tr>
        <tr>
<td><code><a href="tuple_select.html">TupleSelect</a></code></td>
<td>  </td>
<td>Select single elements of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_select_mask.html">TupleSelectMask</a></code></td>
<td>  </td>
<td>Select in mask specified elements of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_select_range.html">TupleSelectRange</a></code></td>
<td>  </td>
<td>Select several elements of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_select_rank.html">TupleSelectRank</a></code></td>
<td>  </td>
<td>Select the element of rank n of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_sem_type.html">TupleSemType</a></code></td>
<td>  </td>
<td>Return the semantic type of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_sem_type_elem.html">TupleSemTypeElem</a></code></td>
<td>  </td>
<td>Return the semantic type of the elements of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_sgn.html">TupleSgn</a></code></td>
<td>  </td>
<td>Calculate the sign of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_sin.html">TupleSin</a></code></td>
<td>  </td>
<td>Compute the sine of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_sinh.html">TupleSinh</a></code></td>
<td>  </td>
<td>Compute the hyperbolic sine of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_sort.html">TupleSort</a></code></td>
<td>  </td>
<td>Sort the elements of a tuple in ascending order.</td>
</tr>
        <tr>
<td><code><a href="tuple_sort_index.html">TupleSortIndex</a></code></td>
<td>  </td>
<td>Sort the elements of a tuple and return the indices of the sorted tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_split.html">TupleSplit</a></code></td>
<td>  </td>
<td>Split strings into substrings using predefined separator symbol(s).</td>
</tr>
        <tr>
<td><code><a href="tuple_sqrt.html">TupleSqrt</a></code></td>
<td>  </td>
<td>Compute the square root of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_str_bit_select.html">TupleStrBitSelect</a></code></td>
<td>  </td>
<td>Select single character or bit from a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_str_first_n.html">TupleStrFirstN</a></code></td>
<td>  </td>
<td>Cut the first characters up to position “n” out of a string tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_str_last_n.html">TupleStrLastN</a></code></td>
<td>  </td>
<td>Cut all characters starting at position “n” out of a string tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_strchr.html">TupleStrchr</a></code></td>
<td>  </td>
<td>Forward search for characters within a string tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_string.html">TupleString</a></code></td>
<td>  </td>
<td>Convert a tuple into a tuple of strings.</td>
</tr>
        <tr>
<td><code><a href="tuple_strlen.html">TupleStrlen</a></code></td>
<td>  </td>
<td>Determine the length of every string within a tuple of strings.</td>
</tr>
        <tr>
<td><code><a href="tuple_strrchr.html">TupleStrrchr</a></code></td>
<td>  </td>
<td>Backward search for characters within a string tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_strrstr.html">TupleStrrstr</a></code></td>
<td>  </td>
<td>Backward search for strings within a string tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_strstr.html">TupleStrstr</a></code></td>
<td>  </td>
<td>Forward search for strings within a string tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_sub.html">TupleSub</a></code></td>
<td>  </td>
<td>Subtract two tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_substr.html">TupleSubstr</a></code></td>
<td>  </td>
<td>Cut characters from position “n1” through “n2” out of a string tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_sum.html">TupleSum</a></code></td>
<td>  </td>
<td>Return the sum of all elements of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_symmdiff.html">TupleSymmdiff</a></code></td>
<td>  </td>
<td>Compute the symmetric difference set of two input tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_tan.html">TupleTan</a></code></td>
<td>  </td>
<td>Compute the tangent of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_tanh.html">TupleTanh</a></code></td>
<td>  </td>
<td>Compute the hyperbolic tangent of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_tgamma.html">TupleTgamma</a></code></td>
<td>  </td>
<td>Compute the gamma function of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_type.html">TupleType</a></code></td>
<td>  </td>
<td>Return the type of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_type_elem.html">TupleTypeElem</a></code></td>
<td>  </td>
<td>Return the types of the elements of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_union.html">TupleUnion</a></code></td>
<td>  </td>
<td>Compute the union set of two input tuples.</td>
</tr>
        <tr>
<td><code><a href="tuple_uniq.html">TupleUniq</a></code></td>
<td>  </td>
<td>Discard all but one of successive identical elements of a tuple.</td>
</tr>
        <tr>
<td><code><a href="tuple_xor.html">TupleXor</a></code></td>
<td>  </td>
<td>Compute the logical exclusive or of two tuples.</td>
</tr>
        <tr>
<td><code><a href="uncalibrated_photometric_stereo.html">UncalibratedPhotometricStereo</a></code></td>
<td>  </td>
<td>Reconstruct a surface from several, differently illuminated images.</td>
</tr>
        <tr>
<td><code><a href="union1.html">Union1</a></code></td>
<td>  </td>
<td>Return the union of all input regions.</td>
</tr>
        <tr>
<td><code><a href="union2.html">Union2</a></code></td>
<td>  </td>
<td>Return the union of two regions.</td>
</tr>
        <tr>
<td><code><a href="union2_closed_contours_xld.html">Union2ClosedContoursXld</a></code></td>
<td>  </td>
<td>Compute the union of closed contours.</td>
</tr>
        <tr>
<td><code><a href="union2_closed_polygons_xld.html">Union2ClosedPolygonsXld</a></code></td>
<td>  </td>
<td>Compute the union of closed polygons.</td>
</tr>
        <tr>
<td><code><a href="union_adjacent_contours_xld.html">UnionAdjacentContoursXld</a></code></td>
<td>  </td>
<td>Compute the union of contours whose end points are close together.</td>
</tr>
        <tr>
<td><code><a href="union_cocircular_contours_xld.html">UnionCocircularContoursXld</a></code></td>
<td>  </td>
<td>Compute the union of contours that belong to the same circle.</td>
</tr>
        <tr>
<td><code><a href="union_collinear_contours_ext_xld.html">UnionCollinearContoursExtXld</a></code></td>
<td>  </td>
<td>Compute the union of collinear contours
(operator with extended functionality).</td>
</tr>
        <tr>
<td><code><a href="union_collinear_contours_xld.html">UnionCollinearContoursXld</a></code></td>
<td>  </td>
<td>Unite approximately collinear contours.</td>
</tr>
        <tr>
<td><code><a href="union_cotangential_contours_xld.html">UnionCotangentialContoursXld</a></code></td>
<td>  </td>
<td>Compute the union of cotangential contours.</td>
</tr>
        <tr>
<td><code><a href="union_object_model_3d.html">UnionObjectModel3d</a></code></td>
<td>  </td>
<td>Combine several 3D object models to a new 3D object model.</td>
</tr>
        <tr>
<td><code><a href="union_straight_contours_histo_xld.html">UnionStraightContoursHistoXld</a></code></td>
<td>  </td>
<td>Compute the union of neighboring straight contours that have a similar
distance from a given line.</td>
</tr>
        <tr>
<td><code><a href="union_straight_contours_xld.html">UnionStraightContoursXld</a></code></td>
<td>  </td>
<td>Compute the union of neighboring straight contours that have a similar
direction.</td>
</tr>
        <tr>
<td><code><a href="unlock_mutex.html">UnlockMutex</a></code></td>
<td>  </td>
<td>Unlock a mutex synchronization object.</td>
</tr>
        <tr>
<td><code><a href="unproject_coordinates.html">UnprojectCoordinates</a></code></td>
<td>  </td>
<td>Calculates image coordinates for a point in a 3D plot window.</td>
</tr>
        <tr>
<td><code><a href="until.html">Until</a></code></td>
<td>  </td>
<td>Continue to execute the body as long as the condition is not true.</td>
</tr>
        <tr>
<td><code><a href="unwarp_image_vector_field.html">UnwarpImageVectorField</a></code></td>
<td>  </td>
<td>Unwarp an image using a vector field.</td>
</tr>
        <tr>
<td><code><a href="update_bg_esti.html">UpdateBgEsti</a></code></td>
<td>  </td>
<td>Change the estimated background image.</td>
</tr>
        <tr>
<td><code><a href="update_kalman.html">UpdateKalman</a></code></td>
<td>  </td>
<td>Read an update file of a Kalman filter.</td>
</tr>
        <tr>
<td><code><a href="update_window_pose.html">UpdateWindowPose</a></code></td>
<td>  </td>
<td>Modify the pose of a 3D plot.</td>
</tr>
        <tr>
<td><code><a href="var_threshold.html">VarThreshold</a></code></td>
<td>  </td>
<td>Threshold an image by local mean and standard deviation analysis.</td>
</tr>
        <tr>
<td><code><a href="vector_angle_to_rigid.html">VectorAngleToRigid</a></code></td>
<td>  </td>
<td>Compute a rigid affine transformation from points and angles.</td>
</tr>
        <tr>
<td><code><a href="vector_field_length.html">VectorFieldLength</a></code></td>
<td>  </td>
<td>Compute the length of the vectors of a vector field.</td>
</tr>
        <tr>
<td><code><a href="vector_field_to_hom_mat2d.html">VectorFieldToHomMat2d</a></code></td>
<td>  </td>
<td>Approximate an affine map from a displacement vector field.</td>
</tr>
        <tr>
<td><code><a href="vector_field_to_real.html">VectorFieldToReal</a></code></td>
<td>  </td>
<td>Convert a vector field image into two real-valued images.</td>
</tr>
        <tr>
<td><code><a href="vector_to_aniso.html">VectorToAniso</a></code></td>
<td>  </td>
<td>Approximate an anisotropic similarity transformation from point
correspondences.</td>
</tr>
        <tr>
<td><code><a href="vector_to_essential_matrix.html">VectorToEssentialMatrix</a></code></td>
<td>  </td>
<td>Compute the essential matrix given image point correspondences
and known camera matrices and reconstruct 3D points.</td>
</tr>
        <tr>
<td><code><a href="vector_to_fundamental_matrix.html">VectorToFundamentalMatrix</a></code></td>
<td>  </td>
<td>Compute the fundamental matrix given a set of image point
correspondences and reconstruct 3D points.</td>
</tr>
        <tr>
<td><code><a href="vector_to_fundamental_matrix_distortion.html">VectorToFundamentalMatrixDistortion</a></code></td>
<td>  </td>
<td>Compute the fundamental matrix and the radial distortion coefficient
given a set of image point correspondences and reconstruct 3D
points.</td>
</tr>
        <tr>
<td><code><a href="vector_to_hom_mat2d.html">VectorToHomMat2d</a></code></td>
<td>  </td>
<td>Approximate an affine transformation from point correspondences.</td>
</tr>
        <tr>
<td><code><a href="vector_to_hom_mat3d.html">VectorToHomMat3d</a></code></td>
<td>  </td>
<td>Approximate a 3D transformation from point correspondences.</td>
</tr>
        <tr>
<td><code><a href="vector_to_pose.html">VectorToPose</a></code></td>
<td>  </td>
<td>Compute an absolute pose out of point correspondences between
world and image coordinates.</td>
</tr>
        <tr>
<td><code><a href="vector_to_proj_hom_mat2d.html">VectorToProjHomMat2d</a></code></td>
<td>  </td>
<td>Compute a projective transformation matrix using given point
correspondences.</td>
</tr>
        <tr>
<td><code><a href="vector_to_proj_hom_mat2d_distortion.html">VectorToProjHomMat2dDistortion</a></code></td>
<td>  </td>
<td>Compute a projective transformation matrix and the radial distortion
coefficient using given image point correspondences.</td>
</tr>
        <tr>
<td><code><a href="vector_to_rel_pose.html">VectorToRelPose</a></code></td>
<td>  </td>
<td>Compute the relative orientation between two cameras given image point
correspondences and known camera parameters and reconstruct 3D space points.</td>
</tr>
        <tr>
<td><code><a href="vector_to_rigid.html">VectorToRigid</a></code></td>
<td>  </td>
<td>Approximate a rigid affine transformation from point correspondences.</td>
</tr>
        <tr>
<td><code><a href="vector_to_similarity.html">VectorToSimilarity</a></code></td>
<td>  </td>
<td>Approximate an similarity transformation from point correspondences.</td>
</tr>
        <tr>
<td><code><a href="volume_object_model_3d_relative_to_plane.html">VolumeObjectModel3dRelativeToPlane</a></code></td>
<td>  </td>
<td>Calculate the volume of a 3D object model.</td>
</tr>
        <tr>
<td><code><a href="wait_barrier.html">WaitBarrier</a></code></td>
<td>  </td>
<td>Wait on the release of a barrier synchronization object.</td>
</tr>
        <tr>
<td><code><a href="wait_condition.html">WaitCondition</a></code></td>
<td>  </td>
<td>wait on the signal of a condition synchronization object.</td>
</tr>
        <tr>
<td><code><a href="wait_event.html">WaitEvent</a></code></td>
<td>  </td>
<td>Lock an event synchronization object.</td>
</tr>
        <tr>
<td><code><a href="wait_seconds.html">WaitSeconds</a></code></td>
<td>  </td>
<td>Delaying the execution of the program.</td>
</tr>
        <tr>
<td><code><a href="watersheds.html">Watersheds</a></code></td>
<td>  </td>
<td>Extract watersheds and basins from an image.</td>
</tr>
        <tr>
<td><code><a href="watersheds_marker.html">WatershedsMarker</a></code></td>
<td>  </td>
<td>Extract watersheds and combine basins based on markers.</td>
</tr>
        <tr>
<td><code><a href="watersheds_threshold.html">WatershedsThreshold</a></code></td>
<td>  </td>
<td>Extract watershed basins from an image using a threshold.</td>
</tr>
        <tr>
<td><code><a href="while.html">While</a></code></td>
<td>  </td>
<td>Starts a loop block that is executed as long as the condition is true.</td>
</tr>
        <tr>
<td><code><a href="wiener_filter.html">WienerFilter</a></code></td>
<td>  </td>
<td>Image restoration by Wiener filtering.</td>
</tr>
        <tr>
<td><code><a href="wiener_filter_ni.html">WienerFilterNi</a></code></td>
<td>  </td>
<td>Image restoration by Wiener filtering.</td>
</tr>
        <tr>
<td><code><a href="write_aop_knowledge.html">WriteAopKnowledge</a></code></td>
<td>  </td>
<td>Write knowledge about hardware dependent behavior of automatic operator
parallelization to file.</td>
</tr>
        <tr>
<td><code><a href="write_bar_code_model.html">WriteBarCodeModel</a></code></td>
<td>  </td>
<td>Write a bar code model to a file.</td>
</tr>
        <tr>
<td><code><a href="write_calib_data.html">WriteCalibData</a></code></td>
<td>  </td>
<td>Store a calibration data model into a file.</td>
</tr>
        <tr>
<td><code><a href="write_cam_par.html">WriteCamPar</a></code></td>
<td>  </td>
<td>Write internal camera parameters into a file.</td>
</tr>
        <tr>
<td><code><a href="write_camera_setup_model.html">WriteCameraSetupModel</a></code></td>
<td>  </td>
<td>Store a camera setup model into a file.</td>
</tr>
        <tr>
<td><code><a href="write_class_box.html">WriteClassBox</a></code></td>
<td>  </td>
<td>Save a classifier in a file.</td>
</tr>
        <tr>
<td><code><a href="write_class_gmm.html">WriteClassGmm</a></code></td>
<td>  </td>
<td>Write a Gaussian Mixture Model to a file.</td>
</tr>
        <tr>
<td><code><a href="write_class_knn.html">WriteClassKnn</a></code></td>
<td>  </td>
<td>Save the k-NN classifier in a file.</td>
</tr>
        <tr>
<td><code><a href="write_class_mlp.html">WriteClassMlp</a></code></td>
<td>  </td>
<td>Write a multilayer perceptron to a file.</td>
</tr>
        <tr>
<td><code><a href="write_class_svm.html">WriteClassSvm</a></code></td>
<td>  </td>
<td>Write a support vector machine to a file.</td>
</tr>
        <tr>
<td><code><a href="write_class_train_data.html">WriteClassTrainData</a></code></td>
<td>  </td>
<td>Save the training data for classifiers in a file.</td>
</tr>
        <tr>
<td><code><a href="write_component_model.html">WriteComponentModel</a></code></td>
<td>  </td>
<td>Write a component model to a file.</td>
</tr>
        <tr>
<td><code><a href="write_contour_xld_arc_info.html">WriteContourXldArcInfo</a></code></td>
<td>  </td>
<td>Write XLD contours to a file in ARC/INFO generate format.</td>
</tr>
        <tr>
<td><code><a href="write_contour_xld_dxf.html">WriteContourXldDxf</a></code></td>
<td>  </td>
<td>Write XLD contours to a file in DXF format.</td>
</tr>
        <tr>
<td><code><a href="write_data_code_2d_model.html">WriteDataCode2dModel</a></code></td>
<td>  </td>
<td>Writes a 2D data code model into a file.</td>
</tr>
        <tr>
<td><code><a href="write_deep_counting_model.html">WriteDeepCountingModel</a></code></td>
<td>  </td>
<td>Write a Deep Counting model in a file.</td>
</tr>
        <tr>
<td><code><a href="write_deep_ocr.html">WriteDeepOcr</a></code></td>
<td>  </td>
<td>Write a Deep OCR model in a file.</td>
</tr>
        <tr>
<td><code><a href="write_deformable_model.html">WriteDeformableModel</a></code></td>
<td>  </td>
<td>Write a deformable model to a file.</td>
</tr>
        <tr>
<td><code><a href="write_deformable_surface_model.html">WriteDeformableSurfaceModel</a></code></td>
<td>  </td>
<td>Write a deformable surface model to a file.</td>
</tr>
        <tr>
<td><code><a href="write_descriptor_model.html">WriteDescriptorModel</a></code></td>
<td>  </td>
<td>Write a descriptor model to a file.</td>
</tr>
        <tr>
<td><code><a href="write_dict.html">WriteDict</a></code></td>
<td>  </td>
<td>Write a dictionary to a file.</td>
</tr>
        <tr>
<td><code><a href="write_distance_transform_xld.html">WriteDistanceTransformXld</a></code></td>
<td>  </td>
<td>Write an XLD distance transform into a file.</td>
</tr>
        <tr>
<td><code><a href="write_dl_classifier.html">WriteDlClassifier</a></code></td>
<td>  </td>
<td>Write a deep-learning-based classifier in a file.</td>
</tr>
        <tr>
<td><code><a href="write_dl_model.html">WriteDlModel</a></code></td>
<td>  </td>
<td>Write a deep learning model in a file.</td>
</tr>
        <tr>
<td><code><a href="write_encrypted_item.html">WriteEncryptedItem</a></code></td>
<td>  </td>
<td>写入一个加密项到文件中。</td>
</tr>
        <tr>
<td><code><a href="write_fft_optimization_data.html">WriteFftOptimizationData</a></code></td>
<td>  </td>
<td>Store FFT speed optimization data in a file.</td>
</tr>
        <tr>
<td><code><a href="write_funct_1d.html">WriteFunct1d</a></code></td>
<td>  </td>
<td>Write a function to a file.</td>
</tr>
        <tr>
<td><code><a href="write_image.html">WriteImage</a></code></td>
<td>  </td>
<td>Write images in graphic formats.</td>
</tr>
        <tr>
<td><code><a href="write_image_metadata.html">WriteImageMetadata</a></code></td>
<td>  </td>
<td>Write metadata of image files.</td>
</tr>
        <tr>
<td><code><a href="write_io_channel.html">WriteIoChannel</a></code></td>
<td>  </td>
<td>Write a value to the specified I/O channels.</td>
</tr>
        <tr>
<td><code><a href="write_lut.html">WriteLut</a></code></td>
<td>  </td>
<td>Write look-up-table (lut) as file.</td>
</tr>
        <tr>
<td><code><a href="write_matrix.html">WriteMatrix</a></code></td>
<td>  </td>
<td>Write a matrix to a file.</td>
</tr>
        <tr>
<td><code><a href="write_measure.html">WriteMeasure</a></code></td>
<td>  </td>
<td>将测量对象写入文件。</td>
</tr>
        <tr>
<td><code><a href="write_memory_block.html">WriteMemoryBlock</a></code></td>
<td>  </td>
<td>Write a memory block to a file.</td>
</tr>
        <tr>
<td><code><a href="write_message.html">WriteMessage</a></code></td>
<td>  </td>
<td>Write a message to a file.</td>
</tr>
        <tr>
<td><code><a href="write_metrology_model.html">WriteMetrologyModel</a></code></td>
<td>  </td>
<td>Write a metrology model to a file.</td>
</tr>
        <tr>
<td><code><a href="write_ncc_model.html">WriteNccModel</a></code></td>
<td>  </td>
<td>Write an NCC model to a file.</td>
</tr>
        <tr>
<td><code><a href="write_object.html">WriteObject</a></code></td>
<td>  </td>
<td>Write an iconic object.</td>
</tr>
        <tr>
<td><code><a href="write_object_model_3d.html">WriteObjectModel3d</a></code></td>
<td>  </td>
<td>Writes a 3D object model to a file.</td>
</tr>
        <tr>
<td><code><a href="write_ocr.html">WriteOcr</a></code></td>
<td>  </td>
<td>Writing an OCR classifier into a file.</td>
</tr>
        <tr>
<td><code><a href="write_ocr_class_knn.html">WriteOcrClassKnn</a></code></td>
<td>  </td>
<td>Write a k-NN classifier for an OCR task to a file.</td>
</tr>
        <tr>
<td><code><a href="write_ocr_class_mlp.html">WriteOcrClassMlp</a></code></td>
<td>  </td>
<td>Write an OCR classifier to a file.</td>
</tr>
        <tr>
<td><code><a href="write_ocr_class_svm.html">WriteOcrClassSvm</a></code></td>
<td>  </td>
<td>Write an OCR classifier to a file.</td>
</tr>
        <tr>
<td><code><a href="write_ocr_trainf.html">WriteOcrTrainf</a></code></td>
<td>  </td>
<td>Storing of training characters into a file.</td>
</tr>
        <tr>
<td><code><a href="write_ocr_trainf_image.html">WriteOcrTrainfImage</a></code></td>
<td>  </td>
<td>Write characters into a training file.</td>
</tr>
        <tr>
<td><code><a href="write_ocv.html">WriteOcv</a></code></td>
<td>  </td>
<td>Saving an OCV tool to file.</td>
</tr>
        <tr>
<td><code><a href="write_polygon_xld_arc_info.html">WritePolygonXldArcInfo</a></code></td>
<td>  </td>
<td>Write XLD polygons to a file in ARC/INFO generate format.</td>
</tr>
        <tr>
<td><code><a href="write_polygon_xld_dxf.html">WritePolygonXldDxf</a></code></td>
<td>  </td>
<td>Write XLD polygons to a file in DXF format.</td>
</tr>
        <tr>
<td><code><a href="write_pose.html">WritePose</a></code></td>
<td>  </td>
<td>Write a 3D pose to a text file.</td>
</tr>
        <tr>
<td><code><a href="write_region.html">WriteRegion</a></code></td>
<td>  </td>
<td>Write regions to a file.</td>
</tr>
        <tr>
<td><code><a href="write_sample_identifier.html">WriteSampleIdentifier</a></code></td>
<td>  </td>
<td>Write a sample identifier to a file.</td>
</tr>
        <tr>
<td><code><a href="write_samples_class_gmm.html">WriteSamplesClassGmm</a></code></td>
<td>  </td>
<td>Write the training data of a Gaussian Mixture Model to a file.</td>
</tr>
        <tr>
<td><code><a href="write_samples_class_mlp.html">WriteSamplesClassMlp</a></code></td>
<td>  </td>
<td>Write the training data of a multilayer perceptron to a file.</td>
</tr>
        <tr>
<td><code><a href="write_samples_class_svm.html">WriteSamplesClassSvm</a></code></td>
<td>  </td>
<td>Write the training data of a support vector machine to a file.</td>
</tr>
        <tr>
<td><code><a href="write_serial.html">WriteSerial</a></code></td>
<td>  </td>
<td>Write to a serial connection.</td>
</tr>
        <tr>
<td><code><a href="write_shape_model.html">WriteShapeModel</a></code></td>
<td>  </td>
<td>Write a shape model to a file.</td>
</tr>
        <tr>
<td><code><a href="write_shape_model_3d.html">WriteShapeModel3d</a></code></td>
<td>  </td>
<td>Write a 3D shape model to a file.</td>
</tr>
        <tr>
<td><code><a href="write_sheet_of_light_model.html">WriteSheetOfLightModel</a></code></td>
<td>  </td>
<td>Write a sheet-of-light model to a file.</td>
</tr>
        <tr>
<td><code><a href="write_string.html">WriteString</a></code></td>
<td>  </td>
<td>Print text in a window.</td>
</tr>
        <tr>
<td><code><a href="write_structured_light_model.html">WriteStructuredLightModel</a></code></td>
<td>  </td>
<td>Write a structured light model to a file.</td>
</tr>
        <tr>
<td><code><a href="write_surface_model.html">WriteSurfaceModel</a></code></td>
<td>  </td>
<td>Write a surface model to a file.</td>
</tr>
        <tr>
<td><code><a href="write_template.html">WriteTemplate</a></code></td>
<td>  </td>
<td>Writing a template to file.</td>
</tr>
        <tr>
<td><code><a href="write_texture_inspection_model.html">WriteTextureInspectionModel</a></code></td>
<td>  </td>
<td>Write a texture inspection model to a file.</td>
</tr>
        <tr>
<td><code><a href="write_training_components.html">WriteTrainingComponents</a></code></td>
<td>  </td>
<td>Write a component training result to a file.</td>
</tr>
        <tr>
<td><code><a href="write_tuple.html">WriteTuple</a></code></td>
<td>  </td>
<td>Write a tuple to a file.</td>
</tr>
        <tr>
<td><code><a href="write_variation_model.html">WriteVariationModel</a></code></td>
<td>  </td>
<td>Write a variation model to a file.</td>
</tr>
        <tr>
<td><code><a href="x_range_funct_1d.html">XRangeFunct1d</a></code></td>
<td>  </td>
<td>Smallest and largest x value of the function.</td>
</tr>
        <tr>
<td><code><a href="xyz_to_object_model_3d.html">XyzToObjectModel3d</a></code></td>
<td>  </td>
<td>Transform 3D points from images to a 3D object model.</td>
</tr>
        <tr>
<td><code><a href="y_range_funct_1d.html">YRangeFunct1d</a></code></td>
<td>  </td>
<td>Smallest and largest y value of the function.</td>
</tr>
        <tr>
<td><code><a href="zero_crossing.html">ZeroCrossing</a></code></td>
<td>  </td>
<td>Extract zero crossings from an image.</td>
</tr>
        <tr>
<td><code><a href="zero_crossing_sub_pix.html">ZeroCrossingSubPix</a></code></td>
<td>  </td>
<td>Extract zero crossings from an image with subpixel accuracy.</td>
</tr>
        <tr>
<td><code><a href="zero_crossings_funct_1d.html">ZeroCrossingsFunct1d</a></code></td>
<td>  </td>
<td>Calculate the zero crossings of a function.</td>
</tr>
        <tr>
<td><code><a href="zoom_image_factor.html">ZoomImageFactor</a></code></td>
<td>  </td>
<td>Zoom an image by a given factor.</td>
</tr>
        <tr>
<td><code><a href="zoom_image_size.html">ZoomImageSize</a></code></td>
<td>  </td>
<td>Zoom an image to a given size.</td>
</tr>
        <tr>
<td><code><a href="zoom_region.html">ZoomRegion</a></code></td>
<td>  </td>
<td>Zoom a region.</td>
</tr>
      </table>
    </div>
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